Wayra Career Mode PDF

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AAHAN WAYRA ANAKIN ('IRON WIND' SOLDIER) - WAYRA

NAME: Wayra as "Aahan Wayra Anakin ('Iron Wind'


Soldier) - Wayra"
PLAYER: Aecelot
METATYPE: Human (None) AGE: 35
GENDER: Male HEIGHT: 190 WEIGHT: 90
HAIR: Short EYES: Brown SKIN: Light
black brown
STREET 0 NOTORIETY: 1 PUBLIC 0
CRED: AWARENESS:
COMPOSURE: 10 JUDGE 9 MEMORY: 11
INTENTIONS:
LIFT/CARRY: 7 LIFT/CARRY 30 kg / PRIMARY Right
WEIGHT: 20 kg ARM:
MOVEMENT: 20/40 SWIM: 1
(2m/hit) (1m/hit)
NUYEN: 19,342¥ KARMA: 0 CAREER 0
KARMA:
PHYSICAL MENTAL SPECIAL INITIATIVE
ATTRIBUTES ATTRIBUTES ATTRIBUTES
BODY: 5 CHARISMA: 4 EDGE: 3 INITIATIVE:
10 +1D6

AGILITY: 1 INTUITION: CURRENT


(4) 5 EDGE
POINTS: 3

REACTION: 5 LOGIC: 5 ESSENCE: RIGGER


3.01 INITIATIVE:
10 +1D6

STRENGTH: WILLPOWER: RESONANCE: MATRIX AR:


1 (2) 6 3 10 +1D6
MATRIX
COLD: 10
+3D6
MATRIX
HOT: 10
+4D6

PHYSICAL LIMIT: 5 MENTAL LIMIT: 7 SOCIAL LIMIT: 6 ASTRAL LIMIT: 7


Foot Anchor [+1] Vision Enhancement [+3] (Only Ballistic Mask [+1] (Only for
(LimitCondition_CyberwareFootAnchor) for Perception (Visual)) Intimidation, Must be visible.)
Foot Anchor [+1] Cloak [-1]
(LimitCondition_CyberwareFootAnchor) Mortimer of London: Berwick
Skimmers [-2] (Only when in use) Suit [+1] (Must be visible)
Mortimer of London: Ulysses
Coat [+1] (Must be visible)
ACTIVE SKILLS ACTIVE SKILLS KNOWLEDGE SKILLS
SKILL RTG POOL SKILL RTG POOL SKILL RTG POOL
Compiling RES 6 9 Registering RES 3 6 Tsimshian INT Native
(Machine Sprite +2) (Machine Sprite +2) English INT 6 11
Longarms AGI 6 10 Pilot Ground Craft REA 1 6 Small Unit Tactics INT 6 11
(Shotguns +2) Sneaking AGI 1 5 (Forest +2)
Software LOG 6 11 Psychology LOG 3 8
(Puppeteer +2) (Profiling +2)
Security Procedures LOG 3 8

QUALITY PHYSICAL DAMAGE STUN DAMAGE


Addiction (Mild): Psyche SR5 77 TRACK TRACK
Biocompatibility (Cyberware) CF 54
Black Market Pipeline: Cyberware, Beatrix Goodwill RF 145
Code of Honor: Soldier SR5 79 -1 -1
Favored (Common Target, Outspoken): Tsimshian - NAN CA 152
No Man Left Behind SL 181 -2 -2
Otaku to Technomancer DT 45
Paragon: Probe (The Scout) KC 102 -3 -3
Poor Self Control (Compulsive I, Public Broad Aspect): Hates the SSC RF 158
and cannot help but make derisive comments. -4 Down
Technomancer SR5 69
Down OVR Natural Recovery Pool
(1 hour): 11

