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7350796-En R00.06 FireWorks 8.1 System Builder Printed Help
7350796-En R00.06 FireWorks 8.1 System Builder Printed Help
1 System
Builder Printed Help
Introduction 1
FireWorks 8.1 System Builder Help 1
UL 864 programming requirements 1
Using Help 3
Key features of System Builder 3
System Builder overview 4
Getting started 5
Activating FireWorks software 5
Changing the primary display language 5
Switching between primary and alternate display languages 5
Exiting from System Builder 6
Frequently asked questions 6
Logging on and off System Builder 6
System Builder command menus 7
Tour of the System Builder window 9
Advanced operation 11
Backing up the database 11
Editing all e-mail actions 11
Editing email addresses 12
Opening an existing or new database file 12
Programming an acknowledge signal for a partition activation event 13
Restoring the database 13
Setting up event filtering 13
Troubleshooting Remote Client connections 15
Turning expert mode on or off 15
Index 233
Introduction
Welcome to System Builder Help for FireWorks 8.1 . This information is intended to support you while you
use the System Builder application.
This product incorporates field-programmable software. In order for the product to comply with the
requirements in the Standard for Control Units and Accessories for Fire Alarm Systems, UL 864, certain
programming features or options must be limited to specific values or not used as indicated below.
Using Help
• Tool Tips - Provide the names of the toolbar buttons. Point to a button to display the name of the button.
• Help Button Help - Provides purpose and background information and field level information for a dialog
box. Click the Help button in a dialog box to display dialog specific information.
• Help Window - Provides a table of contents, index, and search tabs. Help on the entire system can be
accessed using the help window. Click through the table of contents to display various topics, or use the
index or search tabs to find specific information.
Tips
• When viewing Help, you can maximize the Help window or resize it.
• Click the Hide or Show navigation buttons to view or hide the contents, Index, and Search tabs.
• Click Back or Forward to step through the series of Help topics you viewed in the current session.
• Explorer view of all maps, devices, and TSAs on maps - a map tree
• Device configuration
• User configuration
• Command configuration
• Actions configuration
System Builder is the application used to configure and program your system. System Builder is used to
define access privileges for all users. Access to any workstation feature, command, or control can be
granted separately.
The System Administrator can design and lay out maps, controls, text files, and operating parameters that
are unique to your facility.
System Builder is used to view the device tree, import maps, link maps with touch sensitive areas (TSAs),
add icons and devices to maps, set up commands, and assign actions. In addition, all communication, user,
and access level configuration is done in System Builder.
To start, the system programmer creates a library of maps for the site. Then, the programmer links these
maps into sequences of increasingly detailed maps, ending with maps that show the individual fire
protection. Combined, the individual sequences form a map tree, which may contain any number of levels.
At the top of the map tree is the site map, the image normally displayed on the monitor when there is no
system activity. Specific areas on the site map are designated as touch sensitive areas (TSAs) by the
system programmer. Each TSA is a link to a more detailed map on the next level of the map tree.
The color of a TSA shows the status of any off-normal devices that can be reached via that TSA. When the
user clicks the TSA, Map View branches down to the map represented by the TSA.
At the lowest level of detail, each device connected to the network is represented by an icon or TSA on a
map. When individual device annunciation is not required, groups of devices can be combined into single
icons or TSAs.
Definition and placement of all device icons and device TSAs is determined by the system designer and
programmer. Icons and TSAs are created and edited using System Builder. Map updates are quick and
simple.
A custom message can be associated with each device and each device state. Examples: Alarm messages
are typically used to provide the user with specific instructions or additional information about hazardous
materials. A trouble message might direct service personnel to the appropriate electrical closet.
Getting started
The entire suite of FireWorks software is installed when you install FireWorks. Access to the software is
controlled by personal identification numbers (PINs) stored on the FireWorks HASP key. The PIN is issued
to you by way of a Software Key Certificate that you receive when you purchase the software.
2. Click Start > All Programs > Edwards Software > Fireworks > Key Pin Adder.
3. Click Next.
4. In the Serial Number box, type the PIN for the software package you want to activate, and then click
Next. The PINs are on your Software Key Certificate.
5. When you are done adding PINs to the HASP key, click Finish.
Your user account settings determine which language is the primary display language (i.e., the language
that the user interface displays when you log on). You can change the primary display language to a
different language using the Change Language command on the Functions menu. The change remains in
effect until you change it back or until you restart the application.
Your user account settings determine which language is the alternate display language (i.e., the language
that the user interface displays after you log on). You can switch between the primary and alternate display
languages using the Alternate Language command on the Functions menu. The change remains in effect
until you change it back or until you restart the application.
Note: The Alternate Language command is unavailable if your user account does not provide for an
alternate language or if you use the Change Language command to change the display language to a
language other than the primary or alternate display language.
— or —
Press Shift+F4.
Exiting from System Builder means stopping the System Builder program.
Note: The Exit command is access level controlled. It is not accessible if you do not have the right access
level.
Click No to cancel.
The AutoCAD component in FireWorks 1.60 has expanded file format capabilities. However, you could
experience slower speeds when rendering AutoCAD files larger than 1 MB. When using AutoCAD files, it is
recommended that you:
In most cases, using minimized AutoCAD files or by using WMF file formats optimizes display performance.
You can also revert to the AutoCAD component used in FireWorks versions prior to 1.6. For more
information, see USE_OPENALLIANCE_AUTOCADDRIVER property.
FireWorks supports multiple users sharing the same workstation. You should always log on to your user
account. Never operate the system under someone else's user account and always log off when you leave
the workstation. The User field on the status bar shows who is logged on to the system.
Note: User names and passwords may be case sensitive depending on your system configuration. Check
with your FireWorks system administrator.
2. Click Logoff.
Note: If a user time out period is set up for your user account, you will automatically be logged off when the
time out period expires.
File menu
Open Existing Project: Opens a project created using FireWorks 1.6 or later.
Restore: Opens a backup copy of a project created using FireWorks 1.6 or later.
Edit menu
Undo, Cut, Copy, Paste: Allows you to undo the last edit, or to cut, copy, and paste information.
Expert Mode On: Toggles Expert Mode on and off. With Expert Mode on (checked), user actions, such as
deleting, do not require confirmation.
Find: Searches devices, actions, messages, and entities in the system by node and object type.
View menu
Map Browser: Opens the Map Browser, which is used to set up your maps, TSAs, and icons.
Command Browser: Opens the Command Browser, which is used to create commands.
Action Browser: Opens the Action Browser, which is used to create actions.
Message Browser: Opens the Message Browser, which is used to create messages.
Shrink/Expand Icons: Toggles the size of the icons in the device tree.
Show Labels in Device Tree/Show Descriptions in Device Tree: Displays the device label or the device
description next to the icons in the device tree.
Alternate Language: Toggles the display language between the primary language and an alternate
language depending on your user account settings. This command is not available if the user account is not
configured with an alternate language or if you select a different primary language.
Devices menu
The Devices menu displays commands that are relevant to the item selected in the device tree.
Edit properties: Opens the Edit Properties dialog box, which is used to add or edit characteristics of the
item selected.
New Action: Opens the Action Editor, which is used to create actions.
New Command: Opens the Command Editor, which is used to create commands.
New Node: Adds a new EST3, EST3X, VM, or HSSX (VESDA) node to your system.
New Watchdog Card: Adds a new watchdog card for the computer.
Application menu
User Manager: Starts the User Manager application, which is used to add users, change passwords, and
set up access privileges.
System Configuration: Starts the System Configuration application, which is used to change FireWorks
system operation.
Receiver Configuration Manager: Starts the Receiver Configuration Manager application, which is used to
add and configure digital alarm receivers for interfacing with FireWorks. Requires FW-DARCOM..
Icon Editor: Starts the application used to create and edit system icons.
Map Editor: Starts the application used to create and edit system maps.
Gateway Import: Starts the SDU Import application, which is used to import EST3, EST3X, and VM project
databases.
Communications Manager: Starts the Communications Manager application, which is used to configure
the communication ports for communicating with nodes on the network.
Edit E-Mail Addresses: Starts the Edit Email Addresses application, which is used to edit the list of email
contacts.
Edit All E-Mail Actions: Starts the Edit All Email Actions application, which is used to update and edit email
actions.
Test Email Server: Starts the Test Email application, which is used for testing email server connections.
Assign/Import Icons: Starts the Assign/Import Icon application, which is used to import icons and assign
icons to Object types. Once an icon is assigned, it is displayed next to every device in the Device Browser
with the same object type.
Set Filtering Parameters: Starts the Set Filtering Parameters application, which is used set up the filtering
of events on the workstation.
Local Mode of Operation: Configures the System Control application for Local Mode or Proprietary Mode
operation.
Auto-drop Pseudo Points for Selected Node: Automatically creates pseudo point maps for the system
pseudo points and the card pseudo points for each panel in the selected node, and then adds them to the
map pool. Requires FW-FAST.
Help menu
On Device Browser: Displays a Help topic about the Device Browser with links to other Help topics,
Contents: Opens the System Builder Help window with the Contents tab selected.
Index: Opens the System Builder Help window with the Index tab selected.
Search: Opens the System Builder Help window with the Search tab selected.
Update Key with a New PIN: Starts the utility for adding PINs to your software key.
About/Version Info: Displays the About dialog box, in which you can find your software version, system
hardware information, and a list of installed features.
When you start System Builder, the primary window is displayed, which is called the Device Browser. A
menu bar appears along the top of the screen with a variety of menu titles. The menus let you navigate to
the Map Browser, Command Browser, Action Browser, and Message Browser, and to applications such as
User Manager, Icon Editor, and Map Editor.
A status bar appears along the bottom of the screen. The status bar provides a quick way to view who is
logged on to System Builder and the current date and time.
Advanced operation
When you back up the database, you are saving a copy of your project that contains most of the data in your
project. You also have the option to do a full backup, which backs up all of your data (maps, icons, sounds,
images, configuration file, etc.). Once the files are backed up, you can restore them at any time using the
Restore command.
Note: Back up the database at least once a month and each time a change is made.
Previously entered e-mail actions may need editing due to email address changes, etc. You can quickly
update and edit an e-mail action using the Edit All E-mail Actions dialog box.
Email addresses are used when creating or editing e-mail actions. You may have to enter new email
addresses or edit previously entered email addresses.
2. Click New to enter a new email address or select the address you want to edit.
3. Add the new email address information or edit the address information.
4. Click Apply.
You can open a new or existing database storage file. Opening a new file lets you start with a fresh
database with nothing in it. Basically, this is like starting from scratch. Opening an existing file opens a
previously saved file.
Use the Open Existing Project to open FireWorks 1.6 and later projects.
Click No to cancel.
3. In the Save As dialog box, in the File name box, type a name for the project.
4. Click Save.
Click No to cancel.
3. Select Open a previously saved storage file.
4. Click Browse.
6. Click Open.
7. Read the description to make sure this is the file you want to open.
To comply with UL1076, you must activate a visual or audible signal at the arming panel to indicate when
the FireWorks operator acknowledges a partition activation event. This acknowledgement signal is
sometimes called a "closing confirmation" or "ring back" signal.
Note: In UL 1076 and UL 1610 compliant systems, treat trouble communication faults the same as a
compromise attempt.
2. In the Device Browser, expand the partition's Partition Away state, and then add the above command to
the partition away state's Activation Ack (acknowledge) substate. See Adding a command to a device
state for more information.
3. Check the substate's properties to verify that the command was added.
Restoring the database replaces the active, open database files with database files that you previously
backed up. If you did a full backup, in addition to the database files, your icons, maps, sounds, etc. are also
restored.
Use the Restore command to restore backup files from FireWorks 1.7 and later projects (.fwkprj extension)
and FireWorks 1.6x backup files (no extension).
Caution: Make sure you select the appropriate database files before doing a restore because the restored
backup files overwrite the database project files you currently have open.
2. In the Restore Project dialog box, browse to the folder where the backup file is stored. Typically, backup
files are stored in the C:\Fireworks\Backup folder.
4. Click Open.
Event filtering is a feature that lets you filter the events that are received at each workstation. Each
workstation can be configured to accept only certain events from a control panel. The Event Filter dialog box
allows administrators to limit the events displayed in System Control. When defining a filter, you are defining
which events are displayed at the workstation. When an event is filtered, both the activation event and the
restoration event are included.
• Alarm events
• Supervisory events
• Trouble events
• Monitor events
• Security events
• Test events
• Disabled events
Note: Events that are not filtered function as if no filter is applied. All System Control windows function as
normal.
EST3 partition filtering: FireWorks has the ability to control security points and partitions, and the EST3
control panel is capable of defining multiple partitions.
When filtering test events, all events that come in activated or restored under test are filtered out so that the
workstation operator does not have to acknowledge them.
3. Check the Display, Printer, and History check boxes for each event type that you want displayed,
printed, and logged in the history file, respectively. Clear the check boxes for those that you don't.
4. Clear the panel partitions for display, printer, and history that you want to filter out.
5. Clear the partitions in the partition tree that you want to filter out.
Note: Filtering (clearing) a partition also removes the ability to issue commands against that partition.
6. Click Apply.
1. Make sure that the WEB_FUNCTIONALITY_ENABLE property is enabled. For more information, see
Enabling Remote Client functionality.
2. Make sure that your user account is set up to allow remote client connections. For more information,
see Allowing Remote Client connections.
You can also find more troubleshooting information in Remote Client Help, under Troubleshooting.
When expert mode is on, you do not see confirmation dialog boxes when performing tasks like deleting.
When expert mode is off, you see confirmation dialog boxes when performing tasks like deleting.
Button definitions
Button Definition
Map browser: Opens the Map Browser window, which is used to set up your maps, TSAs,
icons, and text.
Command browser: Opens the Command Browser window, which is used to create and
edit commands.
Action browser: Opens the Action Browser window, which is used to create and edit
actions.
Message browser: Opens the Message Browser window, which is used to create and edit
messages.
Com Manager: Opens the Communications Manager window, which is used to set up
communications.
Edit properties: Opens the Edit Properties window, which is used to add or edit
characteristics of the item selected.
Shrink/expand icons: Changes the large device icons to small, color-coded icons. This lets
you see more of the tree without having to scroll up and down.
Find: Opens the Find dialog box, which is used to quickly and easily find information.
The following table shows the icon, the square color when Shrink/Expand is toggled, and the definition for
the tree device.
Light blue Node: A workstation term indicating an individual control panel. A node is a
single communication line that connects a FireWorks workstation to a control
panel. The control panel may be part of a network of control panels.
Pink Line: A data transmission circuit between a control module and its field panels.
Note: EST3 systems do not use line numbers.
Blue Panel: A control module that has devices connected to it. For EST3 and EST3X
systems, a panel is considered a CPU module.
White (field Device: A field device (smoke detector, module, strobe, etc.) connected to a
device) control panel.
Virtual point: Device icon or zone TSA that is not connected to a field device,
Brown
but is used as an auxiliary indicator within FireWorks.
(pseudo
point)
Dark green
(virtual point)
Dark blue State: Possible states are: alarm, trouble, supervisory, security, and
alert/monitor. Each state is a container of many substates.
Dark blue Substate: Possible substates are: activate, restore, and acknowledge.
Red COM card: Contains serial ports (COM ports), which are used to connect the
FireWorks computer to a control panel.
Red COM port: Used to make the physical connection to a control panel.
White Digital receiver: The dialer/ receiver that FireWorks is receiving events from.
Orange Watchdog card: Monitors supervision points within the FireWorks computer.
Blue dash Action icon: Indicates that an action is assigned to the device's state or
substate.
Red dash Message icon: Indicates that an extended message is assigned to the device's
state or substate.
Green dash Command icon: Indicates that a command is assigned to the device's state or
substate.
The device tree displays all of the devices that make up your system. The top-level device is the "unit" (the
FireWorks workstation.) Under the unit, devices branch to other devices, states, and substates. Clicking the
plus or minus sign expands or collapses a branch.
Each device has an icon to quickly identify what type of device it is. Devices attached to panels or cards,
such as smoke detectors, waterflows, or pull stations have default "D" icons. You can change the icons by
importing and assigning different ones.
Device tree icons can be shrunk to smaller color icons, so that more devices can be shown in the Device
Browser window.
Note: For EST3 and EST3X systems, any device changes that are made in the SDU, such as adding a new
device or changing a personality code, require a new SDU import into FireWorks.
Device addresses
A device address is a 13-digit number assigned to a device. The address is the device identifier. The format
of the number is as follows:
EST3: UUNNN-PPCCDDDD
EST3X: UUNNN-PPCCDDDD
Where:
NNN (node): is a workstation term indicating an individual fire network. A node is a single communication
line that connects a FireWorks workstation to a control panel. The control panel may be part of a network of
control panels. You can have 001 to 999 nodes.
PP (panel): is a control module that has devices connected to it. For EST3 and EST3X systems, a panel is
considered a CPU module. You can have up to 64 EST3 panels.
CC (card): is a local rail module (3-SSDC, 3-IDC, etc.) on an EST3 system. You can have 01 to 55 cards.
DDDD (device): is a field device (smoke detector, module, strobe, etc.) connected to a control panel. The
device has a 4-digit number. For EST3 and EST3X systems, the number range is 0001 to 1023.
See Receiver device addressing for information on how receivers are addressed.
Each device that makes up your system has a state and substate. A combination of the state and substate is
what generates an event, which is what is displayed in System Control.
Five primary states can take place on a system. A state is a container of many substates. Each state and
substate combination is a potential event on your system. There are potentially many combinations of states
and substates that you could see displayed as events. Only the primary state and substate containers are
displayed below.
States
• Alarm
• Trouble
• Supervisory
• Security
• Alert/Monitor
Substates
• Activate
• Restore
• Acknowledge
You can shrink device tree icons to smaller color icons, which allow for more devices to be displayed in the
Device Browser window. The picture icons are replaced with color icons that take up less room in the
window. See Device Browser icons for device icon information.
The Find function provides a way for you to quickly find objects (labels, TSAs, devices, commands, etc.).
This is especially useful if your project contains hundreds of devices or if several people programmed the
system.
The search capability of the find function is very powerful. Many different options and variations of search
criteria can be selected. Search result lists are displayed based on the criteria you selected.
Note: For descriptions and details about the search criteria options, click the Help button in the Find dialog
box.
2. Click Label or Address in the Search By group to specify the search criteria.
3. Type the label or select the address that you want to search for. Partial labels and addresses can be
entered.
5. Select a specific node in which you want to search or select All Nodes.
9. Click Find.
All objects meeting your search criteria are displayed. Within the search results list:
• Double-clicking a view entity takes you to the view entity in Map Browser.
• Right-clicking on the object shows what the object is assigned to. Click the "assigned to" object to
display the "assigned to" list dialog box. You can then unassign the object or go to the object in Map
Browser by clicking Details.
Assign objects to view entities by dragging and dropping objects in the search results list into Map Browser.
See the step procedure below.
2. Select the objects in the search results list that you want to assign. Select multiple objects by using the
Shift key.
3. Press and hold the Alt key, and then drag the selected objects onto the desired view entity.
Search examples
Click one of the topics below for an example of searching by label or address.
Search by label
Search by address
You can view a device's description or label in the device tree. The description is the message entered in the
SDU (EST3) or the description that is entered in System Builder when configuring devices. If no description
is assigned, the device label is displayed.
Objects displayed in any of System Builder browsers have a shortcut menu command called Assigned To.
The Assigned To command shows what the object is assigned to, such as a TSA or icon. If nothing is
assigned to the object, No Assignments is displayed.
When you click the Assigned To command, the "assigned to" dialog box is displayed. See the example
below.
Adding a node
A node is a single communication line that connects FireWorks to other equipment. For example, a life
safety network consisting of one or more fire alarm control panels.
Receiver nodes are created when you add a receiver in Receiver Configuration Manager. Receivers display
and act like control panel nodes in the device tree. For all receiver nodes, all common controls, such as
reset, silence, drill, etc. are disabled.
To add a node:
1. In Device Browser, select the Unit icon.
2. On the Devices menu, click New Node or click the New Node button.
4. In the Node Number box, type a node number. Possible values: 1 to 999.
8. Click OK.
In a standalone system, you must have a system event printer connected to the workstation. You may have
other shared printers connected on the network for printing everything else (reports, graphics, etc.).
Note: FireWorks only supervises the system event printer and only for loss of communication. It does not
differentiate between a printer that is turned off and a printer cable that is unplugged. FireWorks does not
display a printer fault event until after another event occurs.
Before you can add the printer, connect the printer to the workstation, and then install the printer according
to the manufacturer's instructions.
Adding a watchdog card is only required if FireWorks is installed on a UL Listed FireWorks workstation. Do
not add a watchdog card if FireWorks is installed on a commercial off-the-shelf computer.
The watchdog card has a set of state-substates so that when a monitored point fails, the event is sent to
System Control and displayed in the Event List display. The watchdog card states-substates can have
extended messages, commands, or actions assigned to them just like any other device.
Fan 8 Power supply fan Power supply fan Fan on FW-ULVID3 #2 (optional)
2. Right-click the watchdog card icon, click Edit Properties, and then do the following:
In the Label box, type the label that you want to use to identify the watchdog card. The label appears
next to the watchdog card icon when the Show Labels in Device Tree command is selected on the View
menu.
In the Description box, type a location description for the watchdog card. The description appears next
to the watchdog icon when the Show Descriptions in Device Tree command is selected on the View
menu. If you do not enter a description, System Builder uses the label as the description.
After creating an action, you can add it to a device's state-substate. A device state-substate is the
combination of a state and substate. Examples: alarm activate, trouble activate, supervisory activate, etc.
When the action is added to the device's state-substate it is executed whenever the device goes into that
state-substate. You may want a different action for each device state-substate.
• Using the Device Browser, Device State Properties dialog box, and the Action Browser.
Under each device in the device tree is a list of states and substates for that device. When you click on a
state or substate and select Edit Properties from the Devices menu, the Device State Properties dialog box
is displayed. Using the properties dialog box is one of the two ways of adding an action to a device state.
2. In Device Browser, locate the device and the device's state-substate by branching through the device
tree.
4. Press the Alt key, and then drag the action onto the device's substate.
Important: Only two actions can be assigned to a substate, a WAV file and either an image, video,
email, or browser action. If you add more than one image, video, or browser action, the first one
assigned activates when the device goes into that state-substate, the other actions are ignored.
5. Click OK.
Note: Once the action is added to the device state, the action icon is displayed next to the device, state, and
substate. This lets you quickly navigate to devices with assigned actions.
5. Press the Alt key, and then drag the action into the action area.
6. Click OK.
7. Click Close to close the dialog box.
Extended messages are messages that inform or instruct the user to perform certain tasks or duties when
an event takes place in the system. Extended messages provide the user with additional information about
devices. For example, you can use extended messages to outline user responses to events. Extended
messages are displayed in the Event Action window in System Control.
Once your message is created, you can add it to a device's state-substate. A device state-substate is the
combination of a state and substate. Examples: alarm activate, trouble activate, supervisory activate, etc.
When the message is added to the device's state-substate it displays when the device goes into that state-
substate. You may want a different message for each device state-substate.
2. In Device Browser, locate the device and the device's state-substate by branching through the device
tree.
4. Press the Alt key, and then drag the message onto the device's substate.
5. Click OK.
2. On the Devices menu, click Edit Properties or click the Edit Properties button on the toolbar.
Edit Properties is also available on the shortcut menu by right-clicking on the device.
3. Under the Extended Message area, type the desired extended message.
The HTTP module manages the set of HTTP commands for the project. The HTTP module serves as the
central location for all of the HTTP commands defined in your project. You can have only one HTTP module
in a project. Deleting the HTTP module deletes the entire set of HTTP commands.
In the Label box, type the label you want to use to identify the HTTP module in the device tree. The
label appears next to the HTTP module icon when you click the Show Labels in Device Tree command
on the View menu.
In the Description box, type a description for the HTTP module. The description appears next to the
HTTP module icon when you click the Show Descriptions in Device Tree command on the View
menu. If you do not enter a description, System Builder uses the label as the description.
3. Click Apply, and then click Close.
HTTP commands are used to send event information to third party HTTP servers.
In the Label box, type the label you want to use to identify the HTTP command.
In the Description box, type a description for the HTTP command. This step is optional.
In the URL box, type the URL of the HTTP server receiving the command.
Check the Http Command Visible check box only if you want to display the HTTP response in System
Control.
Click OK.
5. Click Save.
2. In the HTTP Command Editor dialog box, locate the command in the list, and then click Edit.
3. In the HTTP Command dialog box, make your changes, and then click OK.
4. Click Save.
3. Click Delete.
— or —
Right-click the Network Modules icon, and then click New MN-FVPN.
2. In the New VOIP Module dialog box, do the following:
In the Label box, type the label you want to use to identify the MN-FVPN module in the device tree. The
label appears next to the MN-FVPN icon when the Show Labels in Device Tree command is selected
on the View menu.
In the Description box, type a description for the MN-FVPN module. The description appears next to the
MN-FVPN icon when the Show Descriptions in Device Tree command is selected on the View menu. If
you do not enter a description, System Builder uses the label as the description.
In the Label box, type the label you want to use to identify the input circuit in the device tree. The label
appears next to the input circuit icon when the Show Labels in Device Tree command is selected on the
View menu.
In the Description box, type a description for the input circuit. The description appears next to the input
circuit icon when the Show Descriptions in Device Tree command is selected on the View menu.
Set the Active State property to the type of event you want to generate when the circuit activates.
3. Click Apply, and then click Close.
In the Label box, type the label you want to use to identify the output relay in the device tree. The label
appears next to the output relay icon when the Show Labels in Device Tree command is selected on the
View menu.
In the Description box, type a description for the output relay. The description appears next to the output
relay icon when the Show Descriptions in Device Tree command is selected on the View menu.
3. Click Apply, and then click Close.
— or —
Right-click the Network Modules icon, and then click New MN-NETRLY4.
2. In the New Network Relay Module dialog box, do the following:
In the Label box, type the label you want to use to identify the MN-NETRLY4 module in the device tree.
