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S T A L K E R Shadow of Chernobyl GAME GUIDE
S T A L K E R Shadow of Chernobyl GAME GUIDE
S T A L K E R Shadow of Chernobyl GAME GUIDE
:
Shadow of Chernobyl
Game Guide
by guides.gamepressure.com
Copyright © GRY-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos
and images are copyrighted by their respective owners. This document or any of its part may not be
reproduced, modified or merged with other documents. [4/30/2007]
S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 2 / 230
Table of Contents:
Walkthrough..........................................................................................................................4
Introduction .......................................................................................................................................4
Tutorial ..............................................................................................................................................6
Cordon...................................................................................................................................7
Main map ..........................................................................................................................................7
Detailed map .....................................................................................................................................8
Quests.............................................................................................................................................14
Garbage ...............................................................................................................................23
Main map ........................................................................................................................................23
Detailed map ...................................................................................................................................24
Quests.............................................................................................................................................32
Bar........................................................................................................................................61
Main map ........................................................................................................................................61
Detailed map ...................................................................................................................................62
Quests.............................................................................................................................................68
X18 .......................................................................................................................................90
Quests.............................................................................................................................................90
Yantar ................................................................................................................................111
Main map ......................................................................................................................................111
Detailed map .................................................................................................................................112
Quests...........................................................................................................................................115
X16 .....................................................................................................................................122
Quests...........................................................................................................................................122
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 3 / 230
Red Forest.........................................................................................................................148
Main map ......................................................................................................................................148
Detailed map .................................................................................................................................149
Quests...........................................................................................................................................156
Pripyat ...............................................................................................................................163
Main map ......................................................................................................................................163
Detailed map .................................................................................................................................164
Quests...........................................................................................................................................168
Chernobyl NPP..................................................................................................................174
Main map ......................................................................................................................................174
Detailed map .................................................................................................................................176
Quests...........................................................................................................................................178
Sarcophagus .....................................................................................................................183
Quests...........................................................................................................................................183
Questlist ............................................................................................................................206
Full list of main quests...................................................................................................................206
Additional data..................................................................................................................213
Additional hints..............................................................................................................................213
How to survive - hints....................................................................................................................213
Usual opponents ...........................................................................................................................216
Monster encounters ......................................................................................................................217
Anomalies .....................................................................................................................................220
Equipment .....................................................................................................................................221
Artifacts .........................................................................................................................................227
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Walkthrough
Introduction
Welcome to the unofficial guide to „S.T.A.L.K.E.R.: Shadow of Chernobyl”. This guide consists
of three large and separate chapters. Each of these chapters is going to be very important, so
I would recommend that you read the entire guide, not only the walkthrough section. The
first chapter of my guide is by far the largest one. Here you’ll find a complete walkthrough of
the singleplayer campaign of the game. There are more then 10 main levels (+a few
underground missions) for you to explore. I’ve prepared three maps for each location. The
first map shows exits to other zones. The second map will tell you where to find NPC
characters. You will also find out about important locations and secrets. The third map is
tied directly to quest descriptions, so you’ll know exactly where to go in order to fullfill them.
The second chapter of my game guide will allow you to find quests quickly, because you will
be given a complete and alphabetically ordered list of all main quests of the game. The
descriptions are very similiar to those near the quest maps. As a result, you should be able to
find your quest locations without any major problems. This chapter will also come in handy
for those of you who don’t want to know anything else, so you won’t have to waste your time
searching for quest descriptions. The final third chapter of my game guide was being
prepared mostly for less experienced players, however you will also find a large list of
common weapons, armors and artifacts here. You will be able to use these objects during the
course of the game. I’ve also shown their advantages and disadvantages, so you’ll know
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 5 / 230
exactly what you’re getting into. You will also find some basic hints in this chapter of the
guide. These clues should help you out to survive in the game world (yes... it’s not going to be
that simple ;)). You will find out how to explore your surroundings and deal with different
kinds of threats. I’ve displayed some of the monsters and anomalies, so make sure that you
read these hints. I hope that my guide will become helpful to you and will allow you to safely
reach one of the possible endings. Have fun playing the game!
Stranger
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Tutorial
Before we’ll proceed with the main part of the game, you will have an opportunity to learn a
few basic things about some of the important aspects of the gameplay. The tutorial section
will allow you to learn more about your PDA. This is by far one of the most important tools of
the game and you’ll be using it all the time. You will be told how to do different kinds of
things, including using your map, checking out statistics or reading encyclopedia. You will
also be given other hints during the course of the game. They will pop up on your screen.
Most of these hints will allow you to find out more about some of the basic actions –
crouching, jumping over obstacles or talking to other characters. I’d strongly recommend
that you read them, especially if you have some problems understanding what’s going on.
You should also read your instruction manual and memorize some of the key bindings. Also,
remember about the third chapter of my game guide. You will find out a lot about monster
encounters and anomalies there, so make sure to check it out.
If you want to proceed with the tutorial section, you will have to choose „Treat me like a
rookie...” dialog option while talking to Sidorivich. The tutorial is very short and you won’t
have to do anything in particular, so I wouldn’t recommend skipping it. If you want to start
the game without having a tutorial, choose “Just give me a mission” dialog option.
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 7 / 230
Cordon
Main map
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Detailed map
DETAILED MAP OF THIS ZONE – NPC’s & IMPORTANT PLACES:
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2 – This is where the bandit camp has been located. Nimble can be found inside. Once you’ve
rescued him and secured this area, you will come across several friendly Stalkers here,
however bandits will try to retake this place from time to time, so you must be careful.
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3 – Army base. I wouldn’t recommend going near it, especially in the early part of the game,
mostly because there are A LOT of soldiers in the area. Even if you manage to enter the base,
you won’t be able to stay here for too long, mostly because reinforcements will show up very
soon. You will also find a closed gate here. Sadly, you won’t be able to open it.
4 – You will come across a destroyed bridge here, as well as a military checkpoint. As a
result, you will have to be very careful. Thankfully, you should be fine, as long as you don’t
attack any of the soldiers. You will be able to get to the other side of the bridge by finding a
hole in the fence. You will also come across several interesting objects at the top of the
bridge, including ammunition for your current guns.
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5 – You should be able to find a collapsed tunnel here. As a result, you won’t be able to use
it. You will also begin your exploration here once you’ve return from The Dark Valley district.
Sadly, you won’t be able to use this passageway earlier during the course of the game.
6 – There are a few small building in this area. You should be able to find several friendly
Stalkers here. Consider talking or trading with them. You will also come across some new
mutants, however it’s going to be very easy to kill those things.
7 – There are a few buildings here. I would recommend checking them out, because you
should be able to find several stashes in this area.
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8 – This is one of the most dangerous area of this sector, so you will have to be VERY careful.
If you want to explore the wreckage, you will have to enter this area from the north-west.
Make sure that you’re moving very slowly, so you won’t end up too close to one of the
anomalies.
9 – This is a second military checkpoint. This road leads straight to Garbage, so you will have
to secure it. You will probably encounter a small group of thugs here. I would recommend
going to your right and hiding behind the treest. You should be able to take out several
enemies from here. After that, move up closer to the brick wall and kill the rest of them. You
could also consider using grenades here. Also, this area may be already secured. If this
happened, you shouldn’t kill any of the friendly Stalkers. You will have to enter the building
and head on to an open door in order to proceed to the Garbage zone.
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10 – There’s a destroyed vehicle here, as well as a few bodies. I WOULDN’T recommend going
there, because this is a radioactive area. The same goes with many other locations on this
map, including Nimble’s stash. As a result, maintain a safe distance and focus your attention
on other things.
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Quests
DETAILED MAP OF THIS ZONE – QUESTS:
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Like I’ve said before, you shouldn’t leave the main road leading to the camp area (#1). Keep
moving towards Wolf’s men. You should be able to notice several larger objects on your left.
Go there now. You will come across several bodies (#2). Try moving closer. It looks like that
one of the Stalker soldiers is still alive. You will have to rescue him.
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If you don’t have any med-kits in your inventory, you will have to pick up one of these
objects. You should be able to find a med-kit near a dead Stalker (#1). Head on to the dying
man. It’s going to be Tolik. Talk to him and choose a correct dialog option in order to grant
him with a medical kit (#2). Tolik will thank you for your help. He will also go back to the
main camp.
Now you will have to return to your main goal. Head on towards Wolf’s men. You will have to
talk to Petruha (#1). Get ready for the assault. I would recommend saving your progress here,
especially if you’re playing on one of the higher difficulty levels. Start moving towards the
camp. Notice that two other friendly Stalker soldiers are taking part in this assault (#2). You
will be able to use this to your advantage.
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Once you’ve reached the camp, your allies will automatically start shooting at the bandits. It
would be wise to not interfere in this fight. Don’t worry about the outcome. The bandits are
going to be killed very soon. Head on towards the buildings (#1). You could also try and kill
some of the bandits on your own (#2), however this is considered to be risky, mostly because
some of the enemy soldiers will be carrying powerful shotguns.
Make sure that you have used your minimap in order to locate all enemy soldiers. You will
have to secure this entire area before proceeding with the next part of this mission.
Additionally, you should consider looting bodies for ammunition and better weapons (#1).
You will also be given locations of several stashes. They are going to be marked on your main
map. Head on to Nimble (#2). You will have to talk to him in order to receive the flash disk.
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Now you will have to return to the main camp. I would recommend taking the same path, so
you won’t encounter any enemy soldiers or stronger monsters. Start off by talking to Wolf.
You will receive a Jellyfish artifact from him (#1). Now you will have to return to the bunker.
Talk to Sidorivich (#2). He will give you some money and you’ll be able to proceed with new
main quests, as well as a few side missions.
2. Kill Strelok
Received from: Sidorivich (Cordon)
Starting point: 1 on the map
What needs to be done:
a) find Strelok
b) kill Strelok
You won’t be able to fullfill this task in this sector of the map. This quest has been activated
at the start of the game, so you may as well ignore it for the time being.
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First of all, you will have to go to the northern part of the map. That’s where the meeting was
supposed to take place (#1). Once again, I wouldn’t recommend leaving the main road. Do
this once you’ve reached the destroyed bridge. Nevertheless, you will have to be very careful.
There are some wild boars in the area and you would have to kill them in order to survive.
Sadly, it turns out that the journeymean is already dead (#2). Check his body, so you’ll be
able to finish up with the first part of this mission.
Now you will have to reach the other side of the railroad embankment. You can do this by
choosing one of three available routes. The most difficult passageway, at least in my personal
opinion, leads through a nearby tunnel (#1). You would have to avoid very powerful
anomalies here. Notice that they’re constantly moving. You would have to start moving very
slowly. Additionally, there’s a separate anomaly near the end of the tunnel. You would have
to wait for it to dissapear. This would allow you to exit the tunnel without receiving any
damage (#2).
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 20 / 230
The second option would require you to head on to a military checkpoint that’s located
beneath the destroyed part of the bridge. You would have to locate one of the officers. Talk to
him (#1). If you behave correctly, you shouldn’t be attacked by anyone. You will have to bribe
the soldier by giving him some of your money (500 RU). As a result, you will be allowed to go
through. Don’t leave this area just yet, because you’ll find some interesting supplies nearby
(#2). You could also kill these soldiers or wait for them to engage other friendly Stalker’s.
The third route is going to be the easiest one. You will have to locate a hole in the fence. I
wouldn’t recommend choosing a passageway that’s located near the military checkpoint.
Instead, keep moving to your right and you will come across the second hole (#1). Once
you’ve gone past it, you should be able to receive a new message (#2). Furthermore, you will
be allowed to take on a new main quest.
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You will have to wait for a few seconds. Fox will get up and you’ll be able to talk to him (#1).
This will allow you to end this quest. I guess I should also warn you about wild animals. You
may be attacked by these creatures (#2), however you shouldn’t have any problems killing
them.
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Garbage
Main map
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Detailed map
DETAILED MAP OF THIS ZONE – NPC’s & IMPORTANT PLACES:
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 25 / 230
2 – This road leads directly to the junkyard. You will witness an interesting scene here. One
of the friendly Stalkers is surrounded by bandits. I would recommend helping him out,
especially since you’ll have to use this road to reach the junkyard. Make sure to loot the
bodies of fallen enemies.
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3 – This is where the junkyard has been located. You will have an opportunity to help Bes
and few other Stalker soldiers to protect this area from enemy attacks. Sadly, this won’t solve
the problem. Even if you manage to end the mission, more enemy units will come from the
east. As a result, Bes will probably die and you should consider leaving this area as soon as
possible.
4 – Dangerous anomalies. Despite what you might think, you you should take a closer look
at this section of the map, mostly because you will have an opportunity to pick up several
precious artifacts here. You will have to watch out for vortex anomalies, however. Make sure
that you aren’t caught, because it would have been very difficult to escape. Consider pushing
the sprint button rapidly and MAYBE you’ll get lucky.
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 27 / 230
5 – Piles of junk. Sadly, this is a highly radioactive zone, so if you don’t have a decent suit at
your disposal or a large number of anti-rad medicines, you should stay away from these
spots. The same goes with most of the other piles.
6 – These gates will lead you straight to the main warehouse that’s one of the most important
buildings of this map. Additionally, you will come across destroyed parts of the brick wall.
You may also use them to your advantage.
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7 – The main warehouse. First of all, you should be able to find Seriy and few other Stalker
soldiers here. You will have to defend this warehouse in order to fullfill one of the main
missions of the game. Additionally, you may receive side quests from time to time that will
require you to repel other bandit raids. It’s not necessary to participate in these actions,
though.
8 – You will probably encounter a very large pack of wild dogs here. I would recommend
killing the animals, especially since you’ll be able to find a lot of artifacts and stashes in this
area. You could also wait for the dogs to kill some of the nearby bandits.
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 29 / 230
9 – This is a highly radioactive zone. The road leads straight to The Dark Valley sector. I
wouldn’t recommend going there if this is your first visit to Garbage zone. You will have to
wait for the main character to receive a better armor.
Once you’ve returned from Bar:
You will probably have a decent suit at your disposal. As a result, you won’t be exposed to
radiation too much. Nevertheless, you should have at least 10 anti-radiation medicines in
your inventory. Also, try running (instead of walking) towards the exit.
10 – You will encounter a destroyed building here. Watch out for a single sniper. He’s
covering the eastern part of the map, so be careful. Try killing him as soon as possible. Once
this is done, secure the entire area and search for objects of any value.
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 30 / 230
11 – You’ll find a DUTY campsite here. You will have an opportunity to talk to the Warrant
Officer. If this is your first visit, you won’t be able to get past the gate. Also, make sure that
you DON’T attack any of the nearby soldiers.
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12 – This road leads to Agroprom Research Institute sector. Sadly, you will come across A
LOT of enemy soldiers here. You will have to kill them all before proceeding to the exit. Also,
be on a look out for precious artifacts. There’s only one road leading to your destination. You
will also encounter several wild dogs, however killing these creatures is going to be very easy.
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 32 / 230
Quests
DETAILED MAP OF THIS ZONE – QUESTS:
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 33 / 230
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 34 / 230
Start off by running towards the western end of the junkyard (#1). That’s where the attack
will take place. You will have to wait for Bes and his teammates to reach their shooting spots.
I would also recommend choosing grenades and a decent machine gun (if you have one) for
this battle. You should notice the first group in just a few seconds (#2).
Try killing at least two enemy soldiers from a larger distance (#1). I would recommend hiding
behind one of the destroyed vehicles, so you will have a decent cover. You should also throw
a couple of grenades at them, however try aiming at larger groups of enemy units. If you’re
lucky, you should also take out their leader (#2). This will allow you to fullfill one of the side
quests. Sadly, you would have to go back to the previous zone for reward.
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Once you’ve dealt with the first group, try moving forward a little. Remember that you will
have to take out all bandits (#1) AND you must do this quickly, especially if you don’t want to
fail this mission. Watch out, because some of the bandits are carrying shotguns. You will be
informed once you’ve killed all enemy soldiers. Now you will have to return to Bes (#2). Talk
to him in order to receive a proper reward. I would also recommend searching bodies for
grenades, med-kits and ammunition. You have to do this before reinforcements show up.
Once you’ve entered the warehouse, you won’t have much time to locate your teammates.
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Get ready for the assault. Enemy soldiers will be coming from the western side of the map
(#1). Try using nearby objects for much needed cover. Also, maintain a large distance. You
should consider throwing a couple of grenades. Once you’ve taken out all bandits, talk to
Seriy (#2). You will receive a reward from him. Additionally, he will tell you about Mole. You
will have to go to the Agroprom Research Institute in order to find this Stalker.
Important! You will probably receive other defend missions in the near future. This tasks are
optional, so you may as well ignore them. If you decide to participate in these challenges, you
would have to return to the warehouse in order to kill all bandits.
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Detailed map
DETAILED MAP OF THIS ZONE – NPC’s & IMPORTANT PLACES:
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2 – This is the main entrance which leads to the factory. Once again, important things will
occur only the first time you visit this spot. You will have an opportunity to watch a short
cut-scene. I wouldn’t recommend entering the factory from here. It’s going to be easier to
choose one of the northern or western entrances. You will also find A LOT of interesting
artifacts in this area. I think it’s fairly obvious that you should pick them up, especially since
there aren’t many anomalies in this area.
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3 – This is the largest compound of this map. Mole and his men are stationed here. You can’t
kill them, but that should be quite obvious. The factory will be attacked from time to time,
however you won’t have to take part in these battles. I would recommend exploring all rooms.
4 – This is the large entrance which leads to a short tunnel. I guess you won’t be surprised if
I tell you that there are a lot of dangerous and well hidden anomalies inside. You will be
dealing mostly with vortex traps. I wouldn’t recommend going past this location, because you
will find some very precious artifacts here. Pick them up, even if you plan on selling them to
the trader.
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5 – This is where one of the stashes has been hidden. It’s very easy to locate this spot,
however you must have a good armor at your disposal, because this is a radioactive area.
6 – These roads lead straight to an army base. As a result, you will have to be extremely
careful here. Some of the soldiers are patrolling these roads. Additionally, there are snipers in
the towers. Thankfully, you will be able to reach the facility by using the sewers. It’s all been
described in the quest section of this map.
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 42 / 230
7 – Army base. I guess I don’t have to remind you to be VERY careful here. Sadly, it’s going to
be difficult to remain hidden, so you will probably have to secure this area by killing all
enemy units. You will also have to remember about reinforcements.
8 – This is a very large and highly radioactive lake. Thankfully, you won’t have to go explore
these regions of this map, however it is possible. You will have to avoid some of the mutants.
Radioactive zones are a bigger problems. You should be able to find some artifacts here.
Additionally, one of the Stalkers is hiding inside a small building. You might consider talking
to him, so you’ll receive sewer entrances locations.
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9 – There’s not much to do here, however you will have an opportunity to take a look at the
army base. Remember that you won’t be hidden here, so you will probably raise the alarm in
the base.
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Quests
DETAILED MAP OF THIS ZONE – QUESTS:
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Once you’ve taken care of ALL enemy soldiers, you will have an opportunity to talk to Mole.
You will have to go to the main building in order to meet him (#1). Remember that Mole won’t
even consider talking to you if the area is not safe. Now you will have to follow him to your
next destination (#2).
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You should be able to reach a small entrance very soon (#1). It leads to the catacombs.
BEFORE you decide to use it, you will have to talk to Mole who should be standing on your
left. You will find out more about Strelok and his stash. Now you will have to use the ladder
in order to reach the sewers (#2). You will find the description of this location in the following
section of the guide.
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3. Save Mole
Received from: this quest will begin automatically once you’re near Mole (he will probably be
hiding inside the largest building of the compound)
Starting point: 5 on the map
Lokalizacja startowa: 5 on the map
What needs to be done:
a) kill all nearby soldiers (5 on the map)
b) once the soldiers are gone, talk to Mole (5 on the map)
Keep going straight. You should be able to turn left at some point (#1). Head on to that
location. You shouldn’t encounter any hostiles units here, however you must remain careful.
Try reaching a ladder (#2). This will allow you to head on to the top of the largest building
(#2). You will have to jump in order to reach this ladder, but that shouldn’t be a problem.
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Once you’re on the large roof, start moving towards the smaller one (#1). You will have to
jump down or you can use the second ladder. This is where this particular quest should
start. As you’ve probably noticed, you will be able to kill most of the enemy soldiers from
here. Start shooting at them (#2). I wouldn’t recommend exposing yourself too much,
however you should be quite safe here. Once you’ve killed all enemy soldiers, go back to the
lowest level and go to Mole’s building. Read the first quest if you want to know what should
be done next.
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Try leaning out carefully. You should be able to take out even more enemy soldiers (#1). I
wouldn’t recommend hiding near the windows. Instead, choose the door. Once you’ve taken
care of the first group, start moving towards your current destination (#2). Remember that
you shouldn’t stay in the open for too long, because you could be shot by enemy snipers.
Once again, try heading towards one of the nearby buildings. One of these objects should be
located to the north of your position. You will be able to kill at least 6-7 soldiers from here
(#1). It would be wise to check all directions, so you won’t be surprised by anyone. Once the
area has been secured, head on to the main building of the army base (#2).
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Once you’re ready, enter this building. You shouldn’t have any problems finding a staircase
(#1). Use the stairs to get to the second floor (not the roof area). Keep moving forward. You
will come across two enemy soldiers just around the corner (#2). Lean out and take them out.
You could also use the grenade to kill the second soldier.
Now you will have to reach a much larger room. It should be located on your right. You will
have to find a white briefcase (#1). Pick it up. Once this is done, go back to the ground floor.
I’d strongly recommend that you save your current progress here, mostly because new enemy
soldiers have appeared in this area (#2). I would also recommend that you take out all of the
remaining snipers. Most of the enemy soldiers are standing near the exits (north & west).
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As you’ve probably noticed, collecting the briefcase concluded the first part of this mission.
Sadly, you will also have to escape from this zone in order to reach the Bar sector. As a
result, I will tell you what should be done here. You could go and search for a hole in the
wall, however I would recommend using one of the standard exits (#1). Try killing a few
soldiers from a larger distance. You could also throw a couple of grenades at them. Once
they’re confused, start RUNNING towards the factory compound (#2). If you’re lucky, you
won’t be attacked by anyone. You could also take out all nearby soldiers, however this would
take at least a few minutes of your time.
Keep heading towards the exit. I’m sure that you remember where it is. The objective will be
to go back to Garbage sector. You will probably encounter a small group of thugs here (#1). I
was able to take them out quickly by using one of the carried grenades. Once they’re gone,
head on towards the exit (#2). We’ll continue with this mission once you’ve reached the Bar.
This is a new zone that’s located to the north of Garbage.
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Agroprom RI Sewers
Main map
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Quests
DETAILED MAP OF THIS ZONE – QUESTS:
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You start off inside a small, dark tunnel. Head on to the next section. You could also check
one of the nearby bodies for valuable objects (#1). You will come across some of the first
bandits just around the corners (#2). Don’t use the stairs. Instead, take them out from a
distance.
The second group of thugs can be found on your right (#1). You won’t have to avoid them,
because that’s where you’ll have to go. Be careful, though. Some of the bandits are carrying
shotguns, so try maintaining a safe distance. You won’t have to go to the left corridor,
because you would encounter very serious anomalies here (#2).
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Make sure to use your secondary map if you don’t where to go. Like I’ve said before, there’s
only one path here, so you shouldn’t have any major problems. You will come across a spiral
staircase (#1). Use it to get down to a lower level. Be careful for acid traps. Move slowly or use
the jump button in order to avoid them (#2). SAVE the game once you’ve reached the exit.
You should also choose one of the better guns from your inventory.
Head on to your left. As you’ve probably suspected, there’s a very powerful mutant in this
room. Additionally, it’s partially invisible, so you might have some problems spotting it. The
mutant will reveal itself once it’s ready for an attack (#1). Keep going backwards. You will
have to be shooting at the thing at the same time. You will also have to reload your machine
gun, however if you’re using a shotgun, you should be able to kill this monster quickly (#2).
Check the body and collect a valuable object.
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Don’t leave this area just yet. Head on to the stairs. They should be located on your right.
Keep going straight. You will come across a very powerful artifact here – Urchin (#1). I’d
strongly recommend that you pick it up. Leave this area and head on to a nearby door. You
will come across a small passageway (#2). Save your game once again, because the area is
crawling with enemy units.
I would recommend that you start off by SECURING this entire tunnel area (#1). You will
have to deal with at least 8-10 well armed soldiers, so be careful. Most of the enemy soldiers
will appear on your right (#2). There’s a small exit there, however don’t use it just yet. The
most important thing here is to take care of all bandits. Also, make sure that you’ve checked
their bodies for grenades and extra ammo.
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Now you will have to use one of the smaller passageways in order to reach your current
destination. Once you’re there, turn left (#1) and use the jump button to find yourself on top
of the crates. You will have to press the crouch key in order to enter this small tunnel. After
that, climb the ladder (#2).
The first thing that should be done here is to pick up a nearby artifact – Fireball (#1). You will
also find an upgraded machine gun – Fast-shooting Akm 74/2. This is a VERY powerful
weapon and I’m sure that you have a lot of ammunition at your disposal, so start using it.
Strelok’s stash is hidden behind a large map (#2). You will have to pick up a small flash disk.
Once this is done, a second main quest will begin, however you won’t be able to finish it right
away.
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Now you will have to go back to the lower level. Head on to the small exit. I was talking about
it much earlier (#1). You will probably encounter 1-2 additional soldiers. Keep heading
towards the exit. You will have to deal with a new soldier near a large staircase (#2). Head on
to the highest level.
Once you’ve reached the top, I’d strongly recommend that you save your current progress.
Head on to a large tunnel. You will receive a confirmation that you’ve successfully completed
this quest, however you are also going to be attacked by a second mutant. This monster will
be using psi-powers on you (#1). You can fight this creature or escape. If you decide to fight,
shoot at it from a smaller distance (#2).
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Sadly, you won’t be able to pick up any valuable objects from the corpse (#1). As a result, you
should consider skipping this fight. You would have to reach the exit (#2). Use the ladder and
wait for the game to load a new map. You’ll end up inside an army base.
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Once you’ve reached the ladder, try reaching the stash. Our main character will once again
lose consciousness. After that, a longer cut-scene will be displayed on your screen. Listen to
what the Doctor has to say to you (#1). It’s very important, because you will find out
something INTERESTING about our main character. I won’t spoil the fun. You will have to
find out on your own. :-) The Doctor will grant you with a new task, however we’ll get back to
this mission once we’ve reached Pripyat. You may exit the sewers. Watch out for other
soldiers (#2). You will also have to escape from an army base, however it’s going to be much
easier this time, mostly because you have better equipment at your disposal.
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Bar
Main map
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Detailed map
DETAILED MAP OF THIS ZONE – NPC’s & IMPORTANT PLACES:
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3 – Sergeant Plichko – He is one of the Duty soldiers. When you meet him for the first time,
he will be guarding the entrance to a Duty base. Sadly, you won’t be able to talk to him about
anything else.
4 – Arnie – He’s in charge of the Arena fights. As a result, you must talk to him if you plan
on earning some extra cash.
5 – General Voronin – He is the leader of the Duty organization. Voronin will grant you with
a few additional quests, however you won’t be allowed to talk to him early during the game.
You will have to gain Duty’s trust in the first place.
2 – This road leads straight to the main compound, however you won’t be safe here. You are
going to be attacked by a large pack of dogs AND wolves. These creatures are very powerful
and extremely fast, so you must plan your actions very carefully. I would recommend using
grenades or shooting from a larger distance. If you have one of the standard machine guns,
you will have to waste a lot of ammunition. More animals will appear here later during the
game.
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3 – It would be wise to check the rear of the truck. You should be able to find a couple of
crates here. Destroy them and pick up the Crystal Thorn artifact.
4 – This is the first military checkpoint. Make sure that you have holstered your gun, so you
won’t be attacked by any of the nearby soldiers. Once you’ve gone past this checkpoint, you
won’t be attacked by any mutants or enemy units.
5 – This is a large warehouse that’s being guarded by Duty soldiers. Once again, remember
that you won’t be allowed to kill any of them. Don’t worry about them trying to kick you out
of the warehouse. You should be able to find at least one interesting stash here.
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6 – This is the most important building of the entire map – the bar. Thankfully, you won’t
have to worry about the gun, because it’ll be automatically holstered. The entrance is a little
hard to find, but only for the first time. You will find a lot of important NPC characters inside,
including the Barkeep (trader).
7 – This is a second military checkpoint. You will also find a third one in this area.
Thankfully, you won’t encounter any other animals in the vicinity. You will only have to
watch out for several dangerous anomalies.
8 – It’s going to be quite difficult to actually reach this stash (a large safe), mostly because
you will have to avoid anomalies.
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9 – This is the main base of the Duty organization. You won’t be allowed inside during your
first visists to the Bar sector. You will be given full clearance later during the game. There’s a
checkpoint here. Don’t even think about going past the soldiers, because you would have
been shot on sight.
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10 – This is a fighting arena. As you’ve probably suspected, you will have an opportunity to
participate in several matches. If you plan on doing this, you will have to talk to Arnie. Each
match will be different. You will be given various armors and weapons and you will be dealing
with different opponents. Remember to take your belongings from a nearby stash after each
match Here’s a full list of available fights:
FIRST FIGHT – single bandit, he’s not well trained; you will be using a pistol – reward: 1000
SECOND FIGHT – single bandit, he’s not well trained; you will be using a machine gun –
reward: 2000
THIRD FIGHT – two bandits, they’re not well trained; you will be using a shotgun – reward:
3000
FOURTH FIGHT – 3 vs. 3 fight, however you will have rookies on your side; you will be using
a machine gun and you will have to conserve your ammo – reward: 4000
FIFTH FIGHT – two experienced and well equipped Stalkers (aim at their heads!); you will be
using a machine gun – reward: 6000
SIXTH FIGHT – six (!) bandits, they’re not well trained; you will be using a machine gun –
reward: 8000
SEVENTH FIGHT – single experienced opponent; you will only be using a knife and grenades
(you will have to use these objects to kill the soldier) – reward: 10000
FINAL FIGHT – This is a very easy challenge, so I guess it’ll surprise you a little bit. You’ll be
dealing with a Deathmatch. As a result, it would be best to wait for the opponents to kill each
other. Once this is done, deal with the only remaining soldier. You will have the best fighting
suit at your disposal (exoskeleton), as well as an excellent machine gun. Sadly, you aren’t
allowed to use medical supplies. Reward: 10000
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Quests
DETAILED MAP OF THIS ZONE – QUESTS:
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Detailed map
DETAILED MAP OF THIS ZONE – NPC’s & IMPORTANT PLACES:
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2 – You will come across a destroyed SUV. The vehicle is surrounded by dangerous
anomalies, however you could consider getting closer to it. You will find one of the stashes
here, however if you don’t have it on your map, don’t even bother going here.
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3 – There are a lot of precious artefacts in this area and it’s going to be very easy to pick them
up. You will also find other valuable objects in the area.
4 – This is a large and highly polluted lake. I wouldn’t recommend going towards the
northern side, because that’s a highly radioactive zone. Instead, stick close to the southern
part of the lake. You should be able to find several artifacts here. Pick them up.
5 – This road leads straight to the southern farm. Sadly, you are going to be attacked by
dangerous wild animals here, so you will have to be extremely careful. If you plan on going to
the farm, choosing the western road (near the edge of the map) is going to be much safer.
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6 – You can find these buildings to the north of the lab complex. There are some artifacts
here, however you must be very careful. You will come across a lot of radioactive zones and
anomalies here. You could try and climb to a large construction. You will find a guitar there
(among other things). :-)
7 – The southern farm. You will come across a group of Stalker soldiers. Start off by talking
to Edik. He will offer you a Gauss Gun for a very interesting price. Sadly, it turns out that he
was only kidding and he will take your money. It won’t be a huge financial disaster, however
you might consider killing him and his colleagues, especially if you have more grenades or a
gun with a scope at your disposal. Once the battle is over, make sure to check bodies of
fallen enemy soldiers. You will collect ammo and medical supplies.
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8 – This is the destroyed lab complex. You will have to enter this area if you plan on going to
X18 laboratory, however you could also clear out this base much earlier. You would have to
enter the complex and turn left. There’s a large warehouse there and you must enter it. There
are at least ten enemy soldiers in the vicinity, so be careful and take them out one at a time.
You should also consider exploring all rooms. You will find a rocket launcher in one of the
upper rooms. I would recommend taking this object to Cordon or Bar in order to sell it.
Remember, though, that the rocket launcher is quite heavy.
9 – THis is the main base of the bandits. You will have to explore it in order to finish up with
one of the most important quests of this map. You should also consider taking a closer look
at the surrounding areas of the base, especially since these regions aren’t guarded by
anyone. Be careful, though. There are some wild animals in the eastern part of the map.
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10 – This is a very interesting tunnel. You will be able to use this construction in order to
escape from the base.
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 79 / 230
Quests
DETAILED MAP OF THIS ZONE – QUESTS:
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You will come across several anomalies along the way (#1), however if you’re following
Bullet’s footsteps, you should be fine. Also, you won’t have to worry about encountering any
wild animals. Once you’ve reached your destination, you will have to prepare for an attack.
Head on to the left building and hide behind the wall (#2). Now you will have to wait for the
bandits to show up. It’s going to take about 30 seconds, so be patient. You can observe their
movements on the minimap.
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Not only you will have to wait for the bandits to show up (#1), but also for Bullet to give you
signal for an attack. Once he starts shooting at the bandits, surprise them by doing the same
thing (#2). If you’re lucky, they’re going to be killed in about two seconds. Additionally, you
won’t lose any health here. Make sure that you have checked their bodies!
Once the fighting is over, you will have to talk to both Stalker soldiers. Important! If none of
them responds to your actions, you’ve probably encountered a bug and you will have to
reload the entire assault. Start off by talking to Roma Death (#1). You will receive a new
quest from him. Bullet, on the other hand, will give a very precious reward. It’s going to be a
scope (PSO-1 Scope) for your machine gun. Attach it to your weapon right away (#2).
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Once you’ve exitted the second tunnel, you should be inside the main base of the bandits
(#1). You will be quite safe here, so you will have a lot of time to plan your next moves. Start
moving towards your current destination. You will come across a first warehouse area. You
will have to make a stop (#2), because enemy soldiers will arrive here in just a few seconds.
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It would be wise to take out some of the bandits from a larger distance (#1), however you
should also consider using a nearby sniper tower. This would allow you to spot their
movements. Go there now (#2). You will have to use the ladder.
Once you’re at the top of the tower, turn around, so you’ll be able to see the whole base in
front of you. Kill at least 3-4 soldiers from here (#1). You will have to use your scope.
Thankfully, their deaths won’t alarm any of the surrounding enemy units. Once you’ve
secured that area, head back to the ground level. Keep moving towards your current target
(bandit leader). You should be able to reach a second large warehouse (#2).
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There are many different routes which you could take to reach your target area. I will do my
best to explain you what should be done inside the camp. Once you’ve reached this
warehouse, you will have to deal with a new group of enemy soldiers (#1). Make sure that
you’re using the flashlight. You should also check bodies for ammo and medical supplies.
You will be able to reach a small tunnel very soon (#2). This passageway leads to the main
building.
You will have to clear out some of the nearby rooms, however make sure that none of the
enemy soldier manages to surprise you. You will have to reach a new staircase (#1). Head on
to the highest level. You are currently to the north of Borova’s location. Make a jump, so
you’ll be able to reach a new roof area (#2). There are a lot of bandits here!
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Now you will have to locate a small ladder (#1). Use it, so you’ll be able to return to the main
part of the building. You’re near your target, however you must be very careful. Thankfully,
Borov isn’t going anywhere. Start off by securing this entire floor. You will have to reach a
larger room (#2). Enemy soldiers will be coming from two different directions, however if
you’re cautious enough, you should be fine.
Borov is hiding in a small room that should be located on your right (#1). It would be wise to
take him out from a larger distance (#2). Additionally, make sure that you’re aiming at his
head. You could also throw a couple of grenades at him, however this won’t be necessary.
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Head on to the main office and take a closer look at Borov’s body. You will have to check it in
order to fullfill this mission objective (#1). You will automatically receive a second key. Now
you will have to exit the base. The easiest way to do this would be to head down to the
ground floor (#2). Next, try moving closer to a long tunnel. I’m sure that you know which one
it is.
Head to the nearest building. I would recommend that you ignore the rest of the bandits. You
will have to locate a small ladder (#1). Use it. As a result, you will be able to reach the large
tunnel (#2). Keep running forward. You won’t encounter any hostiles in this area.
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Once you’ve left the tunnel, you will also have to reach the entrance to the laboratory. As a
result, you must return to the lamb complex which is located in the eastern section of the
map (#1). Be careful, though. More enemy soldiers have appeared there. Once again, head on
to the left warehouse (#2). Keep moving slowly, so you won’t miss anyone along the way.
Now you will have to secure a second large room (#1). Just as before, you will encounter new
bandits here, even if you had managed to secure this area before. Now you will have to locate
the stairs. This passageway leads to the underground laboratory (#2).
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You will have to deal with a few remaining soldiers (#1). Once this is done, enter this room
and turn right. Head on to a steel door (#2). You weren’t able to use it before. Now’s your
chance. Once you’ve open the door, head on to the new corridor. You will be able to end this
quest. You will also have to wait for the game to load a new map (X18 laboratory).
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 90 / 230
X18
Quests
This is a very unusual place. X18 laboratory is a small underground map, very similiar to
Agroprom Sewers level. Sadly, you won’t be able to use any minimaps, however there is only
one path leading to your final destination, so it’s going to be very hard to get lost. I will also
do my best to explain which places you need to visit. You won’t spend too much time here,
however you must be very careful. You will encounter a few very dangerous mutants.
Thankfully, there are also some interesting objects to be found, including better armors and
precious artifacts. The map has been divided into three zones. You will have to acquire a
combination for the lock in order to reach the next zone. Remember to save your game from
time to time, especially if you’re playing on one of the higher difficulty levels.
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You will come across a steel door, however you may ignore it for the time being. Instead,
focus all of your attention on exploring the surrounding rooms. You must have a machine
gun ready, because the area is not safe. Be on a look out for artifacts. There are a lot of these
objects here (#1), however you would have sell most of them. One of the artifacts is inside a
radioactive zone (#2), but thankfully you won’t have to pick it up, especially if you don’t have
any medicines at your disposal.
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There’s a small corridor to your right. You must be EXTREMELY careful there. This area is
being guarded by TWO mutants (#1). I’d strongly recommend that you take them out from a
larger distance. Try aiming at their heads. Allowing them to make a jump is very often equal
to a quick death, however you could also try dodging their attack (#2). You won’t have to
explore this tunnel from here. The most important thing is that the mutants are dead.
I’d strongly recommend that you check all of the surrounding rooms. Once of them is going
to be filled with a lot of cabinets (#1). MAKE SURE that you’ve opened all cabinets. You will
find a lot of grenades and med-kits. There’s also a gun with a grenade launcher. Dismount it,
so you’ll be able to use it with your weapon. You will also come across a Monolith Suit (#2).
Don’t be fooled by a lower price. This is a much better amor, so exchange it for your Stalker
Suit.
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Now you will have to locate a small corridor which leads to the unexplored area of the map
(#1). That’s where the mutants have appeared, however this time we’re moving from a
different direction. Keep going straight. You will have to turn right at some point. You will
come across a room filled with fire traps (#2). I would recommend exploring it, because you
will find a few precious artifacts here. Also, check the body for additional supplies.
You may proceed to the next section. You should be able to locate a room with a dead
scientist (#1). Check his body. Once you’ve acquired the combination for the door, return to
the main room (it’s been descibed in the second quest of this location). Once you’ve opened
the door, use the stairs to get down to the lower floor (#2). I would recommend that you save
your game here.
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Don’t worry about other objects which will be flying towards your character. Focus all of your
attention on avoiding dangerous anomalies, especially since some of them will be moving.
You should be able to locate a room with a lot of interesting artifacts (#1). After that, use the
nearby stairs to go down to a lower level (#2). Save your game once again, because there’s
another mutant nearby and you’re going to have to kill this creature.
THe mutant should be standing at the other end of this large room. You could try and kill it
with your machine gun. If you decide to choose this approach method, you will have to aim
at the head of the creature (#1). There’s a simple way to kill it, though. Be on a look out for a
locket launcher. You will find it on your left. Pick up the rocket launcher and use it to get rid
of the monster. Once this is done, check the body of a scientist in order to acquire the code.
You may also check the rest of the room. You should be able to find a few interesting things
here (#2).
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Once you’ve opened the second door (check quest 3 description) you will find yourself inside
the final room of this complex. That’s where the boss creature is hiding. Before we’ll proceed
with the fight, you will have to pick up the documents, because that’s why you’re here. Use
the stairs (#1). You will find the documents on your right (#2). SAVE the game!
It’s going to be a very easy fight, however you must remember about a few important things.
The boss is a small and partially invisible creature. Once you hit it, you should notice a blood
appearing on nearby walls and floors. This creature can be found near the stairs and that’s
where you should kill it (#1). Ignore the main room, because you would have to deal with a
lot of flame traps. Once you’ve killed this creature, an interesting cut-scene will appear on
the screen (#2).
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Now you will have to exit the lab. Sadly, this means that you will be required to choose the
exact same passageways to reach the lab complex. Additionally, enemy soldiers will arrive
here. Remember that you aren’t rushed by anything, so tkae your time. You should be able to
find a large stash nearby (#1). There are some medicines here. The first soldier is guarding a
staircase (#2) and there’s more of them in that area.
