Vellela Avari - 32

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character Vellela Avari player


class Druid 5/ Druid, Night 17 level 22nd [32]
race Eldarin [+10] alignment Lawful Neutral
patron deity/religion the Tree Walker
CHARACTER RECORD SHEET
origin Arborea residence Rashemen
max ranks = lvl+3(/2)
ABILITY SCORES HIT POINTS SKILLS cross
class total ability ranks misc 1 misc 2 misc 3
temp temp
score mod score mod appraise r 13 13
int

STRENGTH 13 376 autohypnosis wis


13
36 30 10
balance r 24 dex*
15 4 5
DEXTERITY 40 15 34 12 max
bluff r 16 cha
16
CONSTITUTION 32 11 26 8 3 climb r 22 str*
13 4 5
INTELLIGENCE 36 13 30 10 damage concentration r ● 19 con
11 8
WISDOM 13 30 13
reduction
current craft r ( ) ● 13 13
int
36
CHARISMA 42 16 die type(s) d10 decipher script 13
int
36.0010 ●
diplomacy r 26 16
cha 8 2
disable device
ARMOR ac when
flat-footed 61
13
int

modifiers ac versus
disguise r cha
16 16
ARMOR armor shield dex size natural misc 1 misc 2 touch attacks 34 escape artist r 24 dex*
15 4 5
= 10 + 15 8 15
dex 4 5 4 miss chance 50 forgery r 13 13
int

61 armor worn
max dexterity
bonus ∞ gather information r 16 cha
16
armor check handle animal ● cha
16 5
●Bracers of Armor, Epic +15. penalty -2 ●
heal r 13 13
wis
CLASS ●Bulwark of the Great Dragon: arcane spell
failure 15
--+6 Heavy Shield; Resistance: 50 Acid. hide r 39 dex*
15 4 20
spell resistance 44 intimidate r 16 16
cha

jump r 18 str*
13 5
SAVING THROWS INITIATIVE knowledge ( nature ) ● int
23 13 8 2
class base modifiers
total 1 2 3 4 ability magic misc total dex misc knowledge ( ) int
13
fortitude 26 4 6 11
con 5 19 15
dex 4 knowledge ( ) 13
int

reflex 27 1 6 15
dex 5 base modified
knowledge ( ) int
13
listen r ● 26 13
wis 8 5
will 32 4 10 13
wis 5 speed 40 40 move silently r 39 dex*
15 4 20
open lock
ATTACK ROLLS dex
15
multiple attacks class base modifiers perform ( ) cha
16
total 2nd 3rd 4th 5th 1 2 3 4 ability size misc 1 misc 2 perform ( ) cha
16
melee 25 –5
20 –10 –15 3 9 str
13 perform ( ) cha
16
ranged 27 22
–5 –10 –15 3 9 dex
15 profession ( ) ● 13
wis

grapple 25 20
–5 –10 –15 3 9 str
13 psicraft int
13
ride r ● 15 15
dex
flurry of blows 3 9 13
str
search r 22 13
int 4 5
additional modifiers
sense motive r 13 13
wis

●+6 to Caster/DC/Saves vs Enchantment, Illusion, & Spells darkness descriptor. sleight of hand dex*
15
●Evasion. ●Fast Healing: 3. ●Hide in Plain Sight. ●Immunities. spellcraft ● 21 13
int 8
●Timeless Body. ●Resistance: 50 to acid and 10 to cold, electricity, and fire. spot r ● 26 13
wis 8 5
●Snatch Arrows: 2/day. ●Uncanny Dodge. stabilize self 11 con

survival r ● 23 13
wis 8 2
swim r ●
WEAPONS 18 str*
13 5
tumble 15
dex* 5
weapon att bonus damage critical range type size use magic device 16
cha
►Eldarin Blade 33/28 2d8+18 15-20/x2 10 S M use psionic device 16
cha

notes Brilliant Energy+, Sharpness. use rope r 15 15


dex

weapon att bonus damage critical range type size 0


0
0
notes 0
weapon att bonus damage critical range type size 0
►Acid Cone Ref 37 20d6 --- 40 Sp Sp 0
notes 3/day, Acid (gas) Cone. 0
0
weapon att bonus damage critical range type size r DENOTES SKILL CAN BE USED UNTRAINED — * ARMOR CHECK PENALTY APPLIES (DOUBLE FOR SWIM)
►Natural Weapons +5 30/25 proficiencies
notes weapons: ❏ simple ❏ martial armor: ❏
✔ light ❏
✔ medium ❏ heavy ✔ shields

