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IGT S2000 Menu Structure

1) Accounting MTS8 Games with 5 Credits


1.1)Terminal Accounting MTS9 Games with 6 Credits
1.1.1) Terminal Master Accounting MTS10 Games with 7 Credits
1.1.1.1) Terminal Master Money Accounting MTS11 Games with 8 Credits
MTA1 Coin In (Played) MTS12 Games with 9 Credits
MTA2 Machine Paid Won MTS13 Games with 10+ Credits
MTA2.1 Coin Out (Machine Paid Paytable) MTS14 Coin In Last Pri.
MTA 2.2 Machine Paid Progressive Payout MTS15 Coin In Last Sec.
MTA 2.3 Machine Paid External Bonus Payout MTS16 Jackpot Resets
MTA3 Drop MTS17 Bonus Triggered
MTA3.1 Bill Drop MTS18 Cashout Handpays
MTA 3.2 Coin Drop 1.1.1.3) Master Bill Accounting
MTA 3.3 Voucher Drop MBA1 $1 Bills
MTA 4 Attendant Paid Cancelled Credits MBA2 $2 Bills
MTA 5 Attendant Paid Won MBA3 $5 Bills
MTA 5.1 Attendant Paid Jackpots MBA4 $10 Bills
MTA 5.2 Attendant Paid Progressive Payout MBA5 $20 Bills
MTA 5.3 Attendant Paid External Bonus Payout MBA6 $50 Bills
MTA 6 Bonus Won MBA7 $100 Bills
MTA 7 Quantity of Physical Coins In MBA8 Total Bill Count
MTA 8 Quantity of Physical Coins Out MBA10 Bill In (Money)
MTA 9 Payback % 1.1.1.4) Master Cashless Accounting
MTA 10 Hold % 1.1.1.4.1) Master Legacy Cashless Meters
MTA 11 Base Payback % MLC1 Legacy Transfer Accepted
MTA 12 Base Hold % MLC2 Total Money In
MTA 13 System Deductible Bonus Won MLC3 Cashable Money In
MTA 14 System Non Deductible Bonus Won MLC4 Cashable Promo Money In
MTA 15 System Wager Matching Bonus MLC5 Noncashable Promo Money In
MTA 16 Hopper Throughput MLC9 Money Cashed Out To The
MTA 17 W-2G Credits Won Host
MTA 17.1 W-2G Credits Payable Won 1.1.1.4.2) Master AFT Meters
MTA 17.2 W-2G Credits Progressive Won MAC1 In House Cashable to GM
MTA 17.3 W-2G Credits Ext. Bonus Won MAC2 In House Cashable to GM
MTA 18 Physical Coin In Count
MTA 19 Physical Coin Out MAC3 In House Noncashable Promo
1.1.1.2) Master Statistics to GM
MTS1 Games Played MAC4 In House Noncashable Promo
MTS2 Games Won to GM Count
MTS3 Games Lost MAC5 In House Cashable Promo to
MTS4 Games with 1 Credit GM
MTS5 Games with 2 Credits MAC6 In House Cashable Promo to
MTS6 Games with 3 Credits GM Count
MTS7 Games with 4 Credits MAC7 Debit to GM
IGT S2000 Menu Structure

