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Depths and Depravity, A Mork Borg Short Hexcrawl
Depths and Depravity, A Mork Borg Short Hexcrawl
Depths and Depravity, A Mork Borg Short Hexcrawl
Hp: 20
Morale: -
1d4:
1. The PC starts to rot. He/She now has 3 rounds to kill the King or rot
away
2. Nothing happens
HEX LEGEND
0101: Hamlet ov Vania
For all unmarked hexes: Roll on the table lands ov Tziimic or po-
pulate them with
A old stone bridge leads the PCs up a mountain range. A strange smell ov
Rotting flesh leads the PCs up the mountains. After an hour they will see
The high towers ov Castle Flaca. If they turn around they will see that
The path they have been following is gone. If they try to get closer to the
The King ov Tzimic was said to be obsessed by the a fear ov dying.
Castle they will never come closer. If they try to turn around roll 1d4
He held a court ov necromancers from all across the cursed lands.
3. A mute hunter approaches them and shows them to his hut. The PCs get a
”The rotted King must be slain”
chance to rest and the next day he shows them a path down.
Slain by the Woodland witch. They will not attack but ask the PCs
1-2: Nomads attack!
To help them. If the PCs accept, the children will lead them to a locked
3-4: A suffocating silence
Box inside the ruins. Inside the box lies a mouldy loaf ov bread. The
5-6: Rotting corpses (1d6 silver)
Ghosts explain that if the Witch eats the bread, she will rot from the
7-8: The sound ov the woods suddenely
Inside out. Inside the ruins the PCs can find 3d6 silver.
stops.
Campfire. They are drunk and no one is keeping watch. If the PCs attack
They will get a surprise round. The PCs can find 2d6 silver and 1d3
weapons.
Giant Bats.
1. staff
SWARM (Only fire or scrolls can hurt them)
2. Short sword
HP: 8
3. Axe
Morale: 4
A new PC...
Hangmans glade Nomads.
HP: 3
Morale: 2
They are cowardly, starving and will try to inflict the same
The PCs can hear a faint whisper echoing from the hanging
Tree. If they investigate this place they can find an old rope
From the hut. If they knock on the door, they are greeted
by a old lady. She invites them in and insists that they
drink tea with her. The Woodland Witch will ask personal
questions about the PCs and after a while she will propose
that they can work for her. She wants the PCs to bring her
children. If they do this she will pay them 10 silver per
Child. If they refuse. She starts cackling and fades away.
The PCs fall asleep and wakes up in a random HEX.
Hamlet ov Vania
The people ov Vania wont offer the PCs much help. There
Rumors: