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Electrical Installation
Electrical Installation
Electrical Installation
INSTITUTE OF TECHNOLOGY
SCHOOL OF ELECTRICAL AND COMPUTER
ENGINEERING
ELECTRICAL POWER CHAIR
ELECTRICAL INSTALLATION COURSE (ECEg
4261): POWER POINT(PPT)
OUT-LINE
Terminology in Illumination
Basic of lighting
Lighting Technology
Lighting Design
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1.1. Terminology in Illumination
i. Luminous Flux (Ø)
The flow of light from the source.
The total quantity of light energy radiated/
produced from a luminous body in the form of
light waves.
It is measured in lumens.
It is represented by symbol φ.
ii. luminous Intensity (I)
The power or strength of source of light.
The illuminating power of a light source.
It is the amount of luminous flux emitted by a source per
unit solid angle. i.e. I = φ / ω,
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1.1. Terminology in Illumination
Where, ω= the solid angle measured in Steradians.
It is measured in candela or lumens per Steradians.
1Candela = 1 Lumen / Steradians
Solid angle is given by the ratio of the area
of the surface to the square of the distance
between the area and the point. A / r2.
Since the surface of a sphere has an area equal to 4πr2;
total angle of a sphere in Steradians will be 4πr2 / r2 = 4π
Steradians.
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1.1. Terminology in Illumination
iii. Illuminance (E)
When the light emitted by the source falling on
the surface, it is illuminated.
The Illuminance (E) is the light falling on the
surface
The amount of light falling on a surface is
measured in lux or lumens per square meter.
Mathematically, E = φ/A
iv. Luminous efficacy (k):
It is a measure of lumens per watt (lm/W).
It can be thought of as the ‘efficiency’ of the light source
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1.1. Terminology in Illumination
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1.2. Basic of lighting
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1.1. Basic of lighting
1.2.
We can classify electromagnetic waves as
visible
Invisible waves.
Visible waves: daylight (sun), radiations from
candles and lamps
Invisible waves: x-rays, gamma rays, IR rays,
radio waves, micro waves.
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1.2. Basic of lighting
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1.2. Basic of lighting
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1.2. Basic of lighting
A. Radiometry
Radiometry is a measurement of electromagnetic radiation
(or radiant energy) emitted by source, often defined in terms
of power.
Radiometric measurements extend past the visible region
of the electromagnetic spectrum, into the infrared and
ultraviolet.
Radiometry is typically used to measure the total power
output of an object in the infrared, visible, or ultraviolet
spectrum, or to measure the spectral power distribution of a
source.
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1.2. Basic of lighting
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1.2. Basic of lighting
B. Photometry:
Photometry is a measurement of light in relation to its
brightness as detected by the human eye.
This measurement is only concerned with light in the visible
region of the electromagnetic spectrum, which can be seen by
the human eye.
Photometry is typically used to measure the intensity,
spectral distribution and colour of light sources.
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1.2. Basic of lighting
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1.3. Lighting Technology
1.3.1. Lighting systems:
Lighting systems used in residential, commercial and
industrial can be sub divided in to three major categories.
a. General lighting
b. localized lighting and
c. local lighting
a. General lighting
General lighting installation typically provide
approximately uniform illuminance over the whole of the
working area.
Such systems are often based on the lumen methods of
design.
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1.3. Lighting Technology
b. Localized lighting systems:
it provide illuminance on general work areas with a
simultaneous reduced level of illuminance in adjacent areas.
c. Local lighting systems:
It provide illuminance for relativly small areas incorporating
visual tasks.
Such systems are normally complemented by specific level
of general lighting.
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1.3. Lighting Technology
1.3.2. Light source and Lighting control:
One of the first steps in designing a lighting installation is to
decide on the kind of lamp.
The primary purpose of light source is the production of
light.
The main target of light is
To assist in providing a safe working environment.
To assist in the performance of visual tasks
To develop an appropriate visual environment.
Generally the light source grouped in to two. These are
Natural light source and Artificial light source.
The sun and moon are under natural light and lamp and candel
are under the artificial light.
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1.3. Lighting Technology
But in this case only focused on artificial light
(Electrical)light source.
The artificial light sources are other source of light w/c
developed to compensate for or assist the natural light.
The artificial light source will have d/t frequency and wave
length that determine the light colour.
Artificial light sources are categorised by the technology
used to provide the light.
Among the some are listed as follows.
a) Incandescent lamps
b) Discharge lamps
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1.1.
1.3. Basic ofTechnology
Lighting lighting
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1.3. Lighting Technology
There are two types of incandescent lamps:
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1.3. Lighting Technology
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1.3. Lighting Technology
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1.3. Lighting Technology
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1.3. Lighting Technology
Certain materials, such as calcium phosphate, emit
visible light whenever they absorb ultra-violet light.
This phenomenon is known as fluorescence and may
be used to produce a very efficient type of lamp.
If a tube of a discharge lamp containing mercury Vapour is
coated internally with an even layer of fluorescent
material, a considerable proportion of the ultra-violet
light caused by the discharge is converted into useful
visible light.