Most of the enemy soldiers (#1) will leave Obokan rifles behind, however you shouldn’t pick
up these weapons, mostly because your current gun is more effective. You will have to reach
the exit from the lab (#2). This will allow you to return to The Dark Valley sector.
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Make sure that you have checked the body. You won’t find any items here, but you will
receive a code – 1243 (#1). Now you may go back to the main room of the complex. There’s a
small panel on your left (#2). Type in the code in order to open the door. SAVE your game
here.
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Detailed map
DETAILED MAP OF THIS ZONE – NPC’s & IMPORTANT PLACES:
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2 – This is where the snipers are currently hiding. You will have to enter this building, not
only to get rid of them but also to proceed to the next section of the map. One of the bandits
is in front of you. The rest of the soldiers are occupying the upper floor. You could shoot
them or use a grenade. Important! The soldier who was guarding the ground floor was
carrying an excellent machine gun – TRs 301. Make sure that you have picked it up, however
don’t use it just yet. You will have to find more ammo in the first place.
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 102 / 230
3 – You will encounter the second group of bandits here. I would recommend hiding behind a
large truck or jumping on top of it. You should consider using the scope. Additionally, watch
out for an enemy sniper. He is occupying a large tower. Make sure that you don’t expose
yourself too much. You will also find a lot of artifacts in this area.
4 – This is where the military helicopter has crashed. A small group of scientists is fighting
with the villains. You will have to help them to kill all bandits.
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 103 / 230
5 – You could consider taking a closer look at these buildings, however this won’t be
necessary. Try using your minimap, instead. Look for additional stashes, as they may
contain valuable objects.
6 – Some of the bandits are hiding in these spots. I’d strongly recommend securing these
areas earlier, because you will have to perform an escort mission here. Watch out for a large
destroyed building. That’s where most of the bandits are hiding. You should also be on a look
out for artifacts and other valuable things.
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 104 / 230
7 – This road leads to a destroyed tunnel area. You won’t find any interesting objects there,
however I would recommend taking a closer look at the surroundings. I’m sure that you’ll
recognize one of the dead scientist. It’s going to be Gordon... you know who. ;-) Watch out for
deadly anomalies, though.
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8 – This large tunnel leads directly to Yantar sector. Sadly, you will have to secure this entire
area, mostly because you’ll be protecting one of the scientists and it’s the only road to the
new sector. You will have to avoid several dangerous anomalies. Try using the sprint button
here. Once you’re at the other side, you will also have to kill several zombies. These creatures
are using primitive weapons, however try taking them out from a large distance. There are
also a lot of artifacts in the tunnel. Try taking some of them to the Barkeep (if you want to
sell them).
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 106 / 230
Quests
DETAILED MAP OF THIS ZONE – QUESTS:
1. Meet Kruglov
Received from: this quest will begin automatically once you’ve gone closer to the crash site
Starting point: 1 on the map
What needs to be done:
a) reach the crash site (2 on the map)
b) find professor Kruglov and talk to him (3 on the map)
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Once you’ve reached the northern section of this map, a short cut-scene should appear on
your screen (#1). You will have an opportunity to take a closer look at the crash site and
surrounding areas. Keep moving straight. You will have to reach professor Kruglov as soon
as possible, because he’s in danger. You will encounter at least 3-4 soldiers along the way
(#2).
You should be able to reach the crash site and some of the scientissts very soon (#1). You
could try and help them, however it would be better to focus all attention on saving Kruglov.
You shouldn’t have any problems finding him. Kruglov is going to be attacked by one of the
bandits (#2). You will have to kill this thug, because Kruglov wouldn’t be able to defend
himself, because he’s not even carrying a gun.
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Don’t talk to Kruglov just yet. Instead, try saving other scientists. You should be able to
secure this entire area in about a minute. Most of the enemy soldiers are standing near the
destroyed heliopter (#1). Be careful, though. Some of the bandits may be hiding (#2). You will
have to locate them as well, so you won’t get surprised in the future. Once the battle is over,
make sure that you have checked bodies of fallen enemies. Search for medical supplies and
ammunition for your newly acquired weapon (don’t worry about the scope, you’ll get one
later).
I would also recommend that you use one of the nearby constructions in order to scout the
area from higher ground (#1). You will probably notice a few other bandits. You will have to
kill them. Once the area is safe, go back to Kruglov and talk to him (#2). You should also
secure a passageway which leads to the southern tunnel.
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 109 / 230
You shouldn’t have any problems killing the bandits (#1). They will probably appear nearby,
so you won’t have to search for them. Try killing them from a larger distance, without giving
them opportunity to surround you. Try to reach the entrance to the tunnel (#2). Kruglov will
ask you to secure this area. He will wait for you here. Save the game!
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 110 / 230
You will have to avoid a large number of fire anomalies in the tunnel (#1). You’ve dealt with
similiar problems in the past, so you should know how to react. The easiest way would be to
use the key reponsible for running, however you could also try and pick up a few artifacts
(#2). This is not necessary.
Once you’ve reached the exit, you should make a stop. As you’ve probably noticed, there are
some... zombies in this area (#1)! Despite what you might think, they can actually hurt you.
Zombie characters use different kinds of weapons, mostly pistolets and light machine guns. I
would recommending killing those monsters from a larger distance. You will have to kill three
zombies. Now you must wait for the Professor to join you (#2). Once he’s here, talk to him.
Important! If you can’t start the conversation, you’ve probably encountered a bug and you
would have to reload this entire section of the map. Kruglov will thank you for your help. He
will also invite you to Yantar sector. I wouldn’t recommend going there right away. Try
visiting Barkeep, so you’ll be able to give him a flash disk. Be careful, though. More enemies
may appear on this map (including mutants) later during the game.
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 111 / 230
Yantar
Main map
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 112 / 230
Detailed map
DETAILED MAP OF THIS ZONE – NPC’s & IMPORTANT PLACES:
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 113 / 230
2 – You will come across a destroyed military helicopter here. It would be wise to secure this
entire area before proceeding with main quests. The helicopter is being protected by a large
number of zombie characters. Be careful. Some of these creatures are carrying shotguns.
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 114 / 230
3 – You will encounter mutants in these spots. You’ve dealt with these creatures while
exploring the X18 laboratory. Try killing them from a larger distance. Just as before, you
should aim at the head, so you won’t waste too much ammunition.
4 – You will come across an abandoned campsiye here. You will have to explore this area in
order to fullfill one of the main quests of the game. Sadly, you won’t find anything interesting
here, especially when it comes to artifacts. Nevertheless, you should secure this area.
5 – This is the entrance to the lab complex. You will have to go there in order to proceed with
the X16 laboratory mission.
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 115 / 230
Quests
DETAILED MAP OF THIS ZONE – QUESTS:
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You will come across a new tunnel (#1). You will have to use it in order to reach the final
destination. I would recommend that you stay in the front in order to protect the scientist. He
will take measurements, however he will decide to enter the tunnel very soon. There are some
zombie creatures inside (#2). Kill them from a larger distance.
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The second group of zombie soldiers is standing near the exit from the tunnel (#1). Once
you’ve dealt with this problem, start running towards your goal area (#2). I’m sure that you
have already secured this campsite before, so you won’t have to worry about Kruglov. Once
again, he will take measurements.
Something rather unexpected is going to happen in just a few seconds. Our main character
will lose consciousness. After that, a very interesting cut-scene should appear on your
screen. You will have to wait for our hero to regain consciousness. Exit the bus and rejoin
with Kruglov (#1). Now you will have to escort him back to the bunker (#2). You will be able
to end this quest once he’s inside. Kruglov will also talk to Sakharov. Wait for this
conversation to end. Sakharov will grant with a psi-helmet. This object will allow you to enter
X16 laboratory.
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 118 / 230
Now you will have to go to the northern part of the map. Locate a large entrance which leads
to the lab complex (#1). I’d strongly recommend that you save your current progress here,
because the area is crawling with zombies and mutants (#2). It would be easy to kill them
with a shotgun, however I wouldn’t recommend exploring the entire area. Focus only on
finding the entrance to the underground lab.
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You will be able to reach the entrance if you’ll be walking in a straight line (#1). Remember
that you don’t have to kill all monsters in order to succeed. Instead, try avoiding them,
especially mutants. You will be able to reach your destination very soon (#2). Be careful,
though. There are a few mutants here and you must kill them. Use the shotgun (if you have
this weapon) to take them down.
Now you will have to enter a designated building. Head on to the staircase area. You will have
to use the stairs to reach the lower level (#1). You will receive an infomation about a
possibility of going to the laboratory. You won’t have to explore the rest of this building,
however you would be able to take an artifact from the upper floor (#2). This quest is going to
end once you’re at the laboratory (you will have to use the stairs to reach the ground floor).
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You will encounter more zombie creatures very soon. Once you’ve reached a small junction,
choose a tunnel which is located on your right (#1). There are more mutants here for you to
take care of (#2). Make sure to save your game after each fight. Once you’ve wasted all
shotgun shells, switch to a machine gun. Remember to kill those monsters from a larger
distance.
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You will come across a long tunnel very soon. Be careful, because there’s a huge mutant here
(#1). You’ve already dealt with this type of a creature while exploring the X18 laboratory, so
you should know that you will have to take it out from a larger distance. Using grenades is
also a good idea. Once the monster is dead, locate a destroyed part of the grate (#2). You will
have to make a jump to the other side. Use the ladder to exit the sewers. I’d strongly
recommend that you save your progress here.
Ignore a military helicopter that will be flying over this entire sector. It won’t attack you. Use
the nearby stairs (#1). The objective here will be to jump over the fence. Once this is done,
start running towards the bunker. You will have to talk to Professor Sakharov. As a result,
you will end this quest. You should also consider trading with Sakharov. As you’ve probably
noticed, new type of armor has appeared in his inventory – SEVA Suit (#2). This is a very
powerful armor, so try buying it. You should have a lot of money, so it shouldn’t be a
problem. Sakharov will also grant you with a side mission, however you don’t have to finish
this task.
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 122 / 230
X16
Quests
X16 laboratory level is very similiar to the X18 map. Just as before, you will be dealing with a
fairly small underground level. You won’t have the opportunity to reach the ground, so you’ll
be dealing with different types of closed rooms. There aren’t any maps, however this is not a
huge problem, mostly because there’s going to be only one path leading to your current
destination. You will have to be very careful while exploring X16. There are some zombie
characters in the lab, as well as very dangerous mutants. Also, make sure that you’re using a
nightvision or a flashlight. Save your game each time you’ve cleared out a larger section of
the map. You will also be facing a time based objective later on, however it’s going to be very
simple.
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Once you’ve reached a much larger room (#1), you will have to kill several mutants. Be
careful and try to take them out from a larger distance. Once those monsters are gone,
zombie creatures will advance towards your position. Those monsters are occupying nearby
balconies, especially the one to the right. Don’t forget to check bodies of fallen enemies and
scientists. You should also take a closer look at some of the side rooms. You will encounter a
new mutant here (#2). Kill it.
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Keep heading towards your current destination. You will encounter new zombies very soon
(#1), however you must be careful, because there are other mutants in this area as well. You
should consider using some of the carried grenades to kill them. Don’t forget about the
possibility of destroying nearby crates. You will find ammunition and artifacts. A second
group of mutants is going to attack you very soon (#2). Try killing them as soon as possible,
so the creatures won’t be able to reach your position.
You are getting closer to the main room of this entire complex (#1). DON’T go there right
away. MAKE SURE that you have SAVED your current progress here. Try killing at least 3-4
zombie characters from here (#2). You should wait for those monsters to show up. This will
make your life a lot easier. Get ready for the main objective!
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First of all, choose automatic fire mode in your machine gun, so you won’t have to waste
more time killing zombies. Use the ramp to reach the main room. As you’ve probably noticed,
a timer has appear on the screen. Turn left and start running towards the first console (#1).
You can pick up artifacts right now or go back for them later during the game. Once you’ve
reached the console, use the switch to turn it off (#2).
Now you will have to turn right. Head on to the stairs. You will have to reach the upper level
(#1). You shouldn’t have any major problems getting closer to the second console (#2). Once
again, use the switch. Be careful, though. There’s a fire trap nearby and you won’t be able to
avoid. As a result, consider running through it. Head on to the upper level.
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I’m sure that you know exactly what has to be done here. Reach the third console and turn it
off. Now you will have to reach the highest level. Use the stairs. Be careful, though. There’s a
zombie here (#2). Kill it and turn left. Head on to the main console (#2). Disable it in order to
end this quest. Now you will have to wait for a new cut-scene to be displayed on your screen.
You will also receive a new task.
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You should be able to reach a new room very soon. There’s a new mutant here (#1). Once
again, you’ve fought this type of a creature before, so you should know how to react. The
easiest way to kill it would be to aim at its head from a smaller distance. You won’t have to
explore the surroundings and it would even be dangerous. Instead, head on to Ghost’s body
(#2). You will have to check it in order to pick up the documents.
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 129 / 230
Army Warehouses
Main map
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 130 / 230
Detailed map
DETAILED MAP OF THIS ZONE – NPC’s & IMPORTANT PLACES:
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2 – This is a fairly small Duty campsite. Obviously, it is one of the most important locations
of the map. It doesn’t really matter which organization you’ve decided to choose, you will
have to visit this campsite anyway. Sadly, you won’t find any interesting objects in this area.
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 132 / 230
3 – This entrance leads to the main base of the Freedom organization. The base itself is much
bigger. You will also encounter a lot of NPC characters here. You may talk to these soldiers,
however this is not necessary. There are also a few sniper towers nearby.
4 – This is a small kitchen. Despite what you might think, you should consider exploring this
building of the base, especially if you don’t have any food in your inventory. Pick up some of
the visible objects, so you won’t have to buy them later during the game.
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5 – This entrance leads to another collapsed tunnel. Obviously, you would have to deal with
A LOT of dangerous anomalies here, however you don’t have to explore this area, mostly
because you won’t find any valuable artifacts there.
6 – I’d strongly recommend checking this building. You will encounter a few crates. Destroy
them in order to obtain new artifacts.
