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LESSON 1: MATHEMATICS IN THE INTERMEDIATE GRADES

Mathematics as a subject has a unique nature that demands a special and distinct approach to make a learning interesting,
challenging, and fun for the learners.
Five content areas:
1. Number - used to count, measure, and label.
Number sense - group of skills that allow people to work with numbers.
2. Geometry - studies the sizes, shapes, positions, angles and dimension of things.
3. Patterns - sequence of repeating objects, shapes, or numbers.
Algebra - representation of problems or situations in the form of mathematical expressions.
4. Measurement - quantifying the length, weight, capacity and many more quantities.
5. Statistics - mathematical discipline to collect and summarize data.
Probability - number that reflect the chance or likehood that a partcular event will occur.

LESSON 2: MATHEMATICS CURRICULUM IN THE INTERMEDIATE GRADES


Mathematics Curriculum Framework of the Philippines - put critical thinking and problem-solving skills as the goals of learning
and teaching mathematics.

LESSON 4: THE TEACHING CYCLE


Teaching cycle - process of assessing student
Six common stages :
1. Teaching objective - what knowledge and/or skills do the student used to learn.
2. Plan instruction - what strategies must be implemented for the students to achieve the objectives targeted in the previous
stage.
3. Implement plan - where you conduct learning activities that you’ve prepared during the plan stage.
4. Check for understanding - teaching is about helping the students to learn.
5. Reflect on teaching - you must evaluate every teaching period that you finished.
6. Assess learning and reflect on the results - it gives you concrete measure of what the students have learned.

LESSON 5: THINGS TO CONSIDER IN PLANNING INSTRUCTION IN MATHEMATICS IN THE INTERMEDIATE GRADES


Planning refers to the designing and preparation of learning activities for the students.
5 Important elements in lesson planning:
1. Content - research the subject matter that you will be teaching
2. Objectives - you need to know what specific knowledge and skills you want your students to develop.
3. Students - get to know your students
4. Learning environment - aside from the physical environment, it is also important to consider the social and emotional
learning environment of the class.
5. Availability of resources - take into consideration the instructional materials that you will be needing before you write your
lesson plan.

LESSON 6: INSTRUCTIONAL PLANNING MODEL


ADIDAS
ACTIVITY/ introduce topic - the lesson begin with an activity that will later facilitate a meaningful discussion about the topic of
the session.
DISCUSSION - the lesson proceeds with the processing of the activity. In this part the students facilitated by the teacher talk
about their experiences during the activity.
INPUT - it is where the teacher lectures
DEEPENING - the teacher asks question that will engage the students to critical and creative thinking
ACTIVITY - students verify what they have just learned by solving mathematical problems.
SYNTHESIS - students are given the opportunity to express what they have learned by verbally giving a summary of transferred
5 E’s
ENGAGE - activate the students prior knowledge and engage them with new concepts by doing short activities
EXPLORE - students are exposed to different experiences that will facilitate the discover a new concepts.
EXPLAIN - students explain what they have experienced in explore.
ELABORATE - it allow the students to expand their understanding of the concept by applying the concept that they have learned
to solve mathematical problems.
EVALUATE - let the teacher and students evaluate their learning.
LESSON 12: GAME-BASED LEARNING
- it takes advantage of children's natural love for play to lead them toward complex problem-solving.
KOAY PHONG LEE (1996) Characteristics:
1. The game has two or more opposing teams
2. The game has a goal and the players have to make a finite number of moves to reach the goal stated. Each move is the result
of a decision made
3. There is a set of rules that govern decision--making
4. The rules are based on mathematical ideas
5. The game ends when the goal is reached.
3 important tasks
1. Lay down rules clearly
2. Observe, assess, and process the students’ understanding
3. Work with the students who need additional help.

LESSON 14: VALUES INTEGRATION


Mathematics has been conceived mainly as a tool for solving real-life situation through mathematical modeling.
Integrating math into other subject areas - it can be quite challenging and rigorous. However math is connected to many
disciplines and should not be isolated from other subjects.
Tapping into the affective domain - Doctor Benjamin Bloom classified three domains of educational learning; cognitive,
affective, psychomotor.
Values integration and retention of information - associating values or standards of behavior with mathematical concepts can
serve as a source of motivation for the students.

LESSON 16: TEACHING BY ASKING


- effective questioning is essential.
Discussion vs. Lecture - discussion-based strategy, the teachers role is to engage the learners in a question-oriented dialogue.
Art of questioning - asking the right questions will help you understand what your learners know, do not know and need to
know.
*Avoid “one-word-response” questions - refrain from asking questions that only require a yes or no answer
*Foster a climate conducive to learning and questioning - make sure that your learners feel comfortable to express his/her
ideas and/or as questions at any time.
*My question, My Answer is a No No! - do not answer your own questions. If you are not able to elicit responses from your
students, try replacing your questions.
*Frame questions that are accessible to all learners - encourages the students to communicate their thoughts once there are
multiple answers to open ended questions.
*Learners should be active questioners too! - learners should practice directing questions not only to you but also to their co-
learners.

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