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BlenderDocumentation 2
BlenderDocumentation 2
BlenderDocumentation 2
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May 4, 2019
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Contents
I. Unit 1: Background 3
3. 3D Geometry 13
3.1. Coordinates And Coordinate Systems . . . . . . . . . . . . . . . . . . . . 13
3.2. Axes Of Rotation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
3.3. Additional Resources . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
4. Coordinate Transformations 21
4.1. Coordinate Transformations . . . . . . . . . . . . . . . . . . . . . . . . . 21
4.2. Linear Transformations . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
4.3. Multiple Transformations . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
4.4. Inverse Transformations . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
4.5. Projections . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
5. Orthographic Views 29
5.1. Example . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29
5.2. Additional Resources . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
6. Perspective Views 33
6.1. One-point Perspective . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
6.2. Two-point Perspective . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
6.3. Three-point Perspective . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
6.4. Additional Resources . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
8. Overview 43
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V. Appendices 1657
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