weapon att bonus damage critical range type size club, dagger, dart, quarterstaff, scimitar, sickle, shortspear,
►Gaze Will 42 Special --- 60 Sp Sp sling, and spear. and all natural attacks (claw, bite, ...).
notes Slay 11 HD Creat or Fear. Prohibited from wearing metal armor or shield.
EQUIPMENT
item location wt item location wt item location wt
●Norn's Crown Head 2.0 ●Robe of Blending, Grtr Body 1.0 ●Sup. Boots of Elvenkind Feet 1.0
--+6 to INT, WIS & CHA. 320,000 --+20 on Hide checks. 39,000 --+6 to DEX. 112,000
--Absorbs spells 6th -* --+20 to Move Silently
--Charm Monster, Mass 20th level ●Vestment, Druid’s Vest 0.0
--1/day or recover by --+1 Wild Shape/day. Pouch 4.0 ●Ring of Blinking Ring I 0.0
Absorb *[works only if --Miss Chance 50% 27,000
have already used the ●Bracers of Armor, Epic Arms 1.0
Charm Monster, Mass]. --AC +15 [Armor bonus] 2,250,000 ●Ring of Evasion Ring II 0.0
--Evasion Feature 25,000
●Necklace of the Neck 0.0 ●Belt of Might Waist 4.0
Mighty Fists +5. 150,000 --+6 to STR and CON. 108,000 ●Bulwark the G. Dragon Shield 10.0
--20d6 acid gas, 3/day 1,612,970
●Cloak of Fortification Shoulders 1.0 ●Gloves Arrow Snaring Hands 0.0
--+5 to AC [def] & Saves 81,250 --Snatch Arrows feat 2/d 4,000 ●Manuals & Tomes [+5] Used 25.0
current load total weight carried 49.0

MOVEMENT & LIFTING EXPERIENCE MONEY & GEMS


walk hustle run
total experience cp —
movement 40 80 160 496,000
= base speed = 2 × base speed = 4 × base speed
lift over head lift off ground push or drag sp —
lifting 1,400 2,800 7,000 xps needed for next level
528,000 gp —
= max load = 2 × max load = 5 × max load
hit points by level 264,950
load capacity max dex enc pen run
21+21+15+15+12+21+19+14+20+16 pp —
light to 467 lbs. normal normal normal
medium to 933 lbs. +3 –3 ×4
+15+12+13+16+21+16+21+15+20+16
+19+18 gems —
heavy to 1400 lbs. +1 –6 ×3

SPECIAL ABILITIES & FEATS


●Hit Dice: Increase by 1 type [d10]. ●Able Learner. + ●Spontaneous Casting: Nature’s ally.
●AC: +4 [Haste]. ●Extend Spell.+ ●Chaotic Spells Prohibited.
Natural Armor +4. ●Improved Initiative. 1st ●Animal Companion (Ex): Hound/Wolf.
●Damage Reduction (Su): 3/—. ●Insidious Power: DC 11+ECL be Scry+ ●Nature Sense (Ex): +2 to Nature Skills.
●Immunities (Ex): ability damage and ●Natural Spell. 6th ●Wild Empathy (Ex): +lvl +CHA check.
drain, disease, energy drain, fatigue, ●Pernicious Power: 11+ECL be Count.+ ●Woodland Stride (Ex): free movement.
paralysis, poison, sleep spells and ●Persistent Spell: +6 slots. 12th ●Trackless Step (Ex): cannot be tracked
effects, starvation and thirst. Not need to ●Sacred Vow. 15th ●Resist Nature’s Lure (Ex):+4 vs Fey Sp
eat, breathe, drink, or sleep, but they ●Shadow Weave Power:+1DC/Caster +. ●Wild Shape (Su): 1/day, Small/Medium
may do any of these things if they wish. (Enchantment, Illusion, and ●Shadow Feats (Sp).
●Resistance (Ex): 10 to acid, cold, spells with the darkness descriptor.) ●Shadow Defense (Ex): +6 to Saves.
electricity, and fire. ●Tenacious Power: 15+ECL be Dispel.+ (vs Enchantment, Illusion, and
●Senses: ●True Believer: AO. 9th spells with the darkness descriptor.)
►Darkvision (Ex): Up to 60 feet. ●Weapon Finesse: Eldarin Wpn. 18th ●Spell Power (Ex): +5*.
►Detect Secret Doors (EX): Up to 5-ft. ●Weapon Focus: Eldarin Weapon. 3rd ●Shield of Shadows (Su):AC+5,ECL rnd
►Low-light Vision (Ex). ●Metamagic Feat.
●Special Qualities: ●Automatic M. Capacity x1. 21st ●Shadow Walk (Sp): as Spell, 1/day.
►Alacrity (Su): +1 action stacks Haste. ●Shadow Double (Ex): 1/day, "clone".
►Draw Eldarin Weapons (Ex): Free a.
►Eldarin Weapons (Su): 2 +1/4 lvls.
►Fast Healing (Su): 3. LANGUAGES
►Gaze (Su): Slay 1/2 Eldar level creat. ●Celestial; ●Chondathan;
—Will 10+1/2 ECL+ CHA mod. (Fear). ●Draconic; ●Druidic;
►Hide in Plain Sight (Ex). ●Dwarven; ●Elven;
►Spell-Like Abilities (Su). ●Giant; ●Goblin;
►Superior 2-wpn Fighting (Ex). ●Gnoll; ●Illuskan;
►Timeless Body (Ex). ●Rashemi; ●Sylvan;
►Uncanny Dodge (Ex): DEX to AC. ●Orc.
●Spell Resistance (Ex): 12+ECL.
SPELLS SPELLS & POWERS
spell spells bonus # spells
save dc level per day spells known ●Relic:
26 0 5 0 ►Creator’s Seed Pouch:
—Create a treant (as the
27 1st 10 changestaff spell, but from the acorn).
28 2nd 10 —Create a wall of thorns (as the
29 3rd 10 spell).
—Create an acorn grenade that
30 4th 10 be hurled up to 100 feet away, dealing
31 5th 9 11d6 points of fi re damage (as the fi re
6th
seeds spell, but the damage isn’t split
32 9
up among multiple acorns).
33 7th 9 •Every morning, there are six acorns
34 8th 9 in Creator’s seed pouch, no matter how
many were there before.
35 9th 8
4-lb, (Price 93,800 gp).
spell save modifiers
dc mod ability misc