OVR OVR OVR

OVR Dead

Natural Recovery Pool


(1 day): 10

RESISTANCE POOL RESISTANCE - SPELLS POOL


Radiation 11 Direct, Mana 6
Judge Intentions 10 Combat Spells Direct, Physical 5
Indirect, Defense 10
RESISTANCE - DAMAGE STUN PHYSICAL
TYPE Detection Spells 11
Damage 34 34 Decrease Attribute - Body 11
Fire 34 34 Decrease Attribute - Agility 10
Cold 34 34 Decrease Attribute - Reaction 11
Electricity 34 34 Decrease Attribute - Strength 8
Acid 34 34 Health Spells Decrease Attribute - 10
Charisma
Falling 34 34
Decrease Attribute - Intuition 11
Fatigue 10
Decrease Attribute - Logic 11
Sonic 6
Decrease Attribute - 12
RESISTANCE - Willpower
TOXINS AND CONTACT INGESTION INHALATION INJECTION Mana 11
PATHOGENS Illusion Spells
Physical 10
Toxin 11 11 11 11 Manipulation Mental 11
Pathogen 11 11 11 11 Spells Physical 7
RESISTANCE - NOT ADDICTED ALREADY
ADDICTION YET ADDICTED
Physiological 9 13
Psychological 9 13
IMPLANT ESSENCE GRADE
Active Hardwires 1 (Pilot Ground Craft) 0.06 Used CF 81
Active Hardwires 1 (Sneaking) 0.06 Used CF 81
Chipjack 1 0.02 Gammaware CF 79
Cybereyes Basic System 1 0.14 Alphaware SR5 453
Image Link, Smartlink; Single Sensor 8 with Camera 8 with Thermographic Vision;
Datajack 0.07 Alphaware SR5 452
Universal Connector Cord (Meter)
Double Elastin 0.20 None CF 160
Essence Hole 4 0.04 None SR5 0
Narco 0.20 None CF 159
Obvious Full Arm (AGI 9, STR 3, Physical 6) (Left) 0.70 Alphaware SR5 456
Armor 3, Customized Agility 6, Enhanced Agility 3;
Obvious Full Leg (AGI 5, STR 3, Physical 6) (Left) 0.70 Alphaware SR5 456
Armor 3, Customized Agility 5, Foot Anchor, Skimmers;
Obvious Full Leg (AGI 5, STR 3, Physical 6) (Right) 0.70 Alphaware SR5 456
Armor 3, Customized Agility 5, Foot Anchor, Skimmers;
Skilljack 1 0.03 Gammaware SR5 452
Skillwires 1 0.07 Alphaware SR5 455
ARMOR VALUE
Equipped
Cloak 0 HT 184
Full Body Armor 20 SR5 437
Full Body Armor: Helmet; Gel Packs;
Mortimer of London: Berwick Suit 9 RG 58
Attachable Gear Access; Concealability; Custom Fit;
Mortimer of London: Ulysses Coat 10/+3 RG 58
Attachable Gear Access; Concealability; Custom Fit (Stack);
Total of equipped single highest armor and accessories 29
Other Armor
Ballistic Mask +2 RG 74
Gas Mask
WEAPON POOL ACCURACY DAMAGE AP MODE RC AMMO [LOADED]
Beretta Northstar 14 4 (6) 10P -1 SA 2 6(m)x2 [40] SL 39
RANGE S M L E
Shotguns 0-10 11-40 41-80 81-150
Additional Clip/Magazine; Improved Range Finder; Personalized Grip; Red Dot Sight; Sawed Off/Shortbarrel and Stock Removal; Sling;
Smartgun System, Internal;
Cavalier Arms Crockett EBR 12 6 (10) 12P -3 SA/BF 4 (5) 40(c) [40] SR5 428
RANGE S M L E
Sniper Rifles 0-50 51-350 351-800 801-1500
Easy Breakdown (Powered); Electronic Firing; Extended Clip; Folding Stock; Foregrip; Imaging Scope; Improved Range Finder; Personalized
Grip; Shock Pad; Silencer/Suppressor; Smartgun System, External; Trigger Removal;
WEAPON POOL ACCURACY DAMAGE AP REACH
Foot Anchor 4 5 6P -2 0 CF 84
Unarmed Attack 3 5 2S - 0 SR5 132
NAME RTG QTY NAME RTG QTY NAME RTG QTY
Living Persona - 1 SR5 Electronics Gadgets
251 Contacts 3 1 SR5 Certified Credstick, - 4 SR5
Amma, Explosives & Grenades 443 Standard 442
Ammo: APDS (Sniper - 40 SR5 Flare Compensation, Image Link, Datachip - 10 SR5
Rifles) 434 Polychromic Lens; 440
Ammo: Flechette Rounds - 40 SR5 Earbuds 3 1 SR5 Duffel Bag (Good) - 1 RF 254
(Shotguns) 434 445 Pencil - 2 RF 255
Drugs & Medicine Select Sound Filter rating 2, Sound Link; Pocket Notebook - 2 RF 255
Kamikaze - 1 SR5 Fake SIN (Salish-Sidhe 4 1 SR5 Press Pass (Seattle Time) - 1 NF 175
412 Council: Nekuma White 442
Raven) Synthskin Face Mask 6 1 HT 188
Psyche - 1 SR5 Tool Kit (Disguise) - 1 SR5
412 Fake License rating 4 (Driver's License) ,
Fake License rating 4 (Firearms License) , 443
Slap Patch, Stim Patch 6 2 SR5 Fake License rating 4 (Drug's License) ,
451 Fake License rating 4 (Private Security
Slap Patch, Trauma - 1 SR5 Contractor's License) ;
Patch 451 Glasses 4 1 SR5
443
Thermographic Vision, Vision Enhancement
rating 3;
Meta Link - 1 SR5
438
Gadgets
Black Panther - 1 CA 143
Briefcase (Good) - 1 RF 254
DEVICE CATEGORY QTY RATING ATTACK SLEAZE DATA PROC. FIREWALL
Living Persona Commlinks 3 4 5 5 6 SR5 251
Meta Link Commlinks 1 0 0 1 1 SR5 438
Commlink Functionality with Camera, Micro, Chip Player, Credstick Reader, Earbuds 1, GPS Guidance System, Micro Trid-Projector, Music
Player, RFID Tag Scanner, Shock- and Water-Resistant Case, Touchscreen Display;
LIFESTYLE LEVEL COST DURATION
Bellevue Apartment High 9,000¥ 1 Month SR5 369
Dangerous Area; Cramped; Cramped Garage (Car (Body 15 or More)); Public Transportation (Seatle Metroplex) ; Armory; Soy Processing
Unit; Skillsoft Network, Basic; Grid Subscription (Global Grid); Grid Subscription (Local Grid); Grid Subscription (Public Grid);
STREAM DRAIN
Default {WIL} + {RES} (11) SR5 258
COMPLEX FORM TARGET DURATION FV
Primed Charge Self I L KC 95
Puppeteer Device I L+1 SR5 252
Resonance Veil Device S L-3 SR5 253
CONTACT LOCATION ARCHETYPE CONNECTION LOYALTY
Beatrix Goodwill Seattle Fixer 5 2
Metatype: Elf
Gender: Female
Age: Middle-Aged
Type: Faction: Mafia - Galucci Family
Michael - Rogue AI Seattle Urban Anthropologist 4 1
Metatype: A.I.
Gender: Male
Age: Middle-Aged
Preferred Payment Barter (Hobby/Vice Items)
Method:
Hobbies/Vice: Entertainment (Trid Reality Shows)
Personal Life: Unknown
Type: Faction: Mafia - Galucci Family
Notes
Development plan:
Full Limb replacement
Buy Resonance
StreaM: Cyberadept

