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Level 9 Halfling (Mark of Healing) Druid, Circle of the Shepherd 48000

CHARACTER LEVEL, RACE, & CLASS EXPERIENCE


Dr. John Dolittle
Folk Hero Neutral Good Chauntea Leo
CHARACTER NAME BACKGROUND ALIGNMENT DEITY PLAYER NAME

STEALTH DISADVANTAGE

ARMOR War Caster. You have advantage on Constitution


STRENGTH Spiked Armor 18 saving throws that you make to maintain your
concentration on a spell when you take damage.You
PROFICIENCY BONUS +4
-1
SHIELD
AC can perform the somatic components of spells even
Shield when you have weapons or a shield in one or both
N Medium
hands.When a hostile creature’s movement provokes
CIE C

+0 Strength an opportunity attack from you, you can use your


Y
PROFI

8 reaction to cast a spell at the creature, rather than


+3 Dexterity making an opportunity attack. The spell must have a
+3 Constitution ARMOR CLASS casting time of 1 action and must target only that
DEXTERITY creature.
✘ +5 Intelligence
MAXIMUM HIT DICE TEMPORARY

+2 ✘ +8 Wisdom Skill Expert. You have honed your proficiency with


66 9d8 particular skills.
+3 Charisma

60
CONDITIONAL Druidic. You can use it to leave hidden messages. You
14 and others who know this language automatically
spot such a message. Others spot the message’s
CURRENT HIT POINTS presence with a successful DC 15 Perception check
but can’t decipher it without magic.
CONSTITUTION DEATH SAVING THROWS

SAVING THROWS
Spellcasting. You can cast druid spells as rituals. You
+2 N
CIE C

+3 Acrobatics (Dex)
SPEED
25ft.
FLY
0ft.
CLIMB
0ft.
SWIM
0ft.
can prepare 12 spells from the druid spell list. You can
Y
PROFI

use a druidic focus as your spellcasting focus.


RT

EXPE

✘ +8 Animal Handling (Wis) VISION INSPIRATION EXHAUSTION


14 +1 Arcana (Int)
1
Wildshape (Action—2/Short Rest). You can magically
assume the shape of a beast that you have seen
before.You can stay in a beast shape for 4 hours. You
+0 Athletics (Str) Wildshape 1/2 Short Rest then revert to your normal form unless you expend
INTELLIGENCE +3 Deception (Cha) Spirit Totem 1/1 Short Rest another use of this feature. You can revert to your
normal form earlier by using a bonus action on your
+0 +1 History (Int)
+4 Insight (Wis)
turn. You automatically revert if you fall unconscious,
drop to 0 hit points, or die.
+3 Intimidation (Cha) SPEED, SENSES, & CONDITIONS Wild Companion. You can expend a use of your Wild
10 +1 Investigation (Int) Shape feature to cast the find familiar spell, without
material components. The familiar last for 4 hours.
✘ +8 Medicine (Wis) Lucky. When you roll a 1 on an attack roll, ability
WISDOM
check, or saving throw, you can reroll the die and Speech of the Woods. Beasts understand you, and
✘ +5 Nature (Int) must use the new roll. you can decipher noises and motions from them.
+3 ✘✘ +11
+4 Perception (Wis)
Performance (Cha)
Brave. You have advantage on saving throws
against being frightened.
Spirit Totem (Bonus Action). Summon a spirit aura
within 60ft. It creates a 30ft radius aura, and can be
+3 Persuasion (Cha) moved up to 60ft as a bonus action on your turn.
16 +1 Religion (Int)
Halfling Nimbleness. You can move through the Choose 1 spirit of the following to gain its benefits:
space of any creature that is of a size larger than Bear(Each creature you choose in the aura gains 14
+3 Sleight of Hand (Dex) yours. temporary HP, and have advantage on Strength
CHARISMA checks and saving throws), Hawk(Use your reaction to
+3 Stealth (Dex) Medical Intuition. When you make a Medicine grant an attacking creature in the aura advantage on

+2 ✘ +8 Survival (Wis) check or an ability check using an herbalism kit, its attack, and you and allies have advantage on
SKILLS you can roll a d4 and add the number rolled to the Perception checks while in the aura), or
ability check. Unicorn(Advantage on all checks to detect creatures
in the aura, if you use a spell slot to restore HP,
14 14 PASSIVE PERCEPTION Healing Touch (1/Long Rest). You can cast the creatures of your choice heal an extra 9HP
cure wounds and lesser restoration spells with this
trait using Wisdom as your spellcasting ability. Mighty Summoner. Beasts and fey you conjure have
ADVANTAGE
an extra 2HP/Hit die it has, and its attacks are
considered magical.
INITIATIVE +3 1 Attack / Attack Action RACIAL TRAITS

NAME RANGE ATTACK DAMAGE / TYPE


Thorn Whip 30 +7 2d6 Piercing

FEATURES & TRAITS

Armor Proficiencies. Light Armor, Medium Armor,


Shields
Weapon Proficiencies. Club, Dagger, Dart, Javelin,
Mace, Quarterstaff, Scimitar, Sickle, Sling, Spear
Tool Proficiencies. Cook’s utensils, Double Bass
Expertise, Sing, Brewer’s supplies, Navigator’s tools,
Vehicles water, Herbalism kit
Languages. Common, Halfling, Druidic, Sylvan

ATTACKS & SPELLCASTING PROFICIENCIES & LANGUAGES

This character sheet was generated by the Aurora Builder.


