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Defensive Scout ............................................................... 100 Chapter 6: Using Ability Scores....................................

124
Tactical Scout ................................................................... 101 Ability Scores and Modifiers .............................................. 124
Maneuvers ........................................................................ 102 Advantage and Disadvantage ............................................. 124
Assault Maneuvers ......................................................... 102 Proficiency Bonus ................................................................. 124
Defensive Maneuvers ......................................................103 Ability Checks .........................................................................125
Tactical Maneuvers .........................................................103 Contests............................................................................. 125
Taijutsu Specialist ................................................................ 104 Skills................................................................................... 125
Character Inspirations................................................... 104 Passive Checks ................................................................. 125
Creating A Taijutsu Specialist ...................................... 104 Working Together ........................................................... 126
Class Features .................................................................. 105 Using Each Ability ................................................................ 126
Jutsu Casting .................................................................... 105 Strength ............................................................................ 126
Unarmed Defense ........................................................... 105 Dexterity ........................................................................... 127
Unarmed Combat ............................................................ 105 Constitution ..................................................................... 127
Combo String ................................................................... 105 Intelligence....................................................................... 128
Enhanced Movement ..................................................... 105 Wisdom ............................................................................. 128
Taijutsu Style ................................................................... 106 Charisma ........................................................................... 128
Ability Score Improvement/Feat ................................. 106 Saving Throws ....................................................................... 129
Extra Attack...................................................................... 106
Chapter 7: Adventuring & Missions .............................. 130
Unshakable Will .............................................................. 106
Time ..........................................................................................130
Supreme Extra Attack .................................................... 106
Movement ...............................................................................130
Master of Evasion ........................................................... 106 Speed .................................................................................. 130
Perfect Body, Perfect Mind ........................................... 106 Special Types of Movement ........................................... 131
Perfect Self ....................................................................... 106 Activity while traveling .................................................. 131
Taijutsu Style ......................................................................... 106
The Environment ................................................................... 132
Passionate Youth ............................................................ 106
Falling ................................................................................ 132
Talent & Focus ................................................................. 107 Suffocating ....................................................................... 132
Disturbance ...................................................................... 108 Vision and Light .............................................................. 132
Weapon Specialist ................................................................ 109 Food & Water .................................................................... 132
Character Inspirations................................................... 109 Interacting with Objects ................................................. 133
Creating A Weapon Specialist ...................................... 109
Social Interaction .................................................................. 133
Class Features ................................................................... 110
Role Playing....................................................................... 133
Jutsu Casting ..................................................................... 110 Ability Checks ................................................................... 133
Weapon Focus ................................................................... 110 Resting .....................................................................................134
Weapon Flurry .................................................................. 110 Short Rest ......................................................................... 134
Chakra Sealed Weapon ................................................... 110
Long Rest .......................................................................... 134
Fighting Style ................................................................... 110
Full Rest ............................................................................ 134
Weapon Form .................................................................... 111 Between Adventures .............................................................134
Ability Score Improvement/Feat ................................... 111 Gaining Downtime .......................................................... 134
Extra Attack........................................................................ 111 Lifestyle Expenses .......................................................... 134
Improved Critical .............................................................. 111 Downtime Activities .............................................................. 135
Battle Readiness ................................................................ 111
Carousing ...........................................................................135
Superior Critical ................................................................ 111
Crafting Non-Enhanced Items .....................................135
Perfected Critical .............................................................. 111 Crafting Chakra-Enhanced Items ................................135
Weapon Forms ........................................................................ 111 Learning or Creating a Jutsu......................................... 136
Ranger Form ...................................................................... 111 Jutsu Keywords .................................................................137
Battle Dancer Form ......................................................... 112 Jutsu Creation Examples ............................................... 139
Samurai Form ................................................................... 112
Practicing a Profession .................................................. 140
Chapter 5: Equipment ................................................... 114 Recuperating .................................................................... 140
Wealth ...................................................................................... 114 Researching ...................................................................... 140
Currency............................................................................. 114 Shopping ........................................................................... 140
Selling Treasures ............................................................. 114 Training ............................................................................ 140
Armor ....................................................................................... 114
Chapter 8: Combat ......................................................... 141
Light Armor....................................................................... 115 The Order of Combat ............................................................. 141
Medium Armor ................................................................. 115 Surprise .............................................................................. 141
Heavy Armor ..................................................................... 115 Your Turn ........................................................................... 141
Getting into and Out of Armor ...................................... 115
Bonus Actions ................................................................... 141
Weapons .................................................................................. 116
Reactions .............................................................................. 2
Weapon Proficiency ........................................................ 116 Movement and Position .......................................................... 2
Weapon Properties ................................................................ 116 Breaking Up Your Move ..................................................... 2
Improvised Weapon ........................................................ 117 Difficult Terrain .................................................................. 2
Adventuring Gear .................................................................. 119
Being Prone .......................................................................... 2
Equipment Packs ............................................................. 119
Moving Around Other Creatures ..................................... 2
Communication Tools .................................................... 119 Flying Movement ................................................................ 2
Data Recording & Storage Tools ................................... 119 Creature Size ........................................................................ 2
Explosive Tools ............................................................... 120 Actions in Combat ..................................................................... 3
Life Support Tools ........................................................... 121 Attack ..................................................................................... 3
Medical Tools.................................................................... 121
Cast a Jutsu ........................................................................... 3
Toolkits .............................................................................. 121
Dash ....................................................................................... 4

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