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Full Character Name:

Homezone (Solar System):


Planet of Origin:
Species:

BACKGROUND
[Thorough description or blurb of the character’s backstory. Both things that affect the plot
of the game directly, and that affect the character’s own internal narrative. No particular
style or format for this. Just convey the background as clearly as possible]

RECURRENT FEELINGS
[Five minimum. A simple list of feelings the character normally displays or is faced with]
● Feeling 1
● Feeling 2
● Feeling 3
● Feeling 4
● Feeling 5

CORE EMOTIONAL NARRATIVE


[One minimum. The central emotion or concept the plot of this character can most of the
times be traced back into. Self-worth, for example]

PERSONALITY TRAITS
[Five minimum. A list of personality traits for the character. These can be quirks and
mannerisms the character normally displays, speech idiosyncrasies, and other things related
to how the character conducts their personality]

FLAWS
[Five minimum. A list of personality flaws that the character suffers from. Flaws that affect
the character in a, mostly, negative way either internally or externally]

MOTIVATIONS
[Two minimum. A list of goals and aspirations that move the character either actively or
passively. Short-term and long-term goals, and anything else that motivates their narrative]
MORAL COMPASS:
[A brief description of the character’s moral compass. What is their perception of good and
evil, if they have any to begin with, and what happens when it comes to them making a
heavily moral decision]

META OBJECTIVES
[A bullet list of interactions wanted for the character to perform. Small previews of what
kind of things we want them to do, or what kind of things they will react to. Also, how they
progress throughout their narrative]
● (EXAMPLE): Gets to dance with an antagonist.

BODY LANGUAGE:
[Seven minimum. A list of passive movements and quirks the character makes with their
body language. Their idle poses, expressions, physical reactions to emotions or certain
events, etc.]
● (EXAMPLE): Keeps their hands on their elbows (Idle)

MISCELLANEOUS DETAILS
[Five minimum. A non-exhaustive list of off-topic details regarding the character]
● (EXAMPLE): A very good cook.
○ Cooks a MEAN omelette.

ITEMS AND ASSETS


[A list and description of a character’s noteworthy items that they may carry with them or
use frequently, if any.]
● (EXAMPLE): Family Blanket: A Turquoise blanket given to Zin by his parents,
decorated with his family’s crest.

EXAMPLE DIALOGUES
[Five minimum. A list of example dialogues the character would say, as to better identify and
get the feel of the character. The dialogues do not have to be interconnected, nor they have
to be dialogues used in the game; just example texts that define the character]
GROOVES
[Name and description of the special power(s) the character has, usable in gameplay]

KEEPSAKES
[A list of items obtainable through gameplay related to the character]

CURRENCY
[The name and description of the CURRENCY related to the character, obtainable through
gameplay]

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