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[12:09 PM] Game changed to 'A Dance of Fire and Ice'.

[12:09 PM] Game folder 'ADOFAI' not found.


[12:09 PM] Checking for updates.
[12:09 PM] No updates.
[12:09 PM] Game changed to 'Pillars of Eternity II: Deadfire'.
[12:09 PM] Game folder 'Pillars of Eternity II Deadfire' not found.
[12:11 PM] =======================================
[12:11 PM] Deleting files from game...
[12:11 PM] 'winhttp.dll'
[12:11 PM] 'doorstop_config.ini'
[12:11 PM] Copying files to game...
[12:11 PM] 'winhttp_x64.dll'
[12:11 PM] 'doorstop_config.ini'
[12:11 PM] Copying files to game...
[12:11 PM] 0Harmony.dll
[12:11 PM] dnlib.dll
[12:11 PM] UnityModManager.dll
[12:11 PM] UnityModManager.xml
[12:11 PM] Creating configs...
[12:11 PM] Config.xml
[12:11 PM] Installation was successful.
[12:16 PM] Unpacking 'Floating XP Numbers-678-1-0-0-1675897769.zip' - SUCCESS.
[12:32 PM] RingOfMagran-464-1-0-0-1601104323.zip is not supported.
[12:32 PM] RingOfMagran-464-1-0-0-1601104323.zip is not supported.
[4:13 PM] System.IO.DirectoryNotFoundException: Could not find a part of the path
'C:\Users\jrs98\AppData\Local\UnityModManagerNet\Params.xml'.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access,
Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions
options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean
useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access,
FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean
bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.StreamWriter.CreateFile(String path, Boolean append, Boolean
checkHost)
at System.IO.StreamWriter..ctor(String path, Boolean append, Encoding encoding,
Int32 bufferSize, Boolean checkHost)
at System.IO.StreamWriter..ctor(String path)
at UnityModManagerNet.ConsoleInstaller.Param.Save()
C:\Users\jrs98\AppData\Local\UnityModManagerNet\Params.xml

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