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SUBJECT: DIGITAL LITERACY TEACHER: MKALA CLASS: 01

TOPIC: Know My computer DATE: 15/3/2023 of week 11


SUBTOPIC: The Mouse DURATION: 60 minutes

LESSON OBJECTIVES: PREPARATIONS


Know how to interact with onscreen items through clicking, •A touchscreen tablet that the learners are familiar with.
tapping, dragging, dropping, scrolling, and swiping.
•A suitable game or activity on that tablet which requires learners to
Understand that online content is presented on control onscreen items.
interconnected websites and pages.

.
TEACHING AND LEARNING OUTLINE
INTRODUCTION: Time allocation: 10minutes
Allow time for learners to use applications, such as an appropriate game, on a touchscreen device. Observe them while they play and
identify if they are tapping, dragging and dropping, scrolling and swiping, and note when they are doing these actions.

MAIN LESSON: Time allocation: 40minutes


Display a picture of a computer mouse ask learners to identify and label its parts in groups.
What does a mouse do on a computer?
Elicit answers such as:
• it controls and moves items on the screen
• it allows you to drag and drop items
• you can double-click to load a program
• you can scroll down to the bottom of a web page.

What about mobile devices like tablets and mobile phones that do not have a mouse – how do they work without a mouse?
Identify the operations that you have seen the learners carry out on the tablets and ask them to remember or demonstrate how they
operated this device.

Ask,
How do you open an application on the tablet?
How do you move an object on the screen?
How do you get to the bottom of a web page?
Highlight interesting points on board.
Use the vocabulary cards you have already made for this unit to reinforce this vocabulary. Include another new word as ‘swipe’. Elicit
the operation of ‘tap’ and ‘click’ are the same operation but in different contexts, for example that ‘clicking’ the mouse on a PC produces
the same outcome as tapping the screen on a tablet.

Display the tablet screen and demonstrate how ‘swiping’ works, then add this to the collection of vocabulary cards.

Revisit the familiar websites that learners have used on a PC and encourage them to compare how they make things happen when they
are using a tablet or mobile device with a touchscreen.

Discuss similarities and differences, supporting learners to use the new vocabulary that has been taught.

PLENARY: Time allocation: 10minutes


Learners work in pairs using a tablet. One of the pair completes an onscreen activity, such as a game, while their partner observes and
calls out the appropriate action that is being performed, such as ‘tap’, ‘swipe’, ‘scroll’ or ‘drag’, whenever the player performs one of
these actions.

MATERIALS/EQUIPMENT DIFFERENTIATION
Vocabulary cards with: Base Activity: Use paint program to support those with problems
‘click', ‘drag and drop’, ‘scroll’ and ‘swipe’ written on. handling the mouse. Allow them to draw and colour their favourite
images
Extended Activity:
Challenge learners to practice two quick clicks practice to use this
function to load a program.
REFERENCES HOMETASK
Click start international book 1
Oxford International book 1 Worksheets on Mouse parts and function

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