Valdivia y Macip 2018

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PRODUCTION OF NEW CREATIVE KNOWLEDGE

IN A LOCAL DEVELOPING ECONOMY:


THE CASE OF PUERTO VALLARTA
MARCOS VALDIVIA* & RICARDO MACIP**
* Regional Center for Multidisciplinary Research at National University of Mexico (UNAM),
Mexico. E-mail: marcosv@correo.crim.unam.mx
** Graduate Program in Sociocultural Anthropology, Beneme rita Universidad Auto noma de Puebla,
Mexico. E-mail: fmacip@gmail.com

Received: August 2015; accepted April 2017

ABSTRACT
This paper proposes an agent-based model (ABM) that combines ethnographic and economic
methods to analyse how the social interaction between creative actors generates new creative
knowledge. The chosen case of study is Puerto Vallarta, a sun and beach international
destination in Mexico. Puerto Vallarta contains, potentially, many of the key elements that are
discussed in the literature on creative economy. Our methodological strategy identifies
ethnographically types of knowledge that are associated with a standard typology of creative
industries in a city. The model is evaluated by simulations of agents engaged in producing ideas
based on these types of knowledge either collectively or individually. Among the main findings
are the presence of ‘elevated common knowledge’ between creative agents (which can be an
important constraint for rising creativity) and that mixed behaviour of knowledge production
(collective and individual) can boost better the production of ideas in Puerto Vallarta. Finally,
we claim that the proposed methodology can be extended to and implemented in other similar
contexts.

Key words: Knowledge spillovers, creative industries, production of ideas, mixed methods

INTRODUCTION that are widely available specially in the econ-


omic literature of social interactions (Ioan-
This research is oriented to analyse how new nides 2013) or spatial economics. If creativity
creative knowledge can be modelled as result emerges from bottom-up agent interaction
of social interactions and cultural contexts in through knowledge externalities, some of the
which creative agents are embedded. Aiming rule decisions of the mentioned approaches
at this goal implies that we are along those can be good proxies for modelling the com-
views discussed in the literature on creativity plex process of rising creativity when
that draw attention to the social dimension exchange and diffusion of information
out of which creativity emerges (Csikszentmi- among agents are key players. In particular,
halyi 2014). In concordance with this social we find in Berliant and Fujita’s (2009) model
view of creativity, the best way to approxi- of transmission of new ideas based on the
mate this perspective analytically from a stock of common and differential knowledge
decision-making approach – as the one between agents, an appropriate proxy to
adopted in this research – is through looking model rising creativity under a social interac-
at the several models of knowledge spillovers tion setting. This paper takes into account

Tijdschrift voor Economische en Sociale Geografie – 2018, DOI:10.1111/tesg.12271, Vol. 109, No. 2, pp. 309–326.
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310 MARCOS VALDIVIA & RICARDO MACIP