The label appears next to the MN-NETRLY4 icon when the Show Labels in Device Tree command is
selected on the View menu. The label is also appended to the label for each of the MN-NETRLY4
module's input circuits.
In the Description box, type a description for the MN-NETRLY4 module. The description appears next to
the MN-NETRLY4 icon when the Show Descriptions in Device Tree command is selected on the View
menu. If you do not enter a description, System Builder uses the label as the description.
Click Apply.
3. Repeat the previous step to add more MN-NETRLY4 modules or click Close.
In the Label box, type the label you want to use to identify the input circuit in the device tree. The label
appears next to the input circuit icon when the Show Labels in Device Tree command is selected on the
View menu.
In the Description box, type a description for the input circuit. The description appears next to the input
circuit icon when the Show Descriptions in Device Tree command is selected on the View menu.
Set the Active State property to the type of event you want to generate when the circuit activates.
3. Click Apply, and then click Close.
In the Label box, type the label you want to use to identify the output relay in the device tree. The label
appears next to the output relay icon when the Show Labels in Device Tree command is selected on the
View menu.
In the Description box, type a description for the output relay. The description appears next to the output
relay icon when the Show Descriptions in Device Tree command is selected on the View menu.
3. Click Apply, and then click Close.
A pseudo point is an input or output point created by a control panel. It is not a physical device, but it can
generate special event messages.
When devices are imported from the SDU, a large group of pseudo points are included. Once
imported, FireWorks assigns all devices a status point setting. Normal devices (physical devices) are
assigned a "false" status point, and pseudo points are assigned a "true" status point.
When a device or point has a false status, it must be acknowledged if an event takes place. This is what you
want for normal devices (physical devices).
Pseudo points must be handled a little differently than normal devices. Because pseudo points are assigned
a true status, they have to be acknowledged unless they are assigned to a TSA or icon. If you do not want to
acknowledge pseudo points every time they change state, you should assign all of your pseudo points to a
TSA or icon. Once they are assigned, they do not require acknowledgement. The TSA or icon border
changes color based on the highest priority event, but you do not have to acknowledge each pseudo point
event.
If there is a pseudo point you want to acknowledge, simply change its status point setting to "false." When
this point changes state, it now requires acknowledgement.
Note: Pseudo points are informational and are typically used for general system status updates. Do not
assign any alarm, supervisory, or trouble events requiring acknowledgement as pseudo points.
3. For any pseudo point that you want to acknowledge, edit the properties for the point, changing the
Status Point property to False.
Use the Shift key to multi-select points or use the Ctrl key to select individual points.
5. Press the Alt key, and then drag the pseudo points into the device TSA or icon.
Deleting devices
To delete an item:
1. In Device Browser, select the device you want to delete.
2. On the Devices menu, click Delete or click the Delete button on the toolbar.
To drop a command:
1. In Device Browser, select the device's state-substate.
2. On the Devices menu, click Edit Properties or click the Edit Properties button on the toolbar.
To drop an action:
1. In Device Browser, select the device's state-substate.
2. On the Devices menu, click Edit Properties or click the Edit Properties button on the toolbar.
Dropping an extended message removes the message from the device state-substate.
2. On the Devices menu, click Edit Properties or click the Edit Properties button on the toolbar.
Properties such as label, description, and device state can be edited for each device (item) in Device
Browser. You may find it necessary to edit these properties when programming your system.
2. On the Devices menu, click Edit Properties or click the Edit Properties button on the toolbar.
You may need to edit the properties (label, extended message, etc.) of a device state-substate. This can be
done using the Device State Properties dialog box.
2. On the Devices menu, click Edit Properties or click the Edit Properties button on the toolbar.
Note: You can select other device states to edit using the Device States list.
You cannot add devices to EST3 and EST3X nodes manually. To add devices to EST3 and EST3X nodes
you must import the project SDU - Gateway Export files. The SDU - Gateway Export files consist of the
following:
You only need to import the OXP file. The remaining files are imported automatically.
After you import the SDU - Gateway Export files, any changes that you make in your SDU project, such as
adding a new device or changing a personality code, requires that you import new SDU - Gateway Export
files.
2. Click Browse, select the OXP file that you want to import, and then click Open. See: Verifying SDU -
Gateway Object Export files.
— or —
6. Click Import.
Before you import an SDU - Gateway Object Export (OXP) file, you should verify that it is not corrupted.
If the OXP file is good, you will still get the following message for certain objects: "Warning line nnn - SDU
type 0 will be changed to a trouble." This change is required for normal system operation.
If the OXP file is corrupted, you will get a message indicating the location of the corrupted data in the OXP
file. At this point, click OK to terminate the OXP verification and correct the corrupted file.
2. Click Browse, select the OXP file that you want to verify, and then click Open.
File menu
Edit menu
Cut, Copy, Paste: Lets you cut, copy, and paste information.
Map Pointers: Allows you to select the cursor pointer you like to use (pencil, cross, angle guide, X)
Maps menu
Zoom In: Enlarges the viewing size of a map. Zooming in is much like moving toward a picture to get a
closer more detailed look at it.
Zoom Out: Reduces the viewing size of a map. Zooming out is much like moving away from a picture to get
an overall perspective.
Zoom Selected Region: Used to draw a box around an area on a map to zoom in.
Map Overview: Displays a pop-up window of the entire map. This can be helpful if you are zoomed in to a
certain area on the map and want to see an overview of the whole map.
Go to Site Map: Branches directly to the site map from any location in the map system. The site map is the
main map and is displayed when no active alarms are present. (Keyboard shortcut F7 and in the Functions
menu.)
Go to Parent Map: Branches up one map level from the current map. This is like following a TSA link in
reverse, from destination map to source map. (Keyboard shortcut F9 and in the Functions menu.)
Go to Previous Map: Switches back to the map previously displayed. Clicking this button repeatedly
toggles the display between the last two maps displayed.
Set Current View As Default: Sets the view of the map as the default view. This way, each time you open
the map and each time the map is displayed in the Map Display window in System Control, it displays with
the size you set up (the default for that map).
Select View: Used to draw a box around only the area of the map you want to display. A dotted line
surrounds the area of the map you selected.
Display Default View: Display the default view you have set up for the map.
New Map Pool: Opens the New Map Pool dialog box, which is used to create a container for maps that
have not been assigned to the site map or other maps in your map tree.
Edit Map properties: Opens the Edit Properties dialog box, which is used to add/edit characteristics of the
item selected.
Add Device Icons to Map: Automatically adds device icons from the Device Browser to an AutoCAD map
based on their node-panel-card-device addresses
Remove Device Icons from Map: Removes all device icons from the selected map.
TSAs/Icons/Text menu
New Box TSA: Draws and defines a rectangular TSA. You drag the rectangle just as in a drawing program.
The system opens a dialog box that lets you define the TSA.
New Polygon TSA: Draws and defines a TSA with an irregular shape. You draw the polygon by clicking on
its corners. Use this to draw TSAs around irregular shapes on a map. The system opens a dialog box that
lets you define the TSA.
New Circle TSA: Draws and defines a circle TSA. You drag the circle just as in a drawing program. The
system opens a dialog box that lets you define the TSA.
New TSA Pattern: Draws and defines a patterned TSA. You drag the rectangle over the area of the map
that you want to cut into multiple, equal-sized TSAs. The system opens the a dialog box that lets you define
the TSA types and patterns.
Icon Browser: Opens the Icon Browser dialog box, which is used to add icons to a map.
Assign/import Icons: Opens the Assign/Import Icon dialog box, which is used to import icons and assign
icons to FireWorks SDU types. Once an icon is assigned, it is displayed next to every device in the Device
Browser with that SDU object type.
Button definitions
Button Definition
Zoom Select: Used to draw a box around an area on a map to zoom in.
Map Overview: Displays a pop-up window of the entire map. This can be helpful if you are
zoomed in to a certain area on the map and want to see an overview of the whole map at the
same time.
Site Map: Branches directly to the site map from any location in the map system. The site map is
the main map which is displayed when no active alarms are present. (Also on the Functions
menu, or press F7.)
Button Definition
Previous Map: Switches back to the map previously displayed. Clicking this button repeatedly
toggles the display between the last two maps displayed.
Parent Map: Branches up one map level to the current map. This is like following a TSA link in
reverse, from destination map to source map. (Also on the Functions menu, or press F9.)
New Box TSA: Draws and defines a rectangular TSA. You drag the rectangle just as in a drawing
program. The system opens a dialog box that lets you define the TSA.
New Polygon TSA: Draws and defines a TSA with an irregular shape. You draw the polygon by
clicking on its corners. Use this to draw TSAs around irregular shapes on a map. The system
opens a dialog box that lets you define the TSA.
New Circle TSA: Draws and defines a circle TSA. You drag the circle just as in a drawing
program. The system opens a dialog box that lets you define the TSA.
New Pattern TSA: Draws and defines a patterned TSA. You drag a rectangle over the area of
the map that you want to cut into mu tip le equally-sized TSAs. The system opens the dialog box
that lets you define the TSA types and patterns.
Icon Browser: Opens the Icon Browser dialog box, which is used to add icons to a map.
Edit Properties: Launches the Edit Properties dialog box, which is used to add or edit
characteristics of the item selected
The map tree displays all maps, TSAs, icons, and text that make up your system. The top-level map is your
Site Map (it is the default map before you change it). Under the site map, TSAs branch to other maps that
may contain other TSAs and/or icons. When you click a map, it displays in the configuration area. When you
click a TSA or icon, it displays in the configuration area and is highlighted in green.
Icons are used to indicate what the different tree entries are: maps, TSAs, icons, or text. A sample map tree
is displayed below.
The map pool is a container for maps. Maps do not have to be linked to reside in the map pool. Individual
maps can be opened and set up with TSAs, icons, and text without having to be linked to other maps. The
map pool is simply your map setup area. You can open and configure each of your maps before ever linking
them. Map TSAs can be in place and ready for linking when it is time.
Maps that you know must be linked, but which are not ready for the map tree, can reside in the map pool.
This way, you can begin your map linking before connecting maps to your site map.
If you link a map in the map tree and decide that the linkage is incorrect, you can drag the linked map into
the map pool and save it for future use.
When you are ready to link maps in the map pool to the map tree, simply drag them onto the map TSAs that
link the maps together.
Keyboard shortcuts
Some menu commands have associated keyboard shortcuts or hot keys. Hot keys are shown on the menus
as key combinations or as single keys. Key combinations are displayed to the right of the menu command.
Single keys are shown as underlined letters in menu commands.
• F1 = Help
• F2 = Node status
• F3 = Command status
• F4 = Hide/show TSAs
• F8 = Logon/Logoff
If items or parts of your map start to look like they are disappearing or breaking down, you may need to
refresh the display. Refreshing the display redraws what is on your screen.
You may need to zoom in or out on a map to get a better look at a certain area. Clicking on one of the zoom
buttons lets you enlarge, reduce, select, or display the actual size of a map. There are four buttons to
choose from:
• Zoom in
• Zoom out
• Zoom select
• Zoom 1-to-1
To zoom on a map:
1. Select a map if it is not already displayed.
• Pencil
• Cross
• Angle guide
• X
Because Map Browser runs independently from the other browsers, it can be closed without affecting
anything else in System Builder.
Introduction
The Device Icon Auto-Drop feature automatically places device icons and their devices onto AutoCAD maps
that have been created using device addresses as placeholders for the device icons. For the Device Icon
Auto-Drop feature to work properly, the source AutoCAD drawings must meet the following standards:
• Device addresses must be consistent. We recommend using PPCCDDDD, but custom formats are
allowed.
• All device addresses must be placed on a single dedicated drawing layer. This means that only device
addresses are on the layer and nothing else.
• Device addresses must be placed on the AutoCAD drawing as single-line text objects or as single-line
block attributes set as visible. Both may be used but either one alone is better.
Tip: The fewer device address variations the Device Icon Auto-Drop feature has to encounter in the
drawing, the better the results.
Matters become more complex when the AutoCAD source drawing do not meet the standards outlined
above. For drawings that do not, the Device Icon Auto-Drop feature provides tools that can help bridge the
gap, but you must understood how to use them for them to be effective.
You can use other device address formats in any combination in the same drawing. If more than one format
exists on a drawing, the Device Icon Auto-Drop feature will look for device addresses in the order that they
are specified. The table below shows some other typical device addresses.
01040001 PPCCDDDD
1040001 PCCDDDD
01-04-0001 PP-CC-DDDD
040001 CCDDDD
4-0001 C-DDDD
You can also use non-alphanumeric symbols. For examples, you can use PP_CC_DDDD, {PPCCDDDD},
<PP><CC><DDDD>, or even (%PP%|-CC-|+DDDD+).
For some drawings, even custom formats are not enough for the Device Icon Auto-Drop feature to identify
every device address. You may need to examine the internal structure of an AutoCAD drawing to gain more
information.
StdAddress: The text found on the AutoCAD drawing translated into standard PPCCDDD format
Layer: The name of the drawing layer on which the text was found
Entity Type: Whether the text is a single-line text object (Text) or a single-line block attribute set as visible
(Block)
XPos, YPos: The absolute coordinates where the text or the entity containing the text is located on the
AutoCAD drawing
Sometimes it is not obvious which text values in a drawing are meant to be device addresses and which are
not. By using the filtering tools on the Filter Drawings tab, you can narrow the possibilities. The Device Icon
Auto-Drop feature automatically places the devices on AutoCAD maps that match the device addresses in
the table grid.
• Suppose you put all of your devices addresses on a dedicated layer, as recommended. You can set the
Layer filter to display the text found only on that layer.
• Suppose you used only blocks to place device addresses on your AutoCAD drawings but you are not
sure which layer the blocks are on. You can set the Layer filter to display all layers but set the Entity
Type filter for Block.
When you click the Apply Formats button, the Device Icon Auto-Drop feature attempts to convert each value
to our standard format based on the criteria specified in the Panel, Card, and Device Address Formats
boxes, and then displays the result in the StdAddress column. In addition, StdAddress automatically
becomes part of the filter. If, for example, no values can be converted, the grid becomes empty.
Clicking the Apply Formats button again reverses this operation. Apply Formats can be toggled on and off as
much as desired. This allows the user to experiment with various custom formats until the StdAddress
column indicates that all desired device addresses are convertible to the standard format.
XPos, YPos: The absolute coordinates where the text or the entity containing the text is located on the
AutoCAD drawing
ErrorCount: The total number of errors encountered after scanning the FireWorks project for the
standardized device address
NotFound: The standard address was not found in the FireWorks project.
DuplicateAddress: Two or more device addresses appear on the drawing; only one should be present.
DuplicatePosition: The exact same X,Y coordinate was encountered twice in the drawing (this should not
be possible)
SkipDrop: For future use.
You can automatically add device icons and their respective devices to an AutoCAD map. The AutoCAD
source drawing must meet certain design standards. For more information, see About the Device Icon Auto-
Drop feature.
4. In the Auto-Drop Device Icons dialog box, enter the default node, panel, and card number.
These values are used to build the complete standard device address in case the AutoCAD source
drawing does not provide them.
5. In the Device Address Formats, enter the device address formats that may be found on the map.
Separate multiple device address formats with a comma.
6. In the Adjust X,Y boxes, type the number of AutoCAD units that you want to place the device icon away
from the device address text.
Negative x and y values will adjust icons left and down, respectively. Positive x and y values will adjust
device icons right and up, respectively.
7. Click Continue.
Using the Device Icon Auto-Drop feature, you can add a large number of device icons to a map in a matter
of seconds. If you did not set up the Device Icon Auto-Drop feature correctly or if you need to make some
adjustments and want to start over, deleting them may take considerably longer. The Remove Device Icons
from Map command on the Maps menu lets you remove all of the device icons on a map at the same time.
Note: The Remove Device Icons from Map command only removes device icons. Other icon types are not
removed. You can use the command to remove device icons on all map formats.
Use the Auto-drop Pseudo Point for Selected Node command on the Application menu to automatically
create pseudo point maps for the system pseudo points and for the card pseudo points for each panel in the
selected node. The pseudo point maps are saved in separate map pools for each node.
Notes
• Do not edit the Label and Description properties of the pseudo point maps.
• Do not edit the Label and Description properties of the TSAs on the pseudo point maps, until they are
moved out of the map pool.
• You can only have one set of pseudo-point maps in the map pool per node. If you want to update a
pseudo point map, you must delete the current map pool, and then create a new one.
• Room has been left above each card TSA to manually insert additional TSAs, if needed.
2. On the Applications menu, click Auto-drop Pseudo Point for Selected Node.
Introduction to maps
FireWorks displays device locations and device states on the actual floor plans of a protected site. This is
the most efficient and readily understood method of locating troubles and alarms.
FireWorks can display devices on virtually any type of drawing or picture. We refer to these display drawings
as maps. To further organize the display, you can create a complete system of maps.
Map systems often resemble organization charts. At the highest level is an overall site map that shows the
entire building or complex of buildings. The site map branches down to more detailed maps, perhaps to
individual buildings or to floor plans of single floors.
FireWorks helps the user navigate through the map system. You can add touch sensitive areas (TSAs) to
any map. These act like buttons - when you click them, you branch to another map. Further, standard
buttons let you navigate to:
There is no functional limit to the number of maps or the complexity of a map system. You are free to tailor
the system to make its operation clear and efficient for the end-user.
As the system programmer, you are responsible for creating the map drawings, for linking the maps into a
map system, and for adding the required TSAs and device icons to each map.
Note: Because the Site Map is the top-level map and because you have to link the maps before you can
configure them, the Site Map should be the first map you open and configure.
All of the maps you create must be linked together. Touch sensitive areas (TSAs) are used to link the maps
into a map system. Linking maps into a system helps the user locate active devices.
This means that you must know how each of your maps are going to be linked before you configure them.
In a map system, each TSA acts like a button. When you click a TSA, you branch to a specific map. Unlike
buttons, TSAs can be any shape or size. For example, you could draw a rectangular TSA around each floor
shown on a building elevation, linking each TSA to its corresponding floor plan.
TSAs can do much more than link maps. For more information, see TSA types.
In a map system, the maps are organized by levels of detail, from an overall site map down to floor plans
that show individual devices. FireWorks combines your TSAs with its built-in features to let the user navigate
up and down through the map system.
When you link your maps with TSAs, you will be creating the links from higher to lower levels. You don't
need to create links in the other direction, since FireWorks handles these automatically.
As an example, consider the simple map system pictured below. This is like the example used in the topic
Planning the maps, but has additional detailed maps for each wing of Floor 1.
To build this map system, you would draw TSAs on the Quad Tower map (the site map) to link it to the First,
Second, and Third Floor maps, and to the Elevator Shaft map. You would also create TSAs on the First
Floor map to link it to the Floor 1 North, East, South, and West maps.
You do not need to create TSAs to link the maps in the reverse direction. For example, no TSA is needed to
link the Floor 1 North map back to the First Floor map. No TSA is needed to link the First, Second, or Third
Floor maps back to the Quad Tower map.
Once you define the links to subordinate maps, FireWorks determines all of the reverse links. A standard
button on Map Display lets the user navigate map links in reverse.
Even simple map systems have numerous details. We suggest that you plan your map system on paper
before creating any map drawings or attempting to import and link maps.
The plan for your map system can be a simple box diagram. All you need to record are the map descriptions
and filenames, and the connections between the maps. An example is shown below.
In this example, the site is a single building with three floors. Notice that the plan shows the filenames,
descriptions, and connections. Example: the highest level map has the filename SITEMAP1 and the
description Quad Tower. It is connected to a map for each floor, plus a map for the elevator shaft.
You'll use the filenames when you create the drawings, when you open them in FireWorks, and when you
link the maps. You'll enter the description of the map after you open it in FireWorks. This description is used
in all FireWorks displays, making the system easy to understand. Finally, you'll use the connections when
you link the maps into a map system.
Usually, you'll designate the highest level map as the site map for each FireWorks workstation. The site map
is displayed whenever a user logs in. The map display screen already includes a button that takes the user
to the site map from any other point in the map system, but you must program the TSAs that let the user
branch down to the other maps.
The Quad Tower site map might look like the figure shown below. Notice that this drawing lets you draw a
TSA around each floor. The stairwells have devices on each floor, so they are included on the individual
floor maps. The elevator shaft devices are all located at the top of the shaft, so the drawing allows for a TSA
that will branch to the elevator map from the site map, rather than from individual floor maps.
You will usually create or import the site map plus any intermediate level maps. Floor plan maps can often
be imported from CAD drawings of the site. You may have one drawing that represents your entire building
or a particular area in the building. If so, divide the drawing into sections. Then, you can draw TSAs around
each section and use it as the map for that area of the building. What this means is that you can use one
drawing to create multiple maps or views. There is no need to create a separate map for each section. This
will save you a lot of time when creating your maps.
Each floor of Quad Tower is identical. The next figure shows how the floor maps might be drawn.
The floor plan is the kind of map drawing that may be available in the form of CAD files. You can use any
Drawing Package application to add clarifying text or labels. For example, the compass and a large floor
number were added to the drawing shown above.
The final map drawing is for the elevator shaft. The next figure illustrates this map.
The elevator shaft has a separate map due to the placement of devices. You can create drawings like this
from scratch, or by copying a portion of a floor plan drawing. You might need to create additional maps when
the floor plan is complex, or when the map is too crowded with TSAs and device icons.
The next figure shows an example of a map plan for a site with several separate buildings.
This example has four buildings and includes a service notice. A service notice is simply a drawing that
shows the name and contact information of the servicing company. It may be required by the AHJ for the
site. The service notice is a passive map - it has no device icons and can be reached only when the user
clicks a TSA on the Quad Park site map.
This topic tells you how to mathematically determine the map display area using the Paint and Snipping Tool
features in Windows 7 instead of using a guess-and-test method. Determining the size of the map display
area is an important step in providing high quality map displays. Once you know the map display area you
can create command maps that are exactly proportioned and specify viewing areas with more precision.
Note: You can also use this method to determine the size of the image display area in the Image Display
window.
3. Select New Rectangular Snip, and then drag the cursor to select only the map display area. Make the
capture as close as possible to the map display area border without excluding any part of the border.
If the pasted image is smaller than the image area, click Home, and then click Crop.
5. Note the image width and height displayed in the status bar. The first number is the image width in
pixels and the second number is the image height in pixels (W × H).
For example, 754 × 388 px is 754 pixels wide by 388 pixels high.
6. On the View menu, in the Show or Hide group, click Gridlines, and then set the zoom factor to 800%.
8. View the bottom right corner of the image. Note how many pixels across (x2) and how many pixels up
(y2) it takes to reach the bottom right corner of the map display area border. See below.
9. Subtract x1 and x2 from the captured image width. This is the width of the map display area.
10. Subtract y1 and y2 from the captured image height. This is the height of the map display area.
• Export drawings already created in AutoCAD (DWG) (version 14 or lower). See Requirements when
using AutoCAD to create maps.
• Create drawings using the FireWorks Map Editor Drawing Package (BMP in 16 million colors)
• Export drawings from another graphics package (WMF, DXF, or JPEG in 16 million colors)
You can revise map drawings as often as you need, even after they have been used in FireWorks. There is
no need to create a perfect map drawing the first time. Experiment with your first few drawings.
The drawing package provided with FireWorks is a standard Windows utility, called Paint. This is a simple
drawing program that produces BMP files.
Note: Paint documentation is beyond the scope of this Help file, but the utility is simple to learn and use.
Refer to the extensive online Help or to any of the readily available commercial publications on Windows.
To use Paint:
1. On the Applications menu, click Map Editor.
To edit an existing drawing, choose the File > Open command, then select the file you want to edit.
3. Save the files in the C:\Fireworks\Maps folder.
AutoCAD drawings can be used to create your set of maps, but due to AutoCAD font and color handling,
FireWorks must use a special font substitution table and color substitution table when importing AutoCAD
maps.
The font substitution filename is AutoCAD_Font_Map.ini and is located in the C:\Fireworks\Map folder. The
fonts listed in this file will be substituted for the fonts that you used in your AutoCAD drawings. The font
substitutions can be edited as desired so that other fonts are substituted. Simply open the
AutoCAD_Font_Map.ini file in Notepad and change the font that is being substituted to the desired font.
The color substitution table follows closely the colors that AutoCAD uses. This cannot be changed in
FireWorks. If you require color changes, you must change the AutoCAD color number system to match the
color codes below. To prevent your colors from being changed, use the following values when setting up
your design:
2 Yellow 9 Orange
4 Cyan 11 Gray
6 Gold 13 Brown
7 Black 14 White
Note: AutoCAD 3D-face and polygonal mesh objects are not supported in FireWorks.
The first map you should configure is your site map. The site map shows the entire building or complex of
buildings. The site map branches down to more detailed maps, perhaps to individual buildings or to floor
plans of single floors.
When Map Browser is first started, a "default" map is displayed. The default map is only a placeholder for
your first map or site map. Before you can begin, you must replace the default map with your site map.
2. Double-click the last cell at the end of the Image File row (in the Value column).
A small button appears with three dots on it. This is the Browse button.
3. Click the Browse button.
5. Click Open.
Notice that the file name changes in the Image File row.
6. Click Apply.
The next step in creating a map system is to link the maps together using TSAs. You'll find your plan for the
map system very helpful during this process.
Creating a TSA is a two-step process. First, you draw the TSA on a map. Second, you complete a properties
sheet for the TSA. The properties for a TSA includes the name of the destination map - the map to which the
TSA branches.
You must create a TSA for each subordinate map that is linked to a given map.
You don't need to create TSAs that link the current map to its parent map. The system can traverse the links
backwards via the Parent Map button.
Use your plan to create the required TSAs in a systematic, top-down fashion. Start with the site map and
work down through the lower level maps.
3. Select the map file that you want to link the TSA to using the Browse button.
Color Drawing or Photograph: Select if you are using a full color drawing or graphics file or if you are
using a photograph in JPEG format.
White Background Drawing: Select if you are using a graphics file with a white background.
Black Background Drawing: Select if you are using a graphics file with a black background.
