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KeyPCGI_One@RadiantGI.

fx=46,0,0,0
PreprocessorDefinitions=
Techniques=LumaSharpen@LumaSharpen.fx,Clarity@Clarity.fx,ArcaneBloom@ArcaneBloom.fx
,ArtisticVignette@ArtisticVignette.fx,BilateralCS@BilateralCS.fx,Cathode@Cathode.fx
,CRTFakeLottes@CRTFakeLottes.fx,DPX@DPX.fx,FGFXLSPOIrr@FGFXLargeScalePerceptualObsc
uranceIrradiance.fx
TechniqueSorting=PCGI_One@RadiantGI.fx,LumaSharpen@LumaSharpen.fx,Clarity@Clarity.f
x,ArcaneBloom@ArcaneBloom.fx,ArtisticVignette@ArtisticVignette.fx,BilateralCS@Bilat
eralCS.fx,Cathode@Cathode.fx,CRTFakeLottes@CRTFakeLottes.fx,DPX@DPX.fx,FGFXLSPOIrr@
FGFXLargeScalePerceptualObscuranceIrradiance.fx,AdaptiveFog@AdaptiveFog.fx,Adaptive
Sharpen@AdaptiveSharpen.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,ADOF@qUINT_dof.
fx,AdvancedCRT@CRT.fx,After@Splitscreen.fx,After@BeforeAfter.fx,AfterCanvasMask@Can
vasMask.fx,AfterColorMask@ColorMask.fx,AmbientLight@AmbientLight.fx,ContrastAdaptiv
eSharpen@CAS.fx,ApertureCRT@CRTAperture.fx,ApplyLUT@LUTTools.fx,AreaCopy@AreaCopy.f
x,ASCII@ASCII.fx,AspectRatioPS@AspectRatio.fx,AspectRatioComposition@AspectRatioCom
position.fx,AspectRatioSuite@AspectRatioSuite.fx,BasicCRT@BasicCRT.fx,Before@Splits
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lgePinch@BulgePinch.fx,CA@ChromaticAberration.fx,CanvasFog@CanvasFog.fx,Cartoon@Car
toon.fx,cgwgCRT@CRTcgwg.fx,Checkerboard@Checkerboard.fx,CheckerboardInterlace@Check
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x,Colourfulness@Colourfulness.fx,Comic@Comic.fx,computeGravity@computeGravity.fx,Co
ntrastStretch@ContrastStretch.fx,CoolRetroTerm@CoolRetroTerminal.fx,CRTCaligari@CRT
Caligari.fx,CRTFrutbunn@CRT-
Frutbunn.fx,CRTHyllian@CRTHyllian.fx,CRTKurgV2@CRTKurg.fx,CRTLottes2018@CRTLottes2.
fx,CRTMattias@MattiasCRT.fx,CRTNewPixie@CRT-
NewPixie.fx,CRTPi@CRTPi.fx,CRTPotatoCool@CRTPotatoCool.fx,CRTPotatoWarm@CRTPotatoWa
rm.fx,CRTRefresh@CRTRefresh.fx,CRTSim@CRTSim.fx,CRTZFast@zfast_crt.fx,CRT_CX@CRTCX.
fx,CRT_Lottes@CRT_Lottes.fx,CRT_NES_MINI@crt-nes-mini.fx,CRT_Yee64@CRT-
Yee64.fx,CRT_Yee64@CRT_Yee64.fx,CRT_Yeetron@CRT_Yeetron.fx,CRT_Yeetron@CRT-
Yeetron.fx,Cursor@Cursor.fx,Cursor@Cursor.fx,Curves@Curves.fx,Daltonize@Daltonize.f
x,Deband@Deband.fx,Debanding@qUINT_deband.fx,Deconverge_MAME@Deconverge.fx,DeepFry@
DeepFry.fx,Defocus@Defocus.fx,DeHaze@Dehaze.fx,DELC_Sharpen@qUINT_sharp.fx,DepthAlp
ha@DepthAlpha.fx,DepthHaze@DepthHaze.fx,DirectionalDepthBlur@DirectionalDepthBlur.f
x,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,DirtyCRT@VHS.fx,DisplayLU
T@LUTTools.fx,DisplayDepth@DisplayDepth.fx,Dither@Dither.fx,DosFX_Tech@DOSGame.fx,D
roste@Droste.fx,Drunk@Drunk.fx,EasymodeCRT@CRTEasymode.fx,EGAfilter@EGAfilter.fx,Em
phasize@Emphasize.fx,EyeAdaption@EyeAdaption.fx,FGFXFCSB16X@FGFXFastCascadedSeparab
leBlur16X.fx,FilmGrain@FilmGrain.fx,FilmGrain2@FilmGrain2.fx,FilmicAnamorphSharpen@
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CS.fx,GeomCRT@CRTGeom.fx,GlitchB@Glitch.fx,SSDO_Plus@GloomAO.fx,GoldenRatio@GoldenR
atio.fx,GP65CJ042DOF@DOF.fx,Gravity@Gravity.fx,GTUV50@GTU.fx,Halftone@Halftone.fx,H
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hPassSharpen.fx,HotsamplingHelper@HotsamplingHelper.fx,HQ4X@HQ4X.fx,HSLShift@HSLShi
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ls@Levels.fx,LevelsPlus@LevelsPlus.fx,LiftGammaGain@LiftGammaGain.fx,LightDoF_AutoF
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.fx,Monocular_Cues@Depth_Cues.fx,MotionBlur@FakeMotionBlur.fx,MouseReplacement@Mous
