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Travel Space Hulk - Step 1
Travel Space Hulk - Step 1
Travel Space Hulk - Step 1
This portion of the article will guide you through steps needed to create the tiles for you travel
Space Hulk game.
Create Individual Tiles
The first task is to create graphics for each individual tile. The images should closely resemble the
tiles from the original game. I decided to use Blender 3D (free 3D modeling software) since the
lighting and three dimensional structure help create a sense of realism. Examine the game tiles to
determine how many types of game squares exist (for example, grates, metal plates, etc.). Create a
200 pixel x 200 pixel representation of each of these squares. Once complete, duplicate the squares
as needed so that they may be organized into the shape of each individual tile. Add lights, blood
pools, and other effects to the tiles. Render each tile individually and save to a location on your
computer. While making the tiles, you may also want to create an image for the Mission Tracker.
Foam Board
Beside Tile
Glue on Back
Assembled
Add Laminate
You should now protect your investment by adding a laminate cover. Trace
each tile on the back of a self-adhesive clear laminate sheet, leaving
approximately 1 cm of extra space on along each edge. Cut out the pieces
and remove the paper back. Attach the tiles to their respective sized
laminate pieces with the printed side against the sticky surface. Smooth the Laminate
laminate and cut out squares at each corner. Finally, pull down the flaps and
stick to the back of the tiles. The flaps may not always stick well to the back
of the tiles. To compensate, you should cut appropriate sized pieces of black
electric tape and apply to the bottom of each tile. Repeat for the Mission Laminate Without
Traker. Your tiles are now complete! Corners
Folded Flaps
Electric Tape