7 – This is the main building of this base. Lukash can be found on the upper floor, in one of
the rooms to your left. As you’ve probably noticed, he’s got two bodyguards, so don’t even
think about killing him.
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 134 / 230
8 – You will find an abandoned farm here. You will have to visit this place in order to fullfill
one of the Freedom’s main missions. If you decide to check this area on your own, you will
probably encounter a lot of dangerous wild animals.
9 – This is a larger village, however I wouldn’t recommend going near these areas. The village
is crawling with dangerous mutants and you would have to be very skilled in order to kill all
these creatures. As a result, choose main roads instead of moving through the village.
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 135 / 230
10 – This small hut can be found near the eastern end of the map. There are some swamps
nearby. The hut is being protected by a mad Stalker. You would have to kill him from a larger
distance. Watch out for mines! They won’t kill you, but you shouldn’t trip any of the wires.
Once you’ve entered the hut, you will be able to pick up a decent armor – Wind of Freedom
Suit.
11 – This road lead straight to one of the exits. You will have to use it in order to reach Red
Forest sector. If you’ve decided to join Freedom and completed all quests, you won’t have any
problems reaching the exit. If Duty soldiers are your allies, you would have to deal with TWO
waves of soldiers. Start off by killing Freedom units. Once they’re gone, take care of Monolith
thugs. Sadly, you won’t be able to avoid them.
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 136 / 230
Quests
DETAILED MAP OF THIS ZONE – QUESTS:
Important! This is a very unique map and there are a few very important things for you to
know about. Two different organizations have set up their camps in this area. If you decide to
join one of these organizations, you will become an enemy of the second one. Thankfully, this
choice won’t affect the outcome of the game, however you should know that Freedom
organization offers easier quests. You will have to complete three missions in order to become
their ally, however these tasks aren’t going to be a huge problem. If you decide to join Duty,
you will have to solve two problems, however the second mission is going to be extremely
difficult. Furthermore, you would have to deal with a lot of enemy soldiers (Freedom &
Monolith) near the eastern exit. The choice is yours. I guess I should also tell you that killed
soldiers will leave valuable weapons behind. Freedom soldiers have better guns, so you
should consider joining Duty in order to acquire one of these weapons (and a lot of
ammunition). The same goes with the snipers in the Freedom’s base. Obviously I’ve described
all quests, so you will be able to make a choice of your own. We’ll start with Freedom tasks.
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The most important thing here for you to know about is that you won’t be attacked by any of
the Duty soldiers unless you open fire on them. This also includes the main battle that is
going to take place between Freedom and Duty soldiers. Once you’ve reached the campsite
(#1), head on to the main area. You will have to locate a destroyed barn that should be
located on your right (#2). Use the ladder. You should have Skull and other duty soldiers in
your sight.
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Try aiming at Skull. You will have to make the first shot in order to proceed with this battle
(#1). Sadly, you won’t be able to stay here for too long, however you should kill at least 2-3
Duty soldiers. Return to the ground and start leaning out carefully (#2). You could also use
some of the carried grenades. Either way, you will have to kill all Duty soldiers.
Once the battle is over, make sure to check bodies of Duty soldiers. As you’ve probably
noticed, they were carrying excellent guns – Tunder S14 rifles (#1). I would recommend that
you take one of these weapons. There’s nothing more for you to do here. As a result, go back
to the main base and talk to Lukash (#2). He will have another assignment for you.
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You must be very patient. Remain here (#1). The snitch will probably scout the area, but
eventually he should return to the farm. Wait for him to contact his agent. You should
receive a confirmation on your screen (#2). Ready your gun and proceed to the farm.
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You will have to kill the snitch (#1). Be careful, though. He’s well armed and he’s carrying a
powerful shotgun. Try aiming at his head. Now you will have to deal with the agent. He is
coming from the west and that’s where you’ll need to go (#2). Be careful. There are some wild
animals in the northern forest.
I’d strongly recommend that you hide behind some of the nearby rocks. This is an excellent
spot to organize an ambush (#1). Once the agent is gone, take care of his bodyguards (#2).
You shouldn’t have any problems killing them. Go back to Lukash. He will give you a reward.
Lukash will also grant you with a final quest.
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The battle itself is quite simple, however it’s going to take you at least 2-3 minutes to kill all
Monolith soldiers. Choosing a good place to shoot from is an important thing. I would
recommend heading on to a nearby sniper tower (#1), however you would be exposed a little.
If you don’t want any problems, hide behind one of the fortifications (#2).
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Once you’ve dealt with all visible enemy soldiers, you will have to move forward and deal with
the rest of the Monolith units (#1). Some of these soldiers will be hiding, so you must be
careful. Once the battle is over, go back to Cap. You could always check bodies of fallen
soldiers for ammo and medical supplies. You may now proceed to Red Forest sector (#2).
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Now you will have to wait for the explosion to occur (#1). Head on to a destroyed part of the
wall. Start off by killing designated snipers (#2). You should be able to take them out from
here, without having to enter the main base. Your teammates should enter this area in the
meantime. You can’t stay here for too long, because your colleagues won’t be able to kill
Lukash without your immediate assistance.
The base is quite large, so there are a few different ways to reach your destination. The safer
way would be to stick close to the southern road, however you could also keep moving
forward (#1). If you decide to choose this path, you will have to kill at least 6-8 Freedom
soldiers along the way (#2). You must be careful, so you aren’t surprised by anyone.
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Obviously, you will have to fight your way to the main building of the base, because that’s
where Lukash is hiding (#1). Be careful, though. He is protected by at least two bodyguards.
I’ve mentioned them before, so it shouldn’t come to you as a surprise (#2). Kill all enemy
soldiers before you decide to enter the building.
Lukash will probably be hiding near the stairs (#1). It doesn’t really matter who kills him. If
one of your teammates manages to do this, this mission will also be successful. You will also
receive a proper confirmation. Now you will have to go back to Duty’s campsite, however I
would recommend that you take your time to deal with the remaining enemy units. Use the
same passageway to go back to starting point (#2).
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If Skull died during the attack, you will have to receive the reward from someone else (#1). It
shouldn’t be a big problem. You will also end this quest. Before you decide to go Red Forest,
I’d strongly recommend that you head back to Freedom’s base. Check bodies for ammunition
and medical supplies, however it’s even more important to pick up one of the GP 37 machine
guns (#2). Get rid of your current weapon and start using this new one. It’s very powerful and
precise.
As you’ve probably noticed, more Freedom soldiers are heading towards your position (#1).
These are the reinforcements. I’d strongly recommend that you deal with this problem. Try
hiding in Lukash’s building. You should be able to kill most of the soldier from a large
distance. Afterwards check their bodies for ammunition and medical supplies. Start moving
towards the eastern exit. You will probably encounter a second group at about half way
through (#2). You could also check the sniper towers. Soldiers here were using SVUmk2
rifles, however you don’t necessarily need to have this weapon in your possession.
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Once you’ve reached the barricade area, you will have to eliminate even more soldiers. The
first group of Freedom units is easy to locate (#1). Once they’re gone, start shooting at
Monolith soldiers (#2). You should consider using some of the carried grenades. Don’t forget
about the possibility of taking ammunition from bodies of fallen enemies. Head on to Red
Forest district.
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Red Forest
Main map
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Detailed map
DETAILED MAP OF THIS ZONE – NPC’s & IMPORTANT PLACES:
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2 – Enemy snipers are hiding in these spots. As you’ve probably noticed, there’s quite many
of them, so you must be careful. I’d strongly recommend that you take them down with a
similiar weapon. You will be able to acquire such a rifle from one of the nearest snipers.
Sadly, many of the sniper spots are radiated, so it’ll be difficult to acquire additional
ammunition for the rifle. I’ve only displayed sniper spots outside the main base, mostly
because it’ll be easy to find these guys once you’re near the control bunker. Just be on a look
out for sniper towers. Good luck and keep your head down! ;-)
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3 – This is a main road leading to the base. It’s easier to reach the control bunker if you
decide to choose it, however there are a few things you should know about. You will be
encountering enemy soldiers quite regularly. Watch out for deadly radiation spots. It’s going
to be difficult to avoid them. There’s also an alternate route to the base. Check 5 for more
instructions.
4 – You will encounter a single opponent who’s carrying a rocket launcher. I guess I don’t
have to tell you to take him out as soon as possible AND from a larger distance. You should
consider hiding behind a good cover.
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5 – This is an alternate route leading to the control bunker. You would have to go through a
large forest. I wouldn’t recommend choosing it, especially if you want to collect additional
ammunition. You would encounter zombies and mutants here.
6 – There’s a destroyed helicopter here. I wouldn’t recommend going near it, because this is a
highly radioactive zone. Don’t worry about image distortions. It’s a part of the game. :-)
7 – There’s a hole in the fence here. You would be able to use it to get closer to the base,
however you would have to kill an enemy sniper in the first place. There are also other enemy
soldiers in this area and you would have to deal with all of them at once.
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8 – You will come across a second (larger) military checkpoint here. You don’t necessarily
have to go here, because this area isn’t tied to any of your main missions, however you would
be able to find some medical supplies here. There are also about 8 soldiers for you to take
care of.
9 – This is a road which leads directly to the main compound. You will encounter a few larger
groups of enemy soldiers. Watch out for flaming barrels! Start running in an opposite
direction or use the gun to destroy these objects.
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10 – This is the main compound. You won’t have to explore this entire area. Watch out for
enemy snipers, however there are only a few of them here. Once again, ignore image and
color distortions. Once you’ve shot down the emitter, it’ll all be normal.
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11 – This road leads straight to Pripyat sector. You will probably have to kill about 6-7
soldiers here. Sadly, there’s no way to avoid them. Also, you shouldn’t explore this area if you
haven’t been to the bunker, mostly because more soldiers would have appeared in that area.
You will have to use this road to reach Pripyat and some of the allied Stalkers.
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Quests
DETAILED MAP OF THIS ZONE – QUESTS:
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Once you’ve secured the area, proceed to the main road (#1). I would also recommend that
you stick close to the left wall, so you won’t be exposed to enemy fire. Thankfully, there are
only a few soldiers in this area. Ignore the yellow filter, as well as ghosts (#2). They can’t hurt
you, so you may as well ignore them.
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You will encounter a smaller blockade very soon. As you’ve probably noticed, there are some
explosive barrels here. Move backwards or use the gun to destroy them (#1). Next, you will
have to take care of the enemy units. Keep heading towards the base. Once you’re close
enough, try taking down at least one sniper (#2). It’s very important that the snipers are
killed. Don’t forget about the possibility of saving your current progress!
Now it would be best to move to your right, so you’ll be standing near a large wall (#1). This
will allow you to avoid several other snipers, however you will have to deal with them sooner
or later. Also, be on a look out for standard enemy soldiers (#2). There’s a larger group just
around the corner. Take care of that small problem. Keep going straight.
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You should be able to reach the main entrance to the base (#1). Try moving to the left side.
Take out several other thugs from here. Some of these guys may actually move closer to your
position (#2). You have to be ready for these types of attacks.
Now you will have to reach the entrance to the underground control bunker. As a result,
head on to your right (#1). It would be best if you started running towards your current
objectives, so you will avoid all remaining sniper units. Locate a small carriage (#2). You will
have to enter it. Turn right and head on to a long tunnel. There are a few soldiers here. Kill
them and reach the end of this zone. You will have to wait for the game to load a new map.
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Once you’ve reached the console, you will have to use a lever (#1) in order to disable this
device. You will receive new orders, however you won’t be able to look at them right away. A
new cut-scene is going to be displayed on your screen (#2). Now you must go back to the exit.
The problem is that A LOT of enemy soldiers have entered the bunker.
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You will be encountering enemy soldiers in each room, so I won’t tell you exactly how to win
each of these fights. You should be fine without my immediate help. Remember about the
possibility of using grenades. Also, consider shooting at explosive barrels. The first soldier
will appear near your current position and it may surprise you a little bit (#1). You will
probably encounter a closed door on your way to the exit (#2). Enter 342089 (check your
PDA) in order to open a steel door. You will find medical supplies, ammunition and grenades
inside.
2. Wish granter
Received from: this quest begins automatically once you’ve disabled a scorcher device inside
the Red Forest Control Bunker
Starting point: Red Forest Control Bunker sector
What needs to be done:
a) reach the sarcophagus
b) find the monolith and use it
Obviously you won’t be able to proceed with this mission right away. There are also other
things you should know about. This quest is tied directly to a group of ENDINGS of the game.
As a result, it’s going to be optional and we’ll return to it later during the game.
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Pripyat
Main map
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Detailed map
DETAILED MAP OF THIS ZONE – NPC’s & IMPORTANT PLACES:
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2 – Sniper spots. As you’ve probably noticed, there are A LOT of them and it’s going to be
very difficult to find some of these guys. Additionally, most of the snipers will be using deadly
Gauss guns. As a result, you will have to avoid them. You could also try taking them down as
soon as possible.
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3 – An underground parking lot. This is where one of the main quests is going to end. You
will have an opportunity to rest here, mostly because you’ll be surrounded by friendly units.
4 – Hotel. There are a few large buildings here, however you will only have to visit the main
one. Nevertheless, you could consider exploring all rooms, especially since there aren’t many
enemies in that area.
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5 – This building is surrounded by a very large group of hypnotised enemy soldiers. You
would have to kill most of them in order to explore this area without any major interruptions.
There are about 20 thugs for you to take care of. You will find a weird object inside the
biggest room. Check the surroundings for very precious artifacts.
6 – Stadium area. Sadly, you won’t be able to enter the stadium in order to explore it,
because the game will automatically load a new map. As a result, this is the main exit from
Pripyat.
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Quests
DETAILED MAP OF THIS ZONE – QUESTS:
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Make a few steps forward in order to meet other Stalkers. Now you will have to wait for the
briefing to end. Start running forward (#1). I’d strongly recommend that you listen to the
leader of the squad. He will tell you exactly where to shoot. The most important thing here
will be to eliminate snipers quickly (#2). Your teammates will be able to deal with the rest of
enemy units.