some of these insights to model new knowl- jointly incorporated so far into the standard
edge – as proxy of creativity – using a compu- computational strategies that analyse creativ-
tational agent based methodology and ity or culture. First, in order to have an
considering a particular regional setting that appropriate understanding of the relation-
we describe next. ship between culture and creativity in a par-
This research postulates that the creativity ticular setting such as Puerto Vallarta, it was
process is not only constrained by peer influ- necessary to perform ethnographic fieldwork
ence (or social interactions) but also by social to gather qualitative data that were reliable
context and culture (Csikszentmihalyi 2014; to represent appropriate or ‘real’ agents in
Sacco et al. 2014). To study empirically this the modelling. Second, these ‘real agents’
hypothesis, we decided to choose a specific are implemented in a computational model
case of study in Mexico such as Puerto that explains the production of new creative
Vallarta because of two motivations: on the knowledge in Puerto Vallarta, and these
one hand, Puerto Vallarta has displayed econ- agents follow rules of decision that are theo-
omic specialisation in the so called ‘creative retically grounded by a microeconomic
industries’ since early 2000 (see below), and model of knowledge spillovers (Berliant &
on the other, it is an important tourist desti- Fujita 2009). We claim that the results of the
nation for national and international comers simulations could have policy implications to
making Puerto Vallarta an interesting case to boost creativity in Puerto Vallarta (see final
analyse the interplay between creativity and section).
tourism to boost local growth. We believe that Then, the paper aims to advance an ethno-
Puerto Vallarta could be an interesting com- graphic computational model that analyses
parative case to study similar cases from the the production of new creative knowledge in
‘global south’. In this sense, the theoretical a regional setting that takes into account the
discussion about creative classes and indus- qualitative dimension between creativity and
tries started in North America and Northern culture. Our central thesis is that production
Europe, and its empirical research has been of new creative knowledge depends not only
predominantly oriented to these regions. on the individual knowledge endowment but
However, it is also well known by now that the also on both face to face interaction between
rise to prominence of groups identified as agents and a specific culture and social con-
creative is not exclusive of developed regions text in which those interactions take place.
(Buitrago & Duque 2013; UNESCO 2013). It To implement this, we apply a microecon-
is then our interest to participate in this theo- omic model of knowledge transmission – as
retical discussion by analytically describing rule of decision of agents – based on the
how the ascendance of creative groups is stock of common and differential knowledge
shaping new creative knowledge in a major between agents (Berliant & Fujita 2009), this
touristic destination in Mexico such as Puerto model essentially postulates that the rate of
Vallarta, and at the same time suggesting a creation of new knowledge is highest when
methodology that could be used in other sim- proportions of common knowledge and dif-
ilar settings worldwide. ferential knowledge are in balance; ethno-
To analyse this case, we develop and pro- graphic fieldwork allowed to identify
pose an agent-based model to study some of empirically the types of knowledge that were
the creative forces at play in Puerto Vallarta considered in the modelling and the initial
and how they are generating new creative conditions of common and differential
ideas in the region. In adopting this meth- knowledge for the case of Puerto Vallarta.
odological perspective, we are in the same Simulation results in the study reveal high
spirit of those efforts that have developed presence of ‘common knowledge’ in Puerto
computational models of interactive agents Vallarta, which constrains knowledge produc-
to analyse creativity or culture in a much tion, and that makes a mixed behaviour of
broader sense (Dignum & Dignam 2014; knowledge production (collective and indi-
Helin 2014). But our approach considers in vidual) as the best strategy to boost creativity
addition two components that have not been in Puerto Vallarta.
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NEW CREATIVE KNOWLEDGE IN A LOCAL DEVELOPING ECONOMY 311