MAC8 Debit to GM Count MCT1.3 Cashable Electronic Promo


MAC9 In House Cashable to Ticket In
MAC10 In House Cashable to Ticket MCT1.4 Non-Cashable Electronic
Count Promo In
MAC11 In House Noncashable MCT2 Cashless Out
Promo to Ticket MCT2.1 WAT Out
MAC12 In House Noncashable MCT2.2 Cashable Electronic Promo
Promo to Ticket Count Out
MAC13 Debit to Ticket MCT2.3 Non-Cashable Electronic
MAC14 Debit to Ticket Count Promo Out
MAC15 Bonus Cashable to GM 1.1.1.5) Master Voucher Accounting
MAC16 Bonus Cashable to GM Count 1.1.1.5.1) Master SAS Voucher Meters
MAC17 Bonus Cashable Promo to MSV1 SAS Voucher Out
GM MSV2 SAS Voucher Out Count
MAC18 Bonus Cashable Promo to MSV3 SAS Coupon Promo Out
GM Count MSV4 SAS Coupon Promo Out Count
MAC19 In House Cashable to Host MSV5 SAS Cashable Voucher In
MAC20 In House Cashable to Host MSV6 SAS Cashable Voucher In
Count Count
MAC21 In House Noncashable MSV7 SAS Coupon Promo In
Promo to Host MSV8 SAS Coupon Promo In Count
MAC22 In House Noncashable MSV9 SAS Cashable Promo Voucher
Promo to Host Count in
MAC23 In House Cashable Promo to MSV10 SAS Cashable Promo
Host Voucher In Count
MAC24 In House Cashable Promo to MSV11 Cancelled Credits Receipt
Host Count MSV12 Cancelled Credits Receipt
1.1.1.4.3) Master Current Cashless Meters Count
MCC1 TOTAL Current Cashable MSV13 Jackpot Receipt
Money MSV14 Jackpot Receipt Count
MCC2 TOTAL Current Cashable 1.1.1.5.2) Master Bally Voucher Meters
Promo Money MBV1 Bally Coupon Promo In
MCC3 TOTAL Current Noncashable MBV2 Bally Coupon Promo In Count
Promo Money MBV3 Bally Cashable Promo Voucher
MCC4 Current Noncashable Promo In
Pool ID MBV4 Bally Cashable Promo Voucher
MCC5 Current Noncashable Promo In Count
Expiration 1.1.1.5.3) Master Voucher Total Meters
1.1.1.4.4) Master Cashless Total Meters MVT1 Voucher In (Cashable)
MCT1 Cashless In MVT1.1 Cashable Voucher In
MCT1.1 EFT In MVT1.2 Cashable Promo Voucher In
MCT1.2 WAT In MVT2 Coupon Promo In (Non-
Cashable)
IGT S2000 Menu Structure

MVT3 Voucher Out PLC1 Legacy Transfer Accepted


MVT4 Coupon Promo Out PLC2 Total Money In
1.1.2) Period Accounting PLC3 Cashable Money In
1.1.2.1) Period Terminal Accounting PLC4 Cashable Promo Money In
PTA1 Period Coin In (Played) PLC Noncashable Promo Money In
PTA2 Period Machine Paid Won PLC9 Money Cashed Out to the Host
PTA2.1 Period Coin Out (Machine Paid Paytable) 1.1.2.4.2) Period AFT Meters
PTA2.2 Period Machine Paid Progressive Payout PAC1 In House Cashable to GM
PTA2.3 Period Machine Paid External Bonus Payout PAC2 In House Cashable to GM Count
PTA3 Period Drop PAC3 In House Noncashable Promo to GM
PTA3.1 Period Bill Drop PAC4 In House Noncashable Promo to GM
PTA3.2 Period Coin Drop Count
PTA3.3 Period Voucher Drop PAC5 In House Cashable Promo to GM
PTA4 Period Attendant Paid Cancelled Credits PAC6 In House Cashable Promo To GM
PTA5 Period Attendant Paid Won Count
PTA5.1 Period Attendant Paid Jackpots PAC7 Debit to GM
PTA5.2 Period Attendant Paid Progressive Payout PAC8 Debit to GM Count
PTA5.3 Period Attendant Paid External PAC9 In House Cashable to Ticket
PTA6 Period Bonus Won PAC10 In House Cashable to Ticket Count
PTA7 Period Payback PAC 11 In House Noncashable Promo to
PTA8 Period Hold Ticket
PTA9 Period Base Payback PAC12 In House Noncashable Promo to
PTA10 Period Base Hold Ticket Count
PTA11 Period System Deductible Bonus Won PAC13 Debit to Ticket
PTA12 Period System Non Deductible Bonus Won PAC14 Debit to Ticket Count
PTA13 Period System Wager Matching Bonus PAC15 Bonus Cashable to GM
1.1.2.2) Period Statistics PAC16 Bonus Cashable to GM Count
PTS1 Period Games Played PAC 17 Bonus Cashable Promo to GM
PTS2 Period Games Won PAC18 Bonus Cashable Promo to GM Count
PTS3 Period Games Lost PAC19 In House Cashable to Host
PTS4 Period Bonus Games Triggered PAC20 In House Cashable to Host Count
1.1.2.3) Period Bill Accounting PAC21 In House Noncashable Promo to Host
PBA1 Period $1 Bills PAC22 In House Noncashable Promo to Host
PBA2 Period $2 Bills Count
PBA3 Period $5 Bills PAC23 In House Cashable Promo to host
PBA4 Period $10 Bills PAC24 In House Cashable Promo to Host
PBA5 Period $20 Bills Count
PBA6 Period $50 Bills 1.1.2.4.3) Period Cashless Total Meters
PBA7 Period $100 Bills PCT1 Cashless In
PBA8 Period Bill Count PCT1.1 EFT In
PBA10 Period Bill In (Money) PCT1.2 WAT In
1.1.2.4) Period Cashless Accounting PCT1.3 Cashable Electronic Promo In
1.1.2.4.1) Period Legacy Cashless Meters PCT1.4 Noncashable Electronic Promo In
IGT S2000 Menu Structure

