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MANAGERIAL
MANAGERIAL
Chapter 9
OLIGOPOLY- market structure in which there are few firm large firm in the industry.
1. No explicit number of firm is required.
2. Firm offer either identical (as perfectly competitive market) or differentiated (as in
monopolistically competitive market).
3. Manager must consider the likely impact of his / her decision on the decision of the
other firm in the industry
Key conditions:
1. There are few firms serving in many consumers.
2. The firm produced differentiated products.
3. Each firm believes rival will respond to a price reduction but will not follow a price
increase.
4. Barrier to entry exits.
COURNOT OLIGOPOLY- an oligopoly model in which each firm expects its own
output decision to have an impact on rival’s output decisions.
Key conditions:
1. There are few firms serving many consumers.
2. The firm produces either differentiated or homogenous products.
3. A Single firm (the leader) choose an output before rivals select their output.
4. All other firm (the follower) take the leader.
5. Barrier to entry exit.
Key conditions:
1. There are few firms serving many consumers.
2. The firm produces either differentiated or homogenous products.
3. Firm complete in price and react optimally to competitor’s price.
4. Consumer have perfect information and there are no transaction cost
5. Barrier to entry exits.
o Bertrand oligopoly is UNDESIRABLE – leads to zero economic profit.
o Bertrand oligopoly is DESIRABLE –leads to precisely the same outcome.
BERTRAND DUOPOLY- consumer have perfect information and zero
transaction cost.
CONTESTABLE MARKETS-
All firm have same access to technology
Consumer respond quickly to price changes
Existing firm cannot respond quickly to entry by lowering their price
There are no sunk cost
SUNK COST- cost a new entrant must bear that cannot respond upon existing
the market.
Chapter 10
GAME THEORY –Very useful tool for manager. Use to analyse decision within a
firm.
SIMULTANEOUS MOVE-GAME – Make decision without knowledge.
SEQUENTIAL MOVE GAME - Make a move after observing.
ONE SHOT GAME - Underlying game played by only once.
REPEATED GAME - - Underlying game played by more than once.
BERTRAND DUPOLY GAME – Without knowledge of the rival’s price, this “pricing
game “is a simultaneous move game.
PRICE MATCHING
INDUCING BRAND LOYALTY- Strategies that induce brand loyalty.
o BRAND LOYAL- CUSTOMER WILL CONTINUE TO BUY A FIRM
PRODUCT.
RANDOMIZED PRICING- a firm intentionally varies its price in an
attempt to “hide” price information from consumers and rivals.
CHAPTER 12
MEAN (EXPECTED VALUE)- the sum of the probabilities that different outcome will occur
multiplied by the resulting pay offs.
VARIANCE - the sum of the probabilities that different outcome will occur multiplied by
the squared deviation from the mean of random variable.
STANDARD DEVITION – the square root of variance.
COURNOT SEARCH
RESERVATION PRICE –Consumer is indifferent between purchasing at
that price and searching for a lower price.
TYPES OF AUCTION
ENGLISH AUCTION- ascending sequential- bid auction
bidders observe the bids of other and decide whether ot
not increase the bid
FIRST PRICE SEALED –BID AUCTION - simultaneous move
auction submit bids on pieces of paper.
SECOND PRICE SEALED –BID- simultaneous move auction
which bidders simultaneously submit bids
DUCTH AUCTION- . ascending sequential- bid auction in
which the auctioneer begins with high asking price and
gradually reduces asking price
INFORMATION STRUCTURE