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CAT3500A BoxSet RecordSheets With Counters
CAT3500A BoxSet RecordSheets With Counters
CAT3500A BoxSet RecordSheets With Counters
TM
Left Right
Leg Center Leg
(8) Torso (8)
Rear (4)
Left Right
Torso Rear Torso Rear
(3) (3)
4-6 3. Roll Again Life Support 4-6 3. Roll Again 26 Shutdown, avoid on 10+ 11
4. Roll Again 4. Roll Again 25 –5 Movement Points
5. Roll Again 5. Roll Again 10*
24 +4 Modifier to Fire
6. Roll Again 6. Roll Again 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 –4 Movement Points
7
19 Ammo Exp. avoid on 4+
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 –3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
13 +2 Modifier to Fire 3
4. Foot Actuator 4. Foot Actuator 10 –2 Movement Points
5. Roll Again 5. Roll Again 2
Damage Transfer 8 +1 Modifier to Fire
6. Roll Again 6. Roll Again 5 –1 Movement Points 1
Diagram
0
© 2010 The Topps Company, Inc. Classic BattleTech, BattleTech, ’Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the
Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head (6)
Left Torso Right Torso
(6) (6)
Left Right
Leg Center Leg
(6) Torso (6)
Rear (4)
Left Right
Torso Rear Torso Rear
(2) (2)
4-6 3. Roll Again Life Support 4-6 3. Roll Again 26 Shutdown, avoid on 10+ 11
4. Roll Again 4. Roll Again 25 –5 Movement Points
5. Roll Again 5. Roll Again 10*
24 +4 Modifier to Fire
6. Roll Again 6. Roll Again 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 –4 Movement Points
7
19 Ammo Exp. avoid on 4+
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 –3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
13 +2 Modifier to Fire 3
4. Foot Actuator 4. Foot Actuator 10 –2 Movement Points
5. Roll Again 5. Roll Again 2
Damage Transfer 8 +1 Modifier to Fire
6. Roll Again 6. Roll Again 5 –1 Movement Points 1
Diagram
0
© 2010 The Topps Company, Inc. Classic BattleTech, BattleTech, ’Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the
Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head (7)
Left Torso Right Torso
(8) (8)
Left Right
Leg Center Leg
(6) Torso (6)
Rear (3)
Left Right
Torso Rear Torso Rear
(4) (4)
4-6 3. Roll Again Life Support 4-6 3. Roll Again 26 Shutdown, avoid on 10+ 11
4. Roll Again 4. Roll Again 25 –5 Movement Points
5. Roll Again 5. Roll Again 10*
24 +4 Modifier to Fire
6. Roll Again 6. Roll Again 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 –4 Movement Points
7
19 Ammo Exp. avoid on 4+
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 –3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
13 +2 Modifier to Fire 3
4. Foot Actuator 4. Foot Actuator 10 –2 Movement Points
5. Roll Again 5. Roll Again 2
Damage Transfer 8 +1 Modifier to Fire
6. Roll Again 6. Roll Again 5 –1 Movement Points 1
Diagram
0
© 2010 The Topps Company, Inc. Classic BattleTech, BattleTech, ’Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the
Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head (9)
Left Torso Right Torso
(10) (10)
Left Right
Leg Center Leg
(12) Torso (12)
Rear (7)
Left Right
Torso Rear Torso Rear
(5) (5)
4-6 3. Roll Again Life Support 4-6 3. Roll Again 26 Shutdown, avoid on 10+ 11
4. Roll Again 4. Roll Again 25 –5 Movement Points
5. Roll Again 5. Roll Again 10*
24 +4 Modifier to Fire
6. Roll Again 6. Roll Again 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 –4 Movement Points
7
19 Ammo Exp. avoid on 4+
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 –3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
13 +2 Modifier to Fire 3
4. Foot Actuator 4. Foot Actuator 10 –2 Movement Points
5. Jump Jet 5. Jump Jet 2
Damage Transfer 8 +1 Modifier to Fire