You will have to repeat all of these actions in order to reach the opposite end of this street.
Now you will be turning right. There are more enemy soldiers here for you to take care of (#1).
Watch out, because most of them will be hiding inside buildings. You should eventually
reach the entrance leading to the parking lot (#2).
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Head on to the underground parking lot. You will have to kill a few enemy soldiers here (#1),
however you could also wait for your squad members to deal with this problem. Don’t forget
about the possibility of checking bodies of fallen enemies. Also, try talking to the leader of the
squad (#2). Now it would be a good time to proceed with the hotel mission.
Once you’ve taken a device from the hotel (read the description of the second quest), you will
be allowed to move on to the northern exit. I wouldn’t recommend moving in a straight line,
because you would have been exposed to enemy fire. Instead, try choosing the eastern side of
the map. Sadly, you will have to kill a sniper here (#1), as well as a small group of enemy
soldiers (#2).
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You should be able to reach the entrance to the stadium in about a minute. Try using a front
gate (#1). You will also have to make sure that the area has been secured. Once you’ve
entered the stadium, a short cut-scene should appear on your screen (#2). After that, the
game will automatically load a new map, so if you want to explore the rest of Pripyat, don’t go
anywhere near the stadium.
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The entrance is probably going to be guarded by a single opponent. As a result, you will have
to kill him quickly (#1). Now you must locate a small staircase. This will allow you to reach
one of the upper floors (#2).
You should be able to jump through a window very soon (#1). Repeat this action in order to
get closer to a designated area of the map. Now you will only have to go to a correct hotel
room (#2). Once you’re inside, head on to a small room that’s located on your left.
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You will have to find two objects here (#1) – some new documents and a decoder. You will be
able to use this tool near the end of the game. Doing this should allow you to end this quest.
You will also receive further instructions.
3. Secret lab
Received from: this quest begins automatically once you’ve finished Secret stash at Pripyat
task
Starting point: 4 on the map
What needs to be done:
a) find a secret entrance
b) use the decoder to open a steel door
c) find out what’s inside the secret lab
Just as before, you won’t be able to proceed with this mission right away. You will have to be
patient. We’ll get back to this mission once you’ve reached a certain area inside Chernobyl
NPP.
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Chernobyl NPP
Main map
This is the final main map of the game, however you won’t be able to spend much time here,
mostly because you’ll only want to reach the Sacrophagus area. Additionally, due to
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interference you won’t actually be able to see your character on the minimap. As a result, I
would recommend that you focus only on reaching the available exit. You should also
remember that once you’ve reached this sector, you won’t be allowed to return to Pripyat or
any other previous zones. Make sure that you have a lot of supplies in your inventory,
especially when it comes to anti-radiation medicines. You’re going to need A LOT of them in
order to survive inside the power plant.
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Detailed map
DETAILED MAP OF THIS ZONE – NPC’s (there aren’t any) & IMPORTANT PLACES:
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2 – This is the main entrance leading to the power plant area. You will be able to choose
between a large gate and a destroyed part of the wall.
3 – This is the main entrance to the power plant building. You will have to reach it in order to
fullfill one of the main quests. There’s a small ladder on your left. You must use it. As a
result, you will move on to Sacrophagus zone.
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Quests
DETAILED MAP OF THIS ZONE – QUESTS:
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Obviously you are going to start outside the main compound. You will have an opportunity to
choose between several different approach methods. If you want to explore this area, you
would have to deal with at least 3-4 snipers (#1). One of these guys will be standing on your
right. The rest is in front of you or to the left. Sooner or later, you would also have to shoot
down at least two helicopters (#2). As a result, it would be better to avoid these fights and
that’s exactly what I’m going to explain.
Once you’ve reached the first large area of the map, turn left and start running towards a
concrete wall (#1). You will have to use it for cover. This wall will protect you against
helicopter attacks. You will also avoid most of the enemy soldiers, however one of the
Monolith thugs is going to be standing on your right (#2). Kill him quickly.
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Try making a few steps forward. A small explosion will occur in this area. You won’t have to
worry about losing any health points. Turn left. As you’ve probably noticed, there’s a small
hole in the wall (#1). Use it to enter the main compound. After that, start running towards a
small building (#2). You will be quite safe here. Consider saving your current progress.
Don’t leave the house just yet. Instead, start leaning out carefully. There are at least two
enemy snipers in the area and you will have to kill them before moving on. One of these
soldiers is standing on top of the power plant (#1). The rest is to your left, near the southern
buildings. Once you’ve secured the area, start running towards the power plant (#2). It’s
going to be a safest route to your current destination.
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You will come across new enemy soldiers very soon (#1). As you’ve probably noticed, they’re
well armored, so you must aim at their heads in order to take them out quickly. Watch out
for a single opponent. He will be hiding to your right, near the main wall of the power plant.
You shouldn’t make any unnecessary stops, because you would have become an easy target.
There may be still some snipers in the area. Once you’re close enough to the main entrance,
a time meter will appear on your screen (#2). This means that you will have to reach the exit
in less than six minutes. Thankfully, it’s plenty of time.
Keep heading towards your current destination. You will have to turn left at some point (#1).
This will allow you to avoid a very dangerous wortex anomaly. Once you’ve gone past it, go
back to the wall of the power plant. Before proceeding any further, you should consider
killing at least 2-3 enemy soldiers (#2).
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 182 / 230
You should be getting closer to the main entrance to the power plant. This area is being
patrolled by large groups of enemy soldiers, however you should be able to kill all opponents
from a safe distance (#1). You could also hide near the power plant wall (#2). This will allow
you to surprise a new group of enemy units. Save your game each time you secure a larger
section of the map.
Keep moving towards the main gate (#1). It’s not that far, however you must be very careful,
so you aren’t surprised by any soldiers. The gate is going to be guarded by at least one
Monolith soldier. Kill him and enter a large warehouse area. You will have to proceed to the
ladder (#2). This will allow you to proceed to the next map. Also, you won’t have to worry
about the time limit anymore.
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 183 / 230
Sarcophagus
Quests
I’ll start off by explaining how to reach the location required to fullfill Wish Granter’s quest.
You will have to remember, though, that if you choose these endings, you won’t be able to
unlock the best possible ending of the game. This same road leads to an alternative area –
Secret Lab. As a result, even if you plan on getting there, you should still take a look at the
description of the first quest. As for this location, Sarcophagus is a highly radioactive area, so
you must have a lot of anti-radiation medicines in your inventory. You should also be using a
SEVA suit. This armor offers a huge protection against the radiation. Sadly, you won’t be
able to end the game by running towards one of the available exits. A lot of soldiers will be
standing in your way. They’re equipped with excellent armors and very powerful guns, so you
must be EXTREMELY careful. Save your game often!
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 184 / 230
You may proceed to the next section. Stop your character once you’ve reached a small
junction (#1). This is going to be the most difficult part of this mission. A larger group of
enemy soldiers is stationed to your left. You could start leaning out in order to take out a few
targets (#2). Go for headshots, because enemy soldiers are wearing very powerful armors and
you would waste a lot of time and energy trying to kill them by shooting them in the chest.
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 185 / 230
I would recommend that you ignore this area for now. Keep going forward. There’s a smaller
group of enemy soldiers just around the corner (#1). It would be wise to use a grenade in
order to get rid of them. You will come across a room filled with large pipes. Turn left and use
the ladder (#2) to get down to a lower level.
You should be able to find two interesting objects here – a crate with artifacts (#1) and a
stash (#2). Open the stash. As you’ve probably noticed, there’s an Exoskeleton inside. This is
the best armor for those of you who plan on having a suit with excellent bullet protection. I
wouldn’t recommend taking it, becasue you would have been exposed to the radiation.
Instead, take the ammunition. Go back to the junction and save the game.
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 186 / 230
You’ve got two choices here. It would be much easier to remain in this corridor. You would
have to wait for the enemy soldiers to get here. There’s also a risky solution. You would have
to get closer to a destroyed part of the wall (#1). Remember, though, that you can be attacked
from various angles. Once you’ve secured most of the room, use the grenades and storm the
place (#2). Deal with the remaining enemy units. Save the game once again!
Proceed to the next section. You will come across a staircase. You will have to kill at least two
enemy soldiers here (#1). Thankfully, you should be able to surprise them. You could also
check their bodies for useful objects. You will come across several new guns, however you
don’t have to pick them up. Your character will reach a much larger room (#2). Secure this
entire area.
Important! This is where you will have to make your final decision. If you plan on going to
the secret lab, head on to the description of the second quest. If you want to meet the Wish
Granter, keep reading.
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 187 / 230
If this is your default quest, you shouldn’t have any problems reaching a correct entrance.
You just have to use your minimap. There’s a narrow passageway here (#1). Use it. You are
getting closer to a much larger room. Start going upwards (#2). You won’t encounter any
enemy units here, so you may as well holster your weapon. You will only have to watch out
for radiation. I would also recommend that you save your progress at least once, because it’s
very easy to fall down.
Head on to the first ladder. Use the nightvision goggles if you think it’s too dark here. The
second ladder is going to be located on your left (#1). You will have to reach the upper
platform. Your main goal here is to step through a teleporting device (#2).
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 188 / 230
You are going to be teleported to one of the highest platforms. As a result, you must be very
careful, because it’s going to be very easy to make some kind of a mistake. Head on to a
metal construction (#1). Use it to reach a lower level. Once you’re there, keep heading
towards your current destination. There are a few others platforms here (#2). You shouldn’t
have any problems reaching them and there’s only one path leading to your final goal.
You will have to jump down twice near the end (#1). Watch out during the second jump,
because it’s very easy to fall down. You will finally reach the monolith (#2). Approach it and
press the action key. Now you will only have to sit back and enjoy one of the available
endings of the game. Check the next chapter of the guide if you want to find out more.
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 189 / 230
You will eventually come across a large steel door (#1). Try opening it. Sadly, you will have to
wait for the decoder (the one from the Pripyat hotel) to unlock the door. It’s going to take
about 30 seconds. In the meantime, you will have to deal with several new soldiers. The
enemy units will appear near the ladder (#2). You could try crouching (they probably won’t
see you right away) or throwing a couple of grenades. Once the door is opened, head on to
the new corridor. You will have to wait for the game to load a new map. Once this is done,
this mission will come to an end and you’ll be able to proceed with the next quest.
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 190 / 230
Secret Lab
Quests
This location is tied directly to one of the main quests of the game. If you’ve already visited
the Wish Granter, you won’t even be allowed to visit this area. Once again, you will be
dealing with a lot of well equipped enemy soldiers. Don’t forget about the possibility of saving
your current progress. Also, check bodies of fallen enemy units for ammo and better guns.
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 191 / 230
Try moving towards the right wall, so you’ll be able to attack a few other enemy soldiers. They
will be standing to your left (#1). You could also throw a couple of grenades at them. Keep
shooting at the soldiers who should be standing in front of the junction. Once they’re gone,
turn right and deal with the last group of Monolith units (#2).
You will have to make sure that the area has been secured. Head on to the left corridor.
There’s a smaller room to your right (#1). Go there now. Thankfully, you shouldn’t encounter
any additional soldiers here. Go back to the main corridor and start moving forward. Try
staying close to the left wall. Be careful. There are more enemy units just around the corner
(#2).
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 192 / 230
You will have to be careful while moving forward. There are several small rooms to your left.
Most of them will be occupied by enemy soldiers (#1). Kill them, so you won’t get shot in the
back or surprised later during the game. You will have to stick close to the main corridor. A
second sniper is hiding just around the corner (#2). Kill him before moving on any further.
Keep heading towards your current destination. You will be encountering enemy units quite
regularly. Don’t forget to check their bodies for additional supplies. You could also pick a new
weapon – FT 200M (#1). You shouldn’t have any problems finding additional ammunition for
it. You’re getting closer to a larger room (#2). Save your game here, because the area is not
safe.
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 193 / 230
I would recommend that you position yourself correctly (#1) in order to throw a couple of
grenades inside. Once this is done, start leaning out carefully. There are probably 2-3
soldiers inside. Take them out quickly (#2). Remember that you should be aiming at their
heads. Don’t enter the room if you’re not sure that all enemy soldiers have been killed.
Enter the room. It’s very important that you save your current game here. Get closer to a
large door. It should be located on your right (#1). DON’T enter this room, because you would
have been trapped in there. Instead, move up closer to the left wall and start shooting at the
generators from here (#2). Don’t worry about the shaking screen or the flames. Once you’ve
destroyed all generators, a dialog window will appear on the screen. This is where you will
decide which ending would you like to witness.
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 194 / 230
Possible endings
Wish granter
FIRST ENDING - I want the zone to disappear.
Requirements: You must have an excellent reputation value (+1000 points), however you
can’t have a lot of money with you (less than 50000 RU).
Additional info: If you want to get rid of the extra cash, try buying unwanted objects from one
of the traders. Once this is done, throw these objects out of your inventory. It’s much easier
to score a high reputation value.
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 195 / 230
C-Consciousness - part 1
SIXTH ENDING – Main character agrees to join the C-Consciousness project.
Requirements: Once you’ve talked to C-Consciousness representative, you will have to choose
the first dialog option – „I agree to join the C-Consciousness project”.
Additional info: ...is not needed, mostly because you won’t have to do anything else. Wait for
the game to display one of the “bad” endings. I’d strongly recommend that you save your
game before destroying the last generator, so you’ll be able to watch the seventh ending as
well.
First device
This is going to be a very simple task. Start off by running forward. The teleporting device
should be located to your right (#1). You will have to go there now.
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 196 / 230
Second device
Head to on to the nearest ladder. You will probably notice a few enemy soldiers in the
distance, including the sniper (#1). You will have to kill them right now. Additionally, use a
grenade to clear out an upper platform. Use the second to ladder to reach it (#2).
Once you’re at the top, try killing all of the remaining enemy soldiers (#1). It shouldn’t be a
problem. Use the third ladder to go down. I’m sure that you’ll have some problems finding
the fourth ladder, so check the screen to find out where it is (#2). Use it.
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 197 / 230
Start running forward. You will come across several opponents along the way. One of the
enemy soldiers will use his own teleporting device (#1), so you must be ready for his attack.