5. Enter a label.
6. Enter a description.
7. Click OK.
When you open a map, it is displayed based on its actual size and shape. More of the map may be
displayed than you need. If so, you can use the Select View command to draw a box around only the area of
the map you want to display. A dotted line surrounds the area of the map you selected. This way, each time
you open the map and each time the map is displayed in the Map Display window in System Control, it
displays with the size you set up.
Note: If the area you selected is not proportional to the Map Browser map display area, parts of the map
outside your selected area are still seen.
Note: You can hold down the Shift key to draw a box that is proportional in size to the Map Display
window in System Control. This way, the map fits proportionally in the window.
3. Click to complete the box area.
The map shifts to center the area you selected in the Map Browser display area.
When you open a map, it is displayed based on its actual size and shape. More of the map may be
displayed than you need. If so, use the zoom buttons to size and position the map view to your liking. When
you have the map sized, you can set the view of the map as the default view. This way, each time you open
the map and each time the map is displayed in the Map Display window in System Control, it displays with
the size you set up (the default for that map).
Note: If the area you selected is not proportional to the Map Browser map display area, parts of the map
outside your selected area are still seen.
You may have changed the view of your map to get a closer look at something or to get an overall look at
something. When you are finished, you can return to the default view you have set up for the map. This is a
quick way to get back to the view you set up.
You may need to edit the properties (label, description, etc.) of a map. The properties provide important
information about the map. This can be done using the Properties dialog box.
2. On the Edit menu, click Edit Properties or click the Edit Properties button on the toolbar.
4. Click Apply.
5. Click Close or Cancel to close the dialog box.
Deleting a map
If there is a map that is not required anymore, you can delete it. Maps can be deleted in both the Map Tree
and the Map Pool.
To delete a map:
1. Select the map that you want to delete.
The map pool is a container for maps. Maps do not have to be linked to reside in the map pool. Individual
maps can be opened and set up with TSAs, icons, and text without having to be linked to other maps. The
map pool is simply your map setup area. You can open and configure each of your maps before ever linking
them. Map TSAs can be in place and ready for linkage when it is time.
Maps that you know must be linked, but are not ready for the map tree, can reside in the map pool. This
way, you can begin your map linkage before connecting maps to your site map.
3. Enter a description.
4. Click OK.
If you desire, you can open and configure each of your maps before ever linking them in the map pool or the
map tree.
Note: You must have a map pool defined before opening a map. Refer to Creating a map pool.
3. Enter a label.
4. Enter a description.
5. Click OK.
Once the map is configured and is ready for the map tree, simply drag the map onto a map TSA in the map
tree.
TSA types
The different TSA (touch sensitive area) types are described below.
Map TSA: Map TSAs are used for annunciation. When flashing, a map TSA indicates that there is an active
point somewhere below the current map. Click the TSA to branch to the next level map. To get to the device
map displaying the active point, continue branching down through the map TSAs. To view information
concerning the TSA, right-click the TSA.
Device TSA: Device TSAs are made up of one or more devices. A device TSA is normally found on device
maps and control maps (e.g. smoke control). If any of the devices in the group changes state, the device
TSA border flashes. To view information concerning the TSA, right-click the TSA. Each of the devices in the
TSA has its own information and can be viewed by clicking Devices on the shortcut menu.
Command TSA: Represents a command you can execute by clicking the TSA and then clicking Execute in
the Commands dialog box. Command TSAs never flash and have a solid black border. To view information
concerning the TSA, right-click the TSA.
Command TSAs may be found on any map throughout System Control. When executed, the associated
preprogrammed commands are sent to the specified fire alarm networks. You can issue commands to any
workstation and node in a FireWorks network. A command TSA can contain a group of devices.
General TSA: General TSAs are passive. They do not show device states or issue commands. General
TSAs have a brown border. They are convenient way to have images on your maps. To view information
concerning the TSA, right-click the TSA.
General TSAs are typically used to show the location of equipment that is not connected to a fire network.
For example, you could use general TSAs to show the location of fire extinguishers or hazardous materials.
Secondary map TSA: Secondary map TSAs are passive. They do not show device states or issue
commands. They have a gold border and are used to link to a map that has already been linked to, such as
a legend map.
TSA colors
TSA borders change color to indicate the state of the TSA. During system events, the border flashes and
changes color depending on the TSA type. A solid TSA indicates the status of the device it contains by the
color of its border. A flashing TSA contains the current device event and requires acknowledgment.
Red Alarm
Green Restore
Gray Disabled
Orange Security
TSAs are touch sensitive areas used to branch through a map or areas on a map. TSAs are essentially
buttons created, programmed, and applied by the FireWorks system administrator per the requirements of
your facility. These appear in the map display area.
Clicking an active TSA causes the system to switch to a more detailed map, such as a device map. This
process is called branching. The FireWorks system administrator has details on the use and function of your
TSAs.
Where should you draw the TSAs? This is your decision as the designer and programmer. Your first priority
should be to create maps and TSAs that make the system simple to understand and use. Here are some
examples:
• On an aerial view of a campus, you could draw rectangular or polygonal TSAs around each building
• On an elevation drawing of a building, you could draw rectangular TSAs around each floor. This
drawing may also have colored and labeled buttons for auxiliary functions like displaying the service
notice. You would draw rectangular TSAs around these buttons.
• If the map system is complex and does not correspond well to a map or picture approach, you could
use a box diagram to show the map system. You would draw a rectangular TSA around each box in the
diagram.
• The site map could be as simple as a list of map titles with a TSA drawn around each item in the list.
2. On the TSAs/Icons/Text menu, click either New Box TSA, New Polygon TSA, or New Circle TSA or
click the New Box TSA, New Polygon TSA, or New Circle TSA button on the toolbar.
3. With the left mouse button, click on the map and draw a TSA.
Note: If you are drawing a map TSA, you can hold down the Shift key to draw a TSA that is proportional
in size to the Map Display window in System Control. This way, each time the map that is linked to the
TSA displays, it will fit proportionally in the window.
Note: If you overlap a TSA with another TSA, only one of the TSAs will function when you click on the
overlap area.
4. When the TSA is the size you want, click the left mouse button again.
Assign maps to view defined by each TSA automatically: Automatically assigns the view defined by the
TSA as the map for that TSA. Each TSA links to a different view (map) of the primary map.
Note: When this is selected, the Base Label field changes to the Map Label field.
Assign maps to TSAs manually: Requires you to manually assign a map to each TSA defined in the
TSA Pattern Selection. If you cut the map into six equal size TSAs, you must manually assign a map to
each of those TSAs.
7. Enter a label.
8. Enter a description.
9. Click OK.
Drawing a patterned TSA lets you drag a rectangle over an area on the map and then cut that area into
multiple equally-sized TSAs. This is a quick way to break up a map with TSAs and link those TSAs to the
map views that each TSA defines or link them to other maps.
Using the patterned TSA is a quick way to divide a large map into multiple maps. Make sure that you do not
break up the map into very small maps because this will affect your ability to navigate through the maps in
System Control (e.g. if you are using touch screen, they may be too small to touch).
Where should you draw the TSAs? This is your decision as the designer and programmer. Your first priority
should be to create maps and TSAs that make the system simple to understand and use. Here are some
examples:
• On an aerial view of a campus, you could draw rectangular or polygonal TSAs around each building.
• On an elevation drawing of a building, you could draw rectangular TSAs around each floor. This
drawing may also have colored and labeled buttons for auxiliary functions like displaying the service
notice. You would draw rectangular TSAs around these buttons.
• If the map system is complex and does not correspond well to a map or picture approach, you could
use a box diagram to show the map system. You would draw a rectangular TSA around each box in the
diagram.
• The site map could be as simple as a list of map titles with a TSA drawn around each item in the list.
Note: Once the group of TSAs is created, they must be edited individually. They cannot be edited as a
whole.
2. On the TSAs/Icons/Text menu, click New TSA Pattern or click the New TSA Pattern button on the
Toolbar.
3. With the left mouse button, click on the map and draw a TSA.
Note: If you are drawing a map TSA, you can hold down the Shift key to draw a TSA that is proportional
in size to the Map Display window in System Control. This way, each time the map that is linked to the
TSA displays, it will fit proportionally in the window.
Note: If you overlap a TSA with another TSA, only one of the TSAs will function when you click on the
overlap area.
4. When the TSA is the size you want, click the left mouse button again.
Assign maps to view defined by each TSA automatically: Automatically assigns the view defined by the
TSA as the map for that TSA. Each TSA links to a different view (map) of the primary map.
Note: When this is selected, the Base Label field changes to the Map Label field.
Assign maps to TSAs manually: Requires you to manually assign a map to each TSA defined in the
TSA Pattern Selection. If you cut the map into six equal size TSAs, you must manually assign a map to
each of those TSAs.
9. Enter a label.
12. If you selected Assign maps to TSAs manually, link or configure the TSAs.
The next step in creating a map system is to link the maps together using TSAs. You'll find your plan for the
map system very helpful during this process.
Creating a TSA is a two-step process. First, you draw the TSA on a map. Second, you complete a properties
sheet for the TSA. The properties for a TSA includes the name of the destination map - the map to which the
TSA branches.
You must create a TSA for each subordinate map that is linked to a given map.
You don't need to create TSAs that link the current map to its parent map. The system can traverse the links
backwards via the Parent Map button.
Use your plan to create the required TSAs in a systematic, top-down fashion. Start with the site map and
work down through the lower level maps.
3. Select the map file that you want to link the TSA to using the Browse button.
Color Drawing or Photograph: Select if you are using a full color drawing or graphics file or if you are
using a photograph in JPEG format.
White Background Drawing: Select if you are using a graphics file with a white background.
Black Background Drawing: Select if you are using a graphics file with a black background.
5. Enter a label.
6. Enter a description.
7. Click OK.
After you draw your device TSA on a map, you must configure it. A device TSA is made up of one or more
devices. Basically, a device TSA is a container for one or more devices. If any device in the group changes
state, the device TSA border flashes.
Unconfigured TSAs have a dotted line and turn green when selected.
3. In Device Browser, select the device that you want to add to the device TSA.
Use the Shift or Ctrl key to select more than one device.
4. Press the Alt key, and then drag the device onto the device TSA you selected in Map Browser.
A command TSA represents a command you can execute. When executed, the associated preprogrammed
commands are sent to the specified fire alarm networks. You can issue commands to any node in a
FireWorks network. A Command TSA can contain a group of devices.
Tip: When configuring command TSAs, resize the Device Browser and the Map Browser so they both can
be viewed at the same time.
Unconfigured TSAs have a dotted line and turn green when selected.
3. In Command Browser, select the command that you want to add to the command TSA.
4. Press the Alt key, and then drag the command onto the command TSA you selected in Map Browser.
You may need to edit the properties (label, description, etc.) of a TSA. The properties provide important
information about the TSA. This can be done using the Properties dialog box.
2. On the Edit menu, click Edit Properties or click the Edit Properties button on the toolbar.
4. Click Apply.
5. Click Close or Cancel to close the dialog box.
Map, device, and command TSAs have contents assigned to them. A map TSA has a map linked to it, a
device TSA is made up of assigned devices, and a command TSA is made up of assigned commands. Each
of these TSAs has a contents dialog box.
4. Double-click the last cell in the Contents row (in the Value column).
A small button appears with three dots on it. This is the Browse button.
5. Click the Browse button.
4. Double-click the last cell in the Contents row (in the Value column).
A small button appears with three dots on it. This is the Browse button.
5. Click the Browse button.
Deleting a TSA
To delete a TSA:
1. Click the TSA either in the Map Tree or on the map.
Moving a TSA
You may need to change the location of a TSA on a map. There are two ways to move a TSA around on a
map:
• Move TSA command: Used to move a TSA to a different location on the map
To move a TSA:
1. Select the TSA that you want to move.
A line from the center of the TSA extends to the mouse cursor.
3. Move the cursor to the new location for the TSA.
To nudge a TSA:
1. Select the TSA you want to nudge.
Redrawing a TSA
You may find the need to redraw a TSA so it covers the intended area better. With the Redraw command,
you can increase or decrease the overall size of the TSA.
To redraw a TSA:
1. Select the TSA that you want to redraw.
Icon types
Device icon: A device icon defines one or more devices. A device icon is normally found on device maps
and control maps (e.g. smoke control). If any device in the group changes state, the device icon border
flashes. To view information concerning the icon, left or right click the icon.
Command icon: FireWorks can issue system or panel commands directly to fire networks. A command icon
does not represent a device. Rather, it defines a set of panel commands. When you click a command icon,
you can review or execute these commands.
You can use a command icon to execute any command found on the System Commands menus. Other
than issuing commands, command icons are passive. They have a black border and do not flash or change
color.
General icon: General icons are passive. They do not show device states or issue commands. General
icons have a brown border. They are a convenient way to have images on your maps.
General icons are typically used to show the location of equipment that is not connected to a fire network.
For example, you could use general icons to show the location of fire extinguishers or first aid kits.
Icon colors
Icons borders have different colors. Each color indicates what is taking place with the icon. During system
events, the border may flash and change color depending on the icon type. A solid icon indicates the status
of the device by the color of its border. A flashing icon contains the current device event and requires
acknowledgment.
Red Alarm
Green Restore
Gray Disabled
Orange Security
Icon drawing files have a special format. They have a BMP (bitmap) extension.
To create or revise icon drawings, you must use a special drawing program called an icon editor. FireWorks
uses Microsoft Image Editor as the default icon editor. When you choose Icon Editor on the Applications
menu, Image Editor starts.
Notes
• Microsoft Image Editor documentation is beyond the scope of this Help system, but the utility is simple
to learn and use. Refer to the extensive online Help.
• When you change an icon drawing, the revised drawing appears for each instance of that icon. When
you change the drawing, you change it wherever it is displayed on maps.
To edit an existing drawing, choose the File > Open command, then select the file you want to edit.
3. Save the files in the C:\Fireworks\Icons folder.
Icons are small, predefined symbols that represent physical devices (e.g. smoke detectors, waterflow
devices, fire extinguishers etc.) in your system. Icons are placed on maps to show the location of the
devices. Icons have borders that indicate device events and states. In addition, you can left-click or right-
click an icon to perform a function or display information.
The border of an active icon flashes until you acknowledge the event. Icon borders are color-coded to show
the device state.
2. On the TSAs/Icons/Text menu, click Icon Browser or click the Icon Browser button on the toolbar.
3. In Icon Browser, select the icon that you want to add to the map, press the Alt key, and then drag the
icon to the desired location on the map.
4. In the New Icon dialog box, click the icon type. For more information, refer to Icon types.
7. Click Apply.
After you add your device icon to a map, you must configure it. A device icon is made up of one or more
devices. Basically, a device icon is a container for devices. If any device in the group changes state, the
device icon border flashes.
Unconfigured icons have a dotted line and turn green when selected.
3. In Device Browser, select the device that you want to add to the device icon, press the Alt key, and then
drag the device onto the device icon..
Use the Shift or Ctrl key to select more than one device.
4. In the drop device confirmation dialog box, click OK.
A command icon represents one or more commands you can execute. When executed, the associated
preprogrammed commands are sent to the specified fire alarm networks. You can issue commands to any
workstation and node in a FireWorks network. A Command icon can contain a group of commands.
Tip: When configuring command icons, resize the Device Browser and the Map Browser so they both can
be viewed at the same time.
Unconfigured icons have a dotted line and turn green when selected.
3. In Command Browser, select the command that you want to add to the command icon.
4. Press the Alt key, and then drag the command onto the command icon you selected in Map Browser.
You may need to edit the properties (label, description, etc.) of an icon. The properties provide important
information about the icon. This can be done using the Properties dialog box.
2. On the Edit menu, click Edit Properties or select the Edit Properties button on the toolbar.
4. Click Apply.
Device and command icons have contents assigned to them. A device icon is made up of assigned devices
and a command icon is made up of assigned commands. Each of these icons has a contents dialog box.
A small button appears with three dots on it. This is the Browse button.
5. Click the Browse button.
4. Double-click the last cell in the Contents row (in the Value column).
A small button appears with three dots on it. This is the Browse button.
Deleting an icon
To delete an icon:
1. Click the icon either in the map tree or on the map.
2. Click the Delete button on the toolbar.
Moving an icon
You may need to change the location of an icon on a map. There are two ways to move an icon around on a
map:
• Move icon command: Used to move an icon to a different location on the map
To move an icon:
1. Select the icon you want to move.
A line from the center of the icon extends to the mouse cursor.
3. Move the cursor to the new location for the icon.
To nudge an icon:
1. Select the icon you want to nudge.
Because Icon Browser runs independently from the other browsers, it can be closed without affecting
anything else in System Builder.
In Map Browser, you can add text to your maps. You can also specify font values and the angle of the text.
If you want to change the angle of the text, use the figure below to determine the angle value. The default
angle value is 180°. Other popular angle values are: 90°, 135°, 225°, and 270°.
Text angles
3. In the New Text dialog box, in the Caption box, type the text that you want to display on the map.
5. Click the Font button, and then select the font, the font style, and the font size.
6. If you want to rotate the text, in the Angle of Text list, select an angle.
8. Click OK.
You may need to edit the properties (label, description, etc.) of text you added to a map. The properties
provide important information about the text. This can be done using the Properties dialog box.
2. On the Edit menu, click Edit Properties or click the Edit Properties button on the toolbar.
4. Click Apply.
If text you added to a map is not needed, you can delete it.
2. On the Text menu, click Delete or click the Delete button on the toolbar.
Moving text
You may need to change the location of text on a map. There are two ways to move text around on a map:
• Move text command: Used to move text to a different location on the map
To move text:
1. Right-click the text, and then click Move Text.
A line extends from the center of the text to the mouse cursor.
2. Move the cursor to the new text location, and then click.
To nudge text:
1. Right-click the text, and then click Nudge Text.
2. Click the arrow buttons to nudge the text in the direction of the arrows.
Button definitions
Button Definition
Because Command Browser runs independently from the other browsers, it can be closed without affecting
anything in System Builder.
Objects displayed in any of System Builder browsers have a shortcut menu command called Assigned To.
The Assigned To command shows what the object is assigned to, such as a TSA or icon. If nothing is
assigned to the object, No Assignments is displayed.
When you click the Assigned To command, the "assigned to" dialog box is displayed. See the example
below.
Creating a command
FireWorks can issue system or panel commands directly to fire networks. Commands are actions that are
sent to the control panel to make something happen or to control something, such as disabling a smoke
detector or activating access control devices.
Commands such as activate, enable, disable, and reset are available. The commands that are available for
a given device depend on the device type.
Multiple devices can have the same command assigned. Some devices have different command
possibilities. If so, you can only assign common commands to multiple devices. If a device has a command
available that other devices do not, you have to create that command separately.
Notes
• Some SDU device types do not create individual unique commands or command sets. Instead, the
commands are optimized to reduce the number of commands sent for better performance. When this
happens, one command with multiple devices in that command is created. This operates the same way
as a command set.
• "New command" is available on the shortcut menu in Device Browser for certain devices in the tree.
• FireWorks issues commands using a low priority. If you need medium or high priority commands,
program the commands in an SDU Command List, and then have FireWorks activate the command list.
To create a command:
1. On the View menu, click Command Browser or click the Command Browser button.
2. In the Command Browser dialog box, on the Commands menu, click New Command or click the New
Command button.
3. In Device Browser, select the device that you want to receive the command.
4. Press the Alt key, and then Drag the device into the Devices to Receive Command box in the
Command Editor (Create Mode) dialog box
5. Click OK.
7. In the Label box, type the name that you want to use to identify the command o ruse the default label
9. If prompted, select the argument criteria for that command and device.
A Command set is a group of commands. Command sets are a simple way of assigning multiple commands
to devices, TSAs, or icons.
For example, you may have created a command for all of the strobes on floor one, floor two, and floor three
to turn on. Each of these commands may already be assigned to certain devices, but they also may need to
be assigned to a command TSA, icon, or another device.
To make this easier, you can create a command set called All Strobes, and then add each command you
created for the different floors to this command set. This way, you now have one command that activates all
strobes on the three floors. Now, take the command set and assign it to the device, TSA, or icon that you
want to use to turn on all strobes on the three floors.
Notes
• Some SDU device types do not create individual unique commands or command sets. Instead, the
commands are optimized to reduce the number of commands sent for better performance. When this
happens, one command with multiple devices in that command is created. This operates the same way
as a command set.
• "New command" is available on the shortcut menu in Device Browser for certain devices in the tree.
• You must create the commands before you can create a command set.
• FireWorks issues commands using a low priority. If you need medium or high priority commands,
program the commands in an SDU Command List, and then have FireWorks activate the command list.
FireWorks can issue system or panel commands directly to fire networks. Commands are actions that are
sent to the control panel to make something happen or to control something, such as disabling a smoke
detector or activating access control devices.
Note: FireWorks issues commands using a low priority. If you need medium or high priority commands,
program the commands in an SDU Command List, and then have FireWorks activate the command list.
Once your command or command set is created, you need to add it to a device's state-substate. When the
command is added to the device's state-substate, it will activate when the device goes into that state-
substate. You may want a different command for each device state-substate.
A device state-substate is the combination of a state and substate. Examples: alarm activate, trouble
activate, supervisory activate, etc.
You can add commands to a device state-substate using the Command Browser or by editing the device
substate properties.
2. In Device Browser, locate the device and the state-substate that you want to add the command to.
Branch through the device tree to locate the device.
4. Press the Alt key, and then drag the command or command set onto the device's substate.
Note: Once the command is added to the device state-substate, the command icon is displayed next to the
device, state, and substate. This lets you quickly navigate to devices with assigned commands.
2. On the Devices menu, click Edit Properties or click the Edit Properties button on the toolbar.
5. Press the Alt key then drag the command or command set into the command area.
To drop a command:
1. In Device Browser, select the device's state-substate.
2. On the Devices menu, click Edit Properties or click the Edit Properties button on the toolbar.
Editing a command
You may need to edit the properties (label, description, etc.) of a command or command set. This can be
done using the Command Editor dialog box.
3. From the Commands menu, click Edit, or click the Edit button on the toolbar.
Deleting a command
Caution: Deleting a command in Command Browser deletes the command from each state-substate it was
assigned to.
3. From the Commands menu, click Delete, or click the Delete button on the toolbar.
The following are the different command types available for EST3 and EST3X systems:
• Activate commands
• Restore commands
• Enable commands
• Disable commands
• System commands
Activate commands
Alternate Activates alternate message routing within EST3 and EST3X panels (if Panel
message enabled)
Audio message Activates an audio message for broadcasting over a selected audio Card
channel
Check-in group Activates a check-in group's check-in window to receive normal check- Card
ins and to activate the emergency output when activated outside the
check-in window
GA inhibit Activates the GA inhibit function to prevent the two-stage alarm timer Panel
from completing its cycle
Gas accelerated Places a CO detector in accelerated response mode to decrease test Device
response times
Guard patrol Activates a guard patrol's early, late, and out of sequence sensing Card
mechanisms
Service group Activates a service group (a group of devices to be tested together) Card
Signal alert Activates the sounder base alert signal when using Edwards analog Device
devices configured as two-stage sounders
Signal evac Activates the sounder base evac signal when using Edwards analog Device
devices configured as two-stage sounders
Test alarm Places the device into its active state for verification testing Device
Test activate or Places the device into its active state for testing Device
other
Activate system Activates the programmed system monitor event (four possible) Panel
functions 1-4
Restore commands
Alternate message Restores primary message routing within EST3 and EST3X panels Panel
Alternate sensitivity Restores the detector's primary sensitivity values for determining an Panel
alarm
Audio message Stops an audio message from broadcasting over a selected audio Card
channel
Signal off Turns off the sounder base alert or evac signal when using Edwards Device
analog devices configured as two-stage sounders
Service group Causes the test mode to revert to circuit-by-circuit testing Card
Restore system Restores the programmed system monitor event (four possible) Panel
functions 1-4
Enable commands
Note: Enable is not the same as activate. Enable means that once enabled, the system can activate the
device if needed.
AND group Enables an AND group's programmed response to occur when conditions for Card
the AND group are satisfied
Card Enables the card (local rail module) input and output functions to operate Card
Check-in Enables a check-in group's check-in window to receive normal check-ins and Card
group to activate the emergency output when activated outside the check-in
window
Guard patrol Enables a guard patrol's early, late, and out of sequence sensing Card
mechanisms
Input Enables an input device to recognize an active or faulty detector or input Device
module
Matrix Enables a matrix group's (group of devices) programmed response to occur Card
when conditions for the matrix group are satisfied
Time control Enables a time control to function at the programmed time Card
Disable commands
Note: Disable is not the same as restore. Disabling an object prevents it from being activated.
AND group Stops the AND group's programmed response from occurring, even if the Card
conditions for the AND group are satisfied
Card Disables the card (module) input and output functions from operating Card
Check-in Closes the time group's check-in window and prevents activation of the Card
group emergency output when activated outside the check-in window
Guard patrol Prohibits the guard patrol from being started Card
Input Stops the system from recognizing and responding to a particular device Device
Matrix Disables the matrix group's programmed response, even if conditions for the Card
matrix group are satisfied
Service group Disallows anyone from activating the service group for testing Card
Time control Prohibits the time control from functioning at the programmed time Card
System commands
Alarm silence Silences the audible notification appliances. May also turn off visible Panel
notification appliances, depending on EST3 configuration.
Calibrate Resets the environmental compensation and dirtiness levels after the Card or
analog devices have been cleaned for Edwards analog cards and smoke devices device
Panel silence Silences the panel's internal buzzer after all events have been acknowledged Panel
Reset Resets the panel to normal (panel may not go normal if a point is not Panel
restored or normal)
Button definitions
Button Definition
Because Action Browser runs independently from the other browsers, it can be closed without affecting
anything in System Builder.
Objects displayed in any of System Builder browsers have a shortcut menu command called Assigned To.
The Assigned To command shows what the object is assigned to, such as a TSA or icon. If nothing is
assigned to the object, No Assignments is displayed.
When you click the Assigned To command, the "assigned to" dialog box is displayed. See the example
below.
After creating an action, you can add it to a device's state-substate. A device state-substate is the
combination of a state and substate. Examples: alarm activate, trouble activate, supervisory activate, etc.
When the action is added to the device's state-substate it is executed whenever the device goes into that
state-substate. You may want a different action for each device state-substate.