6. Jump Jet 6. Jump Jet 5 –1 Movement Points 1
Diagram
0
© 2010 The Topps Company, Inc. Classic BattleTech, BattleTech, ’Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the
Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head (8)
Left Torso Right Torso
(10) (10)
Left Right
Leg Center Leg
(6) Torso (6)
Rear (4)
Left Right
Torso Rear Torso Rear
(2) (2)
4-6 3. Roll Again Life Support 4-6 3. Roll Again 26 Shutdown, avoid on 10+ 11
4. Roll Again 4. Roll Again 25 –5 Movement Points
5. Roll Again 5. Roll Again 10*
24 +4 Modifier to Fire
6. Roll Again 6. Roll Again 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 –4 Movement Points
7
19 Ammo Exp. avoid on 4+
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 –3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
13 +2 Modifier to Fire 3
4. Foot Actuator 4. Foot Actuator 10 –2 Movement Points
5. Roll Again 5. Roll Again 2
Damage Transfer 8 +1 Modifier to Fire
6. Roll Again 6. Roll Again 5 –1 Movement Points 1
Diagram
0
© 2010 The Topps Company, Inc. Classic BattleTech, BattleTech, ’Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the
Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head (9)
Left Torso Right Torso
(6) (6)
Left Right
Leg Center Leg
(6) Torso (6)
Rear (6)
Left Right
Torso Rear Torso Rear
(3) (3)
4-6 3. Roll Again Life Support 4-6 3. Roll Again 26 Shutdown, avoid on 10+ 11
4. Roll Again 4. Roll Again 25 –5 Movement Points
5. Roll Again 5. Roll Again 10*
24 +4 Modifier to Fire
6. Roll Again 6. Roll Again 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 –4 Movement Points
7
19 Ammo Exp. avoid on 4+
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 –3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
13 +2 Modifier to Fire 3
4. Foot Actuator 4. Foot Actuator 10 –2 Movement Points
5. Roll Again 5. Roll Again 2
Damage Transfer 8 +1 Modifier to Fire
6. Roll Again 6. Roll Again 5 –1 Movement Points 1
Diagram
0
© 2010 The Topps Company, Inc. Classic BattleTech, BattleTech, ’Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the
Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head (9)
Left Torso Right Torso
(6) (6)
Left Right
Leg Center Leg
(8) Torso (8)
Rear (4)
Left Right
Torso Rear Torso Rear
(4) (4)
4-6 3. Roll Again Life Support 4-6 3. Roll Again 26 Shutdown, avoid on 10+ 11
4. Roll Again 4. Roll Again 25 –5 Movement Points
5. Roll Again 5. Roll Again 10*
24 +4 Modifier to Fire
6. Roll Again 6. Roll Again 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 –4 Movement Points
7
19 Ammo Exp. avoid on 4+
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 –3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
13 +2 Modifier to Fire 3
4. Foot Actuator 4. Foot Actuator 10 –2 Movement Points
5. Jump Jet 5. Jump Jet 2
Damage Transfer 8 +1 Modifier to Fire
6. Jump Jet 6. Jump Jet 5 –1 Movement Points 1
Diagram
0
© 2010 The Topps Company, Inc. Classic BattleTech, BattleTech, ’Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the
Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head (9)
Left Torso Right Torso
(14) (14)
Left Right
Leg Center Leg
(14) Torso (14)
Rear (6)
Left Right
Torso Rear Torso Rear
(5) (5)
4-6 3. Roll Again Life Support 4-6 3. Roll Again 26 Shutdown, avoid on 10+ 11
4. Roll Again 4. Roll Again 25 –5 Movement Points
5. Roll Again 5. Roll Again 10*
24 +4 Modifier to Fire
6. Roll Again 6. Roll Again 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 –4 Movement Points
7
19 Ammo Exp. avoid on 4+
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 –3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
13 +2 Modifier to Fire 3
4. Foot Actuator 4. Foot Actuator 10 –2 Movement Points