Male 30 2'7" 35 lb.
GENDER AGE HEIGHT WEIGHT
Dr. John Dolittle Green Fair Long
CHARACTER NAME EYES SKIN HAIR

Integrante de las Bestias Bizarras.


NAME
Verde Flor es una organizacion secreta e ilegal
Bestias Bizarras
que adora las viejas costumbras. Siempre
tratan en la medida de lo posible de no recurrir
a la violencia para llevar a cabo sus metas. Su
objetivo es defender la naturaleza, lo que los
lleva a enfrentarse a aquellos que maltratan
animales o hacen abuso de la flora local.

Recompensas:
Hander: 58.000
Dr: 46.000
Drek: 42.000
Matos: 25.000
Jojo: 12.000 SYMBOL
CHARACTER PORTRAIT ALLIES & ORGANIZATIONS

Crecí en una orden druidica extremadamente hermética debido al temor de que el reino de Alcatraz nos descubriera y
erradicada. Siempre tuve un don natural para sanar las personas y animales. Durante mi adolescencia decidí huir ya que
tenía la necesidad de ayudar a otros.
Thinking is for other people. I prefer action. Viví viajando de pueblo en pueblo ayudando a aquel que lo necesitara. Durante esos años tuve varios encontronasos
I judge people by their actions, not their words. con la Ley por rescatar animales que iban a ser enviados como tributo. En una ocasión fui capturado y encerrado. Me
tomó casi dos años poder escapar de la carcel. Ahí conocí a Remy, un ratoncito que vive actualmente entre mis rastas. Ya
llevamos más de 7 años de increibles aventuras que ahora que lo pienso es mucho más de lo que usualmente vive un
raton.
PERSONALITY TRAITS Tengo una bella esposa llamada Anabel a la cual no veo ya hace un tiempo. Su profesión y la mia nos obliga a viajar
constantemente. Sin embargo, cada vez que nos volvemos a encontrar, nos damos cuenta que al cariño que nos
profesamos no le importan las distancias.
Respect. Animals deserve to be treated with dignity Y luego está Percival C. McLeach. Perci como a mi me gusta llamarlo es un cazador furtivo que organiza escurciones
and respect. (Good) para que los nobles vengan a cazar animales. En más de una ocación me he encargado de frustar su negocio, por lo cual
carga un gran resentimiento hacia mi. Hace ya un buen tiempo que no me cruzo con el. Capaz decidió cambiar de rubro.

IDEAL Conocidos:
- Banda Zoroboz - Kaia, su hermano Rusvelt y Tiana
- Teniente Ina Dakota
I protect those who cannot protect themselves. - Albrecht Bergets (Luthier Legendario)
- Cavendish (palabra clave: dulce melodia)
- Brianda Ingreta Prusella (Novia de Drek)
- Ruguear Grandcar - Hermano de Vurk
BOND
- Cirien Croin - Rey de Atlántida
- Ginnel - Rey de las nubes
I will never denied medical assistance to someone - Dranghta Soley - apodado Sinterklaas (El que nos contrató para llevar los juegos de ajedrez) - espadas negras.
that needs it, not even to an enemy. - Sorrol - Enano gris percusionista
- Lady Prince von kurk

FLAW BACKGROUND STORY

Rustic Hospitality Catharina y Gunnerl - Hija y Guardaspalda del gobierno que acaba de sufrir un golpe de estado
Isirro Cacharro buenaventura - Capitan catamaran Karaoke
Since you come from the ranks of the common folk,
you fit in among them with ease. You can find a
place to hide, rest, or recuperate among other
commoners, unless you have shown yourself to be a
danger to them. They will shield you from the law or
anyone else searching for you, though they will not
risk their lives for you.

