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ALTHEA - Priest of Iuz - Female Human Cleric 18
ALTHEA - Priest of Iuz - Female Human Cleric 18
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Cleric Spells Prepared (CL 18 ):
9th -- energy drain (+16 ranged touch, DC 28), implosion (DC 28), time stop D
8th -- create greater undead, discern location, fire storm (DC 27), mass inflict critical
wounds (DC 27), unholy aura D
7th -- blasphemy (DC 26) D, destruction (DC 26), greater restoration, repulsion (DC 26),
resurrection
6th -- banishment (DC 25), create undead D, greater dispel magic, harm (+16 melee
touch, DC 25), heal, word of recall
5th -- break enchantment, false vision D, flame strike (DC 24), greater command (DC 24),
insect plague, plane shift x2
4th -- air walk, confusion (DC 23) D, cure critical wounds x2, discern lies, divine power,
sending, tongues
3rd -- bestow curse (+16 melee touch, DC 22) x2, contagion (+16 melee touch, DC 22),
dispel magic x2, invisibility purge, nondetection D, speak with dead
2nd -- align weapon, bear’s endurance, death knell (DC 21), desecrate, hold person (DC
21), invisibility D, spiritual weapon (greatsword +22/+17/+12, 1d8+5/19-20;
+27/+22/+17 with divine power), undetectable alignment
1st -- bane (DC 20), bless, cause fear (DC 20), deathwatch, disguise self D, doom (DC
20), entropic shield, hide from undead (DC 20), obscuring mist
0 -- create water, cure minor wounds, detect magic, detect poison, light, read magic
Abilities Str 16, Dex 16, Con 15, Int 12, Wis 28, Cha 14; Str 22, Con 19 with bear’s
endurance and divine power
Feats Brew Potion, Combat Casting, Divine Metamagic (Maximize) (CD), Divine
Metamagic (Quicken) (CD), Extra Turning x3, Scribe Scroll
Skills Bluff +12, Concentration +20 (+24 casting defensively, +22 with bear’s
endurance, +26 casting defensively with bear’s endurance), Diplomacy +8, Disguise +12
(+14 acting, +22 with disguise self, +24 acting with disguise self), Knowledge (religion)
+11, Knowledge (the planes) +11, Spellcraft +21
Possessions combat gear plus +4 half-plate, boots of striding and springing, periapt of
wisdom +6, phylactery of faithfulness, silver skull medallion with ruby eyes worth 2,100
gp (divine focus)
Blackstaff: This ghastly blackwood staff is shod with silver banding and tipped with a
skull likewise banded and decorated with runes of Iuz's cult. A blackstaff functions as a
+3 unholy quarterstaff. Anyone wielding a blackstaff gains the benefits of protection
from good. By gripping the staff firmly and touching one creature, the cleric may cast
command or cause fear 3/day. These functions do not drain charges.
* fireball (1 charge); useable as though it were on the cleric spell list
Bonerod: Up to 3/day, the wielder of this thin black rod can loose a volley of sharp bone
shards that fill a 60-ft. cone, inflicting 9d6 points of piercing damage to all targets within
the area. A successful DC 17 Reflex save reduces the damage by half. In addition, the
wielder can cast animate dead 3/day.