5. Roll Again 5. Roll Again 2
Damage Transfer 8 +1 Modifier to Fire
6. Roll Again 6. Roll Again 5 –1 Movement Points 1
Diagram
0
© 2010 The Topps Company, Inc. Classic BattleTech, BattleTech, ’Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the
Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head (9)
Left Torso Right Torso
(12) (12)
Left Right
Torso Rear Torso Rear
(6) (6)
4-6 3. Roll Again Life Support 4-6 3. Roll Again 26 Shutdown, avoid on 10+ 11
4. Roll Again 4. Roll Again 25 –5 Movement Points
5. Roll Again 5. Roll Again 10*
24 +4 Modifier to Fire
6. Roll Again 6. Roll Again 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 –4 Movement Points
7
19 Ammo Exp. avoid on 4+
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 –3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
13 +2 Modifier to Fire 3
4. Foot Actuator 4. Foot Actuator 10 –2 Movement Points
5. Jump Jet 5. Jump Jet 2
Damage Transfer 8 +1 Modifier to Fire
6. Jump Jet 6. Jump Jet 5 –1 Movement Points 1
Diagram
0
© 2010 The Topps Company, Inc. Classic BattleTech, BattleTech, ’Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the
Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head (9)
Left Torso Right Torso
(16) (16)
Left Right
Torso Rear Torso Rear
(6) (6)
4-6 3. Roll Again Life Support 4-6 3. Roll Again 26 Shutdown, avoid on 10+ 11
4. Roll Again 4. Roll Again 25 –5 Movement Points
5. Roll Again 5. Roll Again 10*
24 +4 Modifier to Fire
6. Roll Again 6. Roll Again 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 –4 Movement Points
7
19 Ammo Exp. avoid on 4+
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 –3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
13 +2 Modifier to Fire 3
4. Foot Actuator 4. Foot Actuator 10 –2 Movement Points
5. Jump Jet 5. Jump Jet 2
Damage Transfer 8 +1 Modifier to Fire
6. Roll Again 6. Roll Again 5 –1 Movement Points 1
Diagram
0
© 2010 The Topps Company, Inc. Classic BattleTech, BattleTech, ’Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the
Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head (9)
Left Torso Right Torso
(17) (17)
Left Right
Leg Center Leg
(20) Torso (20)
Rear (4)
Left Right
Torso Rear Torso Rear
(3) (3)
4-6 3. Roll Again Life Support 4-6 3. Roll Again 26 Shutdown, avoid on 10+ 11
4. Roll Again 4. Roll Again 25 –5 Movement Points
5. Roll Again 5. Roll Again 10*
24 +4 Modifier to Fire
6. Roll Again 6. Roll Again 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 –4 Movement Points
7
19 Ammo Exp. avoid on 4+
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 –3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
13 +2 Modifier to Fire 3
4. Foot Actuator 4. Foot Actuator 10 –2 Movement Points
5. Jump Jet 5. Jump Jet 2
Damage Transfer 8 +1 Modifier to Fire
6. Jump Jet 6. Jump Jet 5 –1 Movement Points 1
Diagram
0
© 2010 The Topps Company, Inc. Classic BattleTech, BattleTech, ’Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the
Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head (9)
Left Torso Right Torso
(20) (20)
Left Right
Torso Rear Torso Rear
(4) (4)
4-6 3. Roll Again Life Support 4-6 3. Autocannon 20 26 Shutdown, avoid on 10+ 11
4. Roll Again 4. Autocannon 20 25 –5 Movement Points
5. Roll Again 5. Roll Again 10*
24 +4 Modifier to Fire
6. Roll Again 6. Roll Again 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 –4 Movement Points
7
19 Ammo Exp. avoid on 4+
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 –3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
13 +2 Modifier to Fire 3
4. Foot Actuator 4. Foot Actuator 10 –2 Movement Points
5. Heat Sink 5. Heat Sink 2
Damage Transfer 8 +1 Modifier to Fire