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NTSC_RetroArch.fx,NTSC_RetroArch_Gamma@NTSC_RetroArch_NoScanlines.fx,Oilify@Oilify.
fx,Overlay@Overlay.fx,PAL@PAL.fx,PAL_R57@R57_PAL.fx,PandaFX@PandaFX.fx,Pantomorphic
@PerfectPerspective2.fx,PerfectPerspective@PerfectPerspective.fx,PhosphorMAME@Phosp
hor.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debu
g@PiecewiseFilmicTonemap.fx,Pong@Pong.fx,PowerVR2@PowerVR2.fx,PPFXBloom@PPFX_Bloom.
fx,PPFX_Godrays@PPFX_Godrays.fx,PPFXSSDO@PPFX_SSDO.fx,PreGravity@computeGravity.fx,
PreGravity@Gravity.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.f
x,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,prod80_01_Color_Gamut@PD
80_01_Color_Gamut.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_02_Bonus_LUT_pack@PD80
_02_Bonus_LUT_pack.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_02_LU
T_Creator@PD80_02_LUT_Creator.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_C
urves.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_03_FilmicTonemap@PD
80_03_Filmic_Adaptation.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_03_Shadows_Mid
tones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_04_Black_and_White@P
D80_04_BlacknWhite.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_Col
orGradient@PD80_04_Color_Gradients.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolat
ion.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_04_ContrastBr
ightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_04_Magical_Rect
angle@PD80_04_Magical_Rectangle.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_
Limit.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_SelectiveCol
or_v2@PD80_04_Selective_Color_v2.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,pr
od80_05_LumaSharpen@PD80_05_Sharpening.fx,prod80_06_ChromaticAberration@PD80_06_Chr
omatic_Aberration.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_FilmG
rain@PD80_06_Film_Grain.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_Lu
maFade_Start@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pi
xelate.fx,RadialSlitScan@RadialSlitScan.fx,RealLongExposure@RealLongExposure.fx,Ref
lectiveBumpmapping@ReflectiveBumpMapping.fx,RemoveTint@RemoveTint.fx,RetroCRT@Retro
CRT.fx,RetroFog@RetroFog.fx,RetroTint@RetroTint.fx,ReVeil_Bottom@ReVeil.fx,ReVeil_T
op@ReVeil.fx,RGBLCD@RGBLCD.fx,RingDOF@DOF.fx,ScanlinesAbs@scanlines-
abs.fx,Scanlinesfract@scanlines-
fract.fx,SCurve@SCurve.fx,SharpContrast@SharpContrast.fx,SimpleGrain@SimpleGrain.fx
,Sketch@Sketch.fx,SlitScan@SlitScan.fx,SMAA@SMAA.fx,Smart_Sharp@Smart_Sharp.fx,Spli
cedRadials@SplicedRadials.fx,SSR@qUINT_ssr.fx,StageDepth@StageDepth.fx,StageDepthPl
us@StageDepthPlus.fx,SunsetFilter@SunsetFilter.fx,SuperDepth3D@SuperDepth3D.fx,Supe
rDepth3D_VR@SuperDepth3D_VR+.fx,SurfaceBlur@SurfaceBlur.fx,Swirl@Swirl.fx,TAA@Tempo
ral_AA.fx,TapeNoise@VHS.fx,Technicolor@Technicolor.fx,Technicolor@Technicolor.fx,Te
chnicolor2@Technicolor2.fx,ImageTest@Image.fx,TiltShift@TiltShift.fx,Tint@Sepia.fx,
TinyPlanet@TinyPlanet.fx,Tonemap@Tonemap.fx,TrackingRays@TrackingRays.fx,Trails@Tra
ils.fx,TVCRTPixels@TVCRTPixels.fx,UIDetect@UIDetect.fx,UIDetect_After@UIDetect.fx,U
IDetect_Before@UIDetect.fx,UIMaskCreator@UIMaskCreator.fx,UIMask_Bottom@UIMask.fx,U
IMask_Top@UIMask.fx,UnrealLens@UnrealLens.fx,Unsharp@Unsharp.fx,VariableRateShading
@VRS_Map.fx,VCRDistort@VHS.fx,VHSDistort@VHS.fx,Vibrance@Vibrance.fx,Vignette@Vigne
tte.fx,VirtualResolution@VirtualResolution.fx,VRToolkit@VRToolkit.fx,VT220Term@vt22
0.fx,VT220Term@vt220_frame.fx,VT220Term_Night@vt220_night.fx,Wave@Wave.fx,Whitepoin
terFixer@WhitepointFixer.fx,ZigZag@ZigZag.fx

