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Welcome To The Pathfinder Autosheet V6
Welcome To The Pathfinder Autosheet V6
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uncheck "Gridlines"
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Are you a pack rat? an OCD neat-freak? Does your GM force
Notes are a HUGE asset to min
your party to actually track encumbrance? This Equipment GM asks how in the hell you h
Equipment Tracker page has you covered. Features multiple sections to sort your Invisibility.
gear and automatically calculates carry capacity for you,
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typing their names into formu
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You probably don't need this, but my players do. Have a look recommend:
if you'd like, though! 1. Replacing the Quick Toggle
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rows 59-68 if you're a tertiary
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which is causing you grief is A
entire 34-row list of skills from
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ABILITIES Score Modifier Base EnhanceInherentTemp. Penalty HIT POINTS HP Formula: Maximum SKILLS 5/6 Total
Size &
Ranks Ability Class Misc. Temp. Armor
STRENGTH 11 0 = 11 2 0 Defenses ### ### ### = 0 ### ###
Err:511
###
0 Combat Expertis 0 (Custom Effect 7 B. SKILLS 1/4 Total Ranks Ability Class Misc. Temp.Armor
0 Deadly Aim (Custom Effect 8 ### Appraise Int ### = 1 ### ###
MOVEMENTEnter base values in
the Effects Table Move Charge Run
Ignore Armor? _ INITIATIVE 0 Heroism 0 (Custom Effect 9 ### Handle Animal Cha ### = 2 ### ###
Move Charge Run Base 30 60 Flight
120Maneuverability average Total DEX Misc. Temp. 0 Haste (Custom Effect 1 ### Kn. Engineering Int ### = 1 ### ###
Climb 0 0 Fly 0 0 Run
Multiplier 0 = 0 0 0 Entangled 0 Dazzled ### Kn. Geography Int 0 = 1 ### ###
Swim 0 0 Burrow 0 0 Charge
Bonus Distance 1 0 Blinded Negative Levels ### Kn. History Int 0 = 1 ### ###
### Kn. Nobility Int 0 = 1 ### ###
mSkill mDex Enh. ARMOR AND PROTECTIVES Item Material AC Skills MaxDex Spells ### Magical Item or Feature Target Type Value ### Linguistics Int 0 = 1 ### ###
2 Braces of armor Bracers of Armor (Wondrous 2
Steel Item) 0 ### 0% ### Armor ### Sleight of Hand Dex ### = 1 0 ### ###
0 0 ### 0% ### ### Craft: Int ### = 1 ### ###
Armor Notes ### Perform: Cha ### = 2 ### ###
### Prof: Wis 0 = 0 ### ###
### Languages: Celestial, common, Sylvan,Treant,Aquan,Underco
SPELLCASTING (To reveal this hidden section, click the arrows in the Row Numbers to the far left edge
(Toofhide
thethis
screen)
row completely, right-click the Row Number and select (Tertiary cas
CANTRIPS/ORISONS DC 11 1ST LEVEL 0/day DC 12 2ND LEVEL0/day DC 13 3RD LEVEL 0/day DC 14 4TH LEVEL 0/day DC 15 SPELL-LIKE ABILITIES
Mirror 1/day Spell-Like Abil
Summoner (Unchained) Double sided