This paper has four sections besides this publishing, etc.) are fashionable for new tal-
introduction. In the following section, we dis- ented residents or mobile professionals (Lee
cuss some theoretical issues on the linkages 2014).
between spillovers and creativity. In the third When we are dealing with the concentra-
section, we provide useful contextual informa- tion of talented people in a region, inde-
tion on Puerto Vallarta as a creative cluster. pendently of its prima facie cause, a central
In the fourth section we propose an ethno- piece of analysis that emerges is the positive
graphic agent-based model to analyse the pro- externalities that produce social interaction,
duction of new creative knowledge in Puerto buzz or face to face interaction between crea-
Vallarta. Finally, we conclude with a section of tive or talented people. As it is convention-
final remarks with policy implications. ally known in the discussion of localisation
and urbanisation economies (Brakman et al
2009), these ‘spillover effects’ can be ana-
A BRIEF REVIEW ON SPILLOVERS, lysed within industries ( a la Marshall-Arrow-
CREATIVITY, CULTURE AND NEW Romer) or among industries or whole cities
CREATION OF KNOWLEDGE (
a la Jacob), being the latter a much wider
social context where the pollination of ideas
The issues discussed in this paper are related tend to occur under non-pecuniary external-
to the arguments and concepts advanced by ities (Laffont 2008).
Glaeser (2011), Melander et al. (2014) and Similar to this last account ( a la Jacobs),
others about the central mechanisms that we can find the notion of a ‘cognitive-
make cities economically prosperous. These cultural economy’ that Scott (2007) proposes
ideas correspond remarkably with a long to discuss the ‘cognitive-cultural’ nexus in
standing line of thought in localisation theory firms and cities that characterises the post-
that argues for focusing on the factors that Fordist world. Under this setting is where we
attract people to specific places instead of pay- believe Florida (2014) puts forward his cen-
ing attention to those that attract firms or tral thesis about the role of creativity as
industries (Storper & Scott 2009). These fac- opposed to simple knowledge, technology or
tors are commonly associated with the contex- innovation as the main driver of economic
tual and environmental characteristics of a development in the post-Fordist world.
city, typically called ‘amenities’, which draw Creativity is embedded in individuals
people to move to a specific place. Such (labour force) but it is shared (or transmit-
amenities can take the form of a wide array of ted) through social interactions and intersub-
cultural, natural or institutional urban fea- jectivity, both of which can take such creativity
tures such as weather, tolerance, strong pres- to a superior level. A branch of psychology
ence of sexual and racial minorities, theory also shares strongly this ‘social view’ of
gentrification, low levels of criminality, beauti- creativity; in particular, Csikszentmihalyi
fied urban areas, parks, restaurants and so (2014) has discussed widely the interplay
forth. This argument has become a darling among what he calls the domain (knowledge,
for policy-makers interested in promoting tools, values, practices), the field (community
urban development. In this sense, the amenity of practices, gatekeepers) and the person
dimension is generally conceived in terms of (individual practitioner, his/her talents, etc.).
the characteristics of the centrality of place or From a methodological perspective, an
cities such as that advanced by Jacobs (1969). interesting linkage to these ideas is the agent
On the other hand, we can find in the lit- interactive modelling on knowledge and/or
erature on creative industries (which concen- creativity formation. For example, Spencer
trates on the industrial sectors rather than (2012) analyses the emergence of creativity
places or cities) that the existence of an as a product of agent interaction through
industrial creative base in a region can be intra and inter networks. An attractive fea-
also seen as amenity value to attract talented ture in Spencer’s approach is the use of the
people because such creative sectors (i.e., concept of homophily to compare agents in
TV, radio and movies, architecture, terms of their cognitive distances: interaction
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between agents would be more likely, the or absent in particular economic settings
smaller the cognitive distance between them where talented people are gathered and are
and vice versa. A similar idea is developed able to produce new creative knowledge.
further by Berliant and Fujita (2009) to ana- This is key to implement appropriately a
lyse the creation of knowledge through non- model that explains knowledge creation as
pecuniary externalities. But Berliant and the one considered in this research.
Fujita (2009) in addition to homophily (that From a methodological perspective, agent-
they called ‘common knowledge’) introduce based model (ABM) (bottom-up modelling
the role of differential knowledge as other based on interacting and heterogeneous
key factor for agent interaction and knowl- agents) has become during the last years a
edge creation. We will explore in detail this powerful approach to model creativity in
type of modelling below. economic processes (Spencer 2012; Malick
Now, it is not enough with invoking an et al 2014; Liu 2015). Among the main
abstract model of knowledge creation to con- advantages of ABM against other approaches
sider appropriately the role of culture and/or is the capability to manage heterogeneity,
context in the production of ideas. In a bounded rationality and decision interde-
recent paper reviewing the literature on local- pendence of agents (Axtell 2010); these fea-
led cultural development models, Sacco et al. tures are well suited to model new creative
(2014), propose an approach where global knowledge as a result of social interactions
and local levels are embedded in a multi- and contexts in which creative agents are
causal and non-linear way of modelling actors embedded. In addition, in ABM framework
in a specific context. In particular, they sug- it is easy to introduce input data to enrich
gest that economic agglomeration forces must the system model, a typical example is the
be analysed considering also ‘the displace- use of geographical information systems in
ment of individuals who embed knowledge ABM to provide realistic landscape and spa-
and abilities, given the essential role it has in tial structure in the simulation; and
supplying cultural, cognitive, and behavioural recently, ethnographic data has been used
practices that can diverge [even] from the to ‘inform’ ABM oriented to simulate rich
dominant’ (Sacco et al. 2014 p. 2816). This and complex human-cultural environments
can be a critical issue when arguing that the (Dignum & Dignam 2014; Ghorbani et al.
promotion of creative classes or industries can 2015). In particular, to model creativity
fail to boost local economies –especially if one requires – as we discussed above – a good
is interested in studying persisting gaps in understanding of the domain ( a la Csiks-
development – when it lacks an appropriate zentmihaly) or/and homophily between
diagnosis of the cultural capability shortages agents; therefore, ethnographic data
in local communities. becomes in an appropriate input (for an
It is important to point out that, within
ABM approach) to identify the types of
the traditional literature on creativity, discus-
knowledge (or creativity) associated with the
sions on ‘culture’ take this concept for
domain of creative persons in a specific
granted, showing a peculiar bias towards its
context.
relative portability. Following Roseberry
In the fourth section, we advance an eth-
(1996), Narotzky and Smith (2006), Smith
nographic agent-based model to study new
(2011) and Sider (2014), we aim to under-
knowledge creation in Puerto Vallarta that
stand how culture shapes and is shaped by
gathers many of the theoretical and meth-
social processes, paying attention to how its
odological issues just discussed above.
dominant forces unfold over emergent and
residual elements and how differentiated the
effects of their interactions over diverse pop- THE METROPOLITAN AREA OF PUERTO
ulations are. Therefore, all that it has been VALLARTA
mentioned above boils down to considering
seriously ethnographic methods to discover Object of study and justification – Puerto
what kind of cultural capabilities are present Vallarta relies heavily on the tourism sector,
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NEW CREATIVE KNOWLEDGE IN A LOCAL DEVELOPING ECONOMY 313