6. Heat Sink 6. Heat Sink 5 –1 Movement Points 1
Diagram
0
© 2010 The Topps Company, Inc. Classic BattleTech, BattleTech, ’Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the
Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head (9)
Left Torso Right Torso
(11) (11)
Left Right
Torso Rear Torso Rear
(5) (5)
4-6 3. Roll Again Life Support 4-6 3. Roll Again 26 Shutdown, avoid on 10+ 11
4. Roll Again 4. Roll Again 25 –5 Movement Points
5. Roll Again 5. Roll Again 10*
24 +4 Modifier to Fire
6. Roll Again 6. Roll Again 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 –4 Movement Points
7
19 Ammo Exp. avoid on 4+
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 –3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
13 +2 Modifier to Fire 3
4. Foot Actuator 4. Foot Actuator 10 –2 Movement Points
5. Roll Again 5. Roll Again 2
Damage Transfer 8 +1 Modifier to Fire
6. Roll Again 6. Roll Again 5 –1 Movement Points 1
Diagram
0
© 2010 The Topps Company, Inc. Classic BattleTech, BattleTech, ’Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the
Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head (8)
Left Torso Right Torso
(15) (15)
Left Right
Torso Rear Torso Rear
(4) (4)
4-6 3. Roll Again Life Support 4-6 3. Roll Again 26 Shutdown, avoid on 10+ 11
4. Roll Again 4. Roll Again 25 –5 Movement Points
5. Roll Again 5. Roll Again 10*
24 +4 Modifier to Fire
6. Roll Again 6. Roll Again 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 –4 Movement Points
7
19 Ammo Exp. avoid on 4+
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 –3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
13 +2 Modifier to Fire 3
4. Foot Actuator 4. Foot Actuator 10 –2 Movement Points
5. Jump Jet 5. Jump Jet 2
Damage Transfer 8 +1 Modifier to Fire
6. Jump Jet 6. Jump Jet 5 –1 Movement Points 1
Diagram
0
© 2010 The Topps Company, Inc. Classic BattleTech, BattleTech, ’Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the
Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head (9)
Left Torso Right Torso
(16) (16)
Left Right
Torso Rear Torso Rear
(8) (8)
4-6 3. Roll Again Life Support 4-6 3. Roll Again 26 Shutdown, avoid on 10+ 11
4. Roll Again 4. Roll Again 25 –5 Movement Points
5. Roll Again 5. Roll Again 10*
24 +4 Modifier to Fire
6. Roll Again 6. Roll Again 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 –4 Movement Points
7
19 Ammo Exp. avoid on 4+
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 –3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
13 +2 Modifier to Fire 3
4. Foot Actuator 4. Foot Actuator 10 –2 Movement Points
5. Roll Again 5. Roll Again 2
Damage Transfer 8 +1 Modifier to Fire
6. Roll Again 6. Roll Again 5 –1 Movement Points 1
Diagram
0
© 2010 The Topps Company, Inc. Classic BattleTech, BattleTech, ’Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the
Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head (9)
Left Torso Right Torso
(14) (14)
Left Right
Torso Rear Torso Rear
(7) (7)
4-6 3. Roll Again Life Support 4-6 3. Roll Again 26 Shutdown, avoid on 10+ 11
4. Roll Again 4. Roll Again 25 –5 Movement Points
5. Roll Again 5. Roll Again 10*
24 +4 Modifier to Fire
6. Roll Again 6. Roll Again 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 –4 Movement Points
7
19 Ammo Exp. avoid on 4+
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 –3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
13 +2 Modifier to Fire 3
4. Foot Actuator 4. Foot Actuator 10 –2 Movement Points
5. Roll Again 5. Roll Again 2
Damage Transfer 8 +1 Modifier to Fire
6. Roll Again 6. Roll Again 5 –1 Movement Points 1
Diagram
0
© 2010 The Topps Company, Inc. Classic BattleTech, BattleTech, ’Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the
Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head (9)
Left Torso Right Torso
(19) (19)
Left Right
Torso Rear Torso Rear
(8) (8)
4-6 3. Roll Again Life Support 4-6 3. Roll Again 26 Shutdown, avoid on 10+ 11
4. Roll Again 4. Roll Again 25 –5 Movement Points
5. Roll Again 5. Roll Again 10*
24 +4 Modifier to Fire
6. Roll Again 6. Roll Again 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 –4 Movement Points
7
19 Ammo Exp. avoid on 4+
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 –3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
13 +2 Modifier to Fire 3
4. Foot Actuator 4. Foot Actuator 10 –2 Movement Points
5. Heat Sink 5. Heat Sink 2
Damage Transfer 8 +1 Modifier to Fire
6. Heat Sink 6. Heat Sink 5 –1 Movement Points 1
Diagram
0
© 2010 The Topps Company, Inc. Classic BattleTech, BattleTech, ’Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the
Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head (9)
Left Torso Right Torso
(13) (13)
Left Right
Torso Rear Torso Rear
(3) (3)
4-6 3. Roll Again Life Support 4-6 3. Roll Again 26 Shutdown, avoid on 10+ 11
4. Roll Again 4. Roll Again 25 –5 Movement Points
5. Roll Again 5. Roll Again 10*
24 +4 Modifier to Fire
6. Roll Again 6. Roll Again 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 –4 Movement Points
7
19 Ammo Exp. avoid on 4+
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 –3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
13 +2 Modifier to Fire 3
4. Foot Actuator 4. Foot Actuator 10 –2 Movement Points
5. Roll Again 5. Roll Again 2
Damage Transfer 8 +1 Modifier to Fire
6. Roll Again 6. Roll Again 5 –1 Movement Points 1
Diagram
0
© 2010 The Topps Company, Inc. Classic BattleTech, BattleTech, ’Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the
Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head (9)
Left Torso Right Torso
(20) (20)
Left Right
Torso Rear Torso Rear
(10) (10)
4-6 3. Roll Again Life Support 4-6 3. Roll Again 26 Shutdown, avoid on 10+ 11
4. Roll Again 4. Roll Again 25 –5 Movement Points
5. Roll Again 5. Roll Again 10*
24 +4 Modifier to Fire
6. Roll Again 6. Roll Again 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 –4 Movement Points
7
19 Ammo Exp. avoid on 4+
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 –3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
13 +2 Modifier to Fire 3
4. Foot Actuator 4. Foot Actuator 10 –2 Movement Points
5. Jump Jet 5. Jump Jet 2
Damage Transfer 8 +1 Modifier to Fire
6. Jump Jet 6. Jump Jet 5 –1 Movement Points 1
Diagram
0
© 2010 The Topps Company, Inc. Classic BattleTech, BattleTech, ’Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the
Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head (9)
Left Torso Right Torso
(24) (24)
Left Right
Torso Rear Torso Rear
(10) (10)
4-6 3. Roll Again Life Support 4-6 3. Roll Again 26 Shutdown, avoid on 10+ 11
4. Roll Again 4. Roll Again 25 –5 Movement Points
5. Roll Again 5. Roll Again 10*
24 +4 Modifier to Fire
6. Roll Again 6. Roll Again 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 –4 Movement Points
7
19 Ammo Exp. avoid on 4+
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 –3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
13 +2 Modifier to Fire 3
4. Foot Actuator 4. Foot Actuator 10 –2 Movement Points
5. Heat Sink 5. Heat Sink 2
Damage Transfer 8 +1 Modifier to Fire
6. Heat Sink 6. Heat Sink 5 –1 Movement Points 1
Diagram
0
© 2010 The Topps Company, Inc. Classic BattleTech, BattleTech, ’Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the
Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head (9)
Left Torso Right Torso
