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Rules - Rad Zombies v2.0
Rules - Rad Zombies v2.0
#2 OPTIONAL
traded, its radiation effect will continue in its
new carrier’s inventory.
RAD ZOMBIES
M01POSITIVELY
GLOWING
HARD / 6 SURVIVORS / 90 MINUTES
OBJECTIVES
Bury the source of the radiation and get out
clean.
There’s some weird goo glowing in the 1 - Get the concrete mix (Red Objective)
alley behind the diner. It spilled onto and carry it to the source (Green Objective).
all those zombies down in the sewer and 2 - Spend an action to mix the concrete
now they’re coming up hot. Radioactive with water, bury the source and take the
hot! There’s even more trapped inside Green Objective.
the diner. If we don’t do something 3 - Reach the exit with all starting survivors
soon we’ll have to abandon the whole (decontaminated).
city. We’re gonna get some concrete
and bury that glowing radioactive gunk.
Maybe that won’t work, but either way
SPECIAL RULES
we can’t stick around to try anything • Don’t forget to
else. bring water. Shuffle
a Water card in with
Material needed: Season 1, Rad Zombies.
the starting equip-
Tiles needed: 1B, 2C, 3C, 4C, 6B, 7B.
ment and then deal
it to a random sur-
vivor.
6B 4C
2C 7B
1B 3C
Permanent Exit
Hot Zone Zone
#3 TARGETING
• Wear protection. Shuffle the Rad Suit,
Lead Vest, Geiger Counter, and Gas Mask
equipment cards into the search deck. PRIORITY ORDER
• Too hot to handle. Opening Hot Doors This Targeting Priority summary is updated
will irradiate survivors without protective from Season 3: Rue Morgue and includes
radiation-proof gear. Spread of the Dead zombie types.
4 BERSERKER WALKER 1 1 1
8 TOXIC/RAD RUNNER 2 1 1
9 STANDARD/SKINNER RUNNER 2 1 1
10 BERSERKER RUNNER 2 1 1
(1) Each Fatty (except Ghouls) comes with two Walkers of the same type as itself when it spawns (Standard, Skinner, Toxic, Berserker).
(2) Toxic/Rad Abomination: Toxic/Irradiated. All Standard Zombies standing in its Zone at the end of the Zombies’ Phase become Toxic/Rad
Zombies (respectively).
(3) A-Bomb Abomination: Impervious. Grabbing.
(4) Berserker Abomination: Berserker. 2 Zones per Move.
(5) Each Stranger comes with two Fatties when it Spawns.
V2.0 - 4/2022
A ZOMBICIDE DISCORD RELEASE