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Topic 2c 20042023
Topic 2c 20042023
Topic 2c 20042023
2
Mental Model
3
Mental Model
❖Users develop an understanding of a system through
learning & using it
Analog watch – only one function, one control, it’s obvious what to do.
Digital watch has multiple controls with no labels. Probably can’t set it without the
manuals.
Conceptual Model
❖What does Norman mean by that?
➢Our conception of how something works
➢Mental “picture” of a device
❖people build their own systems of how things work
➢e.g. car (conceptual model of how cars work)
❖a conceptual model allows the user to simulate the operation of the
device.
❖a good conceptual model allows us to predict the effects of our actions
❖without a good model we operate blindly
➢simply follow rules without understanding a reason
➢no understanding of cause or effect
Conceptual Model
❖we know the bicycle won’t work
➢clues from affordances, constraints, and mappings
❖a good conceptual model allows us to predict the effects
of our actions
❖Designer can help user foster an appropriate conceptual
model
➢Appearance, instructions, behavior...
Conceptual Model and User
Understanding
❖Design Model
➢How designer thinks
Design Model User’s Model system should work
DESIGNER USER
❖System Image
➢How system works
❖User Model
➢How user thinks system
works
SYSTEM System Image:
the only way to ❖Ideally all should be the same
communicate
System Image the designer’s
model!
❖Poor system image = poor
understanding
Affordance
❖Affordances are an object’s properties that show the possible actions
users can take with it.
❖Visual Affordances
➢ Perceived and actual properties of an object that determine how
it could be used. The characteristics of the button which make it
look “turnable” or “pushable” together form its affordances.
➢ e.g:
▪ Door handle for pushing or pulling
▪ Scroll arrow for clicking or dragging
Visual Affordances
❖Poor affordances
➢Doors
➢Push or Pull?
➢Where to push?
❖Good affordances
➢Buttons that appear
clickable
Visual Affordances
❖The perceived properties of the object that suggest how one could use it
Available actions
What is the
mapping here?
Feedback
❖Sending information back to the user about what
has been done
❖Includes sound, highlighting, animation, change in
physical state and combinations of these
Feedback Examples
1. Home security system – when armed,
system beeps, message is displayed
“system armed”, and light glows red.
When disarmed, light glows green,
message reads “system ready”.
From: www.baddesigns.com
Example
Conceptual model - Suggested by
how parts fit together and move
Scissors
Affordances - Insert something
into holes