Once you’ve checked the bodies, head on to the teleport.
Third device
You start off on top of a small building (#1). You could consider killing some of the nearby
enemy units, however this won’t be necessary. Start moving towards the device, killing only
those soldiers which will actually stand in your way (#2).
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 198 / 230
Fourth device
Start off by using a nearby ladder. Keep running forward (#1). Ignore the radioactive zone,
because you won’t be able to choose any other passageways. Once you’ve reached a new roof,
you will have to kill two Monolith soldiers (#2). Head on to the teleport.
Fifth device
Keep going straight. You will have to use a ladder in just a few seconds (#1). Be careful,
because you are going to be attacked by a mutant here. Kill the creature. Once it’s gone,
head on to the nearby device (#2).
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 199 / 230
Sixth device
You will probably encounter a guy with a rocket launcher (#1), however if you’re lucky, he
won’t even notice you coming. Surprise him. You won’t have to pick up the rocket launcher
(#2), so use a nearby teleporting device.
Seventh device
This time you will have to kill two mutants (#1), however you will be dealing with one
creature at a time. Reaching the teleporting device is going to be a little bit more difficult. You
will have to jump from the top of the building (#2). You can’t miss it or you’re dead!
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 200 / 230
Eighth device
This is one of the easiest challenges. You won’t have to fight any hostile units. Keep moving
forward in order to reach a new device (#1).
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C-Consciousness - part 2
Ninth device
Start moving forward. You will have to take care of all surrounding enemy units. Watch out
for an enemy sniper. He will be hiding to your left (#1). The second group will appear to your
right (#2). You will have to secure this area before proceeding with the next part of the
mission.
Reaching the teleporting device is going to be a little tricky, because you will have to perform
several difficult jumps. You must be standing on the top of the right pipe (#1). There are
some metal platforms to your right (#2). Try reaching them. Like I’ve said before, you can’t
make any mistakes here, so make sure you’ve saved your current progress.
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You will have to make several other jumps here in order to reach a larger metal platform (#1).
I’m sure that you won’t have any problems reaching the second set of pipes from here. Keep
moving forward. The teleporting device is going to be located on your right (#2).
Tenth device
Once you’ve exitted the teleporter, you will have to deal with two enemy soldiers (#1). You
must kill them as soon as possible. As a result, try aiming at their heads, however you
should also keep moving. Once they’re gone, head on to a nearby telerporter.
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 203 / 230
Eleventh device
This is a very simple fragment. All you have to do is to reach a new teleporting device which
should be located in front of you (#1).
Twelfth device
You should be able to surprise one of the enemy soldiers (#1). He will be standing in front of
you. Be careful, though. There are more enemy units in the area. Don’t let them surprise
you. Kill them in order to be able to proceed to a nearby device (#2).
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 204 / 230
Thirteenth device
You are going to be teleported to an enemy camp (#1). As a result, you must be very careful.
You could try and kill all enemy soldiers, however I would recommend running towards a
nearby teleporting device (#2). Before you reach your next spot, you will also be teleported to
Sidorivich’s bunker. He’s will be quite surprised to see you. ;-)
Fourteenth device
You’re very close to the end. Sadly, this means that you will be dealing with even more enemy
units from now on. There are large groups of enemy soldiers in front of you and to the left.
Also, some of the Monolith units will be standing on nearby balconies (#1). That’s where
you’ll need to go, because this would allow you to reach the device (#2). Remember to save
your game each time you’ve killed a large group of soldiers.
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Keep heading towards your final target. Check the screen if you want to know where it is
(#1). If you have plenty of energy and a good armor, you could consider running towards the
teleporter (#2). Otherwise you would have to kill all enemy soldiers.
Congratulations! You’ve just unlocked the best ending of the game!
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 206 / 230
Questlist
Full list of main quests
I’ve promised before that you will have an opportunity to find descriptions of all quests in one
place. This chapter of my game guide should provide assistance for more experienced
players, especially since it can be quite difficult to understand some of the given tasks. Here’s
how the quests will be displayed:
As you’ve probably noticed, most of the main quests require you to visit more than one area
of the map. Thankfully, you shouldn’t have any problems finding a correct zone, especially if
you decide to read my guide. I guess this is all you should know.
A
Assist at Freedom’s Barrier outpost
Starting point: Army Warehouses
What needs to be done:
a) talk to Freedom’s outpost commander (Army Warehouses)
b) repel Monolith soldiers raid (Army Warehouses)
c) once the battle is over, talk to outpost commander once again (Army Warehouses)
D
>>Deal with the snitch
Starting point: Army Warehouses
What needs to be done:
a) head on to the farm (Army Warehouses)
b) wait for the snitch to contact his agent (Army Warehouses)
c) kill the snitch (Army Warehouses)
d) kill the agent (Army Warehouses)
e) report to Lukash for further instructions (Army Warehouses)
>>Destroy the Duty company
Starting point: Army Warehouses
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 207 / 230
F
>>Find out what happened to Ghost
Starting point: Agroprom Research Institute Sewers
What needs to be done:
a) find out what happened to Ghost (Yantar)
>>Find Strelok’s group’s stash
Starting point: Agroprom Research Institute
What needs to be done:
a) find Strelok’s stash (Agroprom Research Institute Sewers)
b) find out what’s inside the stash (Agroprom Research Institute Sewers)
c) head on to the second exit from the sewers (Agroprom Research Institute Sewers)
>>Find the codelocked door
Starting point: X18
What needs to be done:
a) find the code that’s needed to open the door (X18)
b) type in the code in order to open the door (X18)
>>Find the documents in the underground lab
Starting point: Bar
What needs to be done:
a) enter the enemy base (The Dark Valley)
b) acquire a key from the leader of the bandits (Borova)(The Dark Valley)
c) exit the camp (The Dark Valley)
d) find the entrance leading to X18 laboratory (The Dark Valley)
>>Find the documents in X16 lab
Starting point: Bar
What needs to be done:
a) find the documents in the X16 laboratory (X16)
b) deliver the documents to Barkeep (Bar)
>>Find the documents in X18
Starting point: X18
What needs to be done:
a) find the documents (X18)
b) deliver the documents to Barkeep (Bar)
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 208 / 230
G
>>Get information about Strelok
Starting point: Garbage
What needs to be done:
a) meet Mole’s group (Agroprom Research Institute)
b) talk to Mole in order to receive information about Strelok (Agroprom Research Institute)
>>Get information from the scout
Starting point: Cordon
What needs to be done:
a) talk to Wolf (Cordon)
b) meet with Wolf’s men (Cordon)
c) assist Wolf’s men and clear out the bandit camp (Cordon)
d) pick up flash disk from Nimble (Cordon)
e) return with the disk to Sidorivich (Cordon)
>>Get inside the lab
Starting point: Yantar
What needs to be done:
a) find and check Ghost’s body (Yantar)
b) find the entrance leading to X16 laboratory (Yantar)
>>Get out of the lab
Starting point: X16
What needs to be done:
a) escape from the laboratory using a secret tunnel (Yantar)
b) talk to Professor Sakharov once again (Yantar)
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 209 / 230
H
>>Help the stalkers
Starting point: Agroprom Research Institute
What needs to be done:
a) kill all enemy soldiers, they are located near the main entrance to the factory (Agroprom
Research Institute)
K
>>Kill Lukash
Starting point: Army Warehouses
What needs to be done:
a) kill three enemy snipers (Army Warehouses)
b) kill Lukash (Army Warehouses)
c) go back to Duty’s camp in order to receive a reward (Army Warehouses)
>>Kill Strelok
Starting point: Cordon
What needs to be done:
a) find Strelok (X)
b) kill Strelok (X)
Important! This quest has appeared in your PDA at the start of the game and it will stay
there until the end. You won’t be able to finish it on your own. Sadly, I can’t tell you why,
because it’s tied directly to one of the main plots of the game. Check other quests (including
Meet with guide and Meet with doctor) if you want to find out more about this.
>>Kill the tower sniper
Starting point: Army Warehouses
What needs to be done:
a) kill an enemy sniper (Army Warehouses)
b) return to Skull for further instructions (Army Warehouses)
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 210 / 230
L
>>Lead Kruglov to Yantar
Starting point: The Wild Territory
What needs to be done:
a) escort Professor Kruglov to the southern exit (The Wild Territory)
b) once you’ve reached the exit, talk to Professor (The Wild Territory)
>>Learn something about Strelok from Fox
Starting point: Cordon
What needs to be done:
a) save dying Fox (Cordon)
b) ask Fox about Strelok (Cordon)
M
>>Meet Kruglov
Starting point: The Wild Territory
What needs to be done:
a) reach the crash site (The Wild Territory)
b) find professor Kruglov and talk to him (The Wild Territory)
>>Meet the guide
Starting point: X16
What needs to be done:
a) talk to the Guide, you can find him in the Cordon sector (Cordon)
>>Meet with Doctor
Starting point: Cordon
What needs to be done:
a) talk to Doctor; he can be found in Strelok’s hideout (Agroprom Research Institute Sewers)
>>Meet with Gray
Starting point: Cordon
What needs to be done:
a) find out something about Strelok from Seriy (Garbage)
O
>>Open the door to the control center
Starting point: X18
What needs to be done:
a) find the code that’s needed to open the door (X18)
b) type in the code in order to open the door (X18)
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 211 / 230
R
>>Reach the power plant
Starting point: Pripyat
What needs to be done:
a) talk to other soldiers (Pripyat)
b) follow the leader (Pripyat)
c) find a passageway leading to Chernobyl NPP sector (Pripyat)
d) find the entrance leading to the sarcophagus (Chernobyl NPP)
>>Repel the bandit raid
Starting point: Garbage
What needs to be done:
a) repel bandit raid (Garbage)
b) once you’ve dealt with all bandits, talk to Bes (Garbage)
>>Respond to the call for help
Starting point: Garbage
What needs to be done:
a) offer help dealing with the bandit threat (Garbage)
S
>>Save Mole
Starting point: Agroprom Research Institute
What needs to be done:
a) kill all nearby soldiers (Agroprom Research Institute)
b) once the soldiers are gone, talk to Mole e’a (Agroprom Research Institute)
>>Secret lab
Starting point: Pripyat
What needs to be done:
a) find a secret entrance (Sarcophagus)
b) use the decoder to open a steel door (Sarcophagus)
c) find out what’s inside the secret lab (Secret Lab)
>>Secret stash at Pripyat
Starting point: Agroprom Research Institute Sewers
What needs to be done:
a) reach one of the hotels in the Pripyat district (Pripyat)
b) find the room with a secret stash (Pripyat)
c) discover what’s inside the stash (Pripyat)
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 212 / 230
T
>>Take radiation measurements
Starting point: Yantar
What needs to be done:
a) talk to Professor Kruglov (Yantar)
b) escort Professor Kruglov to the measurement sites (Yantar)
c) return with the results to Sakharov (Yantar)
>>Take the documents
Starting point: X16
What needs to be done:
a) head on to the main area of the X16 lab (X16)
b) find Ghost’s body and pick up the documents (X16)
>>The Monolith’s secret
Starting point: Secret Lab
What needs to be done:
a) solve Monolith’s secret (Secret Lab)
>>Turn off psi-emission
Starting point: X16
What needs to be done:
a) turn off the first console (X16)
b) turn off the second console (X16)
c) turn off the third console (X16)
d) disable the entire mechanism, so you’ll be able to explore the rest of the lab (X16)
>>Turn off the scorcher
Starting point: Bar
What needs to be done:
a) reach the antenna (Red Forest)
b) find the entrance leading to the control bunker (Red Forest)
c) disable the device (scorcher)(Red Forest Control Bunker)
W
>>Wish granter
Starting point: Red Forest Control Bunker
What needs to be done:
a) reach the sarcophagus (Sarcophagus)
b) find the monolith and use it (Sarcophagus)
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 213 / 230
Additional data
Additional hints
How to survive - hints
“S.T.A.L.K.E.R.” is a very tough game to beat, even if you’re playing on lower difficulty levels. I will
do my best to tell you about a lot of important things. Some of these hints will probably seem to be
quite obvious, however the game offers a more realistic approach. You will also find out about new
things and you wouldn’t find them in popular FPP titles. First of all, you will have to remember
that your main character isn’t immortal. It’s very easy to die during the game, even if you’ve
chosen a lower difficulty level. You won’t be able to take on more than a few bullets, even if you’re
carrying a powerful armor. Additionally, you will witness deadly headshots. If one of the enemies
manages to shoot you in the head, you will probably die right away. The same goes with melee
battles. Most of the mutants are going to kill you with only one swing. The first part of the game is
by far the most difficult one, mostly because you won’t have any real armors at your disposal. The
same goes with artifacts. You will be able to find some artifacts in Cordon and Garbage, however
only a few of them will prove to be useful (for example – they will extend your life meter). The next
important thing is planning your moves. You will have to observe your surroundings, so you won’t
end up near a large group of enemy soldiers or wild animals. As for the smaller distances, you
must watch out for deadly anomalies and radioactive zones. As a result, I wouldn’t recommend
moving too fast, even if you think you know the surrounding areas quite well. Remember to use
the binoculars to spot enemy soldiers and different types of monsters. You will also have an
opportunity to attach scopes to some of your weapons. This is a very useful tool, even if you don’t
plan on using the weapon at the same time. Also, remember that you won’t have to kill all enemy
units in order to succeed. Sometimes it’s better to avoid them, especially if you’re wounded. You
should also know that you won’t receive any rewards for winning most of these fights.
If you come across a larger group of soldiers or monsters, consider avoiding it. Attack your
enemies only if you plan on picking up additional equipment or if you have to explore this
particular area of the map.
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 214 / 230
If you decide to start a battle, don’t forget about the possibility of taking additional supplies.
