Mia Sun

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Storm Herald Barbarian 9 / Oath of Conquest Paladin 3

Outlander Jorge Serna


CLASS & LEVEL BACKGROUND PLAYER NAME
Mia Sun
Aasimar Scourge C/G
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH I'm always picking things up, absently
17 +1 40 fiddling with them, and sometimes
+7 +4 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
accidentally breaking them.

24 PERSONALITY TRAITS

Hit Point Maximum 147


● Strength
DEXTERITY Change. Life is like the seasons, in constant
Dexterity change, and we must change with it.
(Chaotic)
+1 ● Constitution
CURRENT HIT POINTS IDEALS
Intelligence
12 Wisdom
I will bring terrible wrath down on the
Charisma
evildoers who destroyed my homeland.
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
+4 9D12 + 2D10

Acrobatics (Dex) Total SUCCESSES
18
There's no room for caution in
Animal Handling (Wis) FAILURES
a life lived to the fullest.
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE ●
Athletics (Str)

0 Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
History (Int) Darkvision 60ft
Blood Axe +2 (+10 hp/kill) +13 1D12+9 + 1D6 necrotic
Insight (Wis)
Healing Hands: Heal my lv in hp
11
Radiant Consumption: radiate bright light in 10ft and dim light for

Intimidation (Cha) Death Knight Great Axe (Silver) +11 1D12+7 another 10 fr. Once on my turn I deal an extra dmg iqual to my
lv. all creatures within 10ft of me, take half my level in radiant
WISDOM Investigation (Int) dmg.
Unarmed Strike (Magic) +11 1D4+7
Medicine (Wis)
+1 Nature (Int)
Rage: +3 dmg, 4 per long rest, adv on Str checks/saves.
Resistance to bludgeoning, piercing and slashing

Danger Sense: Adv on Dex saves againts seens effects.


13

Perception (Wis)
Reckless Attack: Adv on melee weapon attks on my turn and
Performance (Cha) againts me.

CHARISMA Persuasion (Cha) Storm Aura (Desert): While rage, I emanate a 10ft radius aura
that deals 3 dmg to all other creature.
Religion (Int)
+4 Sleight of Hand (Dex)
Storm Soul: I gain resistance to fire dmg and i immunity to
extreme heat effects. I can set on fire a fammable object

Stealth (Dex) Feral Instict: Adv on initiative. I can enter rage to act normally
when surprised.
18 ●
Survival (Wis) Brutal Critical: I can roll additional dice for dmg on a critical hit.

SKILLS ATTACKS & SPELLCASTING Divine Sense (5/Long rest): I can sense celestials, fiends,
undead, consecrated, desecrated within 60ft and location.

Lay on Hands (10 points): I can touch a creature to cure up to 10


PASSIVE WISDOM (PERCEPTION) Backpack hp, or use 5 points to cure a poison or disease.
CP 300 Bedroll
Mess Kit Great Weapon Fighting: Reroll any 1 or 2 for dmg using a melee
Tinderbox weapon that i am wielding with two hands. Must use the new roll
Waterskin
Weapon: Simple, Martial SP 220 Torches x6
Rations x0 days
Divine Smite: Spend 1 paladin spell slot to do 2d8 radiant dmg
when i hit with a melee attk plus 1d8 for each spell level higher.
Hempen Rope x50ft 1d8 plus if the target is an undead or a fined

Armor: Light, Medium, Shields Cartographer's Tools


EP Divine Health: Immune to Disease
Disguise Kit
Tinker's Tools
Harness Divine Power: I can expend a use of my channel divinity
Language: Common, Draconic, Celestial Traveler's Clothes to gain a expended spell slot, its level must be lower than half my
Menacles
GP 500 Agenda
proficiency bonus

Tool: Pan Flute, Cartographer's Tools, Mapa del continente Channel Divinity: 1 per rest
Mapa viejo del imperio Peerless Athelte (bonus): for 10 minutos, i have adv on Athletics
Disguise Kit, Tinker's Tools Longsword de Eringe and Acrobatics checks. I can carry, push, drag or lifht twich
PP
Diamante (350 gp) weight as normal
Traje de baño (Bikini) Inspiring Smite: Once I deal dmg with the divine smite feature, as
Resistances: Radiant, Necrotic, Fire, while Vestido formal fijo rojo a bonus action I can distribute 2d8 + paladin level temporary hit
raging: bludgeoning, slashing and Vestido normal verde points to creatures of my choice within 30 ft (me included)
piercing. Huevo de Dragon

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
25 160 55
AGE HEIGHT WEIGHT
Mia Sun
Emerald Green White Ginger
CHARACTER NAME EYES SKIN HAIR