• Using the Device Browser, Device State Properties dialog box, and the Action Browser.
Under each device in the device tree is a list of states and substates for that device. When you click on a
state or substate and select Edit Properties from the Devices menu, the Device State Properties dialog box
is displayed. Using the properties dialog box is one of the two ways of adding an action to a device state.
2. In Device Browser, locate the device and the device's state-substate by branching through the device
tree.
Important: Only two actions can be assigned to a substate, a WAV file and either an image, video,
email, or browser action. If you add more than one image, video, or browser action, the first one
assigned activates when the device goes into that state-substate, the other actions are ignored.
5. Click OK.
Note: Once the action is added to the device state, the action icon is displayed next to the device, state, and
substate. This lets you quickly navigate to devices with assigned actions.
5. Press the Alt key, and then drag the action into the action area.
6. Click OK.
E-mail messages include the following default "do not reply" text:
Do not reply to this email. This message is generated from an automated source.
Incoming email to this account is not monitored and will be automatically
removed.
A browser action displays a website in the System Control Browser window. Actions are assigned to device
state-substates (alarm activate, trouble activate, etc.). When the state becomes active, the action takes
place.
Notes
• Only one browser or image action is executed for a device activation. If multiple actions are assigned,
the priority is to perform the first image action found, and then browser. Once the highest priority action
has been executed, all other browser and image actions are ignored.
• You cannot drop multiple actions of the same type on the same substate.
2. From the Actions menu, click New or click the New Action button on the toolbar.
6. In the Browser URL box, type the website address or select one from the list.
7. Click Apply.
A sound action plays an audio file (WAV) upon the activation of an event. Actions are assigned to device
state-substates (alarm activate, trouble activate, etc.). When the state becomes active, the action takes
place.
Notes
• Only the first assigned sound action is issued for a device activation.
• If you elect to play WAV files by assigning them to event types, do not assign a sound action to a device
state.
2. On the Actions menu, click New or click the New Action button on the toolbar.
6. In the Sound File box, type the name of the audio file including the file extension.
— or —
Click Browse, select the audio file, and then click Open.
7. If you want the audio file to play continuously, check the Continually Repeat Playback check box.
8. Click Apply.
An email action sends an automated email message to one or more recipients when a state-substate
activates. The email message consists of the email header and default "do not reply" text in the message
body. Optionally, you can include information about the point that activated the event, common text, and text
unique to the email action in the body of the email message.
The FireWorks email function is compatible with Short Message Service (SMS) devices and services. SMS
messages are limited to 160 characters, including spaces. If the message is too long or if the format is not
correct, some carriers may truncate the message or not transmit anything at all. Contact the carrier to
ensure that the message structure will work.
Notes
• Any number of email actions can be assigned to a device activation, but email actions are only
executed once, when the event first arrives in the New Events tab in System Control.
• Email actions require that you have an account with an email service provider. The email account can
be with an ISP (internet service provider) or with a Web-based mail service. For more information, see
Setting up an SMTP mail server connection.
• FireWorks does not maintain the email account. You may have to log on to the account periodically and
delete unexpected incoming email.
3. Enter a label. The label text may be appended to the subject line of the email message. For more
information, see Adding the email action label to the subject line.
4. Enter a description.
6. Select a recipient from the Addresses list, and then click To:, cc:, or bcc:, as required.
— or —
If the recipient is not in the list, click E-mail addresses, enter the new recipient's contact information, and
then select the recipient.
7. Check the Include Event Information check box if you want the body of the email message to include
information about the device that activated the event.
8. Check the Include Footer check box if you want the body of the email message to include text common
to other email actions. In the Footer text box, type the text you want to include or select the text string
from the list.
9. Check the Include Note check box if you want the body of the email message to include text unique to
the email action. In the Note text box, type the text you want to include.
10. Click Apply, and then click Cancel to close the Action Editor.
An image action displays an image file (BMP, RLE, WMF, or JPEG) upon the activation of an event. The
image is displayed in the System Control Image window. Actions are assigned to device state-substates
(alarm activate, trouble activate, etc.). When the state becomes active, the action takes place.
Note: Only one browser or image action is executed for a device activation. If multiple actions are assigned,
the priority is to perform the first image action found, and then browser. Once the highest priority action has
been executed, all other browser and image actions are ignored.
2. On the Actions menu, click New or click the New Action button on the toolbar.
6. In the Image File box, type the name of the image file including the file extension.
— or —
Click Browse, select the image file, and then click Open.
7. Click Apply.
Deleting an action
Caution: Deleting an action in Action Browser deletes the action from each state-substate it was assigned
to.
To delete an action:
1. On the View menu, click Action Browser.
3. On the Actions menu, click Delete, or click the Delete button on the toolbar.
To drop an action:
1. In Device Browser, select the device's state-substate.
2. On the Devices menu, click Edit Properties or click the Edit Properties button on the toolbar.
Previously entered e-mail actions may need editing due to email address changes, etc. You can quickly
update and edit an e-mail action using the Edit All E-mail Actions dialog box.
Replace current address with new address in all actions: Replaces the current address with a new
address in all actions that have the current address.
Delete current address from all actions: Deletes the current address from all actions containing that
address.
Add new address to all actions containing current address: Inserts the new address in all e-mail actions
containing the current address.
Note: If an action has no remaining addresses after an update, the action is deleted.
3. Enter the current (active) email address.
5. Click Apply.
Editing an action
You may need to edit the properties (label, description, etc.) of an action. This is done using the Edit Action
dialog box.
To edit an action:
1. On the View menu, click Action Browser.
3. On the Actions menu, click Edit, or click the Edit Action button on the toolbar.
Email addresses are used when creating or editing e-mail actions. You may have to enter new email
addresses or edit previously entered email addresses.
2. Click New to enter a new email address or select the address you want to edit.
3. Add the new email address information or edit the address information.
4. Click Apply.
E-mail actions are dependent on a Windows-level connection to an SMTP mail server from an Internet
Service Provider (ISP) or from a Web-based email service.
In the Value box for SMTP_SERVER_ACCOUNT, type the address from which you want email
messages sent. For example, yourname@emailprovider.com.
In the Value box for SMTP_SERVER_FROM_EMAIL_ACCOUNT, type the address to which you want
to send email bounce back messages. For example, yourname@emailprovider.com.
In the Value box for SMTP_SERVER_NAME, type the name of your email provider's SMTP mail server.
For example, smtp.emailprovider.com.
In the Value box for SMTP_SERVER_PASSWORD, type the password used to authenticate your email
account.
In the Value box for SMTP_SERVER_ENABLE_SSL, type False if you are connecting to an Internet
service provider's SMTP mail server or type True if you are connecting to a WEB-based mail service.
In the Value box for SMTP_SERVER_EMAIL_PORT, type 25 if you are connecting to an Internet
service provider's SMTP mail server or type 465 if you are connecting to a WEB-based mail service.
3. Click Apply, and then close System Configuration.
You can send FireWorks email messages to mobile devices as text messages. When configuring an email
action, use the recipient's 10-digit phone number and the carrier SMS gateway instead of an email
adddress.
Tip: If you do not know the recipient's carrier, use a carrier lookup web site such as FoneFinder or
CarrierLookup to find out.
AT&T @txt.att.net
Nextel @messaging.nextel.com
T-Mobile @tmomail.net
Verizon @vtext.com
You can find complete up to date lists of SMS gateways on the Internet.
Assigning icons
The Assign/Import Icon dialog box lets you assign object types to icons. Once an object type is assigned to
an icon, the icon is displayed in Device Browser next to each device with that object type. The default "D"
device icon is replaced with the new icon.
When you drag the device onto a map, the icon is displayed with the device already assigned. This can save
considerable time when adding many icons and devices to a map.
Every object type can have its own icon, or multiple object types can be assigned to one icon. Once an
object type is assigned to an icon, it remains in the list. If an object type that is already assigned to an icon is
selected for a different icon, it will automatically be unassigned from the previous icon.
If the icon you want to use is not in the Available Icons list, you can import the icon. This may be an icon you
created to represent a particular device. When an icon is imported, it is checked to make sure it is the proper
32 x 32, 16-color bitmap and it is copied into the Icons directory.
Some object types are factory assigned. Icons with assigned object types appear in blue for ease in finding
them.
Note: If an object type that is already assigned to an icon is selected for a different icon, it will
automatically be unassigned from the previous icon.
4. Click Close to close the dialog box.
3. In the Available Icons list, select the icon that you want to unassign an object type from.
4. In Object Types Available, clear the check box next to the object type. This removes it from the
Assigned To list.
Importing icons
To import an icon:
1. Open the Map Browser window.
The icon is copied into the Icons directory and appears in the Available Icons list.
Button definitions
Button Definition
Because Message Browser runs independently from the other browsers, it can be closed without affecting
anything in System Builder.
Objects displayed in any of System Builder browsers have a shortcut menu command called Assigned To.
The Assigned To command shows what the object is assigned to, such as a TSA or icon. If nothing is
assigned to the object, No Assignments is displayed.
When you click the Assigned To command, the "assigned to" dialog box is displayed. See the example
below.
Creating a message
Messages can be created for instruction or information purposes. Once a message is created and added to
a device's state, it displays in System Control when the device goes into the state the message was
assigned to. More than one device state may require the same message. If so, simply drag the message
onto each device state that requires the message.
Messages can also be created for use as descriptions for devices, TSAs, icons, etc. By creating messages
for this use, you can drag the message into the description area for any device.
To create a message:
1. On the View menu, click Message Browser or click the Message Browser button on the toolbar.
2. On the Messages menu, click New or click the New Message button on the toolbar.
3. Enter a label.
4. Enter a message.
5. Click Apply.
If you desire, you can continue to create messages without having to close the dialog box. Just enter a
new label and message and click Apply.
6. Click Cancel or Close to close the dialog.
Extended messages are messages that inform or instruct the user to perform certain tasks or duties when
an event takes place in the system. Extended messages provide the user with additional information about
devices. For example, you can use extended messages to outline user responses to events. Extended
messages are displayed in the Event Action window in System Control.
Once your message is created, you can add it to a device's state-substate. A device state-substate is the
combination of a state and substate. Examples: alarm activate, trouble activate, supervisory activate, etc.
When the message is added to the device's state-substate it displays when the device goes into that state-
substate. You may want a different message for each device state-substate.
2. In Device Browser, locate the device and the device's state-substate by branching through the device
tree.
4. Press the Alt key, and then drag the message onto the device's substate.
5. Click OK.
2. On the Devices menu, click Edit Properties or click the Edit Properties button on the toolbar.
Edit Properties is also available on the shortcut menu by right-clicking on the device.
3. Under the Extended Message area, type the desired extended message.
Dropping an extended message removes the message from the device state-substate.
2. On the Devices menu, click Edit Properties or click the Edit Properties button on the toolbar.
Once your message is created, you can add it to a device's description. If more than one device uses the
same description, you can simply drag the message into each description field.
When you add a device, you are prompted to enter a description. At this point, you can also drag a
message into the description field.
3. In Message Browser, select the message.
4. Press the Alt key, and then drag the message into the device's description field.
5. Click OK.
Editing a message
You may need to edit a message. This can be done using the Edit Message dialog box.
To edit a message:
1. On the View menu, click Message Browser.
3. On the Messages menu, click Edit, or click the Edit Message button on the toolbar.
Deleting a message
Caution: Deleting a message in Message Browser deletes the message from each state-substate or
description it was assigned to.
To delete a message:
1. On the View menu, click Message Browser.
3. On the Messages menu, click Delete, or click the Delete button on the toolbar.
Communications Manager
The communication port (COM port) is used to connect the FireWorks computer to a control panel. Each
COM port must be added to the FireWorks configuration using Communications Manager. Each COM port
must also be configured with the correct baud rate, parity, etc.
Note: You cannot delete a COM port that is set up as the "primary" communications port before
deleting the COM port that is set up as the redundant communications port.
COM port: Must be configured in both FireWorks and in Windows for proper communication with a control
panel. COM ports can also be converted back to "standard" ports for use with other devices. There are two
kinds of COM ports, serial and TCP/IP.
Serial port: Configures the user-defined port with one of the computer's serial ports for serial
communications. This should be used when you are connecting FireWorks directly to a control panel's
communication port.
TCP/IP port: Configures the user-defined port with the computer's Ethernet port for LAN/WAN
communications. This should be used when you are connecting FireWorks to a control panel through a
LAN/WAN.
Each serial COM port has a set of properties that must be configured in order for the workstation to
communicate with a control panel. Refer to the control panel documentation for details on serial RS-232
communications.
Note: Before you can configure a COM port, you must have a node defined in your system. Refer to Adding
a node for more information.
8. Click Redundant Communications if this port is your secondary communications line on your EST3 or
EST3X node. See Setting up redundant communications for EST3 and EST3X nodes for more
information.
Note: Once the node is selected, the default values for the baud rate, parity, stop bits, and gateway are
automatically set. If these values need adjusting, click the row that you want to change, and then from
the drop-down list, select the desired value.
10. Click Apply.
Each TCP/IP COM port has a set of properties that must be configured in order for the workstation to
communicate with a device server. Refer to the control panel documentation for details on TCP/IP
communications.
Note: Before you can configure a COM port, you must have a node defined in your system. Refer to Adding
a node for more information.
7. Click Redundant Communications if this port is your secondary communications line on your EST3
node. See Setting up redundant communications for EST3 and EST3X nodes for more information.
If you need to reconfigure a COM port for use with a device other than connecting to a control panel, you
must change it from a WinRT device back to a standard communication device.
5. Right-click on the COM port that you want to reconfigure for use with another device.
6. Click Properties.
9. Click Next.
In some applications, you can have more than one FireWorks workstations connected to multiple nodes on
the same stand-alone network. Typically, some events are routed to the first FireWorks workstation and
other events are routed to the subsequent FireWorks workstations. The figure below shows two FireWorks
workstations connected to two EST3 nodes on the same stand-alone network.
In this application, both workstations run the same database but use different communication ports. When
you make a change to the database on the first workstation you must restore it on the second workstation to
keep the databases in sync, but doing so changes your communication port settings on the second
workstation. To avoid this, you must save your communication port settings on the second workstation, and
then restore them after you have restored the database.
For redundant communications, the EST3/EST3X node must have two communication paths to the
FireWorks server - one to a primary port and one to a redundant port. See Figure 1 below.
Once a node is configured with redundant communications, both ports continuously communicate with the
control panel and report on System Control's Status Bar with a split communications icon. If any one
communication line fails, the icon displays the problem using one half of the icon.
Notes
• When connecting FireWorks over a standard network to an EST3 or EST3X control panel with no
firefighter interface, the FireWorks connection is considered ancillary, meaning that it cannot have
common controls capability with the control panel.
• When connecting FireWorks over a network to an EST3 or EST3X control panel that has a firefighter
interface, the FireWorks workstation can have common controls capability with the control panel. This is
a fire-only UL 864 application and is not suitable for UL security applications.
Arrow Description
Primary communication path between the FireWorks server and the EST3 node
Redundant communication path between the FireWorks server and the EST3 node
2. In the Ports list, click the port that you want to use for the primary communication port.
3. Under Port Properties, in the Label box, type the name that you want to use to identify the port.
4. In the Description box, type a location description (e.g., Primary COM port for EST3_N001).
5. Under Port Type, click Serial Port if you are using an FW-SP4I card connection.
— or—
8. In the Ports list, click the port that you want to use for the redundant communication port.
9. Under Port Properties, in the Label box, type the name that you want to use to identify the port.
10. In the Description box, type a location description (e.g., Redundant COM port for EST3_N001).
11. Under Port Type, click Serial Port if you are using an FW-SP4I card connection.
— or—
13. In the Redundant Node Selection dialog box, select the EST3/EST3X node that you assigned to the
primary communication port, and then click Apply.
2. Configure, edit, or review the desired receiver properties and settings. Refer to the topics in the
Receivers, Panels, Contacts, and Users tabs for more information.
Configuring FireWorks to receive and annunciate events from a receiver requires you to program information
such as protocol type, event information, user information, contact information, etc. All of this information is
configured using the Receiver, Panel Events, Contacts, and Users tabs. Once all of your event information is
saved in the Receiver Configuration Manager (RCM), it is displayed in Device Browser.
Caution: Understanding what receivers are and how they work, as well understanding the Contact ID and
4/2 protocols is beyond the scope of this documentation. It is recommended that you have some basic
understanding of these protocols before beginning programming. For Contact ID, you can start by referring
to the SIA Standards Digital Communications Standard - Ademco Contact ID Protocol - For Alarm System
Communications Manual P/N 14085.
Using the RCM for the first time can be challenging, so it is recommended that you use and closely follow
the instruction topics in the Receiver Configuration Manager section. These topics refer you to other topics
in this Help file, which must be used to properly configure your receiver. You may also find more information
in the control panel documentation.
Receiver tab: The Receiver tab is the primary tab for configuring receivers. The three other tabs (listed
below) are used to define information that is then used in the receiver's tab to configure your system. The
Receiver tab is used to add and edit receivers, lines, accounts, and events. The Receiver tab also displays
detailed information about receivers, lines, accounts, and events and their relationships with each other. The
receiver is displayed at the top of the form. Receivers have lines, lines have accounts, and accounts have
events. All of this information is displayed below each receiver in a hierarchical table that can be expanded
and collapsed using the plus (+) and minus (-) symbols at the left end of each row. Each of the tables have
columns containing the information that was entered for receivers, lines, accounts, and events.
Panel Events tab: The Panel Events tab is used to add and edit panel event lists along with their
associated events. A panel event list is a list of events for a control panel that are either in the contact ID or
4/2 format. Within the event lists are all of the associated events. You can create your own event lists or use
one of the provided lists. The lists are template sets of events that can be defined for a specific project and
then reused for other projects. To view a list of the SIA standard Contact ID events, refer to the SIA
Standard Contact ID panel event list.
Contacts tab: The Contacts tab is used to view, add, edit, and delete individual contact information.
Contacts are individuals that can be associated with receiver accounts. The individual's contact information
is then available in System Control when an event is reported. Contact information such as name, company,
address, phone number, etc. can be entered for each contact.
Users tab: The Users tab is used to view, add, edit, and delete user groups and user information. User
groups are a compilation of users within a company or account. Users are individual system users in the
company or account. User information such as name, address, phone number, etc. can be entered for each
individual user.
Note: User groups can only be used with Contact ID protocol accounts.
To configure a receiver:
1. Open the Receiver Configuration Manager.
2. Configure all RCM data using the Receivers tab and the supporting Panel Events, Contacts, and Users
tabs.
Refer to the topics in this section of the Help file for details. You can also refer to "Using the RCM to
configure a receiver" for an overall procedure for using the RCM to program a receiver in FireWorks.
3. Make sure all data is saved in the RCM.
6. Test the system by initiating events on the control panel and making sure the correct event information
is being sent to FireWorks through the receiver.
Use this topic as a guide to programming a receiver in FireWorks using the Receiver Configuration Manager
(RCM). This topic is broken up into three sections depending on how you are programming your receiver.
Programming a receiver using the contact ID protocol and no panel event list. This method is typically used
when connecting to a few similar panels or multiple dissimilar panels that are using the contact ID protocol
and you have no pre-defined panel event list for the panels.
Programming a receiver using the 4/2 protocol and no panel event list. This method is typically used when
connecting to a few similar panels or multiple dissimilar panels that are using the 4/2 protocol and you have
no pre-defined panel event list for the panels.
Programming a receiver using a panel event list. This method is typically used when connecting to multiple
similar panels and when you want to create a panel event list for the panels or use a pre-defined panel event
list for the panels.
Note: Many of the steps in the procedures below refer you to (and link to) other topics in RCM Help. You
may want to print this topic, and you need to keep System Builder's online Help opened to the RCM section
for reference. Also, the Help buttons on each of the RCM dialog windows provide detailed information about
the fields you are configuring. Simply click the Help button to open the topic.
Programming a receiver using the contact ID protocol and no panel event list
1. Add a receiver. Refer to the topic Adding a receiver.
3. Add contacts if your system has contacts. If you are not using contacts, go to the next step. Refer to the
topic Adding a contact.
4. Add users if your system has security partitions. If you do not have users, go to the next step. Refer to
the topics Adding a user group and Adding a user.
5. Add an account by selecting the line you want to add the account to and then clicking Add Account. The
Add Account dialog box is displayed. Refer to the topic Adding an account if necessary.
6. Fill out the Account Info tab. Refer to the topic Configuring the Account Info tab.
8. Click Start with an Empty Event List. Refer to the topic Configuring the Protocol tab if necessary.
9. Under Select Protocol Type, select Contact ID Protocol. Refer to the topic Configuring the Protocol tab if
necessary.
11. Fill out the Contacts/Supervision tab. Refer to the topic Configuring the Contacts/Supervision tab.
Note: If you did not add any contacts in step 3, there will not be any contacts listed here for you to add
to the account.
12. Click the Contact ID/Info tab.
Note: Make sure you have the report listing your control panel’s zones, groups, and partitions.
Depending on how your control panel was programmed, you may not have all of these. For example, if
your panel is setup as a zoned system, you may only have zones in your report.
13. Fill out the Contact ID/Info tab. Refer to the topic Configuring the Contact ID Info tab.
15. Add your contact ID panel events to the account. Refer to the topic Adding a contact ID event.
Note: Make sure you have your control panel's contact ID event list, which lists the contact ID event
codes for the system.
16. When you are finished adding events to the account, click Save.
17. Map the event states for the events you just added to FireWorks functionality using Device Browser,
Map Browser, etc.
Programming a receiver using the 4/2 protocol and no panel event list
1. Add a receiver. Refer to the topic Adding a receiver.
3. Add contacts if your system has contacts. If you are not using contacts, go to the next step. Refer to the
topic Adding a contact.
4. Add an account by selecting the line you want to add the account to and then clicking Add Account. The
Add Account dialog box is displayed. Refer to the topic Adding an account if necessary.
5. Fill out the Account Info tab. Refer to the topic Configuring the Account Info tab.
7. Click Start with an Empty Event List. Refer to the topic Configuring the Protocol tab if necessary.
8. Under Select Protocol Type, select 4/2 Protocol. Refer to the topic Configuring the Protocol tab if
necessary.
10. Fill out the Contacts/Supervision tab. Refer to the topic Configuring the Contacts/Supervision tab.
Note: If you did not add any contacts in step 3, there will not be any contacts listed here for you to add
to the account.
11. Click OK.
12. Add your 4/2 panel events to the account. Refer to the topic Adding a 4/2 event.
Note: Make sure you have your control panel's 4/2 event list, which lists the 4/2 event codes for the
system.
13. When you are finished adding events to the account, click Save.
14. Map the event states for the events you just added to FireWorks functionality using Device Browser,
Map Browser, etc.
3. Add contacts if your system has contacts. If you are not using contacts, go to the next step. Refer to the
topic Adding a contact.
4. Add users if your system has security partitions. If you do not have users, go to the next step. Refer to
the topics Adding a user group and Adding a user.
5. Add a panel event list. If you are using a predefined panel event list, go to the next step. Refer to the
topic Adding a panel event list.
6. Add an account by selecting the line you want to add the account to and then clicking Add Account. The
Add Account dialog box is displayed. Refer to the topic Adding an account if necessary.
7. Fill out the Account Info tab. Refer to the topic Configuring the Account Info tab.
9. Click Copy Events from a Panel Events List. Refer to the topic Configuring the Protocol tab if
necessary.
10. Select the panel events label (panel events list) that you want to use.
12. Fill out the Contacts/Supervision tab. Refer to the topic Configuring the Contacts/Supervision tab.
Note: If you did not add any contacts in step 3, there will not be any contacts listed here for you to add
to the account.
13. Click the Contact ID/Info tab.
All of the events in the panel events list are added under the account on the Receiver tab.
16. Edit the event information (e.g. labels) as needed. Refer to the topic Editing an event.
18. Map the event states for the events you just added to FireWorks functionality using Device Browser,
Map Browser, etc.
When receivers are added in FireWorks, they appear as nodes in Device Browser, and they use the same
addressing scheme as nodes (node numbers). Receivers have lines, accounts, and events, which also use
an addressing scheme similar to a control panel (see Device addresses). Both nodes and lines can be
tagged as redundant to another node or line and display along with the primary.
Each account has a pseudo device defined for each protocol event code. The pseudo devices are
automatically defined from the imported device information. Event codes representing activations are new
devices with a single state matching the state defined for that event. The states are alarm, supervisory,
trouble, monitor, security, and access. States also receive activation sub-states. Event codes representing
restorations are assigned as sub-states to existing related activation devices.
Adding a receiver
A receiver (digital alarm receiver) sends event information to FireWorks from control panels in remote
locations. Each receiver that FireWorks interfaces with must be configured in the Receivers tab. When
receivers are added in FireWorks, they appear as nodes in Device Browser, and they use the same
addressing scheme as nodes (node numbers). You can have up to eight defined receivers.
Receivers also have lines, accounts, and events that must also be configured once the receiver is added to
the system. Refer to the appropriate topics in this section for more information.
Redundant receivers: A receiver can also be redundant for another receiver, meaning it is only used if the
primary receiver fails. Every receiver can have a backup receiver. When adding a receiver, you must tell
FireWorks if the receiver is a backup (redundant for another receiver) and which receiver it is redundant for.
Redundant receivers must match the physical configuration of the receiver they are redundant for.
Redundant receivers have no configuration data and their table cannot be expanded.
Notes
• Redundant receivers display the label of the receiver they are redundant for in the Redundant to
Receiver column in the receiver table.
• For all receiver nodes, all common controls, such as reset, silence, drill, etc. are disabled.
To add a receiver:
1. Click the Receivers tab.
Remember, receivers appear as nodes in Device Browser. Node numbers can range from 001 to 850
and must be unique from all other nodes in the system (e.g. the receiver node number must be different
from the panel node numbers).
4. Select a receiver type from the list. For network receiver applications, select Osborne-Hoffman OH-
2000E.
5. Enter a label.
6. Enter a description.
7. If required, click the check box to make this receiver redundant, and then select the receiver it is
redundant for.
