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Movement Unit Plan
Detailed Overview
- Small discussion here about why this game was important. This will lead into
final game
- GAME: Pantomime game- students create peace chara. Students are given a
character or emotion and they have to walk around doing that. Others have to
guess what they are.
- JOURNAL TIME
Class #3 March 14th, 2023 Specific Elements of Movement- Posture
Posture Day 1
WARM-UP Hands of power exercise
- DISCUSSION: Why is posture important? What does it say about
character development? What does it say about emotion?
- There are some characteristics that we need to embody who have bad
posture. However, “Bad posture should be assumed, not a natural thing
with the actor. Perfect posture is basic to all stage movement”
- Posture affects character: Wide stance often signifies ignorance or a
sporty mentality, whereas a smaller base is associated with propper or
primness.
- ACTIVITY: Stand against a wall (heals and head) or imagine there is a
string attached to the top of your head and it’s pulling you upward, slowly
straightening all the muscles in your spine and one on vertebrae at a time.
This allows for better breath support in our diaphragm, but also prevents
us from getting tired fast.
- GAME: Mirror game: put them in partners or small groups or have them
stand in front of a Mirror. Give them prompts like, “How does an old man
stand?” or What does it look like when you’re sad?” Give them
opportunities to explore and steal others ideas too!
- Review posture stuff from last class
- Posture is the same whether you’re walking, running, sitting or standing.
It’s something we need to be aware of at all times, because it is noticeable
to the audience and affects our ability to project and embody our
character.
- Do these things with the class:
- STANDING:
- WALKING:
- TURNING:
- SITTING:
- RISING:
- ENTERING:
- EXITS:
- TURNING:
- OPENING AND CLOSING DOORS:
- JOURNAL REFLECTION
- GAME: Have pictures handed out. Have students come up with three
tableaux ish scenes to represent the various characters postures in the
picture. Go over what happiness, hatred, or other emotions would look like
in the body parts above, using posture.
- Or…
- Life as Art - At your local library, find a collection of artwork in a book
(search for Louvre, Metropolitan Museum of Art, etc.) and select paintings
with several people in them or even a large group. Have your actors take
on one of the characters in the painting and see if they can recreate the
scene. Once they have hit their mark they must freeze. For added fun,
snap a picture of the group and then compare to the real art.
- GAME: Have pictures handed out. Have students come up with three tableaux
ish gestures to represent the picture, one with their face, next with eyes and then
finally their arms that represent the emotions in this picture. This could also be
done so that each character has to display different gestures, however ones that
represent the same emotions. Go over what happiness, hatred, or other emotions
would look like in the body parts above.
DISCUSSION: small chat about the game, relating it back to purposeful gestures
JOURNAL TIME