(18) (18)
Left Right
Torso Rear Torso Rear
(6) (6)
4-6 3. Roll Again Life Support 4-6 3. Roll Again 26 Shutdown, avoid on 10+ 11
4. Roll Again 4. Roll Again 25 –5 Movement Points
5. Roll Again 5. Roll Again 10*
24 +4 Modifier to Fire
6. Roll Again 6. Roll Again 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 –4 Movement Points
7
19 Ammo Exp. avoid on 4+
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 –3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
13 +2 Modifier to Fire 3
4. Foot Actuator 4. Foot Actuator 10 –2 Movement Points
5. Heat Sink 5. Heat Sink 2
Damage Transfer 8 +1 Modifier to Fire
6. Heat Sink 6. Heat Sink 5 –1 Movement Points 1
Diagram
0
© 2010 The Topps Company, Inc. Classic BattleTech, BattleTech, ’Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the
Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head (9)
Left Torso Right Torso
(20) (20)
Left Right
Torso Rear Torso Rear
(8) (8)
4-6 3. Roll Again Life Support 4-6 3. Autocannon 20 26 Shutdown, avoid on 10+ 11
4. Roll Again 4. Autocannon 20 25 –5 Movement Points
5. Roll Again 5. Ammo (AC 20) 5 10*
24 +4 Modifier to Fire
6. Roll Again 6. Ammo (AC 20) 5 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 –4 Movement Points
7
19 Ammo Exp. avoid on 4+
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 –3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
13 +2 Modifier to Fire 3
4. Foot Actuator 4. Foot Actuator 10 –2 Movement Points
5. Roll Again 5. Roll Again 2
Damage Transfer 8 +1 Modifier to Fire
6. Roll Again 6. Roll Again 5 –1 Movement Points 1
Diagram
0
© 2010 The Topps Company, Inc. Classic BattleTech, BattleTech, ’Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the
Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head (9)
Left Torso Right Torso
(30) (30)
Left Right
Leg Center Leg
(26) Torso (26)
Rear (17)
Left Right
Torso Rear Torso Rear
(10) (10)
4-6 3. Roll Again Life Support 4-6 3. Roll Again 26 Shutdown, avoid on 10+ 11
4. Roll Again 4. Roll Again 25 –5 Movement Points
5. Roll Again 5. Roll Again 10*
24 +4 Modifier to Fire
6. Roll Again 6. Roll Again 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 –4 Movement Points
7
19 Ammo Exp. avoid on 4+
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 –3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
13 +2 Modifier to Fire 3
4. Foot Actuator 4. Foot Actuator 10 –2 Movement Points
5. Roll Again 5. Heat Sink 2
Damage Transfer 8 +1 Modifier to Fire
6. Roll Again 6. Roll Again 5 –1 Movement Points 1
Diagram
0
© 2010 The Topps Company, Inc. Classic BattleTech, BattleTech, ’Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the
Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head (9)
Left Torso Right Torso
(32) (32)
Left Right
Torso Rear Torso Rear
(10) (10)
4-6 3. Ammo (LRM 20) 6 Life Support 4-6 3. Autocannon 20 26 Shutdown, avoid on 10+ 11
4. Ammo (LRM 20) 6 4. Autocannon 20 25 –5 Movement Points
5. Ammo (SRM 6) 15 5. Ammo ( AC 20 ) 5 10*
24 +4 Modifier to Fire
6. Roll Again 6. Ammo ( AC 20 ) 5 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 –4 Movement Points
7
19 Ammo Exp. avoid on 4+
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 –3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
13 +2 Modifier to Fire 3
4. Foot Actuator 4. Foot Actuator 10 –2 Movement Points
5. Heat Sink 5. Heat Sink 2
Damage Transfer 8 +1 Modifier to Fire
6. Heat Sink 6. Heat Sink 5 –1 Movement Points 1
Diagram
0
© 2010 The Topps Company, Inc. Classic BattleTech, BattleTech, ’Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the
Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
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