with traditional tourism representing General socio-economic indicators and


between 40 per cent and 50 per cent of the creative economic activities in Puerto
local gross domestic product (GDP) (INEGI Vallarta – We postulate that creative econ-
2013). Nevertheless, in recent years Puerto omic activities have emerged in Puerto
Vallarta has shown less concentration in tra- Vallarta as a result of the diversification of
ditional tourism since the sector has diversi- the tourism sector, prompting the emer-
fied to include new niches for more gence of a ‘creative cluster’ in the region
sophisticated tourists: lesbian-gay-bisexual- and forcing agents to develop strategies to
trans (LGBT) tourism, boutique hotels and adapt to a changing service sector (Marın
spas, ecotourism, art galleries, tourism for 2009). Next, we describe empirically the
business and conventions, and medical tour- main socio-economic process that sustains
ism (Marın 2009). Likewise, Puerto Vallarta such diagnosis.
has shown an important increase in interna- The metropolitan area of Puerto Vallarta
tional residential tourists. (MPV), which concentrates two municipal-
Given these changes, it is interesting to ities from two different States of Mexico, had
consider a recent OECD report about tour- 379,834 inhabitants in 2010 (INEGI 2010),
ism and creative economy (OECD 2014) 67 per cent of whom lived in the municipal-
which sustains that creative tourism is more ity of Puerto Vallarta in the State of Jalisco
oriented to producing externalities of inno- and 33 per cent in the municipality of Bahia
vation as opposed to externalities of conser- de Banderas in the State of Nayarit. The
vation, as is the case in cultural tourism. We annual population growth rate in the MPV
suggest that Puerto Vallarta’s recent changes during 1990–2010 and 2000–2010 was 7.6 per
in the diversification of tourism services are, cent and 5.5 per cent respectively. During
to some extent, a response to the emergence 2000–2010, the Municipality of Bahia de Ban-
of a creative tourism niche in the region. deras was the main driver behind population
Vallarta and the Riviera Nayarit,1 operating growth in the metropolitan area given that
as a cluster, are experiencing the pressures its annual rate (10.7%) was almost three
and contradictions of a mass-tourist destina- times that of Puerto Vallarta (3.8%).
tion. Large and foreign-based operators tend In terms of dynamic migration during
to overrun local businesses by offering 2000–2010, the MPV was among the top met-
budget all-inclusive packages, thus develop- ropolitan areas of Mexico with the highest
ing strong adversarial relations with local indicators of strong population mobility.
business and populations. Alternatives to this Among all the metropolitan areas of Mexico
model are constantly being demanded by all and according to population census data for
of those whose future depends on the suc- 2010 (INEGI 2010), the MPV came in ninth
cess of local tourism services. Puerto Vallarta place in terms of net internal migration, first
faces the alternative to move from a model in the rate of internal migration (2.5 net
of mass tourism into a model where a large migrants per 1,000 inhabitants), sixth in
influx of tourists enjoy added value amenities migration intensity and fifth in migration
and specialised niches for tourism. This latter intensity with respect to the labour force.
alternative would demand creatively catering Regarding international migration, the MPV
to a diversified series of epicureans. is one of the main places attracting interna-
Nevertheless, this scenario is not absent tional migrants (from USA and Canada),
from contradictions and social inequalities allegedly dominated by retirees.
such as those advanced by Scott (2007). The The municipality of Puerto Vallarta con-
process of demographic growth in the Puerto centrates most of the economic activity of
Vallarta is associated with contingents of pre- the metropolitan area; however, it has also
carious workers, impoverished inhabitants shown an important decline: Puerto Vallarta
and socio-spatial segregation (N ~ ez &
un represented 90 per cent of the gross value
Rodrıguez 2009; Perez-Campuzano 2010) of added (GVA) in 1999 but dropped to 75 per
an expanding economy of services and cent in 2008 (INEGI 1999, 2003, 2008). This
amenities. drop shows an ongoing decentralisation
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Table 1. Presence of creative industries in the metopolitan area of Puerto Vallarta

