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April 2023

PORTFOLIO IN
PHYSICAL EDUCATION
By Margie Ogasna
Physical Education 12

TABLE OF CONTENT
TEAM BUILDING
LARO NG LAHI ACTIVITIES

SIPA PALO SEBO TUG OF WAR

PATINTERO PIKO
REFLECTION
LUKSONG BAKA

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Physical Education 12

LARO NG LAHI
“Laro ng Lahi” refers to the traditional or native sports of the
Filipinos. They are part of heritage. The Filipinos, even before the
Spaniards came to the Philippines, were very active in sports and
games. The first “Palaro ng Lahi” was held in Laong, Ilocos Norte,
on February 10,1984, sponsored by theprovincial government in
cooperation with the DECS(Department of Education, Culture and
Sports). The inclusion of some of our natives games in the
PhysicalEducation curriculum had been approved particularly in the
secondary schools.
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Laro ng Lahi

SIPA
GOAL
The goal is simply to keep the Sipa in the air for as
long as possible.
MATERIALS NEEDED
Tinga. Made from a flat piece of lead with a hole in it
where a great number of plastic fibers are attached.
HOW TO PLAY
The Sipa is thrown upwards for the player toss using only
the leg, particularly the area from the foot until above the
knee; the player must prevent the Sipa touching the ground
by hitting it several times. Each hit is counted; the player
kicking the Sipa most wins the game.

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Laro ng Lahi

PATINTERO
GOAL
The goal of the game is for the offensive players to get
as many players through the court without being
tagged by the defensive players.

MATERIALS NEEDED
The equipment needed is chalk or paint, scoreboard,
whistle, stop watch and powder.

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HOW TO PLAY
Draw a massive rectangle on the ground using chalk for clarity and divide it into smaller rectangles depending
on the number of players. The patintero drawing involves 6-8 smaller rectangles.
The players should form two teams with an equal number of players, where one team plays defensive and
guards the other team against passing the lines. The two teams make up the guards and the runners (passers).
The guards assign a player to the lateral line in the middle of the rectangle and the other players on each
horizontal line.
The objective of the runners is to get across to one end of the big rectangle and back without being touched or
tagged by a guard.
During the game, the guards should ensure they have both feet on the ground before tagging their opponent;
otherwise, it will not count.
Once a runner is tagged, he or she gets out of the game. If a runner makes it across the big rectangle and
back without being touched with the butterfly fingers, they earn a point.
Once all the runners of a team have been tagged, it’s game over.

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Laro ng Lahi

LUKSONG BAKA
GOAL
The main goal of the players is to successfully jump
over the baka without touching or falling over the baka.
MATERIALS NEEDED
No equipment is required.
HOW TO PLAY
All players are to jump over the baka until all the players
have jumped. Once the first set of jumping over the
baka is done, the baka player will slowly rise up after
jumping over the baka player. Only the hands of the
jumper may touch the back of the person who is bent
over.
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Laro ng Lahi

PIKO
GOAL
To successfully finish it without stepping on the lines or
outside the lines.
MATERIALS NEEDED
Chalk or crayola.
HOW TO PLAY
The first step is by throwing your pucks in 1st box then
jumping with one leg for 2nd and 3rd box, with left leg
on 4rth box and right leg on 5th box, one leg on 6th
box, with left leg on 7th box and right leg on 8th box,
one leg in 9th box, and two legs on 10th box.

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Laro ng Lahi

TUMBANG PRESO GOAL


The objective is for the players to hit and knock down
the can with the slipper, and for the tayà to put back
the can inside a small circle a few meters away from the
toe-line.

MATERIALS NEEDED
The equipment needed is an empty soda can or any
kind of can or bottle, and a slipper for each player.

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HOW TO PLAY
The one to guard the tin can (preso) is called It, and he/she is chosen by all the players throwing
the pamato to the toe-line. The one who throws the farthest from the toe-line becomes the It.
The other players will then get at the back of the toe-line, and the game starts at a signal from the
It.
Immediately the milk can is knocked down, and the pamato is retrieved. The It then starts putting it
up inside the circle, and the tagged player becomes the new It.
In any case, the can is hit and fall outside the drawn circle but remains to stand, then the It has all
the rights to tag the hitter once he/she leaves the toe-line.
The can may be kicked or knocked down under when it is outside the circle.
Supposing a hitter is unable to retrieve his/her pamato, the other hitters can save him/her by
hitting the can.

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Physical Education 12

TEAM BUILDING
ACTIVITIES
Team building is a collective term for various
types of activities used to enhance social relations
and define roles within teams, often involving
collaborative tasks.

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Team Building Activity

TUG OF WAR GOAL


he objective of the game is for each team to pull the
rope along with the members of opposition team to their
side.
MATERIALS NEEDED
Sturdy rope and masking tape.
HOW TO PLAY
The players begin tugging the rope when the referee gives
the signal. Each player pulls backwards as hard as they
can. The teams continue pulling until the center of the rope
(tape mark) crosses where the referee is standing. The
game ends when the referee declares one team has
successfully pulled the past the center.
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Physical Education 12 13

REFLECTION
Our earlier acts provided us with a fantastic opportunity to learn. The laro ng lahi, which allow us
to retain our culture's beauty. It also assists us in better communicating with each member of the
squad in order to attain any game goal. Team building exercises taught us the importance of
teamwork, sacrifice, and respect.

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