The document provides log output from initializing and loading a Ren'Py game on an Android device. It includes details of the device model, screen size, initialization times, loading of scripts, saves and analysis data. It notes the failure to initialize Steam and provides renderer information for the OpenGL ES graphics system. The game is then started and the interface becomes ready after 6 seconds of initialization.
The document provides log output from initializing and loading a Ren'Py game on an Android device. It includes details of the device model, screen size, initialization times, loading of scripts, saves and analysis data. It notes the failure to initialize Steam and provides renderer information for the OpenGL ES graphics system. The game is then started and the interface becomes ready after 6 seconds of initialization.
The document provides log output from initializing and loading a Ren'Py game on an Android device. It includes details of the device model, screen size, initialization times, loading of scripts, saves and analysis data. It notes the failure to initialize Steam and provides renderer information for the OpenGL ES graphics system. The game is then started and the interface becomes ready after 6 seconds of initialization.
Bootstrap to the start of init.init took 0.00s Manufacturer samsung model SM-G960F Screen diagonal is 5.33695617694 inches. Early init took 0.09s Early init took 0.09s Attempting to migrate your saves from stock location... Android search paths: /storage/emulated/0/Android/data/com.estrada777.straitenedtimes/files/../../../../ Documents/RenPy_Saves/com.estrada777.straitenedtimes/game /data/data/com.estrada777.straitenedtimes/files/game Loader init took 0.06s Loader init took 0.06s Loading error handling took 0.08s Loading error handling took 0.08s Loading script took 2.42s Loading script took 2.42s Saving to /storage/emulated/0/Android/data/com.estrada777.straitenedtimes/files/../../../../ Documents/RenPy_Saves/com.estrada777.straitenedtimes Loading save slot metadata. took 0.01s Loading save slot metadata. took 0.01s Loading persistent took 0.00s Loading persistent took 0.00s Faled to initialize steam: OSError('dlopen failed: library "/data/user/0/com.estrada777.straitenedtimes/files/libsteam_api.so" not found',) Set script version to: (7, 5, 2) Running init code took 0.45s Running init code took 0.45s Loading analysis data took 0.22s Loading analysis data took 0.22s Analyze and compile ATL took 0.08s Analyze and compile ATL took 0.08s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Making clean stores took 0.00s Initial gc. took 0.44s Initial gc. took 0.44s DPI scale factor: 1.000000 Creating interface object took 0.00s Creating interface object took 0.00s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.52s Init translation took 0.52s Build styles took 0.02s Build styles took 0.02s Load screen analysis took 0.22s Load screen analysis took 0.22s Analyze screens took 0.01s Analyze screens took 0.01s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 0.63s Prepare screens took 0.63s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.00s Running _start took 0.00s Interface start took 0.66s Interface start took 0.66s
Initializing gles2 renderer:
primary display bounds: (0, 0, 2178, 1012) swap interval: 1 frames Fullscreen mode. Vendor: 'ARM' Renderer: 'Mali-G72' Version: 'OpenGL ES 3.2 v1.r19p0-01rel0.###other-sha0123456789ABCDEF0###' Display Info: None Screen sizes: virtual=(1920, 1080) physical=(2220, 1080) drawable=(2220, 1080) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Total time until interface ready: 6.1789560318s Hid presplash. Entered background. Entering foreground. Screen sizes: virtual=(1920, 1080) physical=(2220, 1080) drawable=(2220, 1080) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096