NAME

Kord, the Stormlord

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Wanderer: You have an excellent memory for maps and geography, and you can always recall
Mia pertenece a una tribu ubicada en las montañas, donde the general layout of terrain, settlements, and other features around you. In addition, you can
su tecnología no es muy avanzada pero son conocidos como
hábiles guerreros, a pesar que en su tribu no se admite que find food and fresh water for yourself and up to five other people each day, provided that the
mujer alguna se una a la batalla como guerrera barbara, Mia land offers berries, small game, water, and so forth.
fue aceptada como tal después de haber acabado con un
Dire Wolf a la edad de 10 años utilizando solo sus manos, al
cual le pertenecía el colmillo que va en el centro de su collar Great Weapon Master:
como recuerdo de su victoria. Después de eso, Mia fue *On your turn, when you score a critical hit with a melee weapon or reduce a creature to 0 hit
entrenada como bárbaro, aprendiendo todas sus habilidades
de su maestro, el único que aceptó entrenar a una mujer, points with one, you can make one melee weapon attack as a bonus action.
aquel hombre es conocido como Hans. La tribu es seguidora *Before you make a melee attack with a heavy weapon that you are proficient with, you can
de Kord, el señor de las tormentas, desde hace mucho
tiempo, y todos sus guerreros sirven a el después de superar choose to take a -5 penalty to the attack roll. If the attack hits, you add +10 to the attack's
una prueba que obliga a todo aspirante a dar todo de si o damage.
morir en el intento. Dicha prueba se realiza a la edad de 17
por regla general, pero dado el talento de Mia, Hans la
recomendó para que realizara la prueba a la edad de 15, Sentinel:
acto que molestó a muchos de la tribu, tanto por ser una *When you hit a creature with an opportunity attack, the creature's speed becomes 0 for the
mujer que aspiraba a guerrera tribal como el hecho de
realizar la prueba a una edad temprana, lo cual ofendía a los rest of the turn.
demás aspirantes. A pesar de todo, Mia supera la prueba *Creatures provoke opportunity attacks from you even if they take the Disengage action before
como la mejor guerrera. En el momento de la ceremonia,
cuando todos estaban reunidos, la llama que ardía en todo el
leaving your reach.
centro del evento estalla y se forma con el humo una imagen *When a creature makes an attack against a target other than you (and that target doesn't have
parecida al de un humano, que delante de todos los this feat), you can use your reaction to make a melee weapon attack against the attacking
presentes dijo: "Mia, tus habilidades y tenacidad son de
admirar y son una gran fuerza para aprovechar, yo Arael, creature.
mensajero de Kord, te encomiendo la tarea de proteger a la
aprendiz de sacerdotisa de esta tribu, y a cambio, se te dará
el poder del seguidor de un dios". En ese momento, de la ADDITIONAL FEATURES & TRAITS
espalda de mia salen dos alas blancas y empieza a emanar
un aura cálido y poderoso, se había convertido en un
Aasimar. Mia dedicó los siguientes 10 años a proteger a la Pan Flute of Illusions
sacerdotisa llamada Mei, con la cual empezó a tener un una Rope of Climbing
gran amistad. Un día, durante una peregrinación, Mia fue
atacada mientras protegía a Mei, pero debido a lo poderosos
Bag of Holding
que eran sus enemigos, cae inconsciente y al despertar, se Arete de telepatia (1500 ft)
encuentra en una jaula estando totalmente sola. Poco Pipe of smoke monster
después, frente a ella aparece un poderoso ser que se hace Blood Axe
llamar Diavole, el cual le ofrecec un trato, 3 favores a cambio Deathknight Great axe (silver)
de salir de ahí y al finalizar los favores, la ubicación de Mei. Bracers of Defense
Mia acepta y en base a eso se une a un grupo de Tome of Clear Thought
aventureros un poco peculiar, que termina envuelto en sus
tareas y misiones con Diavole. TIempo después, Mia acepta
un trato, el cual era sacrificar su mano derecha para que Boots of Speed (Attuned): While you wear these boots, you can use a bonus action and click the boots' heels together.
fuera estudiada y poder obtener información que sería crucial If you do, the boots double your walking speed, and any creature that makes an opportunity attack against you has
para seguir con su misión, pero su mano fue reemplazada disadvantage on the attack roll. If you click your heels together again, you end the effect. When the boots' property has
por una mano mecánica funcional hecha a base de been used for a total of 10 minutes, the magic ceases to function until you finish a long rest.
Adamantino, lo cual le permitiría golpear a todo tipo de
criaturas sin ningún problema. Titanstone Knuckles (Attuned): Your weapon attacks deal double damage to objects and structures. You can use an
action to cast the Enlarge/Reduce spell from the gauntlets on yourself (enlarge only), with a duration of 10 minutes.
This property of the gauntlets can’t be used again until you finish a long rest.

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Mia Sun
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 7
EPAR
SPELL NAME
ED
PR

4
SPELLS KNOWN

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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