Ability: Intelligence 1
TRAITS AND DRAWBACK CLASS FEATURES FEATS STORY & MISC. NOTES
DB Power-Hungry -2 on compulsion effects with promise of power Link (Ex) Note weapon proficnecy gun
Trait Subjective Trut2+ on bluff when person never seen you lie Bond Senses (SuNote HERO POINTS
Trait Perpetual Companio 2+ on fear when with Eidolon
Trait Iron Liver 2+ on fortitude against poison 4+ on alcohol
3
Trait
RACIAL FEATURES
Dimdweller Note
DB Cripple Counts as small and can only move 5 Feet if unaided
EFFECT TABLE
Armor Class Saving Throws Ability Scores Melee Ranged Magic Extra Attack Relative Speed Skill Checks
Buff or Effect Type Active? Size
AC Nat Fort Ref Will Str Dex Con Int Wis Cha AttackDmg OHD 2HD 1stA AttackDmg 1stA CL TWFMeleeRangeChangeBase Fly SwimBurrowClimb All Specified Skills &
TOTAL: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 -
Combat Quick Toggle Effects: AC Nat Fort Ref Will Str Dex Con Int Wis Cha AttackDmg OHD 2HD 1stAAttackDmg 1stA CL TWFMeleeRange Size Base Fly SwimBurrowClimb All Specified Skills, Initia
Power Attack Untyped (stacks) INACTIVE -1 2 -1 1
Combat Expertise Dodge (stacks) INACTIVE 1 -1
Deadly Aim Untyped (stacks) INACTIVE -1 2
Heroism Morale INACTIVE 2 2 2 2 2 2 Initiative +2
Haste Dodge (stacks) INACTIVE 1 1 1 1 1 1 30 30 30 30 30
Rapid Shot Untyped (stacks) INACTIVE -2 1
(Custom Effect 7) INACTIVE
(Custom Effect 8) INACTIVE
(Custom Effect 9) INACTIVE
(Custom Effect 10) INACTIVE
Conditions (see Combat Effect Quick Toggles): AC Nat Fort Ref Will Str Dex Con Int Wis Cha AttackDmg OHD 2HD 1stAAttackDmg 1stA CL TWFMeleeRange Size Base Fly SwimBurrowClimb All Specified Skills, Initia
Entangled Untyped (stacks) INACTIVE ### ### ### ### ### -4 ### ### ### ### -2 ### -2 ### ### ### ### ### ### ### ### Err:511
Blinded Untyped (stacks) INACTIVE -2 ### ### ### ### ### ### ### ### ### ### ### ### ### ### ### ### ### ### ### ### Err:511
Dazzled Untyped (stacks) INACTIVE ### ### ### ### ### ### ### ### ### ### -1 ### -1 ### ### ### ### ### ### ### ### Err:511
Negative Levels Untyped (stacks) INACTIVE ### ### ### ### ### ### ### ### ### ### ### ### ### ### ### ### ### ### ### ### ### Err:511
Unchained Wound System Untyped (stacks) INACTIVE -1 -1 -1 -1 ### ### ### ### ### ### -1 ### -1 ### -1 ### ### ### ### ### ### Err:511
Planes Acrobatics +1 spellcraft +1 craft(blacksmith
headband
face/eyes
throat
shoulders
body
torso
arms
hands
waist
feet
ring
ring
(Tertiary casters can highlight and right-click to "Hide Rows 60-69" to remove 5th-9th level)
SPELL-LIKE ABILITIES Spellcasting Notes
1/day Spell-Like Abilities Arcane Spell Failure Chance: 0%
<-- Highlight range AY51:BO51 and drag the bottom-right corner down to wipe a region like this clean.-->
What are your personal life goals? What challenges do you seek?
What character flaw(s) is/are most likely to cause trouble for you?