8. Click OK.
Deleting a receiver
Note: When you delete a receiver, all lines, accounts, and events associated with the receiver are also
deleted.
To delete a receiver:
1. Click the Receivers tab.
2. Select the receiver that you want to delete by clicking the cell in the left column of the receiver's row.
4. Click Save.
Editing a receiver
Receiver information, such as the label and description can be edited once it has been added.
To edit a receiver:
1. Click the Receivers tab.
2. Click the Edit button for the receiver that you want to edit.
4. Click OK.
5. Click Save.
Adding a line
Lines are the incoming communication lines to a receiver. Lines are the communication pathways between
remote panels and receivers. Each phone line has a unique phone number that is used by the control panel
to dial the receiver and report an event taking place on the system. Once the receiver receives the event
notification and its corresponding information, it is transmitted to FireWorks. When lines are added in
FireWorks, they appear as panels in Device Browser, and they use the same addressing scheme as panels.
Redundant lines: A line can also be redundant for another line, meaning it is only used if the primary line
fails. Multiline receivers can have a backup line. When adding a line, you must tell FireWorks if the line is a
backup (redundant for another line) and which line it is redundant for. Note: A TCP/IP Ethernet redundant
line is for use with UL 864 applications only and is not suitable for use with UL Listed Security applications.
To add a line:
1. Click the Receivers tab.
2. Select the receiver that you want to add a line to by clicking the cell in the left column of the receiver's
row.
Remember, lines appear as panels in Device Browser and their addresses must be unique.
5. Enter a label.
6. Enter a description.
7. If required, click the check box to make this line redundant, and then select the line it is redundant for.
8. Click OK.
The line is added to the receiver and displays in the table below the receiver.
9. Click Save.
Deleting a line
Note: When you delete a line, all accounts and events associated with the line are also deleted.
To delete a line:
1. Click the Receivers tab.
2. Open the receiver that has the line you want to delete.
3. Select the line that you want to delete by clicking the cell in the left column of the line's row.
5. Click Save.
Editing a line
Line information, such as the label and description can be edited once it has been added.
To edit a line:
1. Click the Receivers tab.
2. Open the receiver that has the line you want to edit.
3. Click the Edit button for the line that you want to edit.
5. Click OK.
6. Click Save.
Adding an account
An account is the company or business being monitored by a control panel, which calls the receiver to report
events on the system. Every account must have its own account number and one company may have more
than one account. For example, a university (company) may have many buildings with different addresses,
where each building would have its own account number. Accounts must be entered one at a time.
When adding an account, there are up to four sets (tabs) of information you must define. The four tabs are
Account Info, Protocol, Contacts/Supervision, Contact ID Info.
To add an account:
1. Click the Receivers tab.
2. Open the receiver that has the line where you want to add an account.
3. Select the line that you want to add an account to by clicking the cell in the left column of the line's row.
5. Configure each tab (Account Info, Protocol, Contacts/Supervision, Contact ID Info) using the topics in
this section.
6. When all of your account information is configured for all of the tabs, click OK to add the account to the
line.
The account is added to the line and displays in the table below the line.
7. Click Save.
Account information includes company name, address, phone number, account number, etc. Every account
must have its own account number and one company may have more than one account. For example, a
university (company) may have many buildings with different addresses, where each building would have its
own account number. Account information must be entered for each account number and each account
must be entered one at a time.
Each account number must be unique and a company can have more than one account number.
Account numbers are four characters and are limited to 0 to 9 and A to F.
2. Enter a label.
3. Enter a description.
The Protocol tab is available when setting up panel event list information. The Protocol tab is used to select
the protocol type the panel event list is going to use. The protocol type can either be 4/2 or contact ID.
If you have already created an event list with a protocol in the Panel Events tab, you can copy those events
into the panel event list you are creating. If you do not copy a panel event list, you can start with an empty
list, which requires you to add each event individually.
2. From the Select Default Protocol Events is undefined. List, decide which option you want to use.
2. Select the panel events label for the event list you want to copy.
2. Select the receiver label of the account you want to copy events from.
3. Select the line label of the account you want to copy events from.
The Contacts/Supervision tab is used to associate predefined contacts with an account and define an
account supervision time period.
Contacts are individuals that can be associated with an account. More than one contact can be associated
with an account.
Note: All contact information must be defined in the main Contacts tab before they are available in this tab.
Supervision is a time period where the account is monitored for communications with the receiver. Accounts
typically contact their receivers within a certain time window (e.g. every 24 hours). If the account does not
contact the receiver within the time period set (e.g. 24 hours), an account supervision event is displayed in
FireWorks for that account. If no time period is defined, communication faults between the receiver and the
account will not be annunciated.
The Contact ID Info tab is available when configuring accounts and panel event lists that use the contact ID
protocol. The Contact ID Info tab is used to enter contact ID protocol information for zones not in a group
and groups, partitions, and zones when you are starting with an empty list of events for the account you are
creating. Group, partition, and zone IDs and labels must be configured for the account. If your system uses
zones without groups, enter the zones in the "Zones without Groups" section. You can also select a
predefined user group to associate with an account. The user group is the group of contact ID users
associated with this account's partition events.
Note: Make sure you have the report listing your control panel’s zones, groups, and partitions. Depending
on how your control panel was programmed, you may not have all of these. For example, if your panel is set
up as a zoned system, you may only have zones in your report.
2. Enter a two-digit ID number for the group or partition with zones (values are 0 to 9 and A to F).
4. Click the plus (+) symbol next to the group to open the zone information.
5. Enter a 3-digit ID number for the zone (values are 0 to 9 and A to F).
7. Repeat steps 5 and 6 to enter all zones associated with this group or partition with zones.
8. Repeat steps 2 to 6 to enter all groups and partitions with zones for this account.
9. In Partitions with Users, enter a two-digit ID number (values are 0 to 9 and A to F) and label for each
partition that has users. If you don't have any partitions with users, go to the next step.
Notes
• To edit a row entry, select the row, and then click the ID or label you want to edit, and type the new ID
or label.
• To delete a group, zone, or partition, select the row you want to delete and press the Delete key.
Deleting an account
Note: When you delete an account, all events associated with the account are also deleted.
To delete an account:
1. Click the Receivers tab.
2. Open the receiver that has the line containing the account you want to delete.
3. Open the line that has the account you want to delete.
4. Select the account that you want to delete by clicking the cell in the left column of the account's row.
6. Click Save.
Editing an account
Account information, such as the label, description, phone number, protocol can be edited once it has been
added.
To edit an account:
1. Click the Receivers tab.
2. Open the receiver that has the account you want to edit.
3. Open the line that has the account you want to edit.
4. Click the Edit button for the account you want to edit.
6. Click OK.
7. Click Save.
If your account is using 4/2 to transmit event data to the receiver, you must add events using the 4/2 code
format.
Note: Each event type must be programmed to be displayed properly in FireWorks. Event types that are not
programmed are defaulted to the highest priority. Events that are not programmed are displayed in
FireWorks as undefined events. The event message in Event Action displays a message string containing
the event ID number, which you can use to program the event so that in the future it does not come in as an
undefined event.
2. Open a receiver.
3. Open a line.
4. Select the 4/2 account that you want to add the event to by clicking on the cell in the left column of the
account's row.
Note: All activation events must have a state defined. If the event type is restoration, the event state is
not applicable and therefore is disabled.
9. Enter the event label.
10. Select the restoration event label. Some activations may not have a restoration.
If the restoration event required has not been entered, you can add the event by clicking Add
Restoration Event.
Note: If the event type is restoration, the restoration event label is not applicable and therefore is
disabled.
11. Enter an event description.
12. Click OK if this is the only event to add or click Add Another if you have other events to add.
The event is added to the account and displays in the table below the account.
13. Click Save.
If your account is using contact ID to transmit event data to the receiver, you must add events using the
contact ID code format.
Note: Each event type must be programmed to be displayed properly in FireWorks. Event types that are not
programmed are defaulted to the highest priority. Events that are not programmed are displayed in
FireWorks as undefined events. The event message in Event Action displays a message string containing
the event ID number, which you can use to program the event so that in the future it does not come in as an
undefined event.
2. Open a receiver.
3. Open a line.
4. Select the contact ID account that you want to add the event to by clicking on the cell in the left column
of the account's row.
10. If the event has a group/partition and zone associated with it, select the group/partition label.
Note: Groups and partitions must be defined when the account was created. Once the group/partition is
selected, the group/partition ID and group/partition type is automatically entered.
11. Select the zone label that is associated with the group/partition.
Note: The zone ID is automatically entered when the zone label is selected.
12. Click OK if this is the only event to add or click Add Another if you have other events to add.
The event is added to the account and displays in the table below the account.
13. Click Save.
Deleting an event
To delete an event:
1. Click the Receivers tab.
2. Open the receiver that has the event you want to delete.
3. Open the line that has the event you want to delete.
4. Open the account that has the event you want to delete.
5. Select the event that you want to delete by clicking the cell in the left column of the event's row.
7. Click Save.
Editing an event
Event information, such as the label, code, etc. can be edited once it has been added.
To edit an event:
1. Click the Receivers tab.
2. Open the receiver that has the event you want to edit.
3. Open the line that has the event you want to edit.
4. Open the account that has the event you want to edit.
5. Click the Edit button for the event you want to edit.
7. Click OK.
8. Click Save.
A panel event list is a container for creating a list of events for a control panel that are either in the contact
ID or 4/2 format. For example, you can add a contact ID EST3 event list, which includes all of the contact ID
events with their state, contact ID event message, label, description, etc. All of the control panel events that
must be annunciated in FireWorks through the receiver must be entered in their respective format within an
event list.
There are predefined panel event lists that can be used as they are or copied and edited as needed. The
default lists cannot be deleted or edited.
• SIA Standard Contact ID (list of the standard Contact ID events as stated in the SIA Standards Digital
Communications Standard - Ademco Contact ID Protocol - For Alarm System Communications Manual
P/N 14085)
Note: Each event type must be programmed to be displayed properly in FireWorks. Event types that are not
programmed are defaulted to the highest priority. Events that are not programmed are displayed in
FireWorks as undefined events. The event message in Event Action displays a message string containing
the event ID number, which you can use to program the event so that in the future it does not come in as an
undefined event.
4. Enter a description.
5. Check "Protect from Modification" to protect this event list from being modified. Leave this option
cleared if you do not want to protect the list.
9. Click OK.
11. If you didn't copy events from another event list in step 8 above, you must add each event (contact ID or
4/2 ) individually using the Add Event List button. If you did copy events from another event list, you can
edit the events as needed for the new event list.
The Protocol tab is available when setting up panel event list information. The Protocol tab is used to select
the protocol type the panel event list is going to use. The protocol type can either be 4/2 or contact ID.
If you have already created an event list with a protocol in the Panel Events tab, you can copy those events
into the panel event list you are creating. If you do not copy a panel event list, you can start with an empty
list, which requires you to add each event individually.
2. From the Select Default Protocol Events is undefined. List, decide which option you want to use.
2. Select the panel events label for the event list you want to copy.
2. Select the receiver label of the account you want to copy events from.
3. Select the line label of the account you want to copy events from.
Note: When you delete a panel event list, all events associated with the event list are also deleted.
2. Select the panel event list that you want to delete by clicking the cell in the left column of the panel
event list row.
4. Click Save.
Panel event list information, such as the label, description, and protocol can be edited once it has been
added.
2. Click the Edit button for the panel event list that you want to edit.
4. Click OK.
5. Click Save.
If your event list is using 4/2 to transmit event data to the receiver, you must add events using the 4/2 code
format.
Note: You cannot add an event to the default panel event lists.
The entire row highlights when the panel event list is selected.
Note: All activation events must have a state defined. If the event type is restoration, the event state is
not applicable and therefore is disabled.
8. Enter the event label.
If the restoration event required has not been entered, you can add the event by clicking Add
Restoration Event.
Note: If the event type is restoration, the restoration event label is not applicable and therefore is
disabled.
10. Enter an event description.
11. Click OK if this is the only event to add or click Add Another if you have other events to add.
The event is added to the panel event list and displays in the table below the panel event list.
12. Click Save.
If your account is using contact ID to transmit event data to the receiver, you must add events using the
contact ID code format.
Note: Each event type must be programmed to be displayed properly in FireWorks. Event types that are not
programmed are defaulted to the highest priority. Events that are not programmed are displayed in
FireWorks as undefined events. The event message in Event Action displays a message string containing
the event ID number, which you can use to program the event so that in the future it does not come in as an
undefined event.
2. Open a receiver.
3. Open a line.
4. Select the contact ID account that you want to add the event to by clicking on the cell in the left column
of the account's row.
10. If the event has a group/partition and zone associated with it, select the group/partition label.
Note: Groups and partitions must be defined when the account was created. Once the group/partition is
selected, the group/partition ID and group/partition type is automatically entered.
11. Select the zone label that is associated with the group/partition.
Note: The zone ID is automatically entered when the zone label is selected.
12. Click OK if this is the only event to add or click Add Another if you have other events to add.
The event is added to the account and displays in the table below the account.
13. Click Save.
Deleting an event
To delete an event:
1. Click the Receivers tab.
2. Open the receiver that has the event you want to delete.
3. Open the line that has the event you want to delete.
4. Open the account that has the event you want to delete.
5. Select the event that you want to delete by clicking the cell in the left column of the event's row.
7. Click Save.
Editing an event
Event information, such as the event label, event code, etc. can be edited once it has been added.
To edit an event:
1. Click the Panel Event tab.
2. Open the panel event list that has the event you want to edit.
3. Click the Edit button for the event you want to edit.
5. Click OK.
6. Click Save.
Adding a contact
Contacts are individuals that can be associated with receiver accounts. The individual's contact information
is then available in System Control when an event is reported. Contact information such as name, company,
address, phone number, etc. can be entered for each contact. A password can also be entered for
authentication purposes for each individual, which is used in System Control by the user to authenticate the
contact person before the individual is notified of an event.
To add a contact:
1. Click the Contacts tab.
Note: Name is the only "required" information. All other fields are optional.
4. If required, enter a password for the individual.
The password is used for authentication. When an event takes place on the account, the individual's
contact information is available in System Control for the user to notify the appropriate contact that an
event has taken place. When the user contacts the individual, the individual must answer with their
password, which is then entered to verify that the user is talking to the correct individual.
5. Enter the company name and individual's title.
Highlight the "user defined fields" text and type a new category name and then fill in the information that
satisfies the category. For example, a user defined field could be Cell Phone Number.
9. Click OK if this is the only contact to add or click Add Another if you have other contacts to add.
Deleting a contact
To delete a contact:
1. Click the Contacts tab.
2. Select the contact that you want to delete by clicking the cell in the left column of the contact's row.
3. Click Delete.
4. Click Save.
Editing a contact
Contact information, such as the name, address, phone number, password, etc. can be edited once it has
been added.
To edit a contact:
1. Click the Contacts tab.
2. Click the Edit button for the contact you want to edit.
4. Click OK.
5. Click Save.
A user group is a compilation of users and their user codes for a contact ID protocol account. User groups
allow you to organize users and reuse the same user group. The users are used for extra information for
contact ID partition events.
Note: Deleting a user group deletes all of the users in the group.
2. Select the user group that you want to delete by clicking the cell in the left column of the user group's
row.
4. Click Save.
User group information, such as the group number, label, and description can be edited once it has been
added.
2. Click the Edit button for the user group you want to edit.
4. Click OK.
5. Click Save.
Adding a user
Users associate contact ID user codes with individual users in the company or account. User contact
information such as name, address, phone number, contact ID user code (number), etc. can be entered for
each individual user.
To add a user:
1. Click the Users tab.
This is a special code assigned to each user in the system. Codes must be three characters and are
limited to 0 to 9 and A to F. For example, this might be their access control badge ID number that was
assigned when the user was programmed into the access control system in the company or account.
6. Enter the company name and individual's title.
9. If needed, use the "User defined fields" to enter other information about the individual.
Highlight the "user defined fields" text and type a new category name and then fill in the information that
satisfies the category. For example, a user defined field could be Cell Phone Number.
10. Click OK if this is the only user to add or click Add Another if you have other users to add.
Deleting a user
To delete a user:
1. Click the Users tab.
2. Open the user group containing the user that you want to delete.
3. Select the user that you want to delete by clicking the cell in the left column of the user's row.
5. Click Save.
Editing a user
User information, such as the name, address, phone number, user code, etc. can be edited once it has been
added.
To edit a user:
1. Click the Users tab.
2. Open the user group containing the user that you want to edit.
3. Click the Edit button for the user you want to edit.
5. Click OK.
6. Click Save.
Receiver data can be imported and used on any FireWorks workstation. The receiver data must first be
exported into a single XML file, which can then be imported.
3. Click Open.
5. Click Import Selected Receivers or click Cancel to close the Import Receivers dialog box.
The receiver is imported and added to the list of receivers with a label containing the word "imported."
Receivers, lines, accounts, events, etc. can all be exported into a single XML file, which then can be used
(imported) on other FireWorks workstations or saved for backup purposes.
5. Click Save.
Panel events can be imported and used on any FireWorks workstation. The panel events must first be
exported into a single XML file, which can then be imported.
3. Click Open.
5. Click Import Selected Event Lists or click Cancel to close the Import Panel Events dialog box.
The panel events list is imported and added to the list of panel events.
Panel events can be exported into a single XML file, which then can be used on other FireWorks
workstations or saved for backup purposes. See Importing panel events.
5. Click Save.
The User Manager plays an important role in securing your system by managing your user accounts and
access groups. User accounts let individual users log on to the system. Access groups determine which
system functions a user can perform.
Note: You must have administrator-level user rights to run User Manager.
• The Admin user account provides the most control over the system. A user who logs on using this
account has rights to all software features and functions.
• The Manager user account provides a moderate control over the system. A user who logs on using this
account has rights to software features and functions related to system operation, but not to software
features and functions related to system configuration.
• The Web user account provides the least control over the system. A user who logs on using this
account has rights to only a few software features and functions.
The default settings for these user accounts are shown below.
Name Settings
You can use the predefined user accounts or you can create other user accounts as needed. See: Adding
and deleting user accounts.
• Admin (default)
• Manager (default)
• User (default)
• No Access (default)
You can use the predefined access groups or you can create other access groups as needed. See: Adding
and deleting access groups.
You should only assign the Admin (default) access group to the system administrator. The password for this
account should be changed before the system is fully operational. If an administrator is needed, assign the
Administrator access group to the user who needs administrator user rights.
Access groups define a common set of user rights. Being able to assign the same access group to multiple
users makes it easier to manage user accounts. The User Manager lets you add and delete access groups,
and change access group settings, as needed.
Note: You must have administrator user rights to perform this task.
2. On the Access Group Configuration tab, in the Access Groups list, click New Access Group.
4. In the Select a Template Access Group list, select the access group that you want to use as a template
for the new access group.
6. Change the access group settings, as needed. See: Changing access group settings.
7. Click Apply.
Notes
3. Click Yes.
FireWorks supports multiple users sharing the same workstation. As such, managing user accounts
becomes very important. The User Manager lets you add and delete user accounts, and change user
account settings, as needed. See: Changing user account settings.
Tip: If you are not going to assign the user account to an existing access group, you should create the new
access group before adding the user account. See: Adding and deleting access groups.
Note: You must have administrator user rights to perform this task.
2. On the User Configuration tab, in the Users list, click New User.
3. In the User Name box, type the user name. This is the name that the user uses to log on to the system.
4. In the Access Group list, click the access group that defines the set of user rights that you want the user
to have.
5. In the Password box, type a password. This is the password that the user uses to log on to the system.
7. In the Timeout in Minutes box, type how long you want FireWorks to wait before automatically logging
the user off due to inactivity.
8. In the Primary Language list, click the language that FireWorks uses when the user logs on to the
system.
9. In the Alternate Language list, click the language that FireWorks uses when the user clicks the Alternate
Language command or presses Shift+F4.
Note: You must have administrator user rights to perform this task.
2. On the User Configuration tab, in the Users list, click the user account.
By assigning the Allow Remote Client Connection user right, you control who can remotely log on to the
FireWorks workstation using a remote client connection.
Notes
• The WEB_FUNCTIONALITY_ENABLED property must be enabled in order for anyone to connect to the
system using a remote client connection.
4. Under Remote Client Connection, select the Allow Remote Client Connection check box.
5. Click Apply.
Each user account is assigned a default screen layout. The default screen layout is displayed when:
• You log on
• You click the Restore Default Layout command on the Functions menu
• Any new event is added to the event list or only when a new alarm event is added to the event list,
depending on your system configuration.
4. From the Select Access Group's Default Window Layout list, click the layout you want to use as the
default layout.
5. Click Apply.
Assigning nodes
By assigning nodes to a user, you can control which nodes a user can send commands to. For example, you
can give one user the right to send commands to every node in the system, but give other users the right to
send commands only to a subset of nodes.
To assign nodes:
1. On the Applications menu, click User Manager, and then click the Access Group Configuration tab.
2. In the Access Groups list, click the access group.
4. In the Available Nodes list, select the node that you want to assign to the user, and then click the Assign
[ > ] button.
— or —
In the Selected Nodes list, select the node that you do not want to assign to the user, and then click the
Unassign [ < ] button.
— or —
At some point, you may have to change access group settings. For example, you may need to assign user
rights to certain System Control functions that were previously not assigned.
Note: You must have administrator user rights to perform this task.
3. For each configuration item, check or clear the check boxes as required.
4. Click Apply.
Typically, the User (default) access group is the default access group. The User Manager lets you change
the default access group to any other existing access group, or you can create a new access group and
make it the default access group. See: Adding and deleting access groups.
The User Manger automatically assigns the default access group to new users and to users whose access
groups have been deleted.
Note: You must have administrator user rights to perform this task.
At some point, you may have to change user account settings. For example, you may need to reset an
account password or increase a user time out period.
Note: You must have administrator user rights to perform this task.
Task Do this
To change the name that the user enters to In the User box, type the user
log on to the system name.
To change the password that the user enters In the Password box, type the new
to log on to the system password. The password must be
4 to 32 characters.
To change the access group that you want to In the Access Group list, click the
assign to the user access group.
To change how long you want to wait before In the Timeout in Minutes box,
automatically logging an inactive user off of enter the time out period.
System Control
To change the language that FireWorks uses In the Primary Language list,
when the user logs on to the system select a language.
To change the language that FireWorks uses In the Alternate Language list,
when the user clicks the Alternate Language select a language.
command or presses Shift+F4
You should change your user password the first time you log on to the system or soon afterwards. If you
lose or forget your password, only someone with administrator rights can give you a new one.
In the Current Password box, type the password that you are using now.
In the New Password box, type the password that you would like to use. The password must be
between 4 and 32 characters.
In the Verify New Password box, retype your new password to authenticate the spelling.
3. Click Apply.
You can customize the Event Action window so that the data displayed on the Event Message tab is user
specific. For example, you can have the Event Message tab display all of the data associated with an event
for one user, but only a subset of the data for another user. You can also arrange the order in which the data
is displayed.
Note: The Date and Time, Extended Message, and Device Label data fields are displayed at all times and
cannot be excluded or rearranged.
• Extended messages
• Device label
• Partition (optional)
• Station ID (optional)
• Address (optional)
Note: Customizing event messages requires ADMIN level permissions. By default, event messages include
all data fields for all user access groups.
In the Available Fields list, select the data field that you want to display, and then click the Assign [ > ]
button.
— or —
Click the Assign All [ >> ] button to display all data fields.
In the Displayed Fields list, select the data field that you do not want to display, and then click the
Unassign [ < ] button.
— or —
Click the Unassign All [ << ] button to remove all data fields.
6. To rearrange the order in which the data is displayed:
In the Displayed Fields list, select the data field, and then click the Up or Down arrows.
7. Click Apply.
You can customize the Event List window so that the data displayed in the window is user specific. For
example, you can display all of the data associated with an event for one user, but only a subset of the data
for another user. You can also arrange the order in which the data is displayed.
Note: The Type, Date/Time, and Description data fields are displayed at all times and cannot be excluded or
rearranged.
In the Available Fields list, select the data field that you want to display, and then click the Assign [ > ]
button.
— or —
Click the Assign All [ >> ] button to display all data fields.
5. To exclude data fields in the event display:
In the Displayed Fields list, select the data field that you do not want to display, and then click the
Unassign [ < ] button.
— or —
Click the Unassign All [ << ] button to remove all data fields.
6. To rearrange the order in which the data is displayed:
In the Displayed Fields list, select the data field, and then click the Up or Down arrows.
7. Click Apply.
The tables below list the user right settings for each predefined access group. The settings are organized
into the following groups under Configuration Items.
• Applications
• System Control
• User Manager
• Other commands
• Network
• VESDA commands
Applications
System Builder
User Manager
System Commands
Filtering Configuration
E-mail Configuration
Report Application
Icon Editor
Map Editor
System Control
Acknowledge Event
Hide TSAs
Print Event/Log/Map
Computer Silence
Change Language
View Maps
User Manager
Activate Relay
Enable Relay
Restore Relay
Disable Relay
Activate LED
Enable LED
Restore LED
Disable LED
Activate Reset
Activate Drill
Restore Drill
Activate GA Inhibit
Activate Reboot
Activate Evacuate
Restore Evacuate
Activate Calibrate
Enable Input
Disable Input
Enable Zone
Disable Zone
Enable Card
Disable Card
Enable Matrix
Disable Matrix
Partition Away
Partition Stay
Partition Disarm
Partition Update
Other commands
Activate Relay
Restore Relay
Activate REACT
Network
Network Status
VESDA Commands
Refresh HLI
The System Configuration application is password protected. The default system configuration password is:
admin. For further protection, we recommend that you change this password and make it different than the
administrator user account password.
Note: If you forget the system configuration password, you must contact Technical Support and send in your
project file so the password can be retrieved.
5. In the New Password box, type the new password. The password must be at least four characters.
6. In the Verify New Password box, type the new password again.
7. Click OK.
The banner text is displayed at the top of the Event Message tab when an event is not selected in the Event
List window. The default text is "Configurable!!!!."
