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 The first thing I did was putting out the model in the project.

 Then out of the geometry, I put out this cylinder and scaled it according to the model.
 The process of making this was first putting out the cylinder and scale it, then add another
cylinder but smaller. After putting the duplicated cylinder, we go to the brush settings to set the
duplicated cylinder to set the brush settings to subtractive. And this would make a hole inside
the cylinder which would create the main room for the dungeon.
 Then, I put the box out and scale it according to the reference picture.
 Then I put another box that would resemble the box in front of the reference picture
 I duplicated the box and insert it in the box to duplicate it to resemble the model in the
reference.
 I made the coffin out of the box and used poly edit to shape it into coffin.
 Then I added another box and resized it to make the post and adjust the space In between
 Then I duplicated it to make another post beside it. Then, I duplicated another one that will
serve as the post at the top and adjust its scale
 Then I add another box next to the post and also to the other side. I made adjustments and
rotated it to align with the wall.
 I continued to duplicate the box on the wall and did it with the other side.
 Then, I use the box geometry to make it as the one with the one that will hold the candle inside.
 Then I used a cylinder and make it subtractive again to make the box curve a space inside.
 Then I put them to the wall and adjust and rotate them according to the angle of the wall.
 Then I duplicated the subtractive polygon to the center of the wall to make space inside where
the statue will be put.
 Then I duplicated the box and the subtractive polygon on the wall.
 I adjust the post near the center and the top of it.
 Then I duplicated the box and subtractive cylinder to the opposite wall.
 Then I added more cylinder that would resemble the barrel and added more box that resemble
the stand.
 Then from the cylinder, I made it to look like a candle holder.
 Out of the cylinder from the geometry and its subtractive duplicate I made the chandelier to put
on top of the ceiling. Then I made three cylinders to connect the chandelier on top
 Then I put materials on the object to replicate the material on the reference picture.
 It is mainly the material of wood for the floor and barrel and the post. The metal is for the
chandelier and the candle holder.
 Then, for making the emissive light, I created a new material then we select constant 3 vector.
Then I select the similar orangey color of a candle. We connect the constant vector to emissive
color
 Then we search for multiply and connect it to the constant 3 vector and emissive color
 Then we add constant vector and connect it with multiply
 Then I change the value of the constant vector to the desired value or how intense the light
would be.
 Then I put out the cube and resize it to resemble a candle
 Then put the material to the cube
 With the color picker, I adjusted the color of the point light on the ceiling and make it more
yellowish to match it with the reference in the picture.
 Then, I set the cube to static to enable the emissive light. Lastly, I duplicated these objects to
bring more resemblance to the reference picture.

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