Initiative +2
Attack 1 '!$C$71:$E$93 Main Sheet Attack ##1of Main Sheet Attack # #2of
Attack 2 '!$F$71:$H$93 Ranged AttackIterative Attacks: 1 Ranged AttackIterative Attacks:
Attack 3 s'!$I$71:$K$93 DEX to hit (Cr 1 0 DEX to hit (Cr 1
Attack 4 '!$L$71:$N$93 DEX to hit, S 1 0 DEX to hit, S 1
Attack 5 '!$O$71:$Q$93 DEX to hit, DE 1 0 DEX to hit, DE 1
Attack 6 '!$R$71:$T$94 ~~~~~~~~~ ~~~~~~~~~
Attack 6 Err:504 STR to hit, STR 1 0 STR to hit, STR 1
~~~~~~~~~ ~~~~~~~~~
WIS to hit (Gu 1 0 WIS to hit (Gu 1
WIS to hit, ST 1 0 WIS to hit, ST 1
WIS to hit, WI 1 0 WIS to hit, WI 1
Types of Bonuses
Alchemical
Armor
Circumstance (stacks)
Competence
Deflect/Enhance/Resist
Dodge (stacks)
Insight
Luck
Morale
Precision Damage
Sacred / Profane
Size
Untyped (stacks)
Experience Chart
XP Chart Slow Medium Fast
1— — —
2 3000 2000 1300
3 7500 5000 3300
4 14000 9000 6000
5 23000 15000 10000
6 35000 23000 15000
7 53000 35000 23000
8 77000 51000 34000
9 115000 75000 50000
10 160000 105000 71000
11 235000 155000 105000
12 330000 220000 145000
13 475000 315000 210000
14 665000 445000 295000
15 955000 635000 425000
16 1350000 890000 600000
17 1900000 1300000 850000
18 2700000 1800000 1200000
19 3850000 2550000 1700000
20 5350000 3600000 2400000
Size Modifiers
Key Number Size Attack / AC CMB / CMD Fly Skill Stealth Skill Carrying Capacity
F Fine 8 -8 8 16 0.125
D Diminutive 4 -4 6 12 0.25
T Tiny 2 -2 4 8 0.5
S Small 1 -1 2 4 0.75
M Medium 0 0 0 0 1
L Large -1 1 -2 -4 2
H Huge -2 2 -4 -8 4
G Gargantuan -4 4 -6 -12 8
C Colossal -8 8 -8 -16 16
Armor TabAC Bonus Max Dex Penalty Spell Failure Type Category
~~Magic Armors~~
Mage Armor (Spe 4 Unarmored Special
Bracers of Armo 0 Unarmored Special
Clothing 0 0 0% Unarmored Standard
~~Light Armors~~ Eastern
Armored Kilt 1 6 0 0% Light Standard
Haramaki 1 0 0% Light Eastern
Padded Cloth 1 8 0 5% Light Standard
Quilted Cloth 1 8 0 10% Light Standard
Silken Ceremoni 1 0 0% Light Eastern
Lamellar Cuiras 2 4 0 5% Light Eastern
Leather 2 6 0 10% Light Standard
Rosewood Armo 2 6 0 10% Light Standard
Hide Shirt 3 4 1 15% Light Standard
Leaf Armor 3 5 0 15% Light Standard
Parade Armor 3 5 1 15% Light Standard
Studded Leather 3 5 1 15% Light Standard
Wooden 3 3 1 15% Light Standard
Chain Shirt 4 4 2 20% Light Standard
Leather Lamella 4 3 2 20% Light Eastern
~~Medium Armors~~ Standard
Eastern
Armored Coat 4 3 2 20% Medium Standard
Hide 4 4 3 20% Medium Standard
Do-Maru 5 4 4 25% Medium Eastern
Horn Lamellar 5 3 4 25% Medium Eastern
Kikko Armor 5 4 3 20% Medium Eastern
Scale Mail 5 3 4 25% Medium Standard
Agile Breastplat 6 3 4 25% Medium Standard
Breastplate 6 3 4 25% Medium Standard
Chainmail 6 2 5 30% Medium Standard
Four-Mirror Ar 6 2 5 30% Medium Eastern
Mountain Patte 6 3 4 30% Medium Eastern
Steel Lamellar 6 3 5 25% Medium Eastern
~~Heavy Armors~~ Standard
Eastern
Banded Mail 7 1 6 35% Heavy Standard
Field Plate 7 1 5 35% Heavy Standard
Iron Lamellar 7 0 7 40% Heavy Standard