5. Click Apply.
By default, map TSA borders are cyan. To improve their visibility, you can change the color of map TSA
borders to blue.
4. In the Value box, check the Enable check box to change the border color to blue.
— or —
Clear the Enable check box to change the border color to cyan.
5. Click Apply.
The HTML Browser window displays the default home page when you first open the browser or when you
click the Home button. The factory default setting is to open the Edwards home page
(http://edwardsutcfs.com/).
5. Click Apply.
The HTML Browser window displays the default search website when you click the Search button. The
factory default setting is to open the Google home page (http://www.google.com).
5. Click Apply.
Typically, the site name indicates where the FireWorks workstation is deployed. The site name appears in
the Unit field in the System Control status bar and in the title bar of the Remote Client application. The
default text is "Configurable!!!!."
4. In the Value box, type the name that you want to use for the site name.
5. Click Apply.
You can use FireWorks as a timer server to ensure that an event displayed on FireWorks and the
corresponding event displayed on a connected life safety system have the same time stamp. Typical
synchronization intervals are:
By default, the synchronization interval is set for 0 (FireWorks does not a send time synchronization
command). The exact time that time synchronization occurs depends on when FireWorks is started.
4. In the Value box, type how often you want to send a time synchronization command. Possible values: 0
to 999,999,999 hours.
5. Click Apply.
With dialer functionality enabled, FireWorks can communicate with and receive events from a digital alarm
communicator receiver (DACR). By default, dialer functionality is disabled.
5. Click Apply.
Using FireWorks Remote Client software, up to 15 users can remotely connect to the FireWorks system at
the same time, provided:
• The appropriate number of FireWorks Remote Client software licenses are activated
• The user is assigned the Allow Remote Client Connection user right
5. Click Apply.
By default, FireWorks maintains a history file that keeps a record of all System Builder and of all System
Control activity. If you are not interested in keeping a record of System Builder activity, you can exclude it
from the history file.
4. In the Value box, clear the Enable check box to exclude System Builder activity.
— or —
By default, user names and passwords are not case sensitive. To make your system more secure, you can
make user names and passwords case sensitive.
5. Click Apply.
Devices in the Device Browser are identified by an icon, and a location description or a device label. You
can switch between location description and device label using the Show Labels in Device Tree and Show
Descriptions in Device Tree commands on the View menu. By default, the device tree shows location
descriptions when you start System Builder.
5. Click Apply.
By default, the Location data field displays device TSA labels. Instead, you can display the device TSA
description.
5. Click Apply.
By default, the Map Display window displays the site map when a new event is posted to the event list
window. You can change this operation so that the Map Display window automatically switches to the device
map (the lowest level map containing the active device), or stays at the current map.
By default, the color code for disable events is grey. Changing the disable event color code:
5. Click Apply.
By default, the color code for monitor events is yellow. Changing the monitor event color code:
Note: CAN/ULC-S527-11 requires that you set the color code for monitor events to yellow.
5. Click Apply.
By default, the color code for supervisory events is yellow. Changing the supervisory event color code:
Note: CAN/ULC-S527-11 requires that you set the color code for supervisory events to yellow.
5. Click Apply.
By default, the color code for trouble events is yellow. Changing the trouble event color code:
Note: CAN/ULC-S527-11 requires that you set the color code for trouble events to yellow.
5. Click Apply.
By default, control panel local AC power fail events are not posted on the system until after 3 hours. This is
to prevent power fluctuations from becoming a nuisance.
Note: UL 864 requires that you post control panel AC power fail events after a delay of between 1 and 3
hours. Other delays are permitted, including no delay.
4. In the Value box, enter the amount of delay in hours. Possible values: 0 to 45.
5. Click Apply.
By default, the local trouble signal automatically re-sounds if you do not clear all events from the system
within 24 hours after you acknowledge them. If you do not want the local trouble signal to automatically re-
sound after 24 hours, you can disable the timer or you can adjust the trouble signal re-sound timer for an
interval other than 24 hours.
Notes
• UL 864 requires the local trouble signal to re-sound within 24 hours. Disabling the 24-hour trouble re-
sound timer violates UL 864 requirements.
• The adjustable trouble signal re-sound timer setting overrides the 24-hour trouble re-sound timer
setting.
5. Click Apply.
The SMTP server receives email messages from FireWorks and routes them to their intended recipients.
This is the first step in setting up an SMTP mail server connection. By default, access to the SMTP server is
not enabled.
5. Click Apply.
The SMTP server account is the email account from which you want email messages sent. Use the account
name that you selected when you set up your email account. For example, "yourname@emailprovider.com".
4. In the Value box, type the name of your SMTP server account.
5. Click Apply.
The SMTP server account password is required to authenticate email messages sent from your account on
the SMTP server. Use the password that you selected when you opened your email account. The default
value is "_NONE_" (password not required).
4. In the Value box, type the password that you use to authenticate your SMTP server account.
5. Click Apply.
You can use SSL (Secure Sockets Layer) to establish an encrypted link between Fireworks and the SMTP
server. Typically, Web-based mail services such as Gmail and Yahoo Mail require SSL encryption while
Internet service providers do not require SSL encryption. By default, SSL encryption is not enabled.
5. Click Apply.
Typically, Web-based mail services such as Gmail and Yahoo Mail use port 465 as the transmission channel
for email messages, while Internet service providers use port 25.
SMTP_SERVER_FROM_EMAIL_ACCOUNT property
The SMTP_SERVER_FROM_EMAIL_ACCOUNT property specifies the address to which you want to send
email bounce back message (messages that did not transmit successfully). This is the email address that
you chose or were given when you opened your email account. For example,
"yourname@emailprovider.com".
By default, FireWorks automatically places the state-substate of the device and the device label in the
subject line of an email. You can also include the label of the email action that generated the email in the
subject line.
5. Click Apply.
SMTP_SERVER_NAME property
The SMTP_SERVER_NAME property specifies the name of your email provider's SMTP mail server. For
example, "smtp.emailprovider.com".
The Find command on the Function menu lets you go to a map by entering the map name (ID) or go to a
device on a map by entering the device address (NNN-PP-CC-DDDD).
5. Click Apply.
The Auto Print interval timer controls how long FireWorks waits before automatically sending subsequent
print jobs (i.e., events and maps) to the printer. You can set the interval for between 30 and 300 seconds.
5. Click Apply.
By default, the local trouble signal automatically re-sounds if you do not clear all events from the system
within 24 hours after you acknowledge them. You can adjust the trouble signal re-sound timer to re-sound at
an interval other than 24 hours. By default, the trouble signal re-sound timer is disabled (set to 0).
Notes
• UL 864 requires the local trouble signal to re-sound within 24 hours. Setting the adjustable trouble
signal re-sound timer for more than 24 hours violates UL 864 requirements.
• The adjustable trouble signal re-sound timer setting overrides the 24-hour trouble re-sound timer
setting.
4. In the Value box, type the duration in hours. Possible values: 0 to 99.
5. Click Apply.
By default, you cannot close any of the System Control display windows. You can; however, allow users to
close the Map Display window, the Image Display window, and the HTML Browser window.
Note: UL 864 requirements do not permit closing the Event List window and the Event Action window.
4. In the Value box, check the Enable check box to prevent closing windows.
— or —
Silencing the workstation gives you time to acknowledge new events posted on the system without the local
trouble signal sounding in the background. You can configure FireWorks to automatically re-sound the local
trouble signal after silencing the workstation in the event you get pulled away or distracted while you are
acknowledging events. By default, FireWorks automatically cancels workstation silence after five minutes.
Note: The automatic workstation cancel timer setting may conflict with UL 864 requirements. To comply, set
SYSCONTROL_BELL_SILENCE_MINUTES for a value between 0 and 240.
4. In the Value box, type the duration in minutes. Possible values: 0 to 999,999,999
5. Click Apply.
Each user is assigned a default screen layout, which is displayed when you first log on to the system. After
that, you can rearrange the windows (tile horizontally, tile vertically, or cascade), minimize windows,
maximize windows, and view other windows. Depending on your user rights, you may also be able to
manually size the windows and apply different screen layouts.
To prevent users from unintentionally obscuring important information, you can automatically restore the
default layout on any event or only on alarm events.
Note: Not automatically restoring the default screen layout may conflict with UL 864 requirements. To
comply, set the SysControl_Restore_Default_Layout_On_AnyDelta property for Enabled.
4. In the Value box, check the Enable check box to automatically restore the default screen layout.
— or —
Clear the Enable check box to leave the active screen layout unchanged.
5. Click Apply.
4. In the Value box, check the Enable check box to automatically restore the default screen layout.
— or —
Clear the Enable check box to leave the active screen layout unchanged.
5. Click Apply.
By default, map icon borders are three pixels wide. To improve their visibility, you can change the width of
map icon borders from three to eight pixels.
4. In the Value box, type the border width. Possible values: 3 to 8 pixels.
5. Click Apply.
By default, TSA borders are three pixels wide. To improve their visibility, you can change the width of TSA
borders from three to eight pixels.
4. In the Value box, type the border width. Possible values: 3 to 8 pixels.
5. Click Apply.
Hiding inactive TSAs can make identifying active TSAs easier. Hidden TSAs are shown only when they
become active or when you click the Hide Inactive TSAs command on the System Control Functions menu.
By default, inactive TSAs are not hidden at system startup.
Note: To use the Hide Inactive TSAs command to show or hide inactive TSAs you must be assigned the
Hide TSAs user right.
4. In the Value box, check the Enable check box to hide inactive TSAs at system startup.
— or —
Clear the Enable check box to show inactive TSAs at system startup.
5. Click Apply.
Making the rows in the Event List window taller can make event identification easier and improve touch
screen operation. However, making the rows taller reduces the number of events you can display without
scrolling.
4. In the Value box, check the Enable check box to make rows taller.
— or —
Clear the Enable check box to make rows the normal height.
5. Click Apply.
By default, FireWorks uses the same audible signal to indicate when there is an active event posted in the
Event List window. In order to distinguish active alarm events from other events, you can configure
FireWorks to play an audio file that is common to the alarm event type, or you can program FireWorks to
play an audio file that is unique to the alarm device. See also: Creating a sound action.
FireWorks plays the audio file programmed for the device first. If an audio file is not programmed for the
device, FireWorks plays the audio file configured for the event type. If neither exists, FireWorks plays the
default system audio file.
Note: Audio files must be in the WAV file format and saved in the C:\Fireworks\Sounds folder.
4. In the Value box, type the name of the audio file. For example, type: yelp.wav.
5. Click Apply.
By default, FireWorks uses the same audible signal to indicate when there is an active event posted in the
Event List window. In order to distinguish active monitor events from other events, you can configure
FireWorks to play an audio file that is common to the monitor event type, or you can program FireWorks to
play an audio file that is unique to the monitor device. See also: Creating a sound action.
FireWorks plays the audio file programmed for the device first. If an audio file is not programmed for the
device, FireWorks plays the audio file configured for the event type. If neither exists, FireWorks plays the
default system audio file.
Note: Audio files must be in the WAV file format and saved in the C:\Fireworks\Sounds folder.
4. In the Value box, type the name of the audio file. For example, type: yelp.wav.
5. Click Apply.
By default, FireWorks uses the same audible signal to indicate when there is an active event posted in the
Event List window. In order to distinguish active security events from other events, you can configure
FireWorks to play an audio file that is common to the security event type, or you can program FireWorks to
play an audio file that is unique to the security device. See also: Creating a sound action.
FireWorks plays the audio file programmed for the device first. If an audio file is not programmed for the
device, FireWorks plays the audio file configured for the event type. If neither exists, FireWorks plays the
default system audio file.
Note: Audio files must be in the WAV file format and saved in the C:\Fireworks\Sounds folder.
4. In the Value box, type the name of the audio file. For example, type: yelp.wav.
5. Click Apply.
By default, FireWorks uses the same audible signal to indicate when there is an active event posted in the
Event List window. In order to distinguish active supervisory events from other events, you can configure
FireWorks to play an audio file that is common to the supervisory event type, or you can program FireWorks
to play an audio file that is unique to the supervisory device. See also: Creating a sound action.
FireWorks plays the audio file programmed for the device first. If an audio file is not programmed for the
device, FireWorks plays the audio file configured for the event type. If neither exists, FireWorks plays the
default system audio file.
Note: Audio files must be in the WAV file format and saved in the C:\Fireworks\Sounds folder.
4. In the Value box, type the name of the audio file. For example, type: yelp.wav.
5. Click Apply.
By default, FireWorks uses the same audible signal to indicate when there is an active event posted in the
Event List window. In order to distinguish active trouble events from other events, you can configure
FireWorks to play an audio file that is common to the trouble event type, or you can program FireWorks to
play an audio file that is unique to the trouble device. See also: Creating a sound action.
FireWorks plays the audio file programmed for the device first. If an audio file is not programmed for the
device, FireWorks plays the audio file configured for the event type. If neither exists, FireWorks plays the
default system audio file.
Note: Audio files must be in the WAV file format and saved in the C:\Fireworks\Sounds folder.
4. In the Value box, type the name of the audio file. For example, type: yelp.wav.
5. Click Apply.
The background color for maps can be set to black, white, or color. The default is color. The color of your
maps dictates the background setting needed. If your maps are color graphics or pictures, it is best to use
the color setting. If your maps are dark in color, a white background is recommended. If your maps are light
in color, a black background is recommended. You may have to experiment with the settings to get the best
look for your maps.
4. In the Value box, select the number for the background color that you want.
5. Click Apply.
5. Click Apply.
5. Click Apply.
When enabled, the following states for a receiver account are displayed in the device tree.
Note: Place regular size icons in the C:\Fireworks\Icons\CID\Regular folder and small size icons in the
C:\Fireworks\Icons\CID\Small folder.
4. In the Value box, check the Enable check box use Contact ID event code icons.
— or —
Clear the Enable check box to use the system default icon.
5. Click Apply.
In a nonredundant network, the server workstation stores the database and is the gateway between
FireWorks and all of the control panels in the FireWorks life safety network. There are no mirror (backup) or
witness servers in a nonredundant network.
Before you can add server workstation you must know its computer name. To find its computer name, on its
Start menu, right-click Computer, and then click Properties. The computer name is listed under Computer
name, domain, and workgroup settings, next to Computer name.
In the Description box, type a description. If you do not enter a description, the system automatically
enters the label as the description.
In the Address box, type the server workstation's computer name again.
3. In the Acquire Control Timeout group, do the following:
Set the Equal Priorities box for how long you want the system to wait before automatically granting
control to another user that has the same Network Control Level right.
Set the Not Equal Priorities box for how long you want the system to wait before automatically granting
control to another user that does not have the same Network Control Level right.
4. Click Add.
A FireWorks nonredundant network can have up to 15 client workstations. Client workstations are added to
the server workstation.
Before you can add a client workstation you must know its computer name. To find a computer name, on the
Start menu, right-click Computer, and then click Properties. The computer name is listed under Computer
name, domain, and workgroup settings, next to Computer name.
In the Description box, type a description. If you do not enter a description, the system automatically
enters the label as the description.
In the Address box, type the client workstation's computer name again.
3. Click Add.
The watchdog card monitors the case fans, the power supply fans, and the CPU fans on UL Listed
FireWorks workstations, and signals a trouble should any of them fail.
The table below lists the monitored points for each of the UL Listed FireWorks workstations that you can use
as a server or client workstation.
Fan 8 Power supply fan Power supply fan Fan on FW-ULVID3 #2 (optional)
2. Right-click the watchdog card icon, and then click Edit Properties.
In the Label box, change the watchdog card label. For example, type: WDC_FWK-SERV-1 ("WDC_"
followed by the server workstation's computer name).
In the Description box, type a description. If you do not enter a description, the system automatically
enters the label as the description.
In the Card Type list, click the workstation/server model that you are using as the server workstation.
4. Click Apply, and then click Close.
2. Right-click the watchdog card icon, and then click Edit Properties.
In the Label box, change the watchdog card label. For example, type: WDC_FWK-CLIENT-1 ("WDC_"
followed by the client workstation's computer name).
In the Description box, type a description. If you do not enter a description, the system automatically
enters the label as the description.
In the Card Type list, click the workstation/server model that you are using as the client workstation.
4. Click Apply, and then click Close.
In a nonredundant system, the system event printers is connected to the server workstation. You may have
other shared printers connected on the network for printing everything else (reports, graphics, etc.).
Note: FireWorks only supervises the system event printer and only for loss of communication. It does not
differentiate between a printer that is turned off and a printer cable that is unplugged. FireWorks does not
display a printer fault event until after another event occurs.
The system event printer is only added to the server workstation. Before you can add the printer, connect
the printer to the server workstation, and then install the printer according to the manufacturer's instructions.
In the Description box, type a description. If you do not enter a description, the system automatically
enters the label as the description.
3. Click Apply, and then click Close.
In a FireWorks redundant network system, the primary server is the primary control point between
FireWorks, client workstations, remote clients, and network nodes.
Before you can add a primary server you must know its computer name. To find the computer name, on the
workstation's Start menu, right-click Computer, and then click Properties. The computer name is listed under
Computer name, domain, and workgroup settings.
In the Description box, type a description. For example, a location description. If left blank, the system
automatically uses the label as the description.
In the Address box, type the primary server's computer name again.
3. In the Acquire Control Timeout group, do the following:
Set the Equal Priorities box for the length of time you want the system to wait before automatically
granting control to another user that has the same Network Control Level right.
Set the Not Equal Priorities box for the length of time you want the system to wait before automatically
granting control to another user that does not have the same Network Control Level right.
4. Click Add.
In a FireWorks redundant network system, the backup (mirror) server supervises its communication paths to
the control panels until the primary server fails. If the primary server fails, the backup server becomes the
primary control point between FireWorks, client workstations, remote clients, and network nodes. The
witness server keeps the SQL database in balance while the primary point of control switches between the
primary and the backup server during a primary server failure.
The backup server and the witness server are added at the same time. Before you can add a backup server
and a witness server you must know their computer name. To find the computer name, on the workstation's
Start menu, right-click Computer, and then click Properties. The computer name is listed under Computer
name, domain, and workgroup settings.
2. In the New Backup Server Station and SQL Witness Station dialog box, do the following:
In the Description box, type a description. For example, a location description. If left blank, the system
automatically uses the label as the description.
In the Address box, type the backup server's computer name again.
3. Under SQL Witness Station, do the following:
In the Description box, type a description. For example, a location description. If left blank, the system
automatically uses the label as the description.
In the Address box, type the witness server's computer name again.
4. Click Add.
A FireWorks redundant network can have up to 25 client workstations. Client workstations are added to the
primary server.
Before you can add a client workstation you must know its computer name. To find a computer name, on the
Start menu, right-click Computer, and then click Properties. The computer name is listed under Computer
name, domain, and workgroup settings, next to Computer name.
In the Description box, type a description. For example, a location description. If left blank, the system
automatically uses the label as the description.
In the Address box, type the client workstation's computer name again.
3. Click Add.
The watchdog card monitors the case fans, the power supply fans, the video card fans, and the CPU fans in
UL Listed FireWorks workstations and servers, and signals a trouble should any of them fail. Watchdog
cards are physically installed in the primary, backup, and witness servers but are only added to the primary
and backup servers.
The table below lists the monitored points on primary and backup servers.
2. Right-click the watchdog card icon, and then click Edit Properties.
In the Label box, change the watchdog card label. For example, type: WDC_FWK-SERV-1 ("WDC_"
followed by the primary server's computer name).
2. Right-click the watchdog card icon, and then click Edit Properties.
In the Label box, change the watchdog card label. For example, type: WDC_FWK-SERV-2 ("WDC_"
followed by the backup server's computer name).
The watchdog card monitors the case fans, the power supply fans, and the CPU fans on UL Listed
FireWorks workstations, and signals a trouble should any of them fail.
The table below lists the monitored points for each of the UL Listed FireWorks workstations that you can use
as a client workstation.
Fan 8 Power supply fan Power supply fan Fan on FW-ULVID3 #2 (optional)
2. Right-click the watchdog card icon, and then click Edit Properties.
In the Label box, change the watchdog card label. For example, type: WDC_FWK-CLIENT-1 ("WDC_"
followed by the client workstation's computer name).
In the Card Type list, click the workstation/server model that you are using as the client workstation.
4. Click Apply, and then click Close.
In a redundant system, you must have two system event printers; one connected to the primary server and
one connected to the backup (mirror) server. You may have other shared printers connected on the network
for printing everything else (reports, graphics, etc.).
Note: FireWorks only supervises the system event printer and only for loss of communication. It does not
differentiate between a printer that is turned off and a printer cable that is unplugged. FireWorks does not
display a printer fault event until after another event occurs.
The system event printer is only added to the primary server. You do not have to add a printer to the backup
server even though one is connected. Before you can add the printer, connect the printer to the server, and
then install the printer according to the manufacturer's instructions.
In the Description box, type a description. If you do not enter a description, the system automatically
enters the label as the description.
3. Click Apply, and then click Close.
FireWorks redundant networks use SQL mirroring to provide a high degree of reliability and limited down-
time. You can start the SQL mirroring process any time after you have added the primary and backup
servers.
Before you can start the SQL mirroring process you must know the computer name of the primary, backup,
and witness servers. To find their computer names, on their Start menus, right-click Computer, and then
click Properties. Their computer names are listed under Computer name, domain, and workgroup settings,
next to Computer name.
2. In the Primary Server box, type the computer name of the primary server.
3. In the Backup Server box, type the computer name of the backup server.
4. In the Witness Server box, type the computer name of the witness server.
5. In the Shared Location box, type the path to a shared folder on the network to which all three servers
are granted read access, or click the Browse button to select the folder.
6. Click Create Users and Certificates. Wait until this process has finished.
For a redundant FireWorks network, each EST3 node must have two communication paths - one to the
primary server and one to the backup server. In this application, you use two MN-COM1S connections to
connect the EST3 node to the FireWorks network (see Figure 1 below). This means that you must set up a
TCP/IP port on both the primary server and the backup server.
Note: Set the EST3 COM ports for Gateway Type III and 19.2 Kbaud.
Arrow Description
Communication path between the primary server and the EST3 node
Communication path between the backup server and the EST3 node
Communication path between the active client and the primary server
Communication path between the active client and the backup server
2. On the Primary Server Ports tab, in the Ports list, select a port.
In the Label box, type the name that you want to use to identify the port.
In the Assigned Node list, click the EST3 node, and then check the Enabled check box.
4. Under TCP/IP Properties:
In the IP Address boxes, type the IP address of the MN-COM1S in the primary communication path.
2. On the Backup Server Ports tab, in the Ports list, select a port.
In the Label box, type the name that you want to use to identify the port.
In the Assigned Node list, click the EST3 node, and then check the Enabled check box.
4. Under TCP/IP Properties:
In the IP Address boxes, type the IP address of the MN-COM1S in the backup communication path.
For a redundant FireWorks network, each EST3X node must have two communication paths - one to the
primary server and one to the backup server. In this application, you can use two MN-COM1S connections
or you can use two 3X-ETHx card connections to connect the EST3X node to the FireWorks network (see
Figure 1 below). In either case, you must set up a TCP/IP port on both the primary server and the backup
server.
Note: Configure the 3X-ETHx card with an ECP Service and set the ECP Service Port Type for Gateway
Type III. The ECP service can be either encrypted or unencrypted.
Arrow Description
Communication path between the primary server and the EST3 node
Communication path between the backup server and the EST3 node
Communication path between the active client and the primary server
Communication path between the active client and the backup server
2. On the Primary Server Ports tab, in the Ports list, select a port.
In the Label box, type the name that you want to use to identify the port.
In the Assigned Node list, click the EST3X node, and then check the Enabled check box.
4. Under TCP/IP Properties:
In the IP Address boxes, type the IP address of the 3X-ETHx card in the primary communication path.
5. If the communication is path encrypted, check the Encrypted Communication check box , and then
enter the required passphrase.
6. Click Apply.
2. On the Backup Server Ports tab, in the Ports list, select a port.
In the Label box, type the name that you want to use to identify the port.
In the Assigned Node list, click the EST3 node, and then check the Enabled check box.
4. Under TCP/IP Properties:
In the IP Address boxes, type the IP address of the3X-ETHx card in the backup communication path.
5. If the communication path is encrypted, check the Encrypted Communication check box , and then
enter the required passphrase.
6. Click Apply.
VESDA applications
You can use FireWorks and a VESDA interface to connect VESDA smoke detectors to an EST3/EST3X life
safety system. In this application, FireWorks serves only as the communication medium between the two
systems. This means that you can only use FireWorks to activate events on the EST3/EST3X life safety
system in response to state changes from the VESDA detectors and to pass commands from the
EST3/EST3X life safety system to the VESDA detectors.
You may use FireWorks to display state changes from the VESDA detectors and the VESDA interface, but
the EST3/EST3X life safety system must provide distinct visual indicators as well. For more information, see
Requirements for UL Listed VESDA applications.
Figure 1 below shows VESDA smoke detectors connected to an EST3 life safety system on a stand-alone
FireWorks network. Stand-alone FireWorks networks and nonredundant FireWorks require one VESDA
interface per VESDA node. Redundant FireWorks networks require two VESDA interfaces per VESDA node
(see Figure 2 below)
Arrow Description
Primary communication path between the FireWorks server and the EST3 node
Redundant communication path between the FireWorks server and the EST3 node
Communication path between the FireWorks server and the VESDA node
Arrow Description
Communication path between the primary server and the EST3 node
Communication path between the backup server and the EST3 node
Communication path between the primary server and the VESDA node
Communication path between the backup server and the VESDA node
• All devices on the VESDAnet network must be isolated from earth ground.
• The Head Lost Timeout value on the VESDA detectors must be set for 60 seconds.
• Alarm signals from VESDA detectors must remain on the fire alarm system (latched) until the system is
manually reset.
• A VESDAnet network may cover more than one fire zone. Each fire zone may include one or more
VESDA detectors. A single VESDA detector may not cover more than one fire zone.
• The system must provide distinct alarm, supervisory, and monitor visual indicators for each VESDA
detector, or for each fire zone.
• The system must provide a distinct common trouble indicator for each VESDA detector, or for each fire
zone.
