CHAPTER 4: CRAFTING
«was our long distant ancestors that first discovered
‘how-to transform the bones of afresh kill nto 3
hheany club with which to make more fresh kills
Today ofcourse, we have the wonders of civilisation,
and with that comes a litany of more advanced tool,
‘weapons, armour, and equipment robe made from
what we kill Indeed the resourcefulness of society
‘means that just about every creature's carcass can serve as
‘more than justa trophy ifyou take it to someone with the
right know-how. Hamund
CRAFTING RULES
While some creature parts are useful fresh from the carcass,
‘many require some alterations before ther fll potential can
bbe realised. These items can be identified due to having a
craftable item listed in their crafting column. As crafting is @
very natural complement to harvesting, an entie chapler bss
been devoted to its rules here
CRAFTERS
In order to craft harvested item into a usable item, it mus
bbe worked on bya shied erafter. Crafters are specialised
professionals with the knowledge to turn raw materials in
something usable, Crafters also tend to be ofa
covering different types of tems to be made (eee
“Types” below)
Both player characters and NPCs may act as crafters, s0
tong as they fulfil the stipulated requirements for their crater
‘pe.
Crafters also need to have the right equipment and tools in
‘order to craft an item, however that aspect i lett up tothe
discretion ofthe DM and the stability ofthe setting. In more
fantastical campaigns, magieal forges and laboratories may
line evry city Baza, while in more grounded settings,
finding sppropriate facilities may be a quest in and of itself.
MATERIALS, TIME, AND CosT
Each eraftable item listed in tis guide requires atleast one
harvestable material from a monsters harvesting table to act
8 a base component othe item, This base component
provides the driving magical force that allows the item to
function. The harvesting material and quantiy of the
materials required are listed inthe description of the
craftable item, For some craftable items, there are several
potential harvestable materials that may actas the base
component. Tn these cases, sny ofthe listed materials may be
Craftabl items require more than just the base component
provided by harvested materials, however. Crafting an item
Tequites cost covering other requirements auch a8 tole,
facilities, and extra materials. Note that this cost does NOT
jnclude the cost of actully hiring a crafter, and that such a
cost is considered separate. Assuming that the layers are
providing the base component for a erafable material the
‘value of this base component esa he deducted from the end
cost of erating the item,
Finally craftable items take a certain amount of time
before they can be completed. The breakdown ofthe time and
ost investment to craft an item is listed in the Magic Item
Ceafting Time and Cost able onthe next page
MAGIC ITEM CRAFTING TIME AND CosT
Iter Rarity Workweeks* Cost
Common 1 508p
Uncommon 2 2008p
Rare 10 2,000 gp
Very Rare 25 20,000 gp
Legendary 50 100,000 gp
“Halved for consumable item ikea potion or sero
This guide uses the rules for crafting in Xanathar’s Guide to
versthing ts the basi forthe crafting rules presented here,
DMs are encouraged to adjust these numbers based on the
needs of their own games,
Oprionat Rute: CRAFTER SKILL
Notallerafters are ereated equal While village blacksmith
ay be good at fixing scythes and making nals, if you hand
them a dragon scale the best you wil get back is 3 ruined
dragon scale and an apologetic look. Ifyou have high qualicy
materials, youre going to need a high quality crafter.
While under the base rules, anyone can craft anything s0
longa they meet the base proficiency requirements nder
this optional rule, crafters are differentiated based on thei
proficiency bons. A erafter aay craft any item whose rarity
is equsl to or below their proficiency bonus as outlined inthe
Crafting Skill Proficiency table on the next page.
Crarrrr TyPE
You dont ara blacksmith to cut the timbers of your house,
and you dost ask an alchemist to craft you a sult of armour If
you want an item crafted you need the right person for the
job, Each erafable item comes with a tag in brackets
explaining whieh (ype of eraer i eapable of making that
Crafters are not restricted to a single profession ether.
‘Some skis are complimentary or certain individuals are
simpy talented enough to cover multiple fields. Unless
otherwise stated crafters with multiple profciencies use the
same scare foreach field
“The following is. basic rundown of rafter types:OPTIONAL RULE: CRAFTING SKILL PROFICIENCY
Prof Skil evel Item Rarity Description
42 Novice Common
properly but
443. Journeyman Uncommon & craftsmen that serves their vill
afew things very well, ut most I
more exotic materials,
44 Artisan — Rare
Usually an apprentice, assistant, or seltaught practitioner, krows how to use the tools
thy but has litle skill ith more dificult materalyand no ability to make new ideas.
Je oF works in a specific role within their profession. Knows
‘ely would not be able to understand the compleaities of,
‘The highest level of skill that most ordinary people could hope to attain. Capable of