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Order of the Griffon

This knightly order has pledged itself to protect the people of Karameikos against all enemies. They are
a self-sacrificing order, using their powers granted by the Immortals to put themselves between danger
and their charges.

Deities: Any Immortals from the Church of Karameikos


Code of Conduct: The Order of the Griffon are the sworn protectors of the Grand Duchy of
Karameikos, pledging their lives to defend their country. They are beloved in their homeland,
emphasizing the equality of all the people before the eyes of the Immortals.
Selflessness. Protect the weak.
Justice. All are equal in the eyes of the law.
Charity. Help the less fortunate with deeds.
Succor. Heal the sick, and break foul magics

Class skills: A paladin of the Order of the Griffon gains Survival and Knowledge(geography) as class
skills.
Warden's Guard(su) At 3rd level: Whenever a foe is marked by Smite Evil, the paladin may redirect
any attacks, this includes spells that are attacks such as magic missile or a ray, the marked foe makes
back on to himself as an immediate action.
Hex-Breaker(sp) At 9th level: The paladin must take the Remove Curse mercy for their lay on hands.
When attempting to break evil magic (i.e. curses, enchantments meant to hurt innocents cast by an evil
spellcaster, etc...) through Remove Curse or Dispel Magic, the Paladin treats their caster level as three
levels higher.
Oath Spells: 1st level: Goodberry, 2nd level: Status, 3rd level: Glyph of Warding, 4th level: Water Walk

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