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Edros

Feyborn
RACE
Outlander
BACKGROUND Ranger
Chaotic Neutral Alan M. Freitas
CHARACTER NAME ALIGNMENT PLAYER 3 Swarmkeeper
LEVEL

+2 PROFICIENCY PASSIVE
PERCEPTION 18 AC INITIATIVE SPEED
Favoured Enemy (Beasts) 1
You have significant experience studying, tracking,

16 +2 30
hunting, and even talking to a certain type of enemy.
You have advantage on Wisdom (Survival) checks to
- INSPIRATION PASSIVE
INSIGHT 16 18
track your favored enemies, as well as on
Intelligence checks to recall information about them.

Hit Point Temporary


28 LEVEL

2
Maximum Hit Points
Druidic Warrior
STRENGTH ◆ +1 SAVING THROWS

-1
+1 You learn two cantrips of your choice from the druid
● ATHLETICS spell list. They count as ranger spells for you, and
Wisdom is your spellcasting ability for them. Whenever
you gain a level in this class, you can replace one of these
cantrips with another cantrip from the druid spell list.
8
HIT DICE DEATH SAVES LEVEL

Used Total Gathered Swarm 3


3
DEXTERITY ◆ +4 SAVING THROWS SUCCESSES
Once on each of your turns, you can cause the swarm to assist you

+2
+2 ACROBATICS in one of the following ways, immediately after you hit a creature with an
FAILURES attack:
+2 SLEIGHT OF HAND d10 - The attack's target takes 1d6 piercing damage from the swarm.
- The attack's target must succeed on a Strength saving throw against your
+2 STEALTH spell save DC or be moved by the swarm up to 15 feet horizontally in a
direction of your choice.

14 NAME ATK BONUS DAMAGE/TYPE


- You are moved by the swarm 5 feet horizontally in a direction of your choice.

+4 1d6+2
LEVEL
Shortsword FEATURE
CONSTITUTION +2 SAVING THROWS
Quarterstaff +1 1d6-1
+2 Shillelagh +6 1d8+4
14 Longbow +2 1d8+2 LEVEL
FEATURE
INTELLIGENCE 0 SAVING THROWS

0
0 ARCANA SPELL SPELL SPELL SLOTS
ATTACK BONUS SAVE DC
0 HISTORY 1st 2nd 3rd 4th 5th
0 INVESTIGATION
+6 14

10 +2 NATURE
● ●

0 RELIGION ●
LEVEL
FEATURE
WISDOM RESOURCE NAME RESOURCE RESOURCE
+4 SAVING THROWS

+4
+4 ANIMAL HANDLING Used Total
● +6 INSIGHT
+4 MEDICINE

18 +8 PERCEPTION


RESOURCE VALUE
● +6 SURVIVAL LEVEL

FAVOURITE SPELLS FEATURE


NAME RANGE CASTING TIME SAVE
CHARISMA 0 SAVING THROWS

0
0 DECEPTION C
0 INTIMIDATION
0 PERFORMANCE

10 0 PERSUASION
C
LEVEL
FEATURE

RACIAL TRAITS
Darkvision. You can see in dim light within 60 feet of you as if it were
C
bright light, and in darkness as if it were dim light. You can't discern
color in darkness, only shades of gray.

Fey Touched. You know the Misty Step and the Comprehend LEVEL
Languages spell. You can cast each of these spells without expending
Level P CANTRIPS & SPELLS KNOWN FEATURE
a spell slot. Once you cast either of these spells in this way, you can't
cast that spell in this way again until you finish a long rest. You can 0 Frostbite
also cast these spells using spell slots you have of the appropriate 0 Mage Hand
level. The spell's spellcasting ability Wisdow.
0 Shillelagh
1 ◆ Misty Step
PROFICIENCIES LANGUAGES 1 ◆ Comprehend Languages
1 Absorb Elements
LIGHT
ARMOUR
SIMPLE
WEAPONS
Common, Elvish, Dwarvish, 1 Cure Wounds
LEVEL
FEATURE
● ● Goblin, Druidic and Sylvan 1 Faerie Fire
MEDIUM MARTIAL 1 Hunter's Mark
ARMOUR WEAPONS
TOOLS & OTHER PROFICIENCIES 1 Speak with animals
● ●

HEAVY
ARMOUR
SHIELDS Horn

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