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CHAPTER 1

INTRODUCTION

This chapter presents the background of the project, objectives of the

project, significance of the project, scope and limitation, and definition of terms.

1.1 Background of the Project

Around the world, technology has significantly improved and

expanded education. One of the most valuable talents somebody can have

in the present digital world is unquestionably coding. Programming has

become a crucial ability as technology has advanced and been used more

frequently, largely because the majority of websites and apps rely on it.

A website online called CodaKid is dedicated to teaching coding to

children. CodaKid promotes learning at one own pace. There are numerous

specialist courses from which to choose, so there are always new ideas to

absorb and use. CodaKid lessons are available as expertly produced video

tutorials that children can watch at their own leisure. Additionally, they are

made to be beautiful and simple to comprehend without being overly

complicated.

The project, “C++ Website For Grade School," is intend to use for

educational purposes. This page introduces you to the fundamental

operational elements of this crucial language. We outline the simplest


method for learning the fundamentals of C++. You will have a

comprehensive understanding of the C++ language by the end of the

topics and be able to implement it with ease. The topic begins with a

discussion of the fundamentals of C++ before going on to explain C++

variables, operators, statements, loops, functions, arrays, and pointers. It

then gradually emphasizes object-oriented programming techniques

before moving on to Strings, Exception handling, File handling, and

Namespaces.

1.2 Objectives of the Project

The proponents of the project aimed to develop a C++ website for

grade school. It sought to offer a user-friendly, dependable website that is

entertaining and game-like to keep young children's minds interested.

Specifically, the users of the website may:

1. Select a topic in the topics navigation.

2. Watch tutorials on how to use the C++ programming language to

design, specify, test, and implement a solid computer program.

3. Access source code examples for all of the chosen topics for

free.

1.3 Significance of the Project

The project is deemed beneficial to:


Grade School Children - The system may be beneficial to the

children because it focuses on increasing their knowledge of the C+

+ programming language. It has been designed to help children learn

and have fun while developing skills.

1.4 Scope and Limitation of the Project

1.5 Definition of Terms

The Following terms are used throughout the development of the

project.

Variables - These are the memory areas where data is stored.

Data types - These are the values you can use in your program (these define the

type of variable).

Operators - These are actions to manipulate data, for example, addition (+),

subtraction (-), multiplication (*) and division (/).

Functions - These programs can be called in different places in your code or

called at certain times; they can be used to make changes to the program or get

information from it.

Classes - You can group similar or related variables into a class so that they all

work together as a whole instead of individually.

Arrays - These are just like arrays in math; they are just a list of objects.
Constants - These are just like variables; however, they are set by you and cannot

be changed.

Strings - These are a collection of characters, for example, 'hello' or '1234'. These

are used in programming to display information, similar to text messages and

emails on your phone/computer/tablet, etc.

Modules - These are just like classes; however, you can only have one of these in

your program, unlike classes.

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