Kusari Gusoku 7 1 7 35% Heavy Eastern
Splint Mail 7 0 7 40% Heavy Standard
Tatami-Do 7 3 6 35% Heavy Eastern
Agile Half-Plate 8 0 7 40% Heavy Standard
Half-Plate 8 0 7 40% Heavy Standard
O-Yoroi 8 2 6 35% Heavy Eastern
Stone Coat 8 0 7 40% Heavy Eastern
Full Plate 9 1 6 35% Heavy Standard
Armor Mate
AC Bonus Max Dex Penalty Spell Failure Type Special Notes
Adamantine Plate/Chain DR 1/-
Angelskin Leather Masks Evil alignment
Armored Kilt 1 -1 -1 Leather
Armored Kilt Plate/Chain
Bone -1 Plate/Chain Fragile
Bronze Plate/Chain Fragile
Darkleaf Cloth 2 3 -10% Leather
Darkwood 2 - Non-metallic
Dragonhide Plate/Chain Impervious to E
Dragonhide Leather Impervious to Element
Eel Hide 1 Leather Electricity Resist 2
Elysian Bronze Plate/Chain DR 1/- vs. Beasts/Humanoids
Fire-forged steel Plate/Chain Fire Resist 2
Frost-forged steel Plate/Chain Cold Resist 2
Greenwood - Self-Repairs in S
Griffon mane Leather +2 Fly
Horacalcum Plate/Chain +1 Initiative
Leather / Hide Leather
Living steel Plate/Chain Self-Repairs in S
Mithral 2 2 -10% Plate/Chain Counts as Silver
Mithral + Armore 1 2 1 -10% Plate/Chain Counts as Silver
Steel Plate/Chain
Wood -
Confused
Cowering -2
Dazed
Dazzled
Deafened
Entangled -4
Exhausted -6 -6
Fascinated
Fatigued -2 -2
Frightened
Grappled -4
Invisible
Nauseated
Panicked
Paralyzed -999 -999
Pinned -4
Prone
Shaken
Sickened
Staggered
Stunned -2
Light Encumbrance
Medium Encumbrance
Heavy Encumbrance
Overencumbered
Unchained Wo -1
Negative Levels
Acrobatics, Appraise, Bluff, Climb, Diplomacy, Disable Device, Disguise, Escape Artist, Fly, Handle Animal, He
it Points (Main Sheet) Average Average round up
Average (1st level Max)
Average round up(1st level max) Maximum Custom Rolled
11 14 12 15 18 67
11 14.5 12 15 18 31
0 0 0 0 0 5
0 0 0 0 0 31
0 0 0 0 0 0
Armor Weight a
Special Material Weight Category Main Sheet Armors 1 and 2
0 (no shield) Equipment URL
0 Buckler PC or Compani
Leather 0 Klar
0 Madu
0 Light Shield Armor
Plate/Chain 1 Heavy Shield Encumbrance:
Plate/Chain 1 (Spell) Shield Totals
Leather 1 Tower Shield
Leather 1
Leather 1
Leather 1
Leather 1
Leather 1
Leather 1
Leather 1
Plate/Chain 1
Leather 1
Wood 1
Plate/Chain 1
Leather 1
0
0
Plate/Chain 2
Leather 2
Plate/Chain 2
Leather 2
Plate/Chain 2
Plate/Chain 2
Plate/Chain 2
Plate/Chain 2
Plate/Chain 2
Plate/Chain 2
Plate/Chain 2
Plate/Chain 2
0
0
Plate/Chain 3
Plate/Chain 3
Plate/Chain 3
Plate/Chain 3
Plate/Chain 3
Plate/Chain 3
Plate/Chain 3
Plate/Chain 3
Plate/Chain 3
Plate/Chain 3
Plate/Chain 3
0
Shield
Shield
pervious to Element
ctricity Resist 2
1/- vs. Beasts/Humanoids
Shield
Shield
Shield -1
unts as Silver 0
Shield
Shield
CHA Fort Save Ref Save Will Save Melee Attack Melee Damage Ranged Attack
-1 -1
-2 -2
-2 -2 -2 -2 -2
2 2
-2 -2 -2
-4
-2 -2 -2 -2 -2
-2 -2 -2 -2 -2 -2
-1 -1 -1 -1 -1
0 0 0 0 0
Artist, Fly, Handle Animal, Heal, Intimidate, Kn. Arcana, Kn. Dungeoneering, Kn. Engineering, Kn. Geography, Kn. History, Kn. Local, Kn.
