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Monolith
Monolith
Monolith
Chaos
MODELS NEEDED:
SPECIAL RULES
This scenario uses the special rules detailed below: No Routing! - Both sides involved in this battle are fanatically devoted to the completion of their goals and will fight to the absolute death before giving up and running away. Neither side is subject to Rout Tests in this scenario. Cultists are Frail - Since these individuals survive on what they can scrounge up in the wastes, they are not the fittest or strongest of foes - they rely upon strength in numbers! So when you roll to damage a Cultist, add +1 to the USING ALT E R NATE FORCES damage roll. Use the stats below to represent the Cultists, Try this scenario using rival powers, Daemons, Marauder and whatever appropriate models you have on hand (we tribes, Beastmen or any other Chaos combination. used our Marauders)
Cultists
Generate two army lists for a Chaos vs. Chaos game of Warhammer and play this scenario twice so that each player Arcane Bolt - The Cultists can tap into the power of the gets a chance to destroy the other's monolith. Before the monolith once during each of their shooting phases. Count larger battle takes place, any player who had his monolith how many Cultists are in base-to-base contact with the defiled must substitute one random hero from his army list monolith (and not engaged in combat) and consult the with a Chaos Spawn. Such is the anger of their patron god! -2 8
M 4
WS 3
BS 3
S 3
T 3
W 1
I 3
A 1
Ld 6