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Name: Date:

Section/Schedule: Instructor:

LECTURE ACTIVITY 2: PSEUDOCODE (COMPUTATIONS)


INSTRUCTION: Write a Pseudo-code for the problems given below.
Data is user input.
1. Answer = (A + B + C) / Y

2. Convert from Celsius to Fahrenheit. (Multiply by 9, then


divide by 5, then add 32).
3. Area of circle (πr²).
4. Volume of Sphere ((4/3) πr³)
5. Average speed =Distance traveled/Time taken

Name: Date:
Section/Schedule: Instructor:
Name: Date:
Section/Schedule: Instructor:

LECTURE ACTIVITY 3: PSEUDOCODE (QUIZZES)

INSTRUCTION: Read and understand the problem below and write its
equivalent pseudo-code.
Problem. Write a pseudo-code for adding the quizzes as given
below and identify the average of a student for six quizzes;

Scores: quiz1= 50, quiz12= 65, quiz3= 90, quiz14= 40, quiz5= 95
and quiz6= 100

Name: Date:
Section/Schedule: Instructor:

Programming Logic and Design


Name: Date:
Section/Schedule: Instructor:

LECTURE ACTIVITY 4: PSEUDOCODE (GREATER AND SMALLER NUMBER)

INSTRUCTION: Read and understand the problem below and write its
equivalent pseudocode.
Problem. Write a pseudocode given the following information;
a) Input three numbers (whole numbers only).
b) Identify the greater number.
c) Identify the smaller number.
Name: Date:
Section/Schedule: Instructor:

LECTURE ACTIVITY 5: FLOWCHART (COMPUTATIONS)

INSTRUCTION: Draw its equivalent flowchart given the


problems below.
1. Answer = (A + B + C) / Y

2. Convert from Celsius to Fahrenheit. (Multiply by 9, then


divide by 5, then add 32).
3. Area of circle (πr²).
4. Volume of Sphere ((4/3) πr³)
5. Average speed =Distance traveled/Time taken

Programming Logic and Design


Name: Date:
Section/Schedule: Instructor:

LECTURE ACTIVITY 6: FLOWCHART (QUIZZES)

INSTRUCTION: Read and understand the problem below and draw its
equivalent flowchart.

Problem. Draw its equivalent flowchart for adding the quizzes as


given below and identify the average of a student for six
quizzes;
Scores: quiz1= 50, quiz12= 65, quiz3= 90, quiz14= 40, quiz5= 95
and quiz6= 100

Programming Logic and Design


Name: Date:
Section/Schedule: Instructor:

LECTURE ACTIVITY 7: FLOWCHART (THREE NUMBERS)

INSTRUCTION: Read and understand the problem below and write its
equivalent flowchart.
Problem. Draw its equivalent flowchart given the following
information;
a) Input three numbers (whole numbers only).
b) Identify the greater number.
c) Identify the smaller number.

Programming Logic and Design


Name: Date:
Section/Schedule: Instructor:

LECTURE ACTIVITY 8: FLOWCHART SYMBOLS

INSTRUCTION: Using the table below; draw the symbols of a


flowchart, write its name and write also the function of
each flowchart symbol.
SYMBOLS NAME FUNCTIONS

Programming Logic and Design


Programming Logic and Design

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