This document summarizes the system specifications and initialization of a Farming Simulator 2011 game. It details the hardware configuration including 12 core 3.4 GHz processor and Nvidia graphics card. It also lists the software configuration, initializing the physics, input, sound, and rendering systems as well as loading game assets and vehicles. Errors are reported in loading animal herd behavior scripts.
This document summarizes the system specifications and initialization of a Farming Simulator 2011 game. It details the hardware configuration including 12 core 3.4 GHz processor and Nvidia graphics card. It also lists the software configuration, initializing the physics, input, sound, and rendering systems as well as loading game assets and vehicles. Errors are reported in loading animal herd behavior scripts.
This document summarizes the system specifications and initialization of a Farming Simulator 2011 game. It details the hardware configuration including 12 core 3.4 GHz processor and Nvidia graphics card. It also lists the software configuration, initializing the physics, input, sound, and rendering systems as well as loading game assets and vehicles. Errors are reported in loading animal herd behavior scripts.
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Application: FarmingSimulator2011 Main System Core(s): 12 @ 3.4 GHZ OS: Windows NT 6.2 64-bit Physics System Driver: NVIDIA PhysX Runtime Version: 2.8.3 Thread(s): 1 Input System Keyboard enabled Mouse enabled Gamepad/Joystick disabled Force Feedback disabled Sound System Driver: OpenAL Version: 1.1 Device: Generic Software Max. sources: 256 EFX extensions initialized Generated 1 Aux Effect Slot(s) Render System Driver: OpenGL Card Vendor: ATI Technologies Inc. Renderer: AMD Radeon RX 6600 XT Version: 4.6.0 Compatibility Profile Context 23.5.1.230512 GL_NV_texture_compression_vtc not supported GL_NV_vertex_program2_option not supported GL_NV_vertex_program3 not supported GL_NV_register_combiners2 not supported GL_ATI_fragment_shader not supported max_texture_layers: 8 GL_NV_fragment_program_option not supported GL_NV_fragment_program2 not supported GL_ATI_texture_float not supported OpenGL initialization successful Hardware Profile Level: Very High View Distance Coeff: 2 Shadow Quality: 2 Skip Mipmaps: 0 Terrain LOD Distance Coeff: 2 Farming Simulator 2011 Version: 1.023 (Patch 2.3) RC1 Available Languages: en de Language: en Game vehicle types loaded Mod directory: C:/Users/jaram/Documents/My Games/FarmingSimulator2011/mods Lua: Error running function: update D:/temp/build/finalbin/dataS/scripts/AchievementManager.lua(164) : attempt to index field 'inGameMessage' (a nil value) data/sky/sky_day_night.i3d (0.00mb in 10.55 ms) data/sky/rain.i3d (0.00mb in 2.22 ms) data/sky/hail.i3d (0.00mb in 1.44 ms) data/maps/map01.i3d (38.23mb in 7447.80 ms) data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 1.98 ms) data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 0.43 ms) data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 0.51 ms) data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 0.41 ms) data/maps/map01/paths/trafficPaths.i3d (0.04mb in 2.36 ms) data/maps/map01/paths/pedestrianPaths.i3d (0.01mb in 0.77 ms) dataS2/character/pedestrians/executive03.i3d (0.27mb in 17.53 ms) dataS2/character/pedestrians/casual15.i3d (0.40mb in 27.18 ms) dataS2/character/pedestrians/casual07.i3d (0.33mb in 18.83 ms) dataS2/character/pedestrians/casual03.i3d (0.33mb in 21.71 ms) dataS2/character/pedestrians/casual08.i3d (0.53mb in 32.14 ms) dataS2/character/pedestrians/casual02.i3d (0.31mb in 19.35 ms) data/maps/missions/CattleMeadow.i3d (0.64mb in 23.35 ms) dataS2/character/cow/cowAnimation.i3d (16.80mb in 509.16 ms) data/vehicles/steerable/lizard/lizard422.i3d (3.87mb in 165.26 ms) data/vehicles/steerable/lizard/lizard58.i3d (3.88mb in 166.35 ms) data/vehicles/cutters/lizard/lizard58Cutter.i3d (0.74mb in 29.62 ms) data/vehicles/trailers/smallTipper.i3d (0.54mb in 26.86 ms) data/vehicles/tools/cultivator01.i3d (0.37mb in 16.14 ms) data/vehicles/tools/sowingMachine01.i3d (0.48mb in 21.66 ms) data/vehicles/tools/plough01.i3d (0.17mb in 4.89 ms) data/vehicles/tools/triton200.i3d (0.13mb in 4.61 ms) data/vehicles/steerable/lizard/lizard2850.i3d (3.09mb in 123.71 ms) data/vehicles/steerable/lizard/lizard7210.i3d (3.36mb in 127.82 ms) data/vehicles/cutters/lizard/lizardCutter7210.i3d (0.53mb in 15.61 ms) data/maps/missions/glassContainers.i3d (0.06mb in 2.94 ms) data/maps/missions/collectableBottles.i3d (0.07mb in 3.85 ms) data/maps/missions/careerInfoTriggers.i3d (0.03mb in 1.76 