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07.05. 20:30:29.

641 ***Logfile for Yuri's Revenge client***


07.05. 20:30:29.649 Client version: 2.8.0.0
07.05. 20:30:29.650 Loading settings.
07.05. 20:30:29.699 Failed to load the translation file. Could not find file
'C:\Users\Administrater\Downloads\Red Alert 2\Resources\Translation.ini'.
07.05. 20:30:29.793 Initializing updater.
07.05. 20:30:30.307 Update mirror count: 1
07.05. 20:30:30.308 Running from: clientdx.exe
07.05. 20:30:30.319 Operating system: Microsoft Windows NT 6.2.9200.0
07.05. 20:30:30.320 Selected OS profile: WIN810
07.05. 20:30:30.321 Current culture: en-US
07.05. 20:30:30.331 Removing partial custom component downloads.
07.05. 20:30:30.337 Checking for the existence of FinalSun.ini.
07.05. 20:30:30.345 FinalSun.ini doesn't exist - writing default settings.
07.05. 20:30:30.347 An exception occured while checking the existence of
FinalSun settings
07.05. 20:30:30.351 Writing installation path to the Windows registry.
07.05. 20:30:30.402 Starting background processing of INI files.
07.05. 20:30:30.403 /INI/Base does not exist, skipping background processing of
INI files.
07.05. 20:30:31.196 Hardware info: Intel(R) Pentium(R) CPU N3710 @ 1.60GHz (4
cores) | Video controller: Intel(R) HD Graphics | Total physical memory: 4GB
07.05. 20:30:31.790 Initializing GameClass.
07.05. 20:30:32.549 InitGraphicsMode: 1366x768
07.05. 20:30:33.036 Checking local file versions.
07.05. 20:30:33.037 Loading maps.
07.05. 20:30:33.201 Game Client Version: YR 8.34.0
07.05. 20:30:41.928 DiscordHandler: Connected Discord RPC client.
07.05. 20:30:44.754 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav
07.05. 20:30:44.758 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav
07.05. 20:30:44.761 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav
07.05. 20:30:44.764 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav
07.05. 20:30:44.767 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav
07.05. 20:30:44.770 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav
07.05. 20:30:44.774 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav
07.05. 20:30:44.777 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav
07.05. 20:30:44.781 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav
07.05. 20:30:44.784 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav
07.05. 20:30:44.787 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav
07.05. 20:30:45.010 Attempting to parse INI/Battle.ini to populate mission list.
07.05. 20:30:45.012 File INI/Battle.ini not found. Ignoring.
07.05. 20:30:45.014 Attempting to parse INI/BattleE.ini to populate mission
list.
07.05. 20:30:45.015 File INI/BattleE.ini not found. Ignoring.
07.05. 20:30:45.102 Saved Games directory not found!
07.05. 20:30:45.561 Skipping reading statistics because the file doesn't exist!
07.05. 20:30:46.986 AssetLoader.LoadSound: Sound not found! getready.wav
07.05. 20:30:47.179 AssetLoader.LoadSound: Sound not found! getready.wav
07.05. 20:30:47.181 AssetLoader.LoadSound: Sound not found! return.wav
07.05. 20:30:47.183 MultiplayerGameLobby: Saved games are not available!
07.05. 20:30:48.136 AssetLoader.LoadSound: Sound not found! getready.wav
07.05. 20:30:48.138 AssetLoader.LoadSound: Sound not found! return.wav
07.05. 20:30:48.139 MultiplayerGameLobby: Saved games are not available!
07.05. 20:30:48.183 AssetLoader.LoadSound: Sound not found! getready.wav
07.05. 20:30:49.255 CheckForUpdates()
07.05. 20:30:49.265 Checking version on the server.
07.05. 20:30:49.266 Trying to connect to update mirror
https://downloads.cncnet.org/updates/games/yr/live/
07.05. 20:30:49.727 Downloaded version information, parsing.
07.05. 20:30:49.816 Server game version is 8.34.0, local version is 8.34.0
07.05. 20:30:49.825 File identifiers updated.
07.05. 20:30:49.835 Checking if custom components are outdated.
07.05. 20:30:52.954 Discord: Pipe Connection Failed. Could not connect to pipe
#-1
07.05. 20:30:59.989 KABOOOOOOM!!! Info:
07.05. 20:31:00.017 Message: The system cannot find the file specified
07.05. 20:31:00.294 Source: System
07.05. 20:31:00.350 TargetSite.Name: StartWithShellExecuteEx
07.05. 20:31:00.554 Stacktrace: at
System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo)
at System.Diagnostics.Process.Start(ProcessStartInfo startInfo)
at ClientGUI.XNALinkButton.OnLeftClick()
at Rampastring.XNAUI.XNAControls.XNAControl.Update(GameTime gameTime)
at Rampastring.XNAUI.XNAControls.XNAButton.Update(GameTime gameTime)
at Rampastring.XNAUI.XNAControls.XNAControl.Update(GameTime gameTime)
at Rampastring.XNAUI.XNAControls.XNAPanel.Update(GameTime gameTime)
at Rampastring.XNAUI.XNAControls.XNAControl.Update(GameTime gameTime)
at Rampastring.XNAUI.XNAControls.XNAPanel.Update(GameTime gameTime)
at DTAClient.DXGUI.Generic.MainMenuDarkeningPanel.Update(GameTime gameTime)
at Rampastring.XNAUI.XNAControls.XNAControl.Update(GameTime gameTime)
at Rampastring.XNAUI.XNAControls.XNAPanel.Update(GameTime gameTime)
at Rampastring.XNAUI.WindowManager.Update(GameTime gameTime)
at
Microsoft.Xna.Framework.Game.SortingFilteringCollection`1.ForEachFilteredItem[TUser
Data](Action`2 action, TUserData userData)
at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at MonoGame.Framework.WinFormsGameWindow.TickOnIdle(Object sender, EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at MonoGame.Framework.WinFormsGameWindow.RunLoop()
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
at DTAClient.Startup.Execute()
at DTAClient.PreStartup.Initialize(StartupParams parameters)
at DTAClient.Program.Main(String[] args)

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