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05 Urban Design Principles For Beginners
05 Urban Design Principles For Beginners
05 Urban Design Principles For Beginners
Useful
Community
Development
Community
Development Urban Design Principles Address
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You also will hear talk about building facades during passionate
discussions about urban design principles. Urban design tends
to be
defined in terms of objects, patterns, textures, repetitions, themes, and
disparate elements that one might observe from the street.
While the boundaries of the field may be elusive, we can and should set
forth some of the most obvious urban design principles that will help
you create a vibrant community.
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Each
center or node should exude a strong sense of place. If you were a
tyrant and you could make the perfect hierarchical set of nodes within a
major city, you also should make each center or node have some
distinctive elements.
So cultivating
a dynamic and exciting community center or hierarchy
of
centers, that most people can "read" intuitively, is perhaps the most
important of the urban design principles. When applied to a city or
town, "legible" means that people from the same culture have an
intuitive sense of what is coming next and how to navigate; thus we say
that they can read their surroundings.
If
you flatten off the mountaintop, which I still see occasionally, haven't
you given up a very distinguishing feature? I'd love to see a mountain
outside my window now instead of asphalt, concrete, Bradford pear
trees, a distant awning, and a non-descript building.
Recognizing
history, including human history, natural history, and
cultural history, contributes greatly to the collective memory that helps
form a great community.
A district needs to feel like a district, that is, a relatively cohesive place
with boundaries.
In the influential 1961 book The Image of the City,
Kevin Lynch called
these boundaries "edges," and they should be
discernible.
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entering another. For more on this topic, see our answer to a site
visitor's question about the significance of community edges.
Over and over in these pages, we are reminded that urban design
principles are similar to the key concept behind music, which is
establishing a theme or two, and then proceeding to endless but
delightful variations and complexities rendered on the themes.
Yet
in all cases, we still want to be surprised. We humans need variety
and delight in the creativity of others. Don't take that away if you want a
successful town or city.
But
if you shock us on every block with a radically different look and
feel, it's going to read like a museum of architecture and not a very
homey one at that.
You would like each design element to look as though someone thought
about it, at least a little, and fit the form to the function.
In
other words, I want the door of the art museum to be a more
interesting
and unique door than the door to the paper cup factory. The
occasional
handmade and artful detail is essential to the perception
that
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You
don't have to be clever about traffic lights; predictability is more
important than a design statement there. However, when you have a
bench
along the sidewalk, it shouldn't look as though it came from the
discount store. Nor should I have to hang my feet out into the street to
use it.
The
benches, planters, street trees with tree grates, litter cans, and such
that you see along many commercial streets collectively are called a
streetscape, by the way. Often it's best not to spend money on
streetscape unless you can do it well.
So
decide where urban design principles need to be subtle and
functional, versus conscious and even decorative. Architects would
remind us that this means that there should be some thoughtful
"articulation" (doors, windows, details, and "relief" in the form of
different vertical planes on the front wall) on walls facing the public
realm, rather than simply blank walls.
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But
if you carry out an elaborate cornice system on the rear of the
building where no one can see it, maybe you're just being impractical.
Landmarks
are important in making people feel comfortable in a place,
but each building can't be a landmark. That would defeat the purpose.
In
the public space, your backflow preventer cover doesn't need to be
lavender, but maybe the flowers in your planters should be lavender
with
some yellow and white thrown in for contrast.
Just walk across the plaza and meet me. Don't call me on your cell
phone from the driveway.
In
the professional community, you will hear about related urban design
principles
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When
you build a great cathedral (who's done that lately?), you want it
to be awe-inspiring and to point to something far greater than human
scale.
But for most everyday interactions, including commerce, people
unconsciously respond very well to keeping street level features at the
human scale.
People are more important than machines. OK, you all say you agree.
But some of you really don't, because I see you build highways that
Share bisect neighborhoods, parishes, and extended families. When there is
only one path, and that path accommodates only machines, which could
describe how the interstate highways function in some parts of cities,
we're all in trouble. For one thing, wide highways can be used as blunt
instruments enforcing racial, ethnic, and economic inequalities.
And
when accommodating all the automobiles at the regional shopping
mall du
jour for the Saturday before Christmas means that we should
asphalt acres and acres, we're forgetting that people are more
important than our machines.
However, making every road an art statement isn’t the answer. The
answer is skinnier roads and more options for walking, cycling, and
transit. Look into a complete streets policy and see if you don't like it.
Land
use patterns and the amount of private land that each residence is
allowed to absorb are major determinants of how much of a
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Here's where many American cities and towns are failing.
Is
it really functional to have every desirable destination lined up along
a single roadway, which then becomes ridiculously congested along
about
5:00 p.m. every Friday? Surely it is not.
Is
it useful for people to have to commute to work for 30 miles? Maybe
that is somewhat useful, but not economically efficient or friendly to
the environment.
In
most contemporary American cities, the pedestrian, the cyclist, the
scooter user, the baby carriage, and the skateboarder are all but
forgotten. Making it safe and easy for these people to move over the
land is an essential part of a functional transportation system.
For
example, when a freeway is being rebuilt, we need an alternate
street system. This is why it's a mistake to destroy a historic street grid,
which allows for abundant detours that are only slightly less efficient
than the route of choice. Incidentally, it is very wise to question why the
freeway needs to be rebuilt at all; maybe tearing it down will breathe
new life into an area.
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A
system of cul-de-sacs may provide a comforting sense of familiarity,
and thus meet the intelligibility factor for those who live there.
However, visitors from outside the neighborhood won't find it so easy
to
navigate because it isn't redundant. And systems that don't have
ready
substitutes are unforgiving of small mistakes, or of people who
don't drive.
Kids,
the frail elderly, and the temporarily or permanently disabled
actually
comprise a substantial portion of the population, so we need to
accommodate their movement.
Imagine trying to walk down a sidewalk by a street, and in this order you
pass:
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Every
culture needs to demonstrate its pride in some heritage or
accomplishment, and every democratic country needs places where
those who are unhappy can assemble.
The larger the city, the more complexity it can bear in design elements,
and indeed some cityscapes thrive on nearly complete chaos.
Yet that can only be a pleasant experience when the human flow and
other flows within the city are already large,
random, and slightly
chaotic. So complexity or simplicity needs to be compatible with the
number of inhabitants, whether permanent or on a seasonal or daytime
basis.
In
a small town, you can still manage layers of complexity, and the best
small towns do, as we discuss on the small town character page. But the
scale is drastically reduced. By this I mean that you might have a
complex rose garden 20 feet across, rather than the cacophony of
businesses, street vendors, street performers, entrances, signs, art,
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whimsy, and honking taxis that are part of the fun in a New York City
block.
One of the search terms that found this page concerned whether these
principles are universal in all cultures. I tend to think not, but
we would
like to hear what some of you think.
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