Share of Ranks Share of Ranks Location Location


Creative Creative quotient quotient
Industries Industries (based on Gross (based on
(Gross Value (Employment) Value Added) Employment)
Added)

1998
MPV 3.1 13 2.1 30 1.05 0.76
All metro areas 2.9 2.8
No. specialised MAs 15 8
2003
MPV 2.9 4 2.8 12 0.95 0.86
All metro areas 3.1 3.3
No. specialised MAs 2 6
2008
MPV 3.2 7 2.2 32 1.26 0.68
All metro areas 2.5 3.2
No. specialised MAs 15 6

Source: Economic Census Data 1999, 2004 & 2009, INEGI, Mexico

process in the MVP in recent years character- of 3.1 per cent in 1999, 2.9 per cent in 2003
ised by the expansion of the economy toward and 3.2 per cent in 2008, which ranked the
the north of the metropolitan area, specifi- MPV in the 13th, 4th and 7th positions in
cally to Bahia Banderas. Bahia de Banderas the list of all 59 metro areas (MAs) of Mex-
has also become an important economic ico (the national figures were 2.9%, 3.1%
driver not only for the Riviera Nayarit corri- and 2.5%). Interestingly, if we use a standard
dor but also for the MPV. From 1999 to 2008 location quotient of the form LQ5 ei/e/Ei/E,
Bahia de Banderas registered an average to evaluate the concentration of creative
annual GVA growth rate of 11.7 per cent, industries with regard to the GVA in the
almost three times the national average. MPV compared to the one registered in all
In terms of real estate developments in the the MAs (see column (5) of Table 1), the
tourism sector, Puerto Vallarta has experi- MPV becomes relatively concentrated in crea-
enced an interesting shift in the supply mar- tive industries in 2003 and 2008 with a quo-
ket of accommodations from one dominated tient of 1.05 and 1.26 respectively. This
by hotel units to one dominated by condos means that the MPV displays 5 per cent and
(Virgen & Ruiz 2011). Even when condos are 26 per cent more concentration in these
not necessarily considered a second place of industries than that observed in all MAs in
residence, these numbers shed light on the those years. In 2008, only 50 metropolitan
emergence of a new real estate market for areas had a location quotient greater than
residential tourists in Puerto Vallarta. one (i.e. specialised metro areas in creative
Table 1 shows several key economic indica- industries), including the MPV.
tors of the creative industries in the MPV According to Table 2, the MPV is special-
based on the UNCTAD (2010) classification ised in only four of the 12 subsectors that
of creative industries and following the adap- constitute the creative sector. The subsectors
tation done by Boix and Lazzeretti (2012) in which the MPV is specialised are: TV,
and others. If we consider the contribution radio and movies, libraries, museums and
of the creative industries to the GVA of each recreational parks, casinos, lottery and gam-
metropolitan area in Mexico, the MPV bling, and sports activities. Table 2 also dis-
ranked quite high across all metropolitan plays the distribution of the specialised
areas. The MPV had a creative share to GVA subsectors across all MAs in Mexico (the last
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NEW CREATIVE KNOWLEDGE IN A LOCAL DEVELOPING ECONOMY 315