Combat Maneuver 1 Magic 1 Monk Flurry
STR to hit (Sta 1 #DIV/0! Caster Level C Err:511 #DIV/0! STR/STR Monk M
DEX to hit (We 1 #DIV/0! Concentration Err:511 #DIV/0! STR/STR*1.5 Mo
WIS to hit (Gu 1 #DIV/0! ~~~~~~~~~~
~~~~~~~~~~ DEX/STR Monk M
STR + Maneuver 2 #DIV/0! DEX/DEX Monk M
DEX + Maneuver 2 #DIV/0! ~~~~~~~~~~~
WIS + Maneuver 2 #DIV/0! WIS/STR Monk M
~~~~~~~~~~~ WIS/STR*1.5 Mo
Spell-Based (CL Err:511 #DIV/0! WIS/WIS Monk M
-----------
DEX/--- Monk R
DEX/STR Monk R
DEX/DEX Monk R
STR/STR Monk R
WIS/STR Monk R
WIS/WIS Monk R
1LmSH850NcsmNfOR1_ObuTSS11qCKGzMAfFcY_lHyVNo/edit#gid=641126097
PC
Perception -1
Initiative, Perception -4
x0.5 0 0
x0.5 0 0
0 0
-2
0 0
0 0
-2
-2
-2 -2
0.5 0
0 0
-1
0 0
hy, Kn. History, Kn. Local, Kn. Nature, Kn. Nobility, Kn. Planes, Kn. Religion, Linguistics, Perception, Ride, Sense Motive, Sleight of Hand, S
Err:511 Single Attack 1 Natural Attacks (Searches attack name for # o
Err:511 0 Melee: STR to 1 0 STR/STR*1.5 Si 1
Err:511 0 Melee: STR to 1 0 STR/STR Primar 1
~~~~~~~~~ STR/STR Primar 1
Err:511 0 Melee: DEX to 1 0 STR/STR*0.5 Se 1
Err:511 0 Melee: DEX to 1 0 ~~~~~~~~~~
~~~~~~~~~~ Melee: DEX to 1 0 DEX/STR*1.5 Si 1
Err:511 0 DEX/STR Primar 1
Err:511 0 Melee: WIS to 1 0 DEX/STR Primar 1
Err:511 0 Melee: WIS to 1 0 DEX/STR*0.5 Se 1
~~~~~~~~~~ ~~~~~~~~~~~
Err:511 0 Ranged: DEX to 1 0 DEX/DEX*1.5 S 1
Err:511 0 Ranged: DEX t 1 0 DEX/DEX Prima 1
Err:511 0 Ranged: DEX to 1 0 DEX/DEX Prima 1
Err:511 0 Ranged: STR to 1 0 DEX/DEX*0.5 Se 1
Err:511 0 Ranged: WIS to 1 0
Err:511 0 Ranged: WIS to 1 0
Ranged: WIS to 1 0
robatics, Climb, Disable Device, Escape Artist, Fly, Ride, Stealth, Swim, Sleight of Hand -4
tiative, Perception -4
nse Motive, Sleight of Hand, Spellcraft, Stealth, Survival, Swim, Use Magic Device, Artistry:, Craft:, Lore:, Perform:, Prof:,
Searches attack name for #Other
o 1
0 Alchemist Bomb ( 1 1
0 Alchemist Bomb 1 1
0 ~~~~~~~~~~
0 Witch Prehensil 2 1
White Witch Ha 1 1
0 White Witch Ha 1 1
0 White Witch H 2 #DIV/0!
0 ~~~~~~~~~~~
0 Kineticist Ran 1 1
Kineticist Ran 1 0
0 Kineticist Mel 1 1
0 Kineticist Mel 1 0
0 Kineticist Mele 1 1
0 Kineticist Mele 1 0
rform:, Prof:,