[ArcaneBloom.fx]
uAdapt_DoLimits=1
uAdapt_Intensity=0.322000
uAdapt_Limits=0.000000,1.000000
uAdapt_Precision=0
uAdapt_Sensitivity=0.960000
uAdapt_Time=0.670000
uBloomIntensity=0.000000
uExposure=1.000000
uMaxBrightness=100.000000

[ArtisticVignette.fx]
BlendMode=0
VignetteColor=0.000000,0.000000,0.000000,1.000000
VignetteRatio=0.104000
VignetteShape=1
VignetteStartEnd=0.610000,1.420000
_Help=0

[BilateralCS.fx]
Sharpen=1
Strength=1.000000
WeightExponent=30.000000

[Cathode.fx]
resSize=4.000000

[Clarity.fx]
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityBlendMode=2
ClarityDarkIntensity=0.400000
ClarityLightIntensity=0.000000
ClarityOffset=2.000000
ClarityRadius=3
ClarityStrength=0.400000
ClarityViewBlendIfMask=0
ClarityViewMask=0

[CRTFakeLottes.fx]
crt_gamma=2.500000
maskDark=0.500000
maskLight=1.500000
monitor_gamma=2.200000
SCANLINE_BASE_BRIGHTNESS=0.950000
SCANLINE_SINE_COMP_A=0.000000
SCANLINE_SINE_COMP_B=0.400000
shadowMask=1.000000
video_sizeX=320.000000
video_sizeY=240.000000
warpX=0.031000
warpY=0.041000

[DPX.fx]
Colorfulness=2.500000
Contrast=0.100000
RGB_C=0.360000,0.360000,0.340000
RGB_Curve=8.000000,8.000000,8.000000
Saturation=3.000000
Strength=0.200000

[FGFXLargeScalePerceptualObscuranceIrradiance.fx]
LSPOIrrAutoGain=0.500000
LSPOIrrContrast=1.000000
LSPOIrrDebugType=0
LSPOIrrEffectEnabled=1
LSPOIrrEffectIntensity=0.900000
LSPOIrrEffectRadius=0.650000
LSPOIrrEffectSaturation=0.000000
LSPOIrrGain=1.000000
LSPOIrrGamma=1.000000
LSPOIrrIrradianceIntensity=1.000000
LSPOIrrOcclusionIntensity=1.000000
LSPOIrrOcclusionIrradianceRecovery=0.750000
LSPOIrrSaturation=1.000000
___ABOUT=0
___LSPOIRR_AUTO_GAIN_ENABLED_DESC=0
___LSPOIRR_AUTO_GAIN_SPEED_DESC=0
___LSPOIRR_BLUR_MAX_RECIPROCAL_THRESHOLD_DESC=0
___LSPOIRR_CASCADE_3_ON_DESC=0
___LSPOIRR_SRGB_DESC=0

[LumaSharpen.fx]
offset_bias=1.000000
pattern=1
sharp_clamp=0.035000
sharp_strength=0.650000
show_sharpen=0

[RadiantGI.fx]
Blend=0
Debug=0
Deep_Scattering=0.100000
Depth_Map=0
Depth_Map_Adjust=7.500000
Depth_Map_Flip=0
Diffusion_Saturation_Power=0.250000,0.500000
D_Irradiance=0.000000
GI_Power=1.000000
GI_Ray_Length=250.000000
GI_Res=0.700000
GI_Saturation=1.000000
GI_Sky_Saturation=1.000000
HDR_BP=0.500000
IGN_Toggle=1
Internals=0.540000,0.010000,0.010000
Luma_Map=0.500000
NCD=0.125000,0.000000
Offset=0.000000
PCGI_2DTexture_Detail=0.000000,1.000000
PCGI_Fade=1.000000
PP_Options=0
RadiantGI=0
Reflectivness=1.000000,0.500000
samples=6.000000
SamplesXY=6
Scattering=0
Sky_Adustment=3
Sky_Emissive_Selection=0
SSS_Seek=0.250000
Target_Lighting=0.050000
Trim=0.000000
Wrap=0.500000

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