Low- pressure mercury Vapour lamp consists of glass tube
filled with mercury vapour at low pressure.
Is provided with two electrodes coated with electron
emissive material
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1.3. Lighting Technology
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1.3. Lighting Technology
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1.3. Lighting Technology
Starters
During starting it is necessary to introduce a higher than
normal voltage to the lamp to assist ionization.
Achieved by using a ballast (choke) in series with a
discharge lamp circuit.
when the current through the ballast interrupts, a high
voltage pulse will appear in the electrodes of the respective
discharge lamp bulb. Facilitates ionization and conduction
there after through the gas.
Once the gas has began to conduct, its resistance will
progressively fall( as more and more atoms ionized )
The ballast Assist ionization and used as a current limiting
device
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1.3. Lighting Technology
Three methods are commonly available for starting the
discharge in a fluorescent tube:
o Thermal Start,
o Glow Start And
o Quick Start
Read each methods in detail by yourselves
Sodium Lamp
it is a double glass container
the inner glass tube filled with neon gas and
some sodium drops.
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1.3. Lighting Technology
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1.3. Lighting Technology
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1.3. Lighting Technology
High Pressure Mercury Vapour Lamp
Such lamps consist of an inner discharge tube and an outer
evacuated tube.
The inner tube is provided with two main electrodes and an
auxiliary electrode.
The wiring diagram of mercury vapour lamps is shown in
figure.
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1.3. Lighting Technology
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1.4. Laws of Illumination
There are two major laws.
I. Inverse Square Law
II. Cosine Law
I. Inverse Square law
This law said that:
The illumination of a surface is inversely proportional to
the distance between source & surface provided that the
distance between the surface & the source is sufficiently large
so that source can be regarded as a point source. Or the
amount of light falling on the surface area is proportional
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1.4. Laws of Illumination
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1.4. Laws of Illumination
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1.4. Laws of Illumination
II. Cosine Law
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1.4. Laws of Illumination
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1.4. Laws of Illumination
Examples.
1. A standard incandescent lamp having a luminous intensity
of 100 cd in all directions gives an Illuminance of 40 lux at
the surface of a bench vertically below the lamp.
What distance is the lamp above the bench?
Solution
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1.4. Laws of Illumination
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1.5. Practical Lighting Schemes
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1.5. Practical Lighting Schemes
to the ceiling for reflection and the rest reaches the working
plane directly except for some absorption by the bowl.
o This lighting scheme has soft shadows and is glare free.
o It is mainly used for indoor decoration purpose.
D. Indirect lighting scheme: -
o in this scheme more than 90% of total light flux is thrown
upwards the ceiling for diffuse reflection by using inverted or
bowl reflector.
o In this scheme the glare is reduced to minimum.
o The resulting illumination is soft and more diffused.
o The shadows are less prominent and the appearance of the
room is much improved.
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1.5. Practical Lighting Schemes
E. General lighting: -
o In this scheme lamps made of diffusing glass are used,
which gives nearly equal illumination in all directions.
o All fittings may be reduced to five basic types
according to their light distribution.
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1.5. Practical Lighting Schemes
1.5.2. Design of lighting scheme
The lighting scheme should be provide.
a. Adequate illumination
b. Light distribution all over the working plane as uniform as
possible
c. Light of suitable colour.
d. avoid glare and hard shadows as far as possible
a. Illumination level: -
In order to see the details of the things that surround us the
source has to illuminate them very well in order the objects
take the necessary brightness. For each type of work there is a
range of brightness most favorable to output in terms of
quality and quantity.
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1.5. Practical Lighting Schemes
Degree of illumination, to give necessary brightness to objects,
depends upon:
the size of the object and distance of the observer.
contrast between the object and background. Greater the
contrast great will be the illumination required to distinguish
the object properly.
speed of object - Speedy object require more illumination.
duration of gazing - Object seen for long duration of time
require more illumination.
b. Uniformity of Illumination: -
oIt has been found that visual performance is best if the
range of brightness within the field of vision is not greater
than 3:1, w/c can be achieved by employing general lighting-
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1.5. Practical Lighting Schemes
in addition to localized lighting.
oOtherwise due to the frequent accommodation of pupil or iris
of the eye, fatigue is caused and it creates psychological
felling of loneliness, gloom and unfriendliness.
c. Colour of light: -
o The appearance of the body colour entirely depends upon
the colour of the incident light.
o In general the composition of the light should be such that
the colour appears natural.
d. Shadows: -
o In lighting installation, formation of long and hard shadows
causes fatigue and are undesirable.
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1.5. Practical Lighting Schemes
oHowever a certain amount of shadow is desired as it helps to
give shapes to solid objects and make them easily recognised.
o But there is one exception to this i.e. in drawing offices,
where we are to see flat surfaces.
Hard and long shadow can be avoided by:
Rising a large number of luminaries mounted at a height not
less than 2.5m.
