The log file documents the startup process of a Yuri's Revenge game client. It records initialization steps, hardware detection, loading settings and assets, checking for updates, and errors encountered finding some sound files and saved games. The client was unable to launch an external game due to a system file not being found.
The log file documents the startup process of a Yuri's Revenge game client. It records initialization steps, hardware detection, loading settings and assets, checking for updates, and errors encountered finding some sound files and saved games. The client was unable to launch an external game due to a system file not being found.
The log file documents the startup process of a Yuri's Revenge game client. It records initialization steps, hardware detection, loading settings and assets, checking for updates, and errors encountered finding some sound files and saved games. The client was unable to launch an external game due to a system file not being found.
07.05. 20:30:29.649 Client version: 2.8.0.0 07.05. 20:30:29.650 Loading settings. 07.05. 20:30:29.699 Failed to load the translation file. Could not find file 'C:\Users\Administrater\Downloads\Red Alert 2\Resources\Translation.ini'. 07.05. 20:30:29.793 Initializing updater. 07.05. 20:30:30.307 Update mirror count: 1 07.05. 20:30:30.308 Running from: clientdx.exe 07.05. 20:30:30.319 Operating system: Microsoft Windows NT 6.2.9200.0 07.05. 20:30:30.320 Selected OS profile: WIN810 07.05. 20:30:30.321 Current culture: en-US 07.05. 20:30:30.331 Removing partial custom component downloads. 07.05. 20:30:30.337 Checking for the existence of FinalSun.ini. 07.05. 20:30:30.345 FinalSun.ini doesn't exist - writing default settings. 07.05. 20:30:30.347 An exception occured while checking the existence of FinalSun settings 07.05. 20:30:30.351 Writing installation path to the Windows registry. 07.05. 20:30:30.402 Starting background processing of INI files. 07.05. 20:30:30.403 /INI/Base does not exist, skipping background processing of INI files. 07.05. 20:30:31.196 Hardware info: Intel(R) Pentium(R) CPU N3710 @ 1.60GHz (4 cores) | Video controller: Intel(R) HD Graphics | Total physical memory: 4GB 07.05. 20:30:31.790 Initializing GameClass. 07.05. 20:30:32.549 InitGraphicsMode: 1366x768 07.05. 20:30:33.036 Checking local file versions. 07.05. 20:30:33.037 Loading maps. 07.05. 20:30:33.201 Game Client Version: YR 8.34.0 07.05. 20:30:41.928 DiscordHandler: Connected Discord RPC client. 07.05. 20:30:44.754 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 07.05. 20:30:44.758 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 07.05. 20:30:44.761 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 07.05. 20:30:44.764 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 07.05. 20:30:44.767 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 07.05. 20:30:44.770 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 07.05. 20:30:44.774 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 07.05. 20:30:44.777 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 07.05. 20:30:44.781 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 07.05. 20:30:44.784 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 07.05. 20:30:44.787 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 07.05. 20:30:45.010 Attempting to parse INI/Battle.ini to populate mission list. 07.05. 20:30:45.012 File INI/Battle.ini not found. Ignoring. 07.05. 20:30:45.014 Attempting to parse INI/BattleE.ini to populate mission list. 07.05. 20:30:45.015 File INI/BattleE.ini not found. Ignoring. 07.05. 20:30:45.102 Saved Games directory not found! 07.05. 20:30:45.561 Skipping reading statistics because the file doesn't exist! 07.05. 20:30:46.986 AssetLoader.LoadSound: Sound not found! getready.wav 07.05. 20:30:47.179 AssetLoader.LoadSound: Sound not found! getready.wav 07.05. 20:30:47.181 AssetLoader.LoadSound: Sound not found! return.wav 07.05. 20:30:47.183 MultiplayerGameLobby: Saved games are not available! 07.05. 20:30:48.136 AssetLoader.LoadSound: Sound not found! getready.wav 07.05. 20:30:48.138 AssetLoader.LoadSound: Sound not found! return.wav 07.05. 20:30:48.139 MultiplayerGameLobby: Saved games are not available! 07.05. 20:30:48.183 AssetLoader.LoadSound: Sound not found! getready.wav 07.05. 20:30:49.255 CheckForUpdates() 07.05. 20:30:49.265 Checking version on the server. 07.05. 20:30:49.266 Trying to connect to update mirror https://downloads.cncnet.org/updates/games/yr/live/ 07.05. 20:30:49.727 Downloaded version information, parsing. 07.05. 20:30:49.816 Server game version is 8.34.0, local version is 8.34.0 07.05. 20:30:49.825 File identifiers updated. 07.05. 20:30:49.835 Checking if custom components are outdated. 07.05. 20:30:52.954 Discord: Pipe Connection Failed. Could not connect to pipe #-1 07.05. 20:30:59.989 KABOOOOOOM!!! Info: 07.05. 20:31:00.017 Message: The system cannot find the file specified 07.05. 20:31:00.294 Source: System 07.05. 20:31:00.350 TargetSite.Name: StartWithShellExecuteEx 07.05. 20:31:00.554 Stacktrace: at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo) at System.Diagnostics.Process.Start(ProcessStartInfo startInfo) at ClientGUI.XNALinkButton.OnLeftClick() at Rampastring.XNAUI.XNAControls.XNAControl.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAButton.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAControl.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAPanel.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAControl.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAPanel.Update(GameTime gameTime) at DTAClient.DXGUI.Generic.MainMenuDarkeningPanel.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAControl.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAPanel.Update(GameTime gameTime) at Rampastring.XNAUI.WindowManager.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.SortingFilteringCollection`1.ForEachFilteredItem[TUser Data](Action`2 action, TUserData userData) at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at MonoGame.Framework.WinFormsGameWindow.TickOnIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet hods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at MonoGame.Framework.WinFormsGameWindow.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at DTAClient.Startup.Execute() at DTAClient.PreStartup.Initialize(StartupParams parameters) at DTAClient.Program.Main(String[] args)