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Hypermedia
Hypermedia
Tutorial software packages: allows you to create interactive learning tools which help people to
learn. Typically, tutorial software can create step-by-step "guides" which highlight areas of the
screen, so that the user can follow along and understand the process better.
Knowledge webpages; or the world wide web where we can get information
Simulation instructional games; and
Learning project management.
The presentation of information-learning activities in hypermedia is said to be sequenced in a
non-linear manner, meaning that the learner may follow his path of activities thus providing
an environment of learner autonomy and thinking skills.
This fact makes it therefore important to understand hypermedia in the educational context in
order to ensure their successful integration in the teaching-learning process
The flight simulator used to train pilots is an example of a highly developed hypermedia
program. Observe that it simulates an environment that allows student pilots to practice
authentic (as is needed to be done in the real world) tasks while reducing the load of the
cognitive mode of learning.
Learner Control
This means the learner makes his own decisions on the path, flow or events of instruction. The
learner has control on such aspects as sequence, pace, content, media, feedback, etc. that
he/she may encounter in the hypermedia learning program.
Variety of Media
Hypermedia includes more than one media but does not necessarily use all types of media in
one presentation. Since only virtual learning activity takes place, it is important from the
standpoint of the teacher to optimize the learning process by identifying the characteristics of
media application, as well as the advantages and limitations of such an application
In use of hypermedia the following instructional events will prove useful to the teacher:
- Get the learners’ attention
- Recall prior knowledge
- Inform learners of lesson objectives.
- Introduce the software and its distinctive features
- Guide learning, eliciting performance
- Provide learning feedback
- Assess performance
Enhance retention and learning transfer