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Æþelwulf de Sajona
Æþelwulf de Sajona
Æþelwulf de Sajona
STRENGTH
x INSPIRATION
18 4 PROFICIENCY BONUS
21
ARMOR
CLASS
1
INITIATIVE
45ft
SPEED
If you do me an injury, I will
crush you, ruin your name,
and salt your fields.
4 PERSONALITY TRAITS
12 ●
1 Dexterity
7 Constitution
1 Intelligence
99
CURRENT HIT POINTS
authority of those above me, just as those
below me must respect mine.
IDEALS
1 ●
6 Wisdom
1 Charisma
Debo asegurarme que Kenward se
convierta en un caballero bajo mi
CONSTITUTION SAVING THROWS servicio!
TEMPORARY HIT POINTS BONDS
DEATH SAVES
for carnal pleasures.
FLAWS
INTELLIGENCE ●
8 Athletics (Str)
13 ●
1 Deception (Cha)
9 History (Int)
NAME ATK BONUS DAMAGE/TYPE
Age - PHB:
Humans reach adulthood in their late teens and live less than a century.
6 Insight (Wis)
Javelin +8 1d6 + 4 Piercing Languages - PHB:
1 ●
You can speak, read, and write Common and one extra language of your choice. Humans
typically learn the languages of other peoples they deal with, including obscure dialects.
They are fond of sprinkling their speech with words borrowed from other tongues: Orc
●
8 Intimidation (Cha) the Sword of +the
11ages
1d10 + 7 Slashing curses,...
Skills - PHB:
You gain proficiency in one skill of your choice.
WISDOM 1 Investigation (Int) Feat - PHB:
You gain one feat of your choice.
2 Medicine (Wis)
14
1 Nature (Int)
Bonus Proficiency - XGE:
When you choose this archetype at 3rd level, you gain proficiency in one of the following
skills of your choice: Animal Handling, ...
8 Persuasion (Cha)
●
harming others. When you hit a creature with a melee weapon attack, you can mark the
creature until the end of your next turn. This effect ends early if you are @condition[i...
CHARISMA
Martial Versatility - TCE:
1 Religion (Int) 4th-level fighter @variantrule[optional class features|tce|optional feature]Whenever you
13
reach a level in this class that grants the Ability Score Improvement feature, you can do
one of the following, as you shift the focus of your martial practice:...
1 Sleight of Hand (Dex) Extra Attack - PHB:
Beginning at 5th level, you can attack twice, instead of once, whenever you take the
@action[Attack] action on your turn.The number of attacks increases to three when you
1 Stealth (Dex) reach 11th level in this class and to four when yo...
1 2 Survival (Wis)
Warding Maneuver - XGE:
At 7th level, you learn to fend off strikes directed at you, your mount, or other creatures
nearby. If you or a creature you can see within 5 feet of you is hit by an attack, you can roll
[[/r 1d8]] as a reaction if you're wielding a melee weapon or a shield. Roll th...
16
Skill Expert - TCE:
PASSIVE WISDOM (PERCEPTION)
CP Javelin (19), Fine You have honed your proficiency with particular skills, granting you the following
Languages:
PP
6 Stone, Regeneration,
the Sword of the ages,
Common Armor of Demonic Pact
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT
Æþelwulf de Sajona
CHARACTER NAME EYES SKIN HAIR
NAME
SYMBOL
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Fighter Int 13 +5
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
0 CANTRIPS 3 6
SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED
1 7
EPAR
SPELL NAME
ED
PR
4
SPELLS KNOWN
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.