Each body (including the monsters) can be searched. In most cases, you will find
ammunition, food, grenades, first aid kids, anti-radiation tools, pistols and artifacts. You
should also know that you won’t find any bigger guns in the inventory. You will have to look
for them near the bodies. Performing these action will allow you not only to resupply but you
will also acquire new things to sell to the traders. You can also be informed (after opening the
inventory window) that you’ve discovered a personal stash of a killed Stalker. You would have
to open your map in order to find these stashes. They are going to be small purple points. I’m
sure that you won’t have any problems finding them (#1). Once you’ve located a stash, you
will have to reach that location (#2) in order to be able to open it. You will be able to find
precious objects inside – rare artifacts, better guns and grenades or even unique armors.
Sadly, it’s going to be very difficult to reach most of the stashes, so you must have that in
mind. The most common problems are: buildings (in order to reach a stash you will probably
have to go to a roof of a certain structure or into the sewers), radiation (you will probably
have to enter a radioactive zone in order to open the stash), anomalies (you should be able to
avoid them, however more traps may still be around) and monsters (mostly wild dogs, boars
and wolves). You should also know that once you’ve collected all objects from the stash, it
may be refilled later during the game (after you’ve killed another Stalker). As a result, you
should consider going back to these objects once you’ve returned to a previously explored
sector of the map.
Stashes aren’t the only places where you will be able to find precious or unique objects. You
should also be on a look out for crates, lockers, chests and well hidden rooms. If you plan on
exploring the entire map, make sure that you have checked all bushes, lakes and buildings
(especially roofs and other areas which are hard to get to). This will allow you to acquire
valuable and/or useful equipment. Sadly, all of these objects have a certain weight and you
will have to remember about this specific parameter. You will have to open your inventory in
order to find out what’s the current weight of all of these objects (including personal armor).
It will be displayed in the left side of the screen. I’d strongly recommend that you NEVER
exceed 50 kilogrammes. Otherwise you would have some serious problems exploring your
surroundings, mostly because the endurance bar would have been depleted very quickly. As
a result, you wouldn’t be able to run and in some rare cases even moving would be a huge
problem. You can get rid of unwanted objects by throwing them out of your inventory,
however I wouldn’t recommend doing that, because you wouldn’t make any profits out of it.
It’s much better to go to one of three main traders of the game. Sadly, this sometimes means
that you would have to go back to a previous zone. Nevertheless, I would recommend that
you do this, especially if you plan on buying new objects. It’s very wise to sell artifacts. They
don’t weigh too much and you’ll receive a lot of money for each artifact (1000-5000 RU). You
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 215 / 230
could also sell guns and armors, however each of these objects weighs at least 10-20kg. You
will be able to buy certain things from the traders, however you won’t find many interesting
objects in their stock. You will probably want to buy some ammunition and you should be
able to find all needed objects directly on the battlefield.
It’s very important that you don’t carry too many objects in the inventory. Otherwise you
wouldn’t be able to use the sprint button too often.
There are also some obvious things and I guess I should remind you about their importance.
Due to the fact that the game is very difficult (even in the first sector of the map) you should
be thinking about saving a lot. I wouldn’t recommend using only the quicksave key, mostly
because you will probably save the game in a dangerous area more than once. Additionally,
your new savegames may become corrupted. As a result, try using at least 8-10 different
slots. Save your game each time you’ve finished exploring a larger section of the map and you
plan on going to the next one. The same goes with more difficult fights. If you open the
minimap window, you may find out the exact time of the day. You will be able to explore
maps both during the day and night. It doesn’t really has a huge affect on the gameplay,
however it’s going to be easier to ambush enemy units or to avoid them once it’s dark
outside, mostly because some of the enemies will only be using small flashlights. I should
also remind you about your PDA. You were instructed how to use it during the tutorial
session. The PDA offers a very useful minimap. You will also find a quest diary here, various
statistics and an encyclopedia. Be sure to check the first chapter of my guide if you want to
find out more about some of the basics of the game.
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 216 / 230
Usual opponents
I’ve already mentioned that this is a very difficult game, especially for less experienced
players. It’s mostly because enemy units are VERY smart. You will have to remember about it
from the beginning. First of all, I wouldn’t recommend going after larger groups of enemy
units (more than 3-4 soldiers or 2-3 monsters). The only exception is when you have a huge
technological advantage over your enemies. It may happen later during the game, once you’ve
collected better guns and armors and you’re instructed to go back to Cordon, Garbage or
Agroprom. Other than that, you shouldn’t change anything in your approach. It’s also very
important to surprise your enemies. This will allow you to win most of the difficult fights,
especially if you have a lot of grenades and powerful weapons at your disposal. Doing this is
especially effective during the night. Most of the enemy soldiers won’t be using nightvision
goggles. They will only have simple flashlights. This will allow you to plan your moves more
carefully. When you try to kill enemy soldiers, you must be aiming at their heads, especially
if it’s a larger distance. Try choosing single shots, instead of longer bursts. One accurate shot
will be more than enough to take down an opponent. If it’s a smaller distance, you won’t have
to aim at the head, mostly because it’s very important to take down such an opponent as
soon as possible. You should consider using shotguns during these fights. Most of the enemy
soldiers will be carrying machine guns and shotguns, however you will also come across
some snipers (screen). Sadly, it’s very difficult to spot and eliminate them without receiving
any major injuries. It’s very important that you’re using a decent gun, so you won’t have to
worry about the accuracy too much. A scope will also provide a much needed help. You
should be using nearby objects for cover, especially if you haven’t located all enemy units. I
guess I should also tell you about the importance of using grenades, especially while trying to
explore buildings or underground structures. If you throw the grenade correctly, you will be
able to take down several opponents without having to worry about anything else. Grenade
are also very useful to take down soldiers who are standing just around the corner. That way
you won’t have to lean out. You will be dealing with well-armed units later during the game.
Make sure that you go only for headshots here, even if there’s a smaller distance separating
you from each other.
It’s very difficult to detect most of the snipers. You can’t ignore them by running to your
current destination, because you would have probably ended up dead.
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 217 / 230
Monster encounters
You will be dealing with Stalkers, thugs and soldiers for the most of your time spent in the
Zone, however you will also come across other creatures from time to time. I guess it would
be wise to explain more how to deal with these problems. I’ve decided to focus only on those
creatures which appear more often. Some of the monsters (invisible ones or with psi powers)
will appear only a few times. If you want to find out how to kill them, make sure that you’ve
read quest descriptions (especially for Sewers, X18 & X16 maps).
The most common encounters will include wild animals and other smaller creatures. Early
during the game you will be dealing mostly with wild dogs. It’s very easy to get rid of these
creatures. You just have to aim at the head. One successful hit should be more than enough
to take them down and even if you miss, the creature will probably leave you alone (scared by
the gunshot). Killing wild boars is going to be more challenging, mostly because these
animals aren’t going to be scared of anything. Even if you manage to wound them, they will
probably still be coming after you. Additionally, if you don’t hit the head area, you’ll probably
have to sacrifice more bullets to be victorious. Dealing with stronger dogs and mutated
wolves is going to be much more difficult, mostly because they’re very fast and they can
attack you by performing huge jumps. You will encounter these creatures for the first time
once you’ve entered the Bar sector. As a result, try taking those monsters from a larger
distance, however I would recommend going the other way or running. Eventually the wolves
will head back to their original locations. I wouldn’t recommend choosing close encounters,
because only a few bites can kill your main character, even if you have a powerful suit at
your disposal.
Watch out for stronger types of wild animals. It’s best to avoid them. Don’t let these creatures
bite you!
You will also be dealing with mutated people. You will encounter these creatures for the first
time ever once you’re inside the X18 laboratory (under The Dark Valley sector). It’s going to
be much more difficult to kill them AND to stay alive. If you’ve played “Far Cry” PC game
before, you should be quite familiar with behaviours of these creatrues. Their main attack is
a powerful jump in order to use the claws on your main character. This action takes only
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 218 / 230
about a second, so don’t be fooled if you see on these creatures in a larger distance. You will
have to avoid these types of attack at all costs, because they’re deadly and even if you
survive, the mutant is even more deadlier during close encounter combats. If you’ve chosen a
higher difficulty level, one successful attack by this monster will probably kill your character.
You will also encounter larger groups of these creatures, mostly in the Yantar area. Try
avoiding them or shooting from a very large distance. You should also know that the mutants
won’t quit and they will pursue you for quite some time. Try aiming at their heads, however
this is quite difficult, because they’re always on the move. Nevertheless, if you’re lucky, a
single shot could do the trick. Remember to NOT attack more creatures at the same time.
You should also consider using shotguns against them, especially if this is an underground
level of the game. Bear in mind, though, that a single hit may only wound the creature,
instead of killing it right away.
Some of the mutated creatures are VERY difficult to kill. Eliminate them from a larger
distance or use the shotgun weapon.
Last, but not least, we have the zombies. :-) These creatures will appear later during the
game. You will come across some of your first zombies in The Wild Territory district. There
are more of them in Yantar, X16 and Red Forest. Thankfully, there’s nothing you should be
worried about, however you can’t underestimate their capabilities. Nevertheless, you can
move quite freely around them. Zombie creatures are very similiar to normal soldiers,
however they’re much slower. Nevertheless, zombies know how to use shotguns, rifles and
other weapons. As a result, it’s best to take them down from a larger distance, preferably
with a help from the scope. Once again, you will have to aim at the head. Don’t try aiming at
other parts of the body, because it won’t do you much good. You’d have to waste more bullets
than on standard soldiers.
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 219 / 230
Zombies are slow and dumb (like they should be ;-)), however you must be careful, because
they’ll be using weapons.
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Anomalies
Anomalies are something common in the game world and I’m sure that you’re going witness
it very soon. There are A LOT of them everywhere, even in some of the first areas of the game.
I think it’s fairly obvious that you will encounter more of these “traps” later during the game,
especially in The Dark Valley, Agroprom and Chernobyl NPP sectors. Most of the anomalies
are well hidden, so you may not notice them at first glance. It’s very important that you move
slowly, so you don’t end up flying the air which can kill you almost instantly. Thankfully,
most of the anomalies will only wound your character. Electricity anomalies are a great
example here. You will come across them for the first time in the tunnel in Cordon sector. I
guess I should also tell you about some very useful ways to discover anomalies. First of all,
one of your devices will emit certain sounds once you’re close enough to an anomaly. Second
of all, you have some bolts in your inventory (press the 6 key) and you may use them to find
anomalies. Finally, you can try and find them on your own. Just be on a look out for
something that looks like “hot air”. I’m sure that you’ll know exactly what I was talking about
when you encounter an anomaly during the game. Additionally, some of the more powerful
anomalies are connected to the wind, however I’m sure that you won’t have any problems
spotting them. As for the types of anomalies, vortexes are the ones you should avoid at all
costs. If you’re caught in the vortex, there’s a very good chance that you die, especially since
escaping it can prove to be quite difficult. You can try and tap the sprint key several times,
however this works only if you’re not near to the center of the vortex. A large group of these
anomalies can be found in the western side of the Garbage district. You will also encounter
these traps later during the game, especially while exploring closed tunnels. Fire anomalies
are very difficult to avoid, however if you have a decent armor at your disposal, you will lose
only a small portion of your health. There are also a few acid anomalies in the game world,
especially in the Sewers area of Agroprom. Thankfully, you shouldn’t have any problems
finding them. It’s also very easy to get past these traps. Just make sure that you don’t touch
the acid with your feet and you should be fine.
Fire anomalies are very difficult to avoid, however they won’t kill your character right away.
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 221 / 230
Equipment
This is the final section of my guide. I’ve decided to show you some of the more common
equipment, including guns, armors and artifacts. I don’t think that telling you about some
rare pistols or machine guns would be a good thing, because you would probably have some
serious problems finding these items. Even if you manage to do this, you won’t have enough
ammunition to use such a weapon for a longer period of time. As for the displayed objects,
you shouldn’t have any problems finding them in the game world. Additionally, it’s been
described in the walkthrough section of the game guide. This is when you will find a such an
object for the first time. After that, you should be fine, because you will encounter these
weapons and armors more often. I guess I should also tell you about the existence of a
durability meter. This only includes the weapons, because armors and artifacts can’t be worn
down. If you’re using a gun frequently, you will notice that durability bar has changed. You
can’t destroy a weapon entirely, however a gun with a lower durability rating is more likely to
jam during a fight. As a result, you would have to spend at least a few seconds reloading it.
Make sure that you change your main weapons every two maps, so you won’t witness any
problems.
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S.T.A.L.K.E.R. : Shadow of Chernobyl Game Guide 227 / 230
Artifacts
You will be finding new artifacts very often during your time spent in the Zone. They’re not
everywhere, however you will come across these objects in most of the available districts. You
shouldn’t have any major problems finding the artifacts. Most of them can be found on the
ground. Additionally, you should be able to spot them from larger distances, especially
during the night. Sadly, some of the rare artifacts are usually well hidden. I’ve displayed
some of these locations in my walkthrough. You will have to be on a look out for secret
passages, stashes, crates, lockers and other closed objects. It’s also going to be difficult to
reach some of the artifacts, especially when they can be found on rooftops or inside rooms
accessible only from the roof area. You should also check bodies of fallen enemies. Some of
them were carrying precious artifacts, especially well equipped soldiers. Sadly, you won’t be
allowed to carry too many artifacts with you, because each of these objects has a certain
weight. It’s not much, however it’s going to be a large number if you have 20-30 artifacts in
your inventory. I wouldn’t recommend just throwing them away. Instead, try carrying all
artifacts to the nearest trading point, mostly because you’re going to earn A LOT of money by
selling them to the trader. You won’t have to sell all artifacts, becuase you will have an
opportunity to use up to five different objects. Sadly, some of the more common artifacts
have side effects and you will have to remember about that while trying to attach them to
your belt. I wouldn’t recommend choosing artifacts which will expose you to small doses of
radiation. The same goes with the endurance bar. You will need as much Endurance points
as possible. Thankfully, some of the better artifacts will grant you with these points. I’d
strongly recommend having at least one of these Artifacts on your belt. As for the rest of the
slots, having artifacts which will extend your life meter is also very important. I will display
you some of the most common artifacts. You shouldn’t have any major problems finding
these objects. Read my description before you decide to put them on your belt.
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