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Muscle Part 2
Muscle Part 2
▪ Flexion
▪ Follow the Five Golden Rules for understanding ▪ Decreases the angle of the joint
skeletal muscle activity (in Table 6.2, shown next) ▪ Brings two bones closer together
▪ Typical of bending hinge joints (e.g., knee and
elbow) or ball-and-socket joints (e.g., the hip)
▪ Extension
▪ Opposite of flexion
▪ Increases angle between two bones
▪ Typical of straightening the elbow or knee
▪ Extension beyond 180º is hyperextension
▪ Eversion
▪ Turning sole of foot laterally
▪ Adduction
▪ Opposite of abduction
▪ Movement of a limb toward the midline
▪ Supination
▪ Forearm rotates laterally so palm faces anteriorly
▪ Radius and ulna are parallel
▪ Pronation
▪ Forearm rotates medially so palm faces posteriorly
▪ Radius and ulna cross each other like an X
▪ Circumduction
▪ Combination of flexion, extension,
abduction, and adduction
▪ Common in ball-and-socket joints
▪ Proximal end of bone is stationary, and distal ▪ Opposition
end moves in a circle ▪ Moving the thumb to touch the tips of other fingers on
the same hand
Special Movements
▪ Dorsiflexion
▪ Lifting the foot so that the superior surface
approaches the shin (toward the dorsum)
▪ Plantar flexion
▪ Pointing the toes away from the head
Interactions of Skeletal Muscles in the Body Naming Skeletal Muscles
▪ Muscles can only pull as they contract—not ▪ Muscles are named on the basis of several
push criteria
▪ In general, groups of muscles that produce By direction of muscle fibers
▪ Fixator—specialized synergists that hold a bone By location of the muscle’s origin and
still or stabilize the origin of a prime mover insertion
▪ Example: sterno (on the sternum)