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Lomri PDF
Lomri PDF
INSPIRATION
STRENGTH
12 +1 25
+2 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
15 PERSONALITY TRAITS
+1 ●
+3 Constitution
+1 Intelligence
CURRENT HIT POINTS IDEALS
13 +2 Wisdom
0 Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
12 3x(1d12+1)
+2 Animal Handling (Wis) FAILURES
+1 0 Deception (Cha)
+1 History (Int)
NAME ATK BONUS DAMAGE/TYPE
12 +2 Insight (Wis)
+4
Battleaxe 1d8+2 slashing
Explorer's Pack
●
+2 Intimidation (Cha) Handaxe +4 1d6+2 slashing
WISDOM +1 Investigation (Int)
+2 Medicine (Wis) Javelin +4 1d6+2 piercing
+2 +1 Nature (Int)
14
●
+4 Perception (Wis) Number of
0
0
Performance (Cha)
Persuasion (Cha)
Attacks: 1
CHARISMA
+1 Religion (Int)
SP
Tool Proficiencies: Smith's
Tools; Three-Dragon Ante Set
EP
Language Proficiencies:
Common; Dwarvish
OTHER PROFICIENCIES & LANGUAGES TREASURE EQUIPMENT
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
53 5 150
AGE HEIGHT WEIGHT
Lomri Green Tan Black
CHARACTER NAME EYES SKIN HAIR
NAME
SYMBOL
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
FEATURES & TRAITS
Darkvision: 60 ft.
Damage Resistances: poison
----------Bonus Actions----------
Rage. Advantage on Strength checks and saves; melee
damage bonus +2; resistance to bludgeoning, piercing, and
slashing damage (lasts 1 minute, use 3 times/long rest).
-----------Other Traits------------
Danger Sense. Advantage on DEX saves against effects you
can see.
Frenzy. You can frenzy when you rage, affording you a single
melee weapon attack as a bonus action on each turn until the
rage ends. When the rage ends, you suffer 1 level of
exhaustion.