26 = 10 + 16

TURN UNDEAD
times/day modifiers turning
cha misc check
16 =3+ 16
cha 16
cha

turning modifiers ●Spell-like Abilities: Caster = HD+2.


damage cha level misc
At Will —Aid.
= 2d6 + 16
cha
—Chain Lightning - Emp. [6th].
—Commune with Nature [D 5th].
PSIONICS
—Cure Light Wnds, Mass [6th].
# powers level # powers level power points
known known —Cure Serious Wounds [3rd].
0 5th —Dancing Lights [0].
—Detect Thoughts [2nd].
1st 6th —Disguise Self [1st].
2nd 7th —Dispel Magic [3rd].
3rd 8th
free —Divine Favor [Pal 1st].
manifestations
—Freedom of Movement - Q. [4].
4th 9th —Haste - Quicken [Sor 3rd].
psionic combat —Invisibility, Greater [Sor 4th].
1D20 + dc mod + ❏ ❏ ❏ ❏ ❏ —Locate Creature [Sor 4th].
ability mod ego id mind mind psychic
attacks
whip insin blast thrust crush
—Major Image [Sor 3rd].
defenses ability 15
dex 13
str 16
cha 13
int 13
wis —Polymorph Any Object [S 8th].
—Righteous Smite [BoED 7th].
❏ empty mind +1 –2 +3 –3 –5
—Spider Climb [Sor 2nd].
❏ intellect fortress –2 +1 +0 +6 +4
—Telekinesis [Sor 5th].
❏ mental barrier –1 +4 –3 +1 +3
—Tree Stride [Drd 5th].
❏ thought shield –4 –1 –2 +4 +2

❏ tower of iron will +3 +0 –1 +5 –3 1/day —Shadow Walk (DC 28).


nonpsionic –8 –9 +4 –8 –8

flat-footed/powerless +8 +7 +8 +8 +8
●Spells: as a Sorcerer Level = HD+2.

HENCHMEN/ANIMAL COMPANIONS
name race/class hd/lvl hp init spd ac atk str dex con int wis cha

notes
name race/class hd/lvl hp init spd ac atk str dex con int wis cha

notes
name race/class hd/lvl hp init spd ac atk str dex con int wis cha

notes
name race/class hd/lvl hp init spd ac atk str dex con int wis cha

notes
CHARACTER DESCRIPTION
character name Vellela Avari age 600 y.o. sex Female
description birth date size
height weight
hair eyes
skin handedness
character sketch
personality

quote(s)

contacts/friends

enemies

BACKGROUND & NOTES

dungeons & dragons character sheet v2.1 7/03 by patrick murphy • a mad irishman production • www.mad-irishman.net
date created dm/campaign dungeons & dragons is a registered trademark of wizards of the coast, inc. ©2003 wizards of the coast, inc.

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