Armor
Adapsin
Pain Editor
Platelet Factories
Cybersingularity

Dareadrenaline

Concept
Wayra now runs the shadows to regain his former skills and cyberware. He wants to broaden his smuggling network in Seattle and the
SSC, so that he can set up shop in Tsimshian again.
Wayra used to be a decent Muscle, but with most of his ware stripped away, he's back to where he began. Also, he is still developing his
Techno skills.
Techno / Muscle

Description
Wayra normally wears a Berwick Suit with a Ulysses Coat and a rain cloak over it. He has a heavily scarred face and looks a bit gruffy.

He only shaves every two weeks, but otherwise looks well kept.

Background
Timeline backstory
2045: Born to Tsimshian parents, his parents died from environmental hazards in the wilderness when he was 5 years old. Not long after
he was picked up by Mitsuhama from the streets, experimented on and raised in one of their facilities. The researchers there weren't big
on actually raising the kids they experimented on, so they just grafted some skillswires in, and uploaded the skills the kids needed to
know.
2064: Crash happens and the rebel Haida overthrow the governemnt. He emerged in the resonance after the crash and is still developing
his abilities. Mitshuhama decides to leave the country, the facility is closed and the NAN-metas experiemnted on are left behind. Everything
of value is taken by the company, including most of the ware installed in Wayra and of course all the activesofts he had access to were
taken away.
2065: Scraping the streets for a living, he is taken in by the a leftover Tsimshian group in hiding.They smuggle goods between the
Athabascan Council, Seatlle and the PCC through the SCC to make a living. The gang keeps talking into him about the terrible things done
to the Tsimshian peopl and he develops a strong sense of prejudice against those not Tsimshian.
2082: With help of the SCC, the Haida secret police infiltrate and exterminate the Tsimshian gang. Wayra manages to get away, but has to
leave everything he didn't have on his person behind. He makes his way to Seattle, roaming the streets to locate various connections from
the smuggling network. He meets with Beatrix, who helps him get back up his feet.

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