PCT2 Cashless Out GM2 Machine Paid Won


PCT2.1 WAT Out GM2.1 Coin Out (Machine Paid Paytable)
PCT2.2 Cashable Electronic Promo Out GM2.2 Machine Paid Progressive Payout
PCT2.3 Noncashable Electronic promo Out GM2.3 Machine Paid External Bonus Payout
1.1.2.5) Period Voucher Accounting GM3 Games Played
1.1.2.5.1) Period SAS Voucher Meters GM4 Games Won
PSV1 Period SAS Voucher Out GM5 Attendant Paid Won
PSV2 Period SAS Coupon Promo Out GM5.1 Attendant Paid Jackpot
PSV3 Period SAS Cashable Voucher In GM5.2 Attendant Paid Progressive Payout
PSV4 Period SAS Coupon Promo In GM5.3 Attendant Paid External Bonus Payout
PSV5 Period SAS Cashable Promo Voucher GM6 Attendant Paid Cancelled Credits
in GM7 Bonus Won
1.1.2.5.2) Period Bally Voucher Meters GM8 System Bonus Won
PBV1 Period Bally Cashable Promo Voucher 1.2.1.3) Game3 Meter
In GM1 Coin In
PBV2 Period Bally Coupon Promo In GM2 Machine Paid Won
1.1.2.5.3) Period Voucher Total Meters GM2.1 Coin Out (Machine Paid Paytable)
PVT1 Voucher In (Cashable) GM2.2 Machine Paid Progressive Payout
PVT1.1 Cashable Voucher In GM2.3 Machine Paid External Bonus Payout
PVT1.2 Cashable Promo Voucher In GM3 Games Played
PVT2 Coupon Promo In (Non-Cashable) GM4 Games Won
PVT3 Voucher Out GM5 Attendant Paid Won
PVT4 Coupon Promo Out GM5.1 Attendant Paid Jackpot
1.1.2.6) Clear Period Meters GM5.2 Attendant Paid Progressive Payout
1.2)Game Accounting GM5.3 Attendant Paid External Bonus Payout
1.2.1) Game Money Accounting GM6 Attendant Paid Cancelled Credits
1.2.1.1) Game 1 Meter GM7 Bonus Won
GM1 Coin In GM8 System Bonus Won
GM2 Machine Paid Won 1.2.1.4) Game 4 Meter
GM2.1 Coin Out (Machine Paid Paytable) GM1 Coin In
GM2.2 Machine Paid Progressive Payout GM2 Machine Paid Won
GM2.3 Machine Paid External Bonus Payout GM2.1 Coin Out (Machine Paid Paytable)
GM3 Games Played GM2.2 Machine Paid Progressive Payout
GM4 Games One GM2.3 Machine Paid External Bonus Payout
GM5 Attendant Paid Won GM3 Games Played
GM5.1 Attendant Paid Jackpot GM4 Games Won
GM5.2 Attendant Paid Progressive Payout GM5 Attendant Paid Won
GM5.3 Attendant Paid External Bonus Payout GM5.1 Attendant Paid Jackpot
GM6 Attendant Paid Cancelled Credits GM5.2 Attendant Paid Progressive Payout
GM7 Bonus Won GM5.3 Attendant Paid External Bonus Payout
GM8 System Bonus Won GM6 Attendant Paid Cancelled Credits
1.2.1.2) Game 2 Meter GM7 Bonus Won
GM1 Coin In 1.2.1.5) Game 5 Meter
IGT S2000 Menu Structure