BACKGROUND FEATURE

A pipe that blows bubbles

TRINKET
ADDITIONAL FEATURES

This character sheet was generated by Aurora, a character builder for Dungeons & Dragons 5th edition.
ADVENTURING GEAR # lb MAGIC ITEMS # lb Wooden Staff. A druidic focus might be a sprig of
Herbalism Kit 1 3 [Stone of Good Luck] 1 — mistletoe or holly, a wand or scepter made of yew or
[Shield] 1 6 [Magic Double Bass] 1 — another special wood, a staff drawn whole out of a living
Double Bass 1 20 Olla Essen Self-Heated 1
tree, or a totem object incorporating feathers, fur,
Explorer’s Pack 1 10 Poción de Crecimiento de Gigante bones, and teeth from sacred animals. A druid can use
Brewer’s Supplies 1 9 such an object as a spellcasting focus.
[Spiked Armor] 1 45
[Wooden Staff] 1 4 Stone of Good Luck. While this polished agate is on your
Clothes, Traveler’s 1 4 person, you gain a +1 bonus to ability checks and saving
Clothes, Common 1 3 throws.
Component pouch 1 3
Cook’s Utensils 1 8 Magic Double Bass. Contrabajo Mágico fabricado con
Healer’s Kit 1 3 madera de Igdrasil y despertado por el Dr. John Dolittle
Estatuilla.A simple vista parece una escultura de forma
y tamaño de un contrabajo hecho de corteza. Como
acción bono puedes transformar a su forma original
Telas por 50po Idioma universal.Mientras realizas una performance
podes enviar "mensajes" en idioma druídico a plantas y
animales
Bis.Durante una performance el instrumento ortorga
un uso de Totem Spirit. Una vez por descanso largo
Innate Spellcasting.La habilidad de casteo innata del
ATTUNED MAGIC ITEMS 2 / 3
contrabajo es el Carisma. De forma innata puede castear
VALUABLES — GEMS, ART OBJECTS, TRADE GOODS # lb los siguientes hechizos sin necesidad de componentes
Fish Tale inside a guilded acorn (200gp) 1 materiales:
Gilded Flower (300gp) 1 1/day each: Skywrite (sin concentración), Mass Healing
Caracol Megafono para Contrabajo 1 Word, Animal Friendship
Thunderstruck.Cuando lanzas Call Lightning usando el
contrabajo, cuenta como si lo estuvieras lanzando en un
nivel superior. Las acciones de este hechizo se cuentan
para realizar una tirada de performance

COPPER SILVER ELECTRUM GOLD PLATINUM

0 0 0 2 0

ENCUMBRANCE — LIFTING AND CARRYING

WEIGHT CARRIED CARRY CAPACITY PUSH, DRAG, LIFT

118.6 lb / 120 lb 240 lb

INVENTORY — ADVENTURING GEAR, ARMS, ARMOR, AND OTHER EQUIPMENT

Lady Prince von kurk

Alimento para toda la tripulación hasta el 80 de primavera

ADDITIONAL TREASURE INVENTORY — ITEM DESCRIPTIONS & NOTES

Encore #2
STORED ITEM # lb. STORED ITEM # lb.
Cajas de madera de 6x6 feet (Ajedrez x 3) 12

661 po
Alimento para la tripulación hasta 80 de primavera

STORED ITEMS QUEST ITEMS & TRINKETS

This character sheet was generated by Aurora, a character builder for Dungeons & Dragons 5th edition.
Wisdom +7 15 12

SPELLCASTING ABILITY SPELL ATTACK BONUS SAVING THROW DC SPELLS TO PREPARE


Druid, Circle of the Shepherd

CANTRIPS Druidcraft Guidance


Thorn Whip

1ST LEVEL 4 SPELL SLOTS ● ● ● Absorb Elements ● Cure Wounds


● Healing Word Thunderwave Animal Friendship
Beast Bond Charm Person Create or Destroy Water
Detect Magic Detect Poison and Disease Earth Tremor
Entangle Faerie Fire Fog Cloud
Goodberry Ice Knife Jump
Longstrider Protection from Evil and Good Purify Food and Drink
Snare Speak with Animals

2ND LEVEL 3 SPELL SLOTS ● Enhance Ability Flaming Sphere


Animal Messenger Augury Barkskin
Beast Sense Continual Flame Darkvision
Dust Devil Earthbind Enlarge/Reduce
Find Traps Flame Blade Gust of Wind
Healing Spirit Heat Metal Hold Person
Lesser Restoration Locate Animals or Plants Locate Object
Moonbeam ● Pass without Trace Prayer of Healing
Protection from Poison Skywrite Spike Growth
Summon Beast Warding Wind

3RD LEVEL 3 SPELL SLOTS ● Conjure Animals Aura of Vitality


● Call Lightning Daylight ● Dispel Magic
Elemental Weapon Erupting Earth Feign Death
Flame Arrows ● Mass Healing Word Meld into Stone
Plant Growth Protection from Energy Revivify
Sleet Storm Speak with Plants Summon Fey
Tidal Wave Wall of Water Water Breathing
Water Walk Wind Wall

4TH LEVEL 3 SPELL SLOTS Aura of Life Aura of Purity


Blight Charm Monster Confusion
Conjure Minor Elementals Conjure Woodland Beings Control Water
Divination Dominate Beast Elemental Bane
Fire Shield Freedom of Movement Giant Insect
Grasping Vine Guardian of Nature Hallucinatory Terrain
Ice Storm Locate Creature ● Polymorph
Stone Shape Stoneskin Summon Elemental
● Wall of Fire Watery Sphere
Wisdom +7 15 12

SPELLCASTING ABILITY SPELL ATTACK BONUS SAVING THROW DC SPELLS TO PREPARE


Druid, Circle of the Shepherd

5TH LEVEL 1 SPELL SLOTS Antilife Shell Awaken


● Commune with Nature Cone of Cold Conjure Elemental
Contagion Control Winds Geas
Greater Restoration Insect Plague Maelstrom
Mass Cure Wounds Planar Binding Reincarnate
Scrying Transmute Rock Tree Stride
Wall of Stone Wrath of Nature

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