Graphic Designing

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GRAPHIC DESIGNING

Theory Practice
Software

 Structure of Design –
1. Understand objective,
2. Understand target audience,
3. Create Idea,
4. Design and Test,
5. Design improvement
 Skills use in Design-
1. Typography
2. Photography (use of image)
3. Illustration (Sketch, Drawing,
etc.)
4. Software Skill (learn best use of
software)
 Some Professional Skill-
1. Communication Skill
2. Time management
3. Quality assurance
4. Critical thinking
5. Analyze skill

 Research-
1. About your Design/topic,
2. About your Target Audience

About their education Qualifications About their Thinking

About financial condition

 Source of Photo use in Design-


1. www.shutterstock.com
2. www.unsplash.com
3. www.pexels.com

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