• The system must provide a distinct ground fault indicator for each FW-HSSX1. For ground fault
supervision circuit wiring, see Figure 3.
• The system must provide a distinct AC power fail indicator for each APS6A power supply. For AC power
fail supervision circuit wiring, see Figure 3.
• For open area detection, program VESDA Fire 2 and Fire 1 states to activate fire alarm events, VESDA
Alert and Action states to activate fire monitor events, and VESDA faults to activate fire trouble events.
To meet UL listing requirements when VESDA detectors are used in releasing device service applications:
• FireWorks is only listed as a communication transmission medium between the VESDA detectors and
the EST3/EST3X life safety system. As such, FireWorks may not control, manipulate, or display any
releasing device service features.
• VESDA detectors may be used to activate releasing device circuits on EST3/EST3X life safety systems
employing single-zone multiple-detector (counting zone) initiation.
An VESDA node represents a single VESDAnet network. FireWorks can support up to 20 VESDA nodes
depending on the licenses that were purchased. Each VESDA node can have up to 100 VESDA detectors.
Note: For Very Early Warning Fire Detection (VEWFD) systems, the detector limit is 100. For Fire Alarm and
Emergency Communication systems, the detector limit is 61. If both types of detection are used on the same
VESDAnet network, the detector limit is 61.
in the Node Number box, type the node address. The node address can be any number between 1 and
999 that you have not already assigned to another node.
In the Label box, type the name that you want to use to identify the node.
In the Description box, type a location description. If left blank, the system automatically enters the label
as the description.
3. Click OK, and then add another node.
— or —
Note: For Very Early Warning Fire Detection (VEWFD) systems, the detector limit is 100. For Fire Alarm and
Emergency Communication systems, the detector limit is 61. If both types of detection are used on the same
VESDAnet network, the detector limit is 61.
In Detector # (DDD) box, type the device address assigned to the detector.
In the Label box, type the name that you want to use to identify the detector.
In the Description box, type a location description. If left blank, the system automatically uses the label
as the description.
— or —
For FireWorks to communicate with a VESDA node, you need to use Lantronix CPR Manager. Lantronix
CPR Manager (also known as COM Port Redirector) lets FireWorks use an Ethernet connection and an MN-
COM1S to communicate with select serial devices.
Note: You can install CPR Manager from the C:\Fireworks\Tools\Serial Port Tool folder. Double-click
CPRSetup.exe, click Install, and then follow the on-screen instructions.
You need one CPR port for every VESDA node on a stand-alone or a nonredundant FireWorks network.
You need two CPR ports for every VESDA node on a redundant FireWorks network.
The general steps for setting up communication ports for VESDA nodes are:
1. Create the Lantronix CPR port. You will need one port for each VESDA interface. See also: About the
VESDA interface.
2. On the Device menu, click Search to update the Com Ports list with existing serial ports.
4. In the Com Ports dialog box, check a ComXX check box for each CPR port that you want to add.
FireWorks supports up to 25 serial ports, which are predefined as Com1 to Com25. Do not check
any CPR ports greater than Com25.
5. In the Com Ports navigation pane, click a CPR port, and then on the Settings tab for Service 1:
In the Host box, type the IP address for the MN-COM1S connected to the FW-HSSX1.
2. In the Communications Manager dialog box, select a port in the Ports list or click Add Port.
In the Label box, type a name for the port or use the default name.
In the Assigned Node list, click the VESDA node, and then check the Enabled check box.
In the Description box, type a location description. Example: COM Port for VESDA Node in Bldg 1.
4. Under Serial Port Properties, in the Com Port list, click the COM port number that matches the CPR
port number.
5. Click Apply.
To meet UL listing requirements for releasing device service, you can only reset VESDA detectors from the
fire alarm system control panel. In this application, FireWorks sends a reset command to the VESDA
detectors only when the fire alarm system is reset. In other applications, you can use a command icon or a
command TSA to reset VESDA detectors directly from FireWorks.
The general steps for programming a fire alarm system-initiated VESDA detector reset are:
1. Create an Reset command for each VESDA detector. See also: Creating a command.
2. Create a command set that contains all of the VESDA detector reset commands. See also: Creating a
command set.
3. Add the VESDA detector reset command set to the Reset Active device > Reset Activation-Activate
state-substate.
The general steps for programming a FireWorks-initiated VESDA detector reset are:
1. Create an Reset command for each VESDA detector. See also: Creating a command.
2. Create a command set that contains all of the VESDA detector reset commands. See also: Creating a
command set.
3. Add the VESDA detector reset command set to a command TSA or to a command icon.
To meet UL listing requirements, the fire alarm system must distinctly indicate alarm signals from each
VESDA detector or from each group of VESDA detectors.
• Program the fire alarm system to include an AND group and an alarm LED for each VESDA detector or
group of VESDA detectors. Configure the AND group to activate an alarm event based on an activation
count of one. Do not add any devices to the group.
• Configure the VESDA detectors to activate latching alarm events and set either the Fire 2 state or the
Fire 1 state for the alarm evacuation signal threshold.
The general steps for programming VESDA alarm event activations are:
1. Create an Activate command for each VESDA alarm AND group. See also: Creating a command.
2. Add the Activate AND group command for each alarm AND group to the Fire 2 (Alarm)-Activate state-
substate or to the Fire 1 (Alarm)-Activate state-substate of their respective VESDA smoke detectors,
depending on which state is set for the alarm evacuation signal threshold.
The general steps for programming VESDA alarm event restorations are:
1. Create a Restore command for each VESDA alarm AND group. See also: Creating a command.
2. Add the Restore AND group command for each alarm AND group to the Fire 2 (Alarm)-Restore state-
substate or to the Fire 1 (Alarm)-Restore state-substate of their respective VESDA smoke detectors,
depending on which state is used activate the alarm AND group.
To meet UL listing requirements, the fire alarm system must distinctly indicate trouble signals from each
VESDA detector or from each group of VESDA detectors. A single VESDA node can comprise multiple fire
zones. This means that for each trouble AND group that you want FireWorks to activate and restore, your
programming must include VESDA node faults as well as individual VESDA detector faults.
• Program the fire alarm system to include an AND group and a trouble LED for each VESDA detector or
group of VESDA detectors. Configure the AND group to activate a trouble event based on an activation
count of one. Do not add any devices to the group.
The general steps for programming VESDA trouble event activations are:
1. Create an Activate command for each VESDA trouble AND group. See also: Creating a command.
2. Add the Activate AND group command for each trouble AND group to the following state-substates of
their respective VESDA smoke detectors:
Disable-Activate state-substate
1. Create an Restore command for each VESDA trouble AND group. See also: Creating a command.
2. Add the Restore AND group command for each trouble AND group to the following state-substates of
their respective VESDA smoke detectors:
Disable-Restore state-substate
CSH topics
Use the Action Browser dialog box to create, edit, or delete actions. From here, you can also view which
device substates an action is assigned to, remove device substate assignments, and edit device substate
properties.
What is an action?
An action is the response that you want the system to activate when there is a change to a device state-
substate.
• Image: Plays a video file (AVI) or displays an image file (BMP, RLE, WMF, or JPEG)
To create an action, click the New Action button. Click Help in the Action Editor (Create Mode) dialog box for
further instructions.
Edit an action
To edit an action, select the action, and then click the Edit Action button. Click Help in the Action Editor (Edit
Mode) dialog box for further instructions.
Delete an action
To delete an action, select the action, and then click the Delete Action button.
2. In the Substates list, click the substate, and then click Unassign.
Edit device substate properties
2. In the Substates list, click the substate, and then click the Details button.
Click Help in the Device Substate Properties dialog box for further instructions.
A browser action displays a website in the System Control Browser window. Actions are assigned to device
state-substates (alarm activate, trouble activate, etc.). When the state becomes active, the action takes
place.
Note: Only one browser or image action is executed for a device activation. If multiple actions are assigned,
the priority is to perform the first image action found, and then browser. Once the highest priority action has
been executed, all other browser and image actions are ignored.
2. From the Actions menu, click New or click the New Action button on the toolbar.
6. In the Browser URL box, type the website address or select one from the list.
7. Click Apply.
An email action sends an automated email message to one or more recipients when a state-substate
activates. The email message consists of the email header and default "do not reply" text in the message
body. Optionally, you can include information about the point that activated the event, common text, and text
unique to the email action in the body of the email message.
The FireWorks email function is compatible with Short Message Service (SMS) devices and services. SMS
messages are limited to 160 characters, including spaces. If the message is too long or if the format is not
correct, some carriers may truncate the message or not transmit anything at all. Contact the carrier to
ensure that the message structure will work.
Notes
• Any number of email actions can be assigned to a device activation, but email actions are only
executed once, when the event first arrives in the New Events tab in System Control.
• Email actions require that you have an account with an email service provider. The email account can
be with an ISP (internet service provider) or with a web-based mail service. For more information, see
Setting up an SMTP mail server connection.
• FireWorks does not maintain the email account. You may have to log on to the account periodically and
delete unexpected incoming email.
3. Enter a label. The label text may be appended to the subject line of the email message. For more
information, see Adding the email action label to the subject line.
4. Enter a description.
6. Select a recipient from the Addresses list, and then click To:, cc:, or bcc:, as required.
— or —
If the recipient is not in the list, click E-mail addresses, enter the new recipient's contact information, and
then select the recipient.
7. Check the Include Event Information check box if you want the body of the email message to include
information about the device that activated the event.
8. Check the Include Footer check box if you want the body of the email message to include text common
to other email actions. In the Footer text box, type the text you want to include or select the text string
from the list.
9. Check the Include Note check box if you want the body of the email message to include text unique to
the email action. In the Note text box, type the text you want to include.
10. Click Apply, and then click Cancel to close the Action Editor.
An image action displays an image file (BMP, RLE, WMF, or JPEG) upon the activation of an event. The
image is displayed in the System Control Image window. Actions are assigned to device state-substates
(alarm activate, trouble activate, etc.). When the state becomes active, the action takes place.
Note: Only one browser or image action is executed for a device activation. If multiple actions are assigned,
the priority is to perform the first image action found, and then browser. Once the highest priority action has
been executed, all other browser and image actions are ignored.
2. On the Actions menu, click New or click the New Action button on the toolbar.
6. In the Image File box, type the name of the image file including the file extension.
— or —
Click Browse, select the image file, and then click Open.
7. Click Apply.
A sound action plays an audio file (WAV) upon the activation of an event. Actions are assigned to device
state-substates (alarm activate, trouble activate, etc.). When the state becomes active, the action takes
place.
Notes
• Only the first assigned sound action is issued for a device activation
• If you elect to play WAV files by assigning them to event types, do not assign a sound action to a device
state.
2. On the Actions menu, click New or click the New Action button on the toolbar.
6. In the Sound File box, type the name of the audio file including the file extension.
— or —
Click Browse, select the audio file, and then click Open.
7. If you want the audio file to play continuously, check the Continually Repeat Playback check box.
8. Click Apply.
Use the Add/Edit 4/2 Event dialog to add a new 4/2 event or edit an existing 4/2 event.
Event code: A two-character 4/2 event code. The character values are limited to 0 to 9 and A to F.
Event type: Whether the event is an activation or restoration. Some events do not have restoration event
types. For those, restoration is not available.
State: Defines which of the states this event defines (alarm, trouble, supervisory, etc.). All activation events
must have a state defined. Note: Restoration events do not have a state, so this field will be disabled.
Restoration event label: The label for the event that restores this event. Note: Only activation events can
have an optional restore event.
Restoration event code: The event code for the event that restores this event. Note: Only activation events
can have an optional restore event.
Cancel button: Closes the dialog box without making any changes.
Add Another button: Adds the current 4/2 event and resets the dialog box's data fields so that the next
event can be entered.
Use the Account Info tab to enter information about the account. An account is the control panel in a
company or business, which calls the receiver to report events on the system. Account information includes
company name, address, phone number, account number, protocol being used, etc. Every account must
have its own account number and one company may have more than one account. For example, a
university (company) may have many buildings with different addresses, where each building would have its
own account number. Account information must be entered for each account number and each account
must be entered one at a time.
Account number: A number for the account. Each account number must be unique per line. Account
numbers are four characters and are limited to 0 to 9 and A to F.
Location: The account's location information, such as company name, address, phone number, etc.
Cancel button: Closes the dialog box without making any changes.
Use the Contact ID Info tab to enter contact ID protocol information for groups, partitions, users, and zones
when you are starting with an empty list of events for the account you are setting up. Group, partition, and
zone IDs and labels must be configured for the account. You can also select a predefined user group to
associate with a partition.
Note: This tab is only active for accounts using the Contact ID protocol. See the Protocol tab.
User group label: Allows for the association of a single user group with an account. This associates a list of
Contact ID user codes with an account.
Groups/Partitions with Zones table: Used to enter group, partition, and zone ID and label information for
each group and partition with a zone. This information comes from the panel report listing your control
panel’s zones, groups, and partitions. The group and partition ID is a two-character ID and is limited to the
character values 0 to 9 and A to F. The "+" sign can be used to expand and create a corresponding list of
zones for the group or partition. A zone ID and label can be entered for each zone in the group or partition.
The ID is a three-character contact ID zone and is limited to the character values 0 to 9 and A to F. The label
is a name or ID for the group, partition, or zone.
Partitions with Users table: Used to enter partition ID and label information for partitions that have users
associated with them. The user group is used to determine the ID of the users associated with events for the
partition. The partition ID is a two-character ID and is limited to the character values 0 to 9 and A to F. The
label is a name or ID for the partition.
Zones without Groups table: Used to enter zone ID and label information for each zone that is not in a
group (also referred to as group 00). The ID is a three-character contact ID zone and is limited to the
character values 0 to 9 and A to F. The label is a name or ID for the zone.
Use the Contacts/Supervision tab to associate predefined contacts with an account and define account
supervision parameters.
Available contacts: A list of predefined contacts that were created in the main Contacts tab. Any of these
contacts can be associated with an account.
Account contacts: A list of contacts that are associated with the account you are creating.
Add All button: Adds all of the available contacts to the account contacts.
>> button: Adds the selected available contact to the account contacts.
<< button: Removes the selected account contact from the list and adds it back into the available contacts.
Remove All button: Removes all of the account contacts and adds them back into the available contacts.
Get Contact Info button: Displays information about the selected contact.
Enable supervision: Turns on account supervision, which monitors the account for communications with
the receiver. Accounts typically contact their receivers within a certain time window (e.g. every 24 hours). If
the account does not contact the receiver within the time period set (e.g. 24 hours), an account supervision
event is displayed in FireWorks for that account.
Supervision period: The supervision time period in days and hours. FireWorks issues a supervision fault if
the account does not call into the receiver within the time period specified.
Use the Protocol tab to select the protocol the account is using or edit an existing account's protocol type.
Account protocol type: For a new account, this indicates "select below," meaning that the account protocol
must be configured. For an existing account, this displays the account protocol currently being used (contact
ID or 4/2 ).
Edit protocol: Used to edit an existing account's protocol information. When adding a new account protocol,
the check box is selected by default allowing you to configure the account's protocol information. Note:
Changing protocols will delete event information previously set up.
Copy events from a panel event list: Copies a panel events list that has been created in the Panel Events
tab into the account you are creating. You can use these events and protocol type exactly as they were
defined.
Select panel events - Panel events label: The label for the panel event list that you want to use.
Start with empty event list: Create a new account with only a protocol type. All events have to be manually
entered.
Protocol type: The protocol type you want to use ( 4/2 or Contact ID).
Use the Add and Edit Contact tab to add and edit individual contact information.
Password: A password for the individual. The password is used for authentication. When an event takes
place on the account, the individual's contact information is available in System Control for the FireWorks
user to use to notify the appropriate individual that an event has taken place. When the FireWorks user
contacts the individual, the individual must indicate his/her password, which is entered into FireWorks to
verify that the FireWorks user is talking to the correct individual.
User defined fields: These are fields that can be customized with other information about the individual.
Change "user defined field" to whatever heading desired by highlighting the text and typing the new text and
then filling in the information that satisfies the heading. For example, a user defined field could be Cell
Phone Number.
Cancel button: Closes the dialog box without making any changes.
Add Another button: Adds the current contact and resets the dialog box's data fields so that the next
contact can be entered.
Use the Add/Edit Contact ID Event dialog to add a new contact ID event or edit an existing contact ID event.
Event code: A three-character contact ID event code. The character values are limited to 0 to 9 and A to F.
State: Defines which of the states this event is associated with (alarm, trouble, supervisory, etc.).
Group/partition label: The label for the group or partition assigned to this event. The group/partition label
was created when the contact ID protocol information was defined for the account.
Group/partition ID: The group or partition ID number assigned to the group or partition label that was
selected above.
Zone label: The label for the zone assigned to the group selected above. The zone label was created when
the group contact ID protocol information was defined for the account.
Zone ID: The zone ID number assigned to the zone that was selected above.
Cancel button: Closes the dialog box without making any changes.
Add Another button: Adds the current contact ID event and resets the dialog box's data fields so that the
next event can be entered.
Use the Add/Edit Line dialog box to add a new line to a receiver or edit an existing line's information.
Address: The number for the line. The line address is equivalent to a control panel in and displays at the
panel level in Device Browser. Line numbers must be unique.
Redundant to line: Indicates if the line is redundant, and which line it is redundant for.
Cancel button: Closes the dialog box without making any changes.
Use the Panel Events Info tab to enter or edit a label and description for a panel event list.
Protect from Modification checkbox: When selected, nothing can be edited in the panel event lists.
Cancel button: Closes the dialog box without making any changes.
Use the Protocol tab to select the protocol for the panel event or edit an existing panel event list protocol
type.
Panel Events protocol type: For a new panel event list, this indicates "select below," meaning that the
panel event list protocol must be configured. For an existing panel event list, this displays the panel event
protocol currently being used (contact ID or 4/2 ).
Edit protocol: Used to edit the protocol information on an existing panel event list. When adding a new
panel event list protocol, the check box is selected by default allowing you to configure the panel event list's
protocol information.
Copy events from a panel event list: Copies a panel event list that has been created in the Panel Events
tab into the panel event list you are creating. You can use these events and protocol type exactly as they
were defined.
Select panel events - Panel events label: The label for the panel event list that you want to copy.
Copy events from an account: Copies events from an existing account into the panel event list you are
creating.
• Receiver label: The receiver label of the account you want to copy.
• Line label: The line label of the account you want to copy.
• Account label: The account label you want to copy.
Start with empty event list: Creates a new panel event list with only a protocol type. All events have to be
manually entered.
Protocol type: The protocol type you want to use (4/2 or Contact ID).
Use the Add/Edit Receiver dialog box to add a new receiver to the system or edit an existing receiver's
information.
Receiver number: The "node" number for the receiver. Receivers appear as nodes in Device Browser.
Node numbers can range from 001 to 850 and must be unique.
Redundant to receiver: Indicates if the receiver is redundant, and which receiver it is redundant for.
Cancel button: Closes the dialog box without making any changes.
Use the Add and Edit User dialog box to add a new or edit an existing contact ID user's information.
Contact ID user code: The user's contact ID numbered code. This is a special code assigned to each user
in the system. For example, this might be their access control badge ID number that was assigned when the
user was programmed into the access control system in the company or account. Contact ID user codes
must be unique and must be three characters (0 to 9 and A to F).
User defined fields: These are fields that can be customized with other information about the user. Change
"user defined field" to whatever heading desired by highlighting the text and typing the new text and then
filling in the information that satisfies the heading. For example, a user defined field could be Cell Phone
Number.
Cancel button: Closes the dialog box without making any changes.
Add Another button: Adds the current user and resets the dialog box's data fields so that the next user can
be entered.
Use the Add and Edit User Group dialog box to add a user group, which is a collection of contact ID users
for a company or account or edit an existing user's information.
Cancel button: Closes the dialog box without making any changes.
Use the Assign/Import Icons dialog box to assign object types to icons. Once an object type is assigned to
an icon, the icon is displayed in Device Browser next to each device with that object type. The default "D"
device icon is replaced with the new icon.
When you drag the device onto a map, the icon is displayed with the device already assigned. This can save
considerable time when adding many icons and devices on a map.
Every object type can have its own icon or multiple object types can be assigned to one icon. Once an
object type is assigned to an icon, it remains in the list. If an object type that is already assigned to an icon is
selected for a different icon, it will automatically be unassigned from the previous icon.
Assigned to: A list of the object types that can be assigned to an icon.
Object types available: A list of the object types that have not been assigned to an icon.
Import icon button: Lets you import icons so they are available in the list. These can be icons you created.
Use the Auto-Drop Device Icons dialog box to automatically add device icons and their devices on to an
AutoCAD map.
Note: The Panel and Card values are default values used in case these are not found on the AutoCAD
source drawing.
2. In the Panel box, type the Panel number in which the devices are located in Device Browser.
3. In the Card box, type the Card number in which the devices are located in Device Browser.
4. In the Device Address Formats box, type the device address formats for which you want the Device
Icon Auto-Drop feature to search. Separate formats with a comma.
6. Click Continue.
Use the Backup Project dialog box to save a copy of your project or make a full backup, which includes your
project and maps, icons, images, sounds, etc. The backup files can later be restored if needed.
Note: FireWorks 1.6 and later does not use file name extensions. In previous FireWorks versions, the
default names for the backup files were FileName.Backup_DB and FileName.Backup_FWK, where
FileName was the name of the open and active project.
2. Click the Browse button to select where you want to save your backup and change the file name, if
desired.
3. Click OK.
Use the Command Browser dialog box to create commands and command sets. Commands are actions that
are sent to the control panel to make something happen or to control something, such as disabling a smoke
detector. A command set is a group of commands.
Commands assigned to devices, TSAs, and icons are displayed in blue. Command sets assigned to
devices, TSAs, and icons are displayed in blue, but the commands that make up the command set are not.
Commands such as activate, enable, disable, reset, and system are available. Different devices have
different commands available.
Note: Each of the nodes on your system also are displayed. They are also containers for the commands you
create for that node. Watchdog cards are also displayed if you have these devices in your system.
Use the Command Editor dialog box to create or edit commands. Commands are actions that are sent to the
control panel to make something happen or to control something, such as disabling a smoke detector or
activating access control devices.
Commands such as activate, enable, disable, reset, and system are available. Different devices have
different commands available.
Devices to receive command: The devices that receive the command. These are not the devices that
activate the command.
Drop selected devices button: Drops (removes) the selected devices from the list.
Arguments: Selection criteria for certain commands. Some commands do not have arguments.
Use the Communications Manager dialog box to configure your communication ports. The communication
ports are used to connect the FireWorks workstation to a control panel. Each FireWorks workstation can
have up to 5 serial and 850 TCP/IP communication ports depending on which model you have.
Ports: The list of serial or TCP/IP communication ports defined in the system. The number of
communication ports can exceed the number of actual nodes and the number of fixed communication ports
in the computer.
Label: The name used to identify communication port in the Ports list.
Port Type: Specifies whether the communication port is used for serial (RS-232) or Ethernet connections.
Assigned Node: The control panel or switcher node that you assign to the user-defined port. FireWorks
communicates with the assigned node through the serial or TCP/IP port.
Redundant button: Opens the Redundant Node Selection dialog, which is used to select the node (EST3
and EST3X only) as a redundant communications pathway. If the "primary" communication line fails, the
"secondary" (redundant) communication line takes over. Note: You must have a "primary" port and node set
up before you can assign a port and node as the secondary (redundant) communications line.
COM Port: A list of the computer's COM ports that can be assigned to a user-defined port. Once assigned,
the port is removed from the list until it is unassigned. COM ports can be assigned to any user-defined port
in the list.
Stop Bits: Serial communication parameter showing how many bits are used to indicate stop.
ECP Port Type: Set to Gateway III for EST3 and EST3X communications.
IP Address: The IP address of the device server that is connected to the COM port.
IP Port Number: This number must match the device server's IP port number.
ECP Port Type: Set to Gateway III for EST3 and EST3X communications.
Apply button: Saves all of the changes you made without closing the dialog box.
Cancel button: Closes the dialog box without making any changes.
Use Device Browser to build your project. The Device Browser displays your project in a tree structure
The top-level device is called the unit (the FireWorks workstation). Under the unit, devices branch to other
devices, states, and substates. When you click a "+" sign or double-click a device, the tree expands showing
you the next device. Each device has a representative icon that quickly identifies what type of device it is.
Devices have commands such as Add, Delete, Edit Properties, etc. that are available from the Devices
menu, the toolbar, or the shortcut menu.
The Map Browser, Command Browser, Action Browser, and Message Browser are all available from the
View menu or toolbar.
Use the Device Substate Properties dialog box to add or edit extended messages, commands, or actions for
a device's substate. Each substate can have its own extended message, command, or action.
Each device that makes up your system has a state and substate. A combination of the state and substate is
what generates an event, which is what is displayed in System Control.
Extended message: Used to add an extended message to a device state. Extended messages are
messages that inform or instruct the user to perform certain tasks or duties when an event takes place in the
system. Extended messages provide the user with additional information about devices. For example, you
can use extended messages to outline user responses to events. Extended messages are displayed in the
Event Action window in System Control.
Commands: Used to add a command to a device state. Commands are actions that are sent to the control
panel to make something happen or to control something, such as disabling a smoke detector or activating
access control devices.
Actions: Used to add an action to a device state. An action is an image or sound that plays upon the
activation of an event.
Add button: Starts the either the Command Browser or Action Browser, which is used to create a command
or an action. Drag the desired command or action into Commands or Actions on the Device substate
properties dialog box.
Drop button: Removes the command or action from the device's substate.
Apply button: Saves all of the changes you made without closing the dialog box.
Use the Edit All E-mail Actions dialog box to update the list of recipients in your email actions.
Task Do this
2. In the Current address list, click the email address that you
want to replace.
4. Click Apply.
2. In the Current address list, click the email address that you
want to delete.
3. Click Apply.
To add an email 1. Under Type of update, click Add new address to all actions
address containing the current address.
4. Click Apply.
Use the Edit E-mail Addresses dialog box to update your list of contacts and their email addresses. You can
enter new email addresses manually or you can import them from a CSV (comma separated values) file.