Table 2. Intra specialisation in creative industries 2008

MPV Specialised Metro Areas In


Mexico
Specialised Absolute Relative (%)

Editing NO 7 4
TV, radio and movies YES 35 22
Broadcasting NO 4 2
Programming, computer consulting NO 7 4
Architecture NO 12 7
R&D NO 10 6
Publishing NO 4 2
Other professional activities NO 19 12
Artists NO 19 12
Libraries, museums and recreational parks YES 9 6
Casinos, gambling YES 18 11
Sport activities and others YES 17 11
Total specialised MAs 161 100

Note: Specialisation is the location quotient using GVA.


Source: INEGI (2009).

row of the table indicates that there is a total activity in the industries where employment
of 161 specialised subsectors across MAs). If is precarious.2 Thus, the existence of creative
we compare this last distribution to those groups as part of the cognitive-cultural econ-
subsectors in which the MPV is specialised, it omy in Puerto Vallarta goes hand in hand
can be suggested that the MPV’s specialisa- with an underbelly of precariousness; how
tion in TV, radio and movies, casinos and one affects the other is still to be researched.
ambling and sports activities is in line with
national figures (because these percentages
AN ETHNOGRAPHIC AGENT-BASED
are relatively high across all metro areas) but
it over performs in the subsector of libraries MODEL TO ANALYSE THE CREATION
and recreational parks (in contrast to the low OF NEW KNOWLEDGE IN PUERTO
percentage of the subsector at national level VALLARTA
with 6%) and underperforms in artists and
other professional activities (at the national In this section, we propose an ethnographic
level, these subsectors have a relatively high agent-based model to analyse the creation of
percentage: 12% each). new knowledge in the MPV. The main
Nevertheless, if we consider the employ- purpose is to advance a computational meth-
ment data, the MPV turns out not to be the odology that incorporates ‘real creative individ-
creative ‘hot spot’ one we would expect. The uals’ who were studied during the fieldwork
creative employment share (to total employ- done in the MPV. In the model, these ‘real
ment) is quite below the national metropoli- individuals’ are engaged in the exchange and
tan figure for any of the years with available transmission of ‘creative ideas’ with each other
data during the period between 1999 and in order to improve their individual stock of
2008 (see column (3) of Table 1). This lack knowledge. This improvement is what we
of creative clusters in terms of employment called ‘new creative knowledge’ which is con-
in the MPV is consistent with what we find in sidered a proxy of creativity. This process of
other labour market indicators in the region, knowledge creation is governed by rules of
which could reflect either a weak bargaining decision of exchanging knowledge that are jus-
power of those workers associated with the tified by a model of social interaction that is
creative sector or a strong cover of informal explained in the next subsection.
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First conceptual model based on qualitative new knowledge, an essential element in any
data to analyse creativity formation – We framework that attempts to model creativity.
draw primarily on a microeconomics model Following Berliant & Fujita (2009) closely,
that relies on the creation of knowledge knowledge creation (KC) between i and j is
when two individuals decide to interact with ruled by:3
each other under conditions of common and  
KCi;j ðt Þ5b  CKi;j  DFKi;j ðt Þ  DFKj;i ðt Þ 1=3 ;
differential knowledge (Berliant & Fujita
2009). We have adapted this model under (6)
discrete time conditions and for n heteroge- where beta is a parameter > 0.
neous agents. Our purpose has been to In the same way, a transfer of knowledge
derive a measurement of creativity in the from i to j (TrK,ij) and from j to i (TrK,ji) is
aggregate as a product of the decisions of represented by the following expressions:
agents who engage in interactions to learn
‘ideas’ from each other and, more impor-  
TrKi;j ðt Þ5c  CKi;j  DFKi;j ðt Þ 1=2 ; (7)
tantly, to create (creative) knowledge jointly.
 
