Professional Documents
Culture Documents
MobileDevDay Keynote: State of The Mobile Platforms
MobileDevDay Keynote: State of The Mobile Platforms
#mobiledevday
10 SEPT 2011,Penang
8:00am-9:00am 9:00am-11:00am 11:00am- 12:00pm 12:00pm- 1:00pm 1:00pm - 2:00pm 2:00pm - 3:00pm 3:00pm - 3:30pm 3:30pm - 4:00pm 4:00pm - 4:30pm 4:30pm - 5:30pm 4:00pm - 5:30pm
Breakfast and Registration Keynotes: The state of the Mobile Platforms (NOKIA, IOS, Android, Windows Phone 7) Mobile Development for Web Developers via HTML5 Mobile Development for Non-Programmers via Google AppInventor A crash course in IOS5 development Lunch A crash course in WP7 development Developer Startup Opportunities: NOKIA - QT & NFC Developer Startup Opportunities: ICONapps - IOS & ANDROID Break A crash course in Android development ICONapps Pitching Session (Running Parallel)
Agenda
Vendor
2Q11 Units
Market Share %
2Q10 Units
Market Share % 30.3 17.8 8.0 2.4 1.8 3.2 1.6 2.5 1.4 3.0 28.1 100.0
Nokia 97,869.3 Samsung 69,827.6 LG 24,420.8 Apple 19,628.8 ZTE 13,070.2 RIM 12,652.3 HTC 11,016.1 Motorola 10,221.4 Huawei 9,026.1 Sony Eric 7,266.5 Others 153,662.1 Total 428,661.2
22.8 111,473.7 16.3 65,328.2 5.7 29,366.7 4.6 8,743.0 3.0 6,730.6 3.0 11,628.8 2.6 5,908.8 2.4 9,109.4 2.1 5,276.4 1.7 11,008.5 35.8 103,412.6 100.0 367,986.7
Market Share
Table 1 Worldwide Mobile Device Sales to End Users by Vendor in 2Q11 (Thousands of Units) Source: Gartner (August 2011)
Operating System Android Symbian iOS RIM Bada Microsoft Others Total
2Q11 Units 46,775.9 23,853.2 19,628.8 12,652.3 2,055.8 1,723.8 1,050.6 107,740.4
Market Share % 43.4 22.1 18.2 11.7 1.9 1.6 1.0 100.0
2Q10 Units 10,652.7 25,386.8 8,743.0 11,628.8 577.0 3,058.8 2,010.9 62,058.1
Market Share % 17.2 40.9 14.1 18.7 0.9 4.9 3.2 100.0
Market Share
Table 2
Worldwide Smartphone Sales to End Users by Operating System in 2Q11 (Thousands of Units)
Source: Gartner (August 2011)
Others, 1
RIM, 11.7
Symbian, 22.1
Android 2.2
Android 3.0 Android 3.1 Android 3.2 Android 1.5 Android 2.1
Android 1.6
Android Distribution
Codename Cupcake
API Level 3
Distribution 1.0%
Android 1.6
Android 2.1 Android 2.2
Donut
Eclair Froyo
4
7 8
1.8%
13.3% 51.2%
Gingerbread
9
10
0.6%
30.7%
Honeycomb
11 12
0.2% 0.7%
Android 3.2
13
0.5%
Android Distribution
BUMP
89.73% iOS 4.x 10.25% iOS 3.x and 0.02% iOS 2.x
Bumps user-base is a very good indication of the iOS version breakdown, in general, with 25 million downloads across and iOS and Android.
IOS Distribution
AppStores
BLACKBERRY APP WORLD Launch date Apr 1, 2009 Available applications 42,893 Revenue share 70% One-off billing Yes Subscription billing No In-app billing Yes Countries 67 free / 14 paid Developer fee USD 200
BlackBerry
Last updated: Sep 7, 2011
NOKIA OVI STORE Launch date Available applications Revenue share One-off billing Subscription billing In-app billing Countries Developer fee
May 26, 2009 104,576 70% Yes No Yes 224 free/232 paid EURO 1
APPLE APP STORE Launch date Available applications Revenue share One-off billing Subscription billing In-app billing Countries Developer fee
Jul 11, 2008 395,254 70% Yes Yes Yes 122 free / 122 paid USD 99
IOS - iPhone
Last updated: Sep 7, 2011
APPLE APP STORE Launch date Available applications Revenue share One-off billing Subscription billing In-app billing Countries Developer fee
April 3, 2010 117,495 70% Yes Yes Yes 63 free / 63 paid USD 99
IOS - iPAD
Last updated: Sep 7, 2011
GOOGLE ANDROID MARKET Launch date Oct 22, 2008 Available applications 280,360 Revenue share 70% One-off billing Yes Subscription billing No In-app billing Yes Countries 131 paid/free Developer fee USD 25
Android
Last updated: Sep 7, 2011
WINDOWS PHONE 7 Launch date Available applications Revenue share One-off billing Subscription billing In-app billing Countries Developer fee
Windows Phone 7
Last updated: Sep 8, 2011
Total Apps
512,749 : 280,360
Total Devices
Total Downloads
IOS : ANDROID
Android Millionaires
Company: Better Android Apps Revenue: $1.34 million App: Better Keyboard and Open Home
Company: Yongzh Revenue: $1.81 million App: Emulators for the PlayStation, Sega, Nintendo and Atari
Company: Halfbrick Studios Revenue: $639,000 from 500K++ sales App: Fruit Ninja
Company: Spacetime Studios Revenue: $8,000 per day via in app App: Pocket Legends Company: Rovio Revenue: $1 million per mth via ads App: Angry Birds
Asia Market
In-App In ASIA ?
In-app purchases among the 200 top grossing applications
ASIA vs US
In Asian countries, an average of 34% of the most popular applications are only popular within the region
In the United States and Europe, only 20% of the applications are aimed specifically at North America and Europe
Localize Content
In China, 65% of the 300 most popular free applications are regionally popular In South Korea, 87% of free and 78% of paid applications are regionally aimed
Localize Content
Localize Content
Thank You