Email addresses are listed alphabetically.
Note: CSV files must be in this order: <email_address>, <last_name>, <first_name>, <work_phone>,
<cell_phone>, <fax_number>, <address>.
Task Do this
3. Click Apply.
To delete an email address 1. In the Addresses list, select the email address.
2. Click Delete.
To print contact information 1. In the Addresses list, select the email address.
for an email address
2. Click Print.
The Setting Filtering Parameters dialog box is used to set up event filtering, which lets you filter events at
each workstation. Each workstation can be configured to accept only certain events from a control panel.
The Event Filter dialog box allows administrators to limit the events displayed in System Control. When
defining a filter, you are defining which events are displayed at the workstation. Once a filter is created, both
the activation event and the restoration event are included.
Enable filtering: When checked, event filtering is turned on and can be set up.
Event filter types: The different event types that can be filtered. Each event type can be filtered for
reporting on the workstation display, printed on a printer, and stored in history. When checked, the event
type is not filtered. When cleared, the event type is filtered.
EST3 partitions: EST3 partition events can be filtered for reporting on the workstation display, printed on a
printer, and stored in history. All partitions in the system are displayed and each can be individually selected
for filtering. Clear the partitions that you want filtered from the system.
Note: Filtering (clearing) a partition also removes the ability to issue commands against that partition.
Restore defaults button: Restores all settings to checked, meaning nothing is filtered out and all events
are displayed, printed, and stored in history.
Apply button: Saves all of the changes you made without closing the dialog box.
Cancel button: Closes the dialog box without making any changes.
Use the Find dialog box to perform searches for information such as labels, TSAs, devices or addresses,
etc.
Search by
Label: Searches for the item you are looking for by label. All or part of the label can be entered.
Address: Searches only for devices by device address. When this is selected, only Devices is selected in
the Search criteria and the address field is displayed. All or part of the address can be entered. If only part of
an address is entered, devices can be additionally filtered by selecting an SDU type.
Search
All types: The search is performed for all of the objects listed below (devices, actions, commands, etc.).
For SDU types: Searches for a specific SDU device type or all SDU device types.
For view entity types: Searches for a specific view entity type or all view entity types.
For action types: Searches for a specific action type or all action types.
For command types: Searches for a specific command type or all command types.
Find whole word only: Searches for occurrences that are whole words and not part of a larger word.
Assignment state
All: Displays all of the assigned and unassigned items in the project based on the selected search criteria.
Assigned: Displays only the assigned items in the project based on the selected search criteria.
Unassigned: Displays only the unassigned items in the project based on the selected search criteria.
Find button: Executes the find command with the parameters you selected.
Close button: Closes the window without saving the search results.
Search examples
Click one of the topics below for an example of searching by label or address.
Searching by label
Searching by address
Use the Gateway Import dialog box to import the SDU - Gateway Import files needed to add devices to
EST3 and EST3X nodes.
SDU Project Import: The name of the SDU - Gateway Object Export file (sdu_project_name.oxp).
Add New and Update Existing Devices: Adds new devices and updates existing devices with any
changes that were made in the SDU project.
Update Device Icons Labels and Descriptions: Overwrites the labels or the descriptions for any existing
devices in a device icon. This option is only available when you select the Add New and Update Existing
Devices option.
Cancel Import button: Cancels the SDU import. All data that was imported before the Cancel Import button
was clicked remains.
Use the HTTP Command dialog box to specify the HTTP command options. HTTP command options are
described below.
Description: A brief description of the command. For example, you could describe what the command
does.
HTTP Command Visible: Determines if the HTTP response attached to the command is displayed.
URL: The address of the HTTP server that you want to get information from or post information to. For
example: http://www.http-server.com
Type: Determines the command used to issue the HTTP request. Possible values are:
• RAW - Use the POST command. The syntax of the query string in the POST box is not validated.
• HTML/XHTML - Use the POST command. The query string in the POST box is expected to follow
HTML "form" and "input" tag syntax.
• URL - Use the POST command. The query string in the POST box consists of parameter-value pairs in
this format: P1=V1&P2=V2&...&Pn=Vn
POST: The query string for the command being issued. The query string must follow the syntax specified by
the Type option.
To attach a file to a POST command, click Add a file, then browse to the file, and then click Open.
Use the HTTP Command Editor dialog box to add, edit, and delete your HTTP commands. Before you close
the HTTP command editor, click Save.
2. In the HTTP Command dialog box, select a value for each option.
2. In the HTTP Command dialog box, make your changes. See: Changing HTTP command options.
2. Click Delete.
Use Icon Browser to drag icons onto your map. A full list of available icons is displayed. You can also assign
and import icons using Icon Browser.
Icons are small, predefined symbols that represent physical devices (e.g. smoke detectors, waterflow
devices, card reader controllers, fire extinguishers, etc.) in your system. Icons are placed on maps to show
the location of the devices.
The icons in the list do not contain any actual devices. They are simply containers for devices. You must
drag the desired devices from Device Browser onto the icon. Device icons can contain one or more devices.
Use the Import Panel Event List dialog box to import panel events from an XML file that was created when
the panel events were exported.
Panel event lists: A list of the panel events that can be imported.
Select All button: Selects all of the panel events in the list for import.
Import Selected Panel Event Lists: Imports the event lists that are selected.
Cancel button: Closes the dialog box without making any changes.
Use the Import Receivers dialog box to import receiver data from an XML file that was created when data
was exported.
Select All button: Selects all of the receivers in the list for import.
Import Selected Receivers: Imports the data for the receivers that are selected.
Cancel button: Closes the dialog box without making any changes.
WARNING: The Local Mode of Operation feature has not been evaluated for burglary applications.
In Proprietary mode, event activations and event restorations remain in the New Events queue until they are
manually acknowledged. This is the default mode of operation.
In Local mode, an event activation and its corresponding event restoration remain in the New Events queue
until the local mode acknowledge timer expires provided that both events are present when the timer
expires. If you acknowledge either one, you must acknowledge the other.
Local mode acknowledge time: Enter how long you want an event activation and its corresponding event
restoration to be present before the system automatically acknowledges the events. This options is available
when the system is set for Local Mode.
To log on to the system, you need your user name and password. Your user name and password may be
case sensitive. If you are having trouble logging on, check with your FireWorks system administrator.
To Do this
Use Map Browser to open and link maps, and to add icons, TSAs, and text to the maps that make up your
project. See also: Button definitions.
The map tree displays all maps, TSAs, and icons that make up your system. The top-level map is your site
map (it is the default map before you change it). Under the site map, TSAs branch to other maps that may
contain other TSAs or icons. When you click a map, it displays in the configuration area. When you click a
TSA or icon, it displays in the configuration area and is highlighted in green.
Icons are used to indicate whether entries are maps, TSAs, or icons. A sample map tree is displayed below.
Use Message Browser to create, edit, or delete messages. Messages can be created for instruction or
information purposes. Once the message is created and added to the device's state, it displays in System
Control when the device goes into the state the message was assigned to. Assigned messages are
displayed in blue.
Apply button: Saves all of the changes you made without closing the dialog box.
Cancel button: Closes the dialog box without making any changes.
New Backup Server Station and SQL Witness Station dialog box
Use the New Backup Server Station and SQL Witness Station dialog box to add a mirror (backup) server
and the witness server. The option fields are described below.
Description: Text used to describe the mirror server. For example, a location description. If left blank, the
system automatically uses the label as the description.
Description: Text used to describe the witness server. For example, a location description. If left blank, the
system automatically uses the label as the description.
Use the New Client Station dialog box to add a client workstation. The option fields are described below.
Description: Text used to describe the client workstation. For example, a location description. If left blank,
the system automatically uses the label as the description.
A command set is a group of commands. Command sets are a simple way of assigning multiple commands
to a device, TSA, or icon.
Apply button: Applies your changes without closing the dialog box..
Cancel button: Closes the dialog box without making any changes.
Use the New Device dialog box to add a virtual point to an EST3, EST3X, or VM node.
Note: You cannot manually add devices such as smoke detectors, modules, and strobes. These must be
imported into the FireWorks project.
Node: Displays the node to which you are adding the device.
Use the New HTTP Module dialog box to enter a label and a description when you are adding an HTTP
module to the device tree. After you enter a label and a description, click Apply.
Label: The name you want to use to identify the HTTP module in the device tree. The label appears next to
the HTTP module icon when you click the Show Labels in Device Tree command on the View menu.
Description: A description for the HTTP module. The description appears next to the HTTP module icon
when you click the Show Descriptions in Device Tree command on the View menu. If you do not enter a
description, System Builder uses the label as the description.
Use the New Icon dialog box to define the icon you are adding to your map.
Icon type
Command: FireWorks can issue system or panel commands directly to fire networks. A command icon does
not represent a device. Rather, it defines a set of panel commands. When you click a command icon, you
can review or execute these commands.
Device: A device icon defines one or more devices. A device icon is normally found on device maps and
control maps (e.g. smoke control).
General: General icons are passive. They do not show device states or issue commands. They are typically
used to show the location of equipment that is not connected to a fire network.
Cancel button: Closes the dialog box without making any changes.
Map file: The file name for the map you are opening.
Browse button: Opens the Select Map File dialog box, which is used to locate the map you want to open.
Drawing Type: Determines how the zoom method works in Map Display.
Color Drawing or Photograph: Select this if you are using a full color drawing or graphics file or if you are
using a photograph in JPEG format.
White Background Drawing: Select this if you are using a graphics file with a white background.
Black Background Drawing: Select this if you are using a graphics file with a black background.
Cancel button: Closes the dialog box without making any changes.
Use the New Map Pool dialog box to create your map pool. The map pool is a container for maps that have
not been assigned to (linked to) the site map or other maps in your map tree. The maps in the pool can be
set up with TSAs, icons, and text without having to be linked to other maps.
Cancel button: Closes the dialog box without making any changes.
Use the New Network Relay Module dialog box to add an MN-NETRLY4 module to your project.
Use the New Node dialog box to add a new node to your system. A node is a workstation term indicating an
individual fire network. A node is a single communication line that connects a FireWorks workstation to a
control panel. The control panel may be part of a network of control panels. You can have 001 to 850 nodes.
Close button: Closes the dialog box without making any changes.
Use the New Printer dialog box to add the system event printer to your project. The options on the New
Printer dialog box are described below.
System printers: List of available printers. Only select the system event printer from the list. The system
event printer must be installed on the computer before it will appear in the list. See the documentation
supplied with the printer for installation instructions.
Label: The name used to identify the printer in the device tree.
Description: The description used to identify the printer in the device tree.
Use the New Project or Open Existing Project dialog box to save your current project and current history
database. Opening another project automatically overwrites these files. You can also clear the history
database file before the new project opens.
To save your current project, under Project Save, click Yes. If not, click No.
To save your current History database, under History Save, click Yes. If not, click No. This option is
unavailable if you choose not to save your project.
To clear your History database, under History Clear, click Yes. If not, click No.
Use the New Server Station dialog box to add the principal (primary) server. The option fields are described
below.
Description: Text used to describe the primary server. For example, a location description. If left blank, the
system automatically uses the label as the description.
Equal Priorities: The length of time you want the system to wait before automatically granting control to
another user that has the same Network Control Level user right.
Not Equal Priorities: The length of time you want the system to wait before automatically granting control to
another user that does not have the same Network Control Level user right.
Use the New Text dialog box to define the text you are adding to your map.
Font button: Allows you to change the font and font attributes for the text.
Angle of text: Allows you to set the position of the text on the map.
Cancel button: Closes the dialog box without making any changes.
Use the New TSA dialog box to define the TSA you are adding to your map.
TSA type
Map: A Map TSA is used for annunciation. When flashing, a Map TSA indicates that somewhere below the
current map there is an active point.
Device: A device TSA is made up of one or more devices. A device TSA is normally found on device maps
and control maps (e.g. smoke control).
Command: A command TSA represents a command you can execute. When executed, the associated
preprogrammed commands are sent to the specified fire alarm networks.
Immediate: When checked, the command executes immediately when it is selected in System Control.
When not checked, the Commands dialog box is displayed when a command is selected in System Control.
The dialog box is used to execute the command.
General: General TSAs are passive. They do not show device states or issue commands. General TSAs are
typically used to show the location of equipment that is not connected to a fire network.
Secondary Map: Secondary Map TSAs are passive. They do not show device states or issue commands.
They have a gold border and are used to create multiple links to a map, such as a legend map. For
example, to link to the legend map from every map in your system, you would create a secondary map TSA
on every map and link it to the legend map.
Map assignment
Assign maps to view defined by each TSA automatically: Automatically assigns the view defined by the TSA
as the map for that TSA. Each TSA links to a different view (map) of the primary map.
Note: When this is selected, the Base Label field changes to the Map Label field. See below.
Assign maps to TSAs manually: Requires you to manually assign a map to each TSA defined in the TSA
Pattern Selection. If you cut the map into six equal size TSAs, you must manually assign a map to each of
those TSAs.
Map label (TSA label = 'To' + map label): A name or ID for the TSAs with a "To" prefix. Basically, this
indicates what map the TSA links to.
Cancel button: Closes the dialog box without making any changes.
Use the New VESDA Detector dialog box to add detectors to a VESDA node.
Use the New VOIP Module dialog box to add an MN-FVPN module to your project.
Use the Patterned TSAs dialog box to quickly cut a map or view of a map into equal-sized TSAs.
Number of TSAs across: The number of TSAs you want to go across the map.
Number of TSAs down: The number of TSAs you want to go down the map.
Spacing between TSAs: The space between each TSA. The percentage is based on the size of the map
and number of TSAs you are adding to the map.
TSA type
Map: A Map TSA is used for annunciation. When flashing, a Map TSA indicates that somewhere below the
current map there is an active point.
Device: A device TSA is made up of one or more devices. A device TSA is normally found on device maps
and control maps (e.g. smoke control).
Command: A command TSA represents a command you can execute. When executed, the associated
preprogrammed commands are sent to the specified fire alarm networks.
General: General TSAs are passive. They do not show device states or issue commands. General TSAs
are typically used to show the location of equipment that is not connected to a fire network.
Secondary Map: Secondary Map TSAs are passive. They do not show device states or issue commands.
They have a gold border and are used to create multiple links to a map, such as a legend map. You may
want to link to the legend map from every map in your system, so you create a secondary map TSA on
every map and link it to the legend map.
Map assignment
Assign maps to view defined by each TSA automatically: Automatically assigns the view defined by the
TSA as the map for that TSA. Each TSA links to a different view (map) of the primary map.
Note: When this is selected, the Base Label field changes to the Map Label field. See below.
Assign maps to TSAs manually: Requires you to manually assign a map to each TSA defined in the TSA
Pattern Selection. If you cut the map into six equal size TSAs, you must manually assign a map to each of
those TSAs.
Map label (TSA label = 'To' + map label): A name or ID for the TSAs with a "To" prefix. Basically, this
indicates what map the TSA links to.
Use the Properties dialog box to edit or review the properties for devices, TSAs, icons, text, etc. The
properties with a gray background cannot be edited. The properties with a white background can be edited.
Some of these values use lists and others use separate dialog boxes. Some rows have buttons that are
used to change the values.
Note: Devices, TSAs, icons, etc. have slight variations in the properties they display. The following is a list of
all the properties you may encounter.
Bottom view: The y-coordinate of the bottom right corner of the view area. The value represents the
number of units from the top of the map. For BMP files, units are in pixels. For Autocad files, units are in
drawing units.
Device states: The different states and substates a device can enter into.
Display type: The display characteristics of a map. Settings are none, white background, black background,
and color/photo.
Enabled: The printer or communication port is enabled or disabled (True = enabled, False = disabled).
Font: The font type used for the text on the map.
Immediate: When true, the command executes immediately when it is selected in System Control. When
false, the Commands dialog box is displayed when a command is selected in System Control. The dialog
box is used to execute the command.
Left view: The x-coordinate of the top left corner of the view area. The value represents the number of units
from the left side of the map. For BMP files, units are in pixels. For Autocad files, units are in drawing units.
Right view: The x-coordinate of the bottom right corner of the view area. The value represents the number
of units from the left side of the map. For BMP files, units are in pixels. For Autocad files, units are in
drawing units.
SDU object type: The object type assigned to the device. This is originally defined in the SDU program.
Status point: True or false setting for devices or pseudo points. Changes how the device or pseudo point
reports a change of state. Note: If you make a receiver event a status point and add it to a map, the event
will not display in Event List. The device icon or TSA will go active when the event takes place. To clear the
event, refer to "Clearing receiver events" in System Control's online Help.
Top view: The y-coordinate of the top left corner of the view area. The value represents the number of units
from the top of the map. For BMP files, units are in pixels. For Autocad files, units are in drawing units.
Apply button: Saves all of the changes you made without closing the dialog box.
Cancel button: Closes the dialog box without making any changes.
Use the Contacts tab to view, add, edit, and delete individual contact information. Contacts are individuals
that can be associated with receiver accounts. The individual's contact information is then available in
System Control when an event is reported. Contact information such as name, company, address, phone
number, etc. can be entered for each contact. A password can also be entered for authentication purposes
for each individual.
Contacts: A complete list of all of the contacts and contact information that have been added.
Add Contact button: Opens the Add Contact dialog box, which is used to add individual contact
information.
Save button: Saves all of the changes you made without closing the dialog box.
Edit button (at the beginning of each row): Opens the Edit dialog box for the selected contact, which is
used to edit the contact's information.
Cancel button: Closes the dialog box without making any changes.
Use the Panel Events tab to add and edit panel event lists along with their events. A panel event list is a list
of events for a control panel that are either in the contact ID or 4/2 format. Within the event lists, all of the
associated events must be added. For example, you can add a contact ID, EST3 event list, which includes
all of the contact ID events with their state, contact ID event message, label, description, etc. All of the
events that must be annunciated in FireWorks through the receiver must be entered in their respective
format with an event list.
Panel Events Lists: A list of panel event lists that have been added.
Events: A list of events that have been added in a panel event list.
Add Event List button: Opens the Add/Edit Panel Events dialog box, which is used to add a contact ID or
4/2 list.
Add Event button: Opens the Add/Edit Events dialog box, which is used to add panel events to the contact
ID or 4/2 list.
Save button: Saves all of the changes you made without closing the dialog box.
Edit button (at the beginning of each row): Opens the Edit dialog box for the selected event or event list,
which is used to edit information about the event or event list.
Cancel button: Closes the dialog box without making any changes.
Plus (+) symbol: Expands the table for the item in the row.
Minus (-) symbol: Collapses the table for the item in the row.
Use the Receivers tab to add and edit receivers, lines, accounts, and events. The Receivers tab also
displays detailed information about receivers, lines, accounts, and events and their relationships with each
other. The receivers table is displayed at the top of the form. Receivers have lines, lines have accounts, and
accounts have events. All of this information is displayed below each receiver in a hierarchical table that can
be expanded and collapsed using the plus (+) and minus (-) symbols at the left end of each row. Each of the
tables have columns containing the information that was entered for receivers, lines, accounts, and events.
Any of this information can be edited by clicking on the Edit button at the beginning of each row.
Example Receivers tab. Note the hierarchy of receivers, lines, accounts, and events.
Add Receiver button: Opens the Add Receiver dialog box, which is used to add receiver information.
Add Line button: Opens the Add Line dialog box, which is used to add receiver line information.
Add Account button: Opens the Add Account dialog box, which is used to add account information.
Add Event button: Opens the Add Event dialog box, which is used to add system event information.
Save button: Saves all of the changes you made without closing the dialog box.
Cancel button: Closes the dialog box without making any changes.
Edit button (at the beginning of each row): Opens the Edit dialog box for the selected item, which is used
to edit the item's information.
Plus (+) symbol: Expands the table for the item in the row.
Minus (-) symbol: Collapses the table for the item in the row.
Use the Users tab to view, add, edit, and delete user groups and individual user information. User groups
are a compilation of users within a company or account. Users are individual system users in the company
or account. User contact information such as name, address, phone number, etc. can be entered for each
individual user.
User groups: The list of user groups that have been added.
Users: The list of users and their contact information that have been added.
Add Group button: Opens the Add User Group dialog box, which is used to add a user group number,
label, and description.
Add User button: Opens the Add User dialog box, which is used to add individual user information.
Save button: Saves all of the changes you made without closing the dialog box.
Edit button (at the beginning of each row): Opens the Edit dialog box for the selected user group or user,
which is used to edit information about the user group or user.
Cancel button: Closes the dialog box without making any changes.
Plus (+) symbol: Expands the table for the item in the row.
Minus (-) symbol: Collapses the table for the item in the row.
Use the Select Remote SQL Server dialog box to assign initial server roles or change server roles after the
system is in operation.
To assign server roles you need to know the computer name of the server workstation. To find the computer
name, on the workstation's Start menu, right-click Computer, and then click Properties. The computer name
is listed under Computer name, domain, and workgroup settings.
— or —
1. Under Network SQL Servers, expand the Database Engines tree, and then locate the name of the
workstation that you want to designate as the principal (primary) server.
— or —
1. Under Network SQL Servers, expand the Database Engines tree, and then locate the name of the
workstation that you want to designate as the mirror (backup) server.
Use the SQL Mirroring dialog box to set up SQL mirroring, create and delete users and certificates, and start
and stop mirroring.
Principal Server: The name of the workstation designated as the primary server.
Mirror Server: The name of the workstation designated as the backup server.
Witness Server: The name of the workstation designated as the witness server.
Shared Location: The path to where shared files are located. Use Uniform Naming Convention (UNC) to
designate the location of the shared folder (e.g., \\server\folder\subfolder). The shared folder must be
accessible to the principal, the mirror, and the witness workstation.
Create users and certificates: Click this button to create users and certificates in the shared folder.
Delete users and certificates: Click this button to delete users and certificates from the shared folder.
Use the System Configuration dialog box to configure system properties. For basic system configuration,
use the following property sheets:
• Basic
• UL
• System Control
• System Builder
Caution: Advanced properties should not be changed without consulting technical support. Changing any of
these settings could negatively impact system operation and cause problems.
• Debug
• Advanced
• Socket Communication
• RCM
• Remote Client
• Network
• Database
Use the TSA/Icon Contents dialog box to view or drop (remove) the commands that are assigned to your
command TSA or icon.
Commands: A list of the commands that are assigned the TSA or icon.
Drop selected button: Removes the selected command from the list.
Cancel button: Closes the dialog box without making any changes.
Use the Access Group Configuration tab to add and delete access groups, and to define sets of user rights
that you can then assign to one or more user accounts. Access groups are assigned to user accounts on the
User Configuration tab.
You can use any existing access group as a starting point for creating new access groups, and then assign
or deny user rights by checking or clearing check boxes as required. For example, the Admin (default)
access group assigns rights to all features and functions while the No Access (default) access group denies
rights to all features or functions.
Note: You cannot delete or change the settings of the default (predefined) access groups. See: Predefined
access group settings.
Task Do this
To create a new access 1. In the Access Groups list, click New Access Group.
group
2. In the Label box, type a name for the access group.
5. Click Apply.
To assign user rights 1. In the Access Groups list, click the access group.
— or —
Clear the check boxes for the user rights that you
do not want to assign.
To delete an access 1. In the Access Groups list, click the access group.
group
2. Click Delete Group.
To make an access 1. In the Access Groups list, click the access group.
group the default group
2. Click Make Default.
Use the Change Current User Password tab to change your password. If you have forgotten your password,
the system administrator must reset your password before you can change it.
2. In the New Password box, type the password that you would like to use. The password must be
between 4 and 32 characters.
3. In the Verify New Password box, retype your new password to authenticate the spelling.
4. Click Apply.
Use the User Configuration tab to add and delete user accounts, and change settings that are specific to the
user account.
Task Do this
To create a new user account 1. In the Users list, click New User.
6. Click Apply.
To delete a user account 1. In the Users list, click the user account.
2. Click Delete.
To change the access group 1. In the Users list, click the user account.
assigned to the user account
2. In the Access Group list, click the access
group.
3. Click Apply.
To change when the user 1. In the Users list, click the user account.
account automatically times
2. In the Timeout in Minutes box, type the
out
number of minutes. A value of 0 means the
user never times out.
3. Click Apply.
To change the user interface 1. In the Users list, click the user account.
display language
2. In the Primary Language list, click the
language that you want the user interface to
use when you log on.
4. Click Apply.
Label: The name that you want to use to identify this node or device.
Description: Text used to describe the device. Typically, this field contains the device location. If you did
not enter a description when you added the device, the system automatically fills this field with the label.
Status Point: Determines if this device is a status point. State changes from status points do not appear in
the event list.
Routed to No Cabs: Determines if events from this device is routed to other cabinets. You cannot edit this
field.
SDU Object Type: The SDU object type assigned to the device. You cannot edit this field.
Unit: The unit address assigned to the device. You cannot edit this field.
Node: The node address assigned to the device. You cannot edit this field.
Device Type: The device type assigned to the device. You cannot edit this field.
4 R
4/2 events, 118, 121, 124, 125, 126 receiver lines, 115, 116
receivers, 112, 114, 115, 135
A redundant communications, 105
account contacts, 119, 130 redundant lines, 115
account number, 117 redundant receivers, 114
accounts, 117, 118, 120, 121, 122, 125, 133
S
adding nodes, 190
VESDA, 190 serial communications, 105
site name, 154
C supervision, 119
configuring, 31, 63, 64, 69, 102, 117, 118, 119,
T
125
contact ID, 118, 122, 124, 125, 127 TCP/IP communications, 105
contacts, 119, 130, 131 telephone lines, 115
D U
device description, 157 user group, 132
dialer/receivers, 114 user manager, 137, 143, 146
users, 132, 133, 134
E
V
EST3, 105
event list, 118, 123, 124, 125, 126, 128, 169 VESDA detectors, 190
adding, 190
G deleting, 190
groups, 132 VESDA nodes, 190
adding, 190
I deleting, 190
L
lines, 115, 116
location, 157
M
map TSA
changing border color, 168
changing border width, 168
P
panel event list, 124, 126, 127, 128
panel incidents, 124, 128
properties, 232
VESDA detector, 232
protocol tab, 118, 125