ms) data/maps/map01/achievements/achievements.i3d (0.25mb in 9.31 ms) data/character/farmer/farmer_player.i3d (2.40mb in 78.41 ms) data/vehicles/trucks/milktruck.i3d (2.11mb in 120.80 ms) data/vehicles/cars/car5.i3d (0.37mb in 21.25 ms) data/vehicles/cars/car9.i3d (0.43mb in 25.70 ms) data/vehicles/cars/car2.i3d (0.41mb in 24.74 ms) data/vehicles/cars/car7.i3d (0.47mb in 24.22 ms) data/vehicles/cars/car4.i3d (0.33mb in 15.24 ms) data/vehicles/cars/car6.i3d (0.38mb in 19.45 ms) data/vehicles/cars/car3.i3d (0.39mb in 18.09 ms) data/vehicles/steerable/lizard/selfPropelledSprayer.i3d (6.01mb in 317.87 ms) data/vehicles/steerable/deutz/deutzAgrotronX720.i3d (5.99mb in 573.87 ms) data/vehicles/steerable/deutz/deutzF1m414.i3d (4.31mb in 331.28 ms) data/vehicles/steerable/deutz/deutz7545RTS.i3d (5.08mb in 292.50 ms) data/vehicles/steerable/krone/kroneBigX1000.i3d (5.31mb in 405.45 ms) data/vehicles/steerable/deutz/deutz5695HTS.i3d (5.18mb in 312.84 ms) data/vehicles/steerable/deutz/deutzAgroplus77.i3d (6.09mb in 336.24 ms) data/vehicles/steerable/deutz/deutzAgrofarmFrontloader.i3d (6.62mb in 633.56 ms) data/vehicles/steerable/deutz/deutzAgrotronL720.i3d (5.80mb in 304.14 ms) data/vehicles/steerable/krone/kroneEasyCollect1053.i3d (1.37mb in 72.29 ms) data/vehicles/balers/kroneComprimaV180.i3d (3.12mb in 307.49 ms) data/vehicles/balers/kroneBigPack1290.i3d (3.56mb in 377.69 ms) Lua: Error running function: mouseEvent D:/temp/build/finalbin/dataS/scripts/ai/animals/Herd.lua(797) : attempt to index local 'foundAnimal' (a nil value) Lua: Error running function: mouseEvent D:/temp/build/finalbin/dataS/scripts/ai/animals/Herd.lua(797) : attempt to index local 'foundAnimal' (a nil value) Lua: Error running function: mouseEvent D:/temp/build/finalbin/dataS/scripts/ai/animals/Herd.lua(797) : attempt to index local 'foundAnimal' (a nil value) Lua: Error running function: mouseEvent D:/temp/build/finalbin/dataS/scripts/ai/animals/Herd.lua(797) : attempt to index local 'foundAnimal' (a nil value) Lua: Error running function: mouseEvent D:/temp/build/finalbin/dataS/scripts/ai/animals/Herd.lua(797) : attempt to index local 'foundAnimal' (a nil value) Lua: Error running function: mouseEvent D:/temp/build/finalbin/dataS/scripts/ai/animals/Herd.lua(797) : attempt to index local 'foundAnimal' (a nil value) Lua: Error running function: mouseEvent D:/temp/build/finalbin/dataS/scripts/ai/animals/Herd.lua(797) : attempt to index local 'foundAnimal' (a nil value) Lua: Error running function: mouseEvent D:/temp/build/finalbin/dataS/scripts/ai/animals/Herd.lua(797) : attempt to index local 'foundAnimal' (a nil value) Lua: Error running function: mouseEvent D:/temp/build/finalbin/dataS/scripts/ai/animals/Herd.lua(797) : attempt to index local 'foundAnimal' (a nil value) Lua: Error running function: mouseEvent D:/temp/build/finalbin/dataS/scripts/ai/animals/Herd.lua(797) : attempt to index local 'foundAnimal' (a nil value) Lua: Error running function: mouseEvent D:/temp/build/finalbin/dataS/scripts/ai/animals/Herd.lua(797) : attempt to index local 'foundAnimal' (a nil value) Lua: Error running function: mouseEvent D:/temp/build/finalbin/dataS/scripts/ai/animals/Herd.lua(797) : attempt to index local 'foundAnimal' (a nil value) Lua: Error running function: mouseEvent D:/temp/build/finalbin/dataS/scripts/ai/animals/Herd.lua(797) : attempt to index local 'foundAnimal' (a nil value) Lua: Error running function: mouseEvent D:/temp/build/finalbin/dataS/scripts/ai/animals/Herd.lua(797) : attempt to index local 'foundAnimal' (a nil value) Lua: Error running function: mouseEvent D:/temp/build/finalbin/dataS/scripts/ai/animals/Herd.lua(797) : attempt to index local 'foundAnimal' (a nil value) Lua: Error running function: mouseEvent D:/temp/build/finalbin/dataS/scripts/ai/animals/Herd.lua(797) : attempt to index local 'foundAnimal' (a nil value) Lua: Error running function: mouseEvent D:/temp/build/finalbin/dataS/scripts/ai/animals/Herd.lua(797) : attempt to index local 'foundAnimal' (a nil value) Lua: Error running function: mouseEvent D:/temp/build/finalbin/dataS/scripts/ai/animals/Herd.lua(797) : attempt to index local 'foundAnimal' (a nil value) Lua: Error running function: mouseEvent D:/temp/build/finalbin/dataS/scripts/ai/animals/Herd.lua(797) : attempt to index local 'foundAnimal' (a nil value) Lua: Error running function: mouseEvent D:/temp/build/finalbin/dataS/scripts/ai/animals/Herd.lua(797) : attempt to index local 'foundAnimal' (a nil value) Lua: Error running function: mouseEvent D:/temp/build/finalbin/dataS/scripts/ai/animals/Herd.lua(797) : attempt to index local 'foundAnimal' (a nil value)