GM1 Coin In GM8 System Bonus Won


GM2 Machine Paid Won 1.2.1.8) Game 8 Meter
GM2.1 Coin Out (Machine Paid Paytable) GM1 Coin In
GM2.2 Machine Paid Progressive Payout GM2 Machine Paid Won
GM2.3 Machine Paid External Bonus Payout GM2.1 Coin Out (Machine Paid Paytable)
GM3 Games Played GM2.2 Machine Paid Progressive Payout
GM4 Games Won GM2.3 Machine Paid External Bonus Payout
GM5 Attendant Paid Won GM3 Games Played
GM5.1 Attendant Paid Jackpot GM4 Games Won
GM5.2 Attendant Paid Progressive Payout GM5 Attendant Paid Won
GM5.3 Attendant Paid External Bonus Payout GM5.1 Attendant Paid Jackpot
GM6 Attendant Paid Cancelled Credits GM5.2 Attendant Paid Progressive Payout
GM7 Bonus Won GM5.3 Attendant Paid External Bonus Payout
GM8 System Bonus Won GM6 Attendant Paid Cancelled Credits
1.2.1.6) Game 6 Meter GM7 Bonus Won
GM1 Coin In GM8 System Bonus Won
GM2 Machine Paid Won 1.2.1.9) Game 9 Meter
GM2.1 Coin Out (Machine Paid Paytable) GM1 Coin In
GM2.2 Machine Paid Progressive Payout GM2 Machine Paid Won
GM2.3 Machine Paid External Bonus Payout GM2.1 Coin Out (Machine Paid Paytable)
GM3 Games Played GM2.2 Machine Paid Progressive Payout
GM4 Games Won GM2.3 Machine Paid External Bonus Payout
GM5 Attendant Paid Won GM3 Games Played
GM5.1 Attendant Paid Jackpot GM4 Games Won
GM5.2 Attendant Paid Progressive Payout GM5 Attendant Paid Won
GM5.3 Attendant Paid External Bonus Payout GM5.1 Attendant Paid Jackpot
GM6 Attendant Paid Cancelled Credits GM5.2 Attendant Paid Progressive Payout
GM7 Bonus Won GM5.3 Attendant Paid External Bonus Payout
GM8 System Bonus Won GM6 Attendant Paid Cancelled Credits
1.2.1.7) Game 7 Meter GM7 Bonus Won
GM1 Coin In GM8 System Bonus Won
GM2 Machine Paid Won 1.2.1.10) Game 10 Meter
GM2.1 Coin Out (Machine Paid Paytable) GM1 Coin In
GM2.2 Machine Paid Progressive Payout GM2 Machine Paid Won
GM2.3 Machine Paid External Bonus Payout GM2.1 Coin Out (Machine Paid Paytable)
GM3 Games Played GM2.2 Machine Paid Progressive Payout
GM4 Games Won GM2.3 Machine Paid External Bonus Payout
GM5 Attendant Paid Won GM3 Games Played
GM5.1 Attendant Paid Jackpot GM4 Games Won
GM5.2 Attendant Paid Progressive Payout GM5 Attendant Paid Won
GM5.3 Attendant Paid External Bonus Payout GM5.1 Attendant Paid Jackpot
GM6 Attendant Paid Cancelled Credits GM5.2 Attendant Paid Progressive Payout
GM7 Bonus Won GM5.3 Attendant Paid External Bonus Payout
IGT S2000 Menu Structure

GM6 Attendant Paid Cancelled Credits EA25 Reel 12 Tilts


GM7 Bonus Won EA26 Reel 13 Tilts
GM8 System Bonus Won 1.6)Version Accounting
1.4)Security Accounting 1.6.1) Version Accounting
SA1 Games since main door PV1 Game
SA2 Games since drop door PV3 Base
SA3 Games since power cycle PV6 Bill
SA4 Main door opens PV7 Primary DotM
SA5 Coin drop opens PV8 Printer
SA6 Bill drop opens PV9 Printer 2
SA7 Card Cage Access PV10nTheoretical Payback %
SA8 Key Chip Access PV11 Proc Board ID
SA9 TTale Main DR Opens PV13 Spectrum
SA10 TTale Coin Drop Opens PV14 Version
SA11 TTale Bill Drop Opens PV16 Sound
SA12 TTale card cage opens PV17 Aux Bonus Device
SA13 Games since RAM clear PV18 Aux Dotmatrix
1.5)Error Accounting 1.7)Master Progressive Accounting
1.5.1) Error Accounting PA1 Level 1 Hits
EA1 Coin In Jams PA2 Level 2 Hits
EA2 Coin In Seq. Err’s PA3 Level 3 Hits
EA3 Bill Jams PA4 Level 4 Hits
EA4 Rejected Bills PA5 Level 5 Hits
EA5 Bill Validator Errors PA6 Level 6 Hits
EA6 Hopper Empties PA7 Level 7 Hits
EA7 Coin Out Jams PA8 Level 8 Hits
EA8 Extra Coin Outs PA9 Total Progressive Hits
EA9 Meter Disconnects 1.8)WAMM accounting
EA10 Processor Faults WA1 Coin In Total
EA11 Printer Errors WA2 Coin Out Total
EA12 Reel 1 Tilts WA3 Handpay Total
EA13 Reel 2 Tilts WA4 Bonus Credits Won
EA14 Reel 3 Tilts WA5 Coin Drop Total
EA15 Reel 4 Tilts WA6 Progressives Won
EA16 Reel 5 Tilts WA7 Games Won
EA17 General Reel tilts WA8 Games Lost
EA18 Reels Disconnected WA9 Coin-in Tilts
EA19 Reel 6 Tilts WA10 Main Door Opens
EA20 Reel 7 Tilts WA11 Resets
EA21 Reel 8 Tilts WA99 Machine Address
EA22 Reel 9 Tilts 2) History Displays
EA23 Reel 10 Tilts 2.1) Game
EA24 Reel 11 Tilts 2.1.1) Game History
IGT S2000 Menu Structure

2.1.2) Game State History 3.2.2) Reel Spin Sound


2.2) Main Event History 3.2.3) Reel Stop Sound
2.3) Security History 3.2.4) Mechanical Bell
2.3.1) Generic Security History All Pays
2.4) Tilt History Hand Pays Only
2.5) Money In History None
2.5.1) Bill In History 3.2.5) Rollup Sounds
2.5.2) Voucher in History Tones
2.5.3) Coinless In History Melody
2.6) Money Out History 3.3) Bill Acceptor
2.6.1) Ticket History 3.3.1) Enable/Disable
2.6.2) Others 3.3.3) Bill Tilts
2.7) Progressive History Hard
2.7.1) Terminal Soft
2.8) System Bonus History Ignored
2.9) AFT History 3.3.4) Bill Rejection Limit
3) Options 3.4) Communication Options
3.1) Machine Options 3.4.1) SAS Setup
3.1.1) Credit Option 3.4.1.1) SAS Primary
Credit Mode 3.4.1.1.1) SAS Primary Address
3.1.2) Candles 3.4.1.1.2) SAS Primary Channel
3.1.2.1) Reactivate Candle Timer 3.4.1.1.3) SAS Link Down
3.1.2.2) Door Closure Candle On/Off 3.4.1.1.4) SAS Primary Hand Pay
3.1.2.3) Drop Door Candle 3.4.1.1.5) SAS Primary Game Events
3.1.3) Set Time 3.4.1.2) SAS Secondary
3.1.4) Limits 3.4.1.2.1) SAS Secondary Address
Credit Limit 3.4.1.2.2) SAS Secondary Channel
Jackpot Limit 3.4.1.2.3) SAS Link Down
Bill Limit 3.4.1.2.4) SAS Secondary Hand Pay
3.1.5) Partial Pay 3.4.1.2.5) SAS Secondary Game Events
3.1.5.1) Partial Pay Amount 3.4.1.3) SAS Config
3.1.6) Handpay Display Cashless Primary
3.1.7) Cashout Cashless Secondary
3.1.7.1) Player Cashout Menu 3.4.1.4) AFT
3.1.7.1.1) Enable/Disable 3.4.1.4.1) Asset Number
3.1.8) W-2G Setup 3.4.1.4.2) Register Gaming Machine
3.1.8.1) W-2G Controller 3.4.1.4.3) Partial Transfer To Game
3.1.8.2) W-2G Limit 3.4.1.4.4) Ticket Transfer Limit
3.1.9) Machine Serial Number 3.4.2) Bally Miser Setup
3.2) Sound Options 3.4.2.1) Miser Protocol
3.2.1) Volume Control 3.4.2.2) Miser Channel
3.2.1.1) Game Volume 3.4.3) WAMM Setup
3.2.1.2) Money Volume 3.4.3.1) WAMM Address
IGT S2000 Menu Structure