By using wide surface of light - using globes or indirect
lighting system.
e. Glare:-
o It is generally produced by very bright sources of light,
which emit light directly or at very low angle towards the-
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1.5. Practical Lighting Schemes
viewer.
o This causes the person to neglect the other surrounding
objects, as they appear darker and is a major cause of road
accidents.
o The glare is also caused by highly polished surfaces when
the angles are incorrect. This also tends to damage retina of
the eye.
o Glare may be direct or indirect. Motor car head
lights produces direct glare.
In designing a good lighting scheme which fulfills the
above requirements, we have to consider,
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1.5. Practical Lighting Schemes
Example: -
A house has an external dimension of 30ft by 50ft. If an 80w
fluorescent lamps, and 220V supply is used, determine the
number of lamps required and the current caring capacity
Solution:-
i. A= 30ft*50ft = 1500ft2,
Then the total wattage = 1500ft2*3w/ft2 =4500W
No lamps =total wattage/watt per lamp= 4500W/80W= 56
ii. I = Power/voltage= 4500W/220V = 20.6A
3) Lumen or Light flux method:
It is also called efficiency method
it is the most advisable method to be used.
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1.5. Practical Lighting Schemes
Lumens reaching the working plane is calculated as:
Lumen (E) = No of lamps x Wattage of each lamp x efficiency
of each lamp x(coefficient of utilisation/depreciation factor)
=nφLηB/DF
OR
E = No of lamps x wattage of each lamp x efficiency of each
lamp (1m/w) x coefficient of utilization x maintenance factor.
OR
φ = Illumination on working plane X Area to be illuminated
= E x A but it is adopted to multiply this factor by 1.25 to
increase φ by 125% of the nominal value.
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1.5. Practical Lighting Schemes
φ = 1.25 E x A
φ = nφLηB
Where
E – Illumination level
n - Number of lamps required
1.25- Design values for new installations: 1.25En
A - Working surface in m2
φL - Luminous flux of one lamp in lm
ηB - Utilization factor
OR
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1.5. Practical Lighting Schemes
Utilization Factor (ηB): –
the whole light radiated by the lamps doesn’t reach the
working plane.
The ratio of lumens reaching the working plane to the total
light given out by the lamp or lamps, when the installation is
new, is known as utilization factor or coefficient of utilization.
The value of utilization factor depends upon
• The mounting height of lamps or Space to mounting height
ratio
• Area to be illuminated
• Type of lighting scheme
• Color of the surrounding, etc.
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1.5. Practical Lighting Schemes
•Mounting Height: -
It is largely be governed by the type of the building and type
of lighting scheme employed.
• Type of lighting scheme
Direct Lighting:-
it is advisable to mount them high considering a normal
ceiling height and average size floor area.
For this type of installations a spacing to mounting height
ratio of 1 : 1 to 2 : 1 above the working surface is usually
considered adequate
Indirect Lighting: - has to be suspended for about 1/4 or 1/3 of
the horizontal spacing between rows of luminaries.
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1.5. Practical Lighting Schemes
NB:-
The illuminance between the luminaires must not be
allowed to fall below 70% of the value directly below the
fitting.
The working surface is normally taken as 0.85 m above the
floor level.
To maintain an even distribution of illuminance from
the luminaires, those adjacent to the walls of the room should
be fixed at half the spacing distance.
• Color of Surrounding Walls: -
The illumination in a room depends upon the light reflected
from walls and ceilings.
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1.5. Practical Lighting Schemes
• White walls and ceilings reflect more light as compared to
colored ones.
Maintenance Factor:-
As we are to continue to use the installation, the
illumination produced considerably decreases due to ageing of
the lamps and accumulation of dusts on the lamps, reflectors,
ceiling and walls.
Its value is more if there is much as the ageing problem
increases, etc.
Depreciation Factor - it is merely the inverse of the
maintenance factor.
Its value is more than unity.
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1.5. Practical Lighting Schemes
.
Example 2:
An office area has: length 20m, width 10m, height 3m and
ceiling to focusing area is 2m. The area to be illuminated to a
general level of 250lux using twin lamp32watt CFL luminaries
with a SHR of 1.25 and each lamp has an initial
output(efficiency) of 85lumen/w, with the lamp maintenance
factor and utilization factor is 0.63 and 0.69 respectively. Find,
A. Total wattage per fixture
B. Total number of fixture
C. Minimum spacing between each fixture
D. Number of fixtures in the row and column.
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1.5. Practical Lighting Schemes
Solution
A. Total wattage per fixture = No lamp*wattage of each
= 2*32W/each = 64W
B. Lumen per fixture = 85lumn/W*64W
= 5440lumn
C. No. Fixture = required lux*A/(U.F*M.F*Lumn/fixture)
= 21fixtures
D. The spacing b/n the fixture = 2*1.25 = 2.5
E. No fixture in the width =10m/2.5m= 4
And the total fixture = fixture in the row and fixture in
column Fixture in column = 21/4 = 5.25 =5
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1.5. Practical Lighting Schemes
s/2
s/2 SL =4m
Sw=2.5m
S/2
S/2
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1.5. Practical Lighting Schemes
.
F. Repeat question E by using the length of the room first to
determine the number of fixtures and compare with the
question E and choose the best one.
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