This document provides instructions for a mission in a role-playing game. It lists the mission number and type, the faction involved which impacts the dice roll, potential rewards or penalties, and how to build the dice pool by adding or subtracting dice based on specialties, lieutenants, faction relationships, strife levels, and choices to push or take risks. The dice pool is then rolled to determine the mission result.
This document provides instructions for a mission in a role-playing game. It lists the mission number and type, the faction involved which impacts the dice roll, potential rewards or penalties, and how to build the dice pool by adding or subtracting dice based on specialties, lieutenants, faction relationships, strife levels, and choices to push or take risks. The dice pool is then rolled to determine the mission result.
This document provides instructions for a mission in a role-playing game. It lists the mission number and type, the faction involved which impacts the dice roll, potential rewards or penalties, and how to build the dice pool by adding or subtracting dice based on specialties, lieutenants, faction relationships, strife levels, and choices to push or take risks. The dice pool is then rolled to determine the mission result.
Start with 1d If Specialty, add +1d If assigning a Lieutenant, +1d If faction is ally, +1d If faction is enemy, -1d If Strife is 4 or 5, -1d If Strife is 6 or more, -2d If you push, +1d If you take a devil’s bargain, +1d