3.4.3.2) WAMM Channel 4.2.1.3) Paylines


3.5) Download 4.2.2) Cabinet Output Test
3.5.1) Netplex Devices Hopper Brake
3.7) Game Play Hopper Safety
3.7.1) Spin Repeat Hopper Direction
Spin Repeat Bet Enabled/Disabled Jackpot
4) I/O Tests Candle 1 Lamp
4.1) Input Tests Candle 2 Lamp
4.1.1) Door Input Test Candle 3 Lamp
4.1.1.1) Standard Candle 4 Lamp
4.1.2) Cabinet Input Test Mechanical Meter 1
Slot Handle Mechanical Meter 2
Coin Out Mechanical Meter 3
Hopper Motion Detect Mechanical Meter 4
Hopper Full Mechanical Meter 5
Progressive Setup Switch Mechanical Meter 6
Meter Connect Bell
Reversible Hopper Slot Handle Release
SEF Port 6 4.2.3) Processor Output Tests
Aux Reel Connect LED1
SEF Port 4 LED2
SEF Port 2 4.3) Auto-Configure Netplex Devices
Aux Key 4.4) Sound Test
Hopper Level 4.4.1) Sound Test
4.1.3) Processor Input Test 4.5) 7-Seg Display Test
Light Pen Switch 4.6) Dot Matrix Display Test
Main Door 4.6.1) Primary Dot Matrix Display Test
Coin Drop Door 4.7) Hopper/Printer
Attendant Key Switch 4.8) Bill Acceptor
Operator Switch 4.8.1) Bill Test
Logic Board 4.8.2) CRC Checks
Bill Validator Door 4.8.2.1) 4 Digit CRC
Low Battery 1 4.8.2.1) 8 Digit CRC
Low Battery 2 4.9) Bonus Device Test
Reel 1 Optic 4.10) Reel Lamps Test
Reel 2 Optic 5) Game Tests
Reel 3 Optic 5.1) Reel Strip Test
Reel 4 Optic 5.2) Base Paytable Test
Reel 5 Optic 6) Out Of Service Mode
Reel Mech Disconnect 7) Key Chip Configuration
4.2) Output Tests 7.1) Key Chip Config
4.2.1) Door Output Test 7.1.1) Denomination
4.2.1.1) Standard 7.1.1.1) Accounting Denomination
IGT S2000 Menu Structure

7.1.1.2) Coin Denomination


7.1.1.3) Player Denomination
7.1.2) Game Selection
7.1.3) Bonus Menu
7.1.3.5) System Bonus
7.1.5) Cashless Controller
7.1.6) Machine Type
7.1.7) Tokenization
7.1.7.2) Token Payout
7.1.10) Options
7.1.10.2) Coin-In Option
7.2) Key Chip Config II
7.2.1) Validation
7.2.1.1) Validation Type
7.2.1.2) Validation Security
7.2.1.3) Validation Controls
7.2.1.3.1) View Validation Controls
7.2.1.4) Handpay Vallidation
7.2.2) Printer
7.2.2.1) Enable/Disable
7.2.2.2) Restricted Tickets
7.2.3) Voucher
7.2.3.1) Voucher Redemption
7.2.3.2) Voucher Limit
7.2.3.3) Change Voucher
7.2.4) Handpay
7.2.4.1) Remote Handpay Reset
7.2.5) Coinless Mode
7.2.7) 7-Segment Display Type
7.3) Progressive
7.3.1) Controller Select
7.3.1.1) Game 1
7.3.1.1.1) $0.25
7.3.2) Progressive Display Setup
7.3.3) Stand Alone Setup
7.3.4) SAS Progressive Group

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