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Madden Vol3
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NFL Head Coach Football Head Coach Features
VG Sports visits EA Tiburon to give you the run down. Interactive 3D
Environments: Experience
the life of a head coach
through multiple detailed,
lifelike environments and
user-friendly controls.
Team Preparation:
Make the correct draft pick
based on what you learn at
the scouting combine and
year-round scouting of key
players. Set your practice
schedule to run drills and full-
squad scrimmages.
Build Coaching
Status: Start your career by
creating a coach and
interviewing for a job.
Increase your legend status
by winning Super Bowls,
producing Pro Bowl players,
and mentoring assistant
coaches.
“NFL Head Coach, the third pillar in our NFL portfolio, was developed
to satiate all those Monday morning quarterbacks and fantasy football
fanatics,” said Dale Jackson, Executive Producer, EA Tiburon. “NFL
Head Coach is an entirely new football experience that every level of
football gamer can play. It provides the strategy that the hardcore fan will
demand, but with very easy-to-use controls and assistance for more cas-
ual fans. Football will no longer be intimidating for the casual user.”
MORE FEATURES
Voice Activate Gameplay: You have the change strategy or motivate them to give extra effort.
option to use your headset to call plays, receiving Gain immediate feedback on how you handle your
streaming audio updates from your coordinators and players.
give your quarterback last second adjustments. Team War Room: Call the shots from your
GameDay: Call plays from your gameplan and team’s war room, and watch the excitement of the
see your team execute with precision. Communicate draft unfold in real-time on ESPN’s NFL draft set.
with your players on the sideline during the game to View scouting reports as Mel Kiper breaks it down.
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VG SPORTS NEWSLETTER
MARCH 29, 2006
THE REAL DEAL Control & Manage Your • Reward Sequences w/Steve
Roster Sabol of NFL Films
by Bert Ingley
• You are the GM & Coach • Top 25 Coaches in NFL
Okay, so now you have seen History
the “official” fact sheet from EA • Sign & Release pLayers
Quick Game - Coach Now
Sports, but what about the real • Set Depth Charts
info? Manage Gameplan & • Jump right into a game
This past week I had the Playbooks • Ability to Coach with the Real
opportunity to visit the EA NFL Coaches
• Take your favorite plays into
Tiburon Studio down in Orlando, the game • Can Use Your Career Rosters
Florida for a sneak peak at NFL • Play Editor to create plays • Games use the Madden
Head Coach Football. Set Your Team’s Practice & engine for full 3D graphical
The team at EA brought us in, Preparation Schedule representation.
gave us the 60 minute dog and • Calendar based system follows
pony show and then let us loose the NFL schedule Top 25 All-Time NFL
on some debug kits for 6 hours of
• Decide where to spend the Coaches (Alphabetical)
Head Coach fun. time to improve your team
As this product was still in • Multiple practice drills (team &
Alpha stage, it had its share of G. Allen
1 on 1)
bugs. With that said, there still P. Brown
• Run & Manage Each Practice
was enough content in place and B. Cowher
Handle Player, Asst. Coach &
running to give us a pretty good
Owner Meetings M. Ditka
feel for the final product.
• Build trust to develop unique W. Ewbank
As part of the development relationships. You can build trust R. Flaherty
cycle, 30 of the 32 NFL coaches with players, agents, other GMs,
were brought in for consultation. J. Gibbs
your owner & assistants
The two Bills (Cowboys & S. Gillman
• Motivate players to get the
Patriots) were absent. most from ratings. More trust = B. Grant
The concept behind NFL more effective motivation G. Halas
Head Coach is to become the first Run the Show From the M. Holmgren
3D sports simulator. I’ll quickly Sidelines
go over some of the lengthy J. Johnson
• Call plays with voice
feature list we saw. E. Lambeau
recognition
Create Your Coach & Take T. Landry
• Line of Scrimmage
Over an NFL Team Adjustments M. Levy
• Develop your background • Strategize & Motivate on the V. Lombardi
• Choose your coaching style Fly J. Madden
• Choose your visual appearance. • Coordinator Audio through C. Noll
Scout and Draft Your Players Headset
D. Reeves
• Draft day with insight from • The Game is always going on.
M. Schottenheimer
Mel Kiper If you are talking to your team on
the sidelines, the coordinators call M. Shanahan
• 40 different draft classes were the plays and keep things going. D. Shula
creates with commentary from Mel
Track Your Career Against H. Stram
• Year 1 starts with the current the Greatest Coaches of All Time
draft class for 2006 D. Vermeil
• Visual score card with the Hall
B. Walsh
of Legends
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VG SPORTS NEWSLETTER
MARCH 29, 2006
PLAYER ATTRIBUTES
I was poking through the player attribute Press, Play Recognition, Coverage Man,
options for the game and saw a couple of interesting Coverage Zone for Defenders.
things. First off, the player attributes are listed as a Depending on how these ratings play out, I think
range of values. they could be awesome additions to the game. For
This gives you an idea of a player’s potential by example, I wanted to run a Cover 2 defensive
setting a top and bottom limit. The actual value at scheme. I was able to pick up and incredible find at
any given time is dependent on a number of factors Corner because I focused on his Zone coverage
including how rested the player is as well as how ability. He had a lower overall because of his man
motivated he is. skills, but will make a great piece in the Cover 2
Injuries or too strenuous a training program can puzzle & he was cheap!
cause a player’s values to drop. If you give him a
motivation speech, they can go up or down
according to what you have said, and the level of
trust that you have developed with that player.
I also saw a couple of new attributes in the game.
I am hopeful that these will make their way into
Madden, but as the event was all about Head Coach
Football, I did not bug the team about this. We’ll
have plenty of time for Madden Questions at a later
date.
Here’s some of the new attributes I saw besides
the standard SPD, STR, AWR, etc.
Accuracy Short, Accuracy Medium, Accuracy
Long, PA Pass, Throw on Run for QBs.
Route Accuracy, Route Cuts, Press Avoidance for
Receivers.
PHILOSOPHIES
As part of the coaching interview sure if the game sets it up this way,
process, you have the opportunity or if it was just coincidence. Pos-
to answer questions about your sibilities include: spread, vertical,
philosophy. This will help to set singleback, run n shoot, balanced
up your coaching path and is a and west coast. On defense you
part of developing a system that have: 4-3, 3-4, 46, 3-4v2 (hybrid,
your owner will be pleased with. think Pats) & Cover 2. At this
For the coach I set up, the Own- point I’m not too sure how your
er’s preferred system was the same philosophy actual affects the game
as my core philosophy. I’m not play.
PRACTICE DRILLS
Managing your practices is a critical part of this game. You have the opportunity to practice
different personnel groups (1st team, 2nd team, etc) and give them in-practice motivation.
Drills include: offense vs. defense, inside drill, pass skeleton, special teams, 1-on-1 WR vs.
CB, 1-on-1 OL vs DL & 1-on-1 RB vs LB.
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VG SPORTS NEWSLETTER
MARCH 29, 2006
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VG SPORTS NEWSLETTER
MARCH 29, 2006
Audible - call a different play Yellow - 2nd and medium or Hiphop music, but fans of
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