Let us define ni,k(t) as the idea agent i has TrKj;i ðt Þ5c  CKj;i  DFKi;j ðt Þ 1=2 : (8)
of a type knowledge k at time t (n is treated
as a binary variable indicating the presence Knowledge creation can occur without inter-
or absence of types of knowledge): action between i and j, that is, KCi 5 KCj. We
X
23 model it, also along the lines of Berliant and
ni;k ðt Þ5Tki ðt Þ; (1) Fujita (2009), in its simple dynamic form:
k51
KCi ðt Þ5a  Tki ðt Þ: (9)
where 23 is the total number of types of crea-
tive knowledge; we decided to choose 23 ks With these equations in mind, we will analyse
that will be explained in the ethnographic the dynamics of TK by way of simulations tak-
part of the modelling. ing a discrete approximation of the previous
Total knowledge is given by:
equations. In particular, we consider that Tki
X
17 at time t 1 1 depends on Tki at time t plus
Tki ðt Þ5TK ðt Þ; (2) knowledge creation between i and j at time t,
i51 plus knowledge transfer form j to i also at
where 17 is the total number of agents inter- time t, that is:
viewed – the selection of the number of X
23  
agents will be also explained below in the Tki ðt11Þ5 ni;k ðt Þ2TrKi;j ðt Þ=23 1KCi;j ðt Þ
next subsection. k51
Common knowledge between agents i and X
23  
j is calculated by: 1 ni;k ðt Þ1TrKj;i ðt Þ=23 :
k51
X
23
CKi;j ðt Þ5 ni;k ðt Þ  nj;k ðt Þ: (3) (10)
k51 In the same way, we consider that Tkj at time
Let us define DFKi,j as the differential knowl- t 1 1 depends on Tkj at time t plus knowledge
edge that agent i has with respect to j and creation between i and j at time t, plus knowl-
DFKj,i as the converse. The equations of these edge transfer form i to j at time t, that is:
variables are given by:
X
23  
Tkj ðt11Þ5 nj;k ðt Þ2TrKj;i ðt Þ=23 1KCi;j ðt Þ
DFKi;j ðt Þ5Tki ðt Þ2CKi;j ðt Þ; (4) k51

DFKj;i ðt Þ5Tkj ðt Þ2CKi;j ðt Þ: (5) X


23  
1 nj;k ðt Þ1TrKi;j ðt Þ=23 :
k51
A key element in the model is that interac-
tion between i and j must somehow produce (11)

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NEW CREATIVE KNOWLEDGE IN A LOCAL DEVELOPING ECONOMY 317

As we can see in (10) and (11), the model Number of agent’s links 5 (average-agent-
also considers TrK a loss of knowledge for j degree * 17)/2, where average-agent-degree is
and i in a way that can be considered a a parameter that takes a number in the
depreciation of knowledge due to social range [0, 17] and 17 accounts for the
interaction. Equations (10) and (11) indicate total nodes which is equal to the number
that the depreciation and the gain of knowl- of agents.
edge from the other agent are both distrib-
The average-agent-degree is the same for each
uted proportionally through all 23 types of
agent (because it is a global variable) but the
knowledge.
links that connect specific agents tend to be
If the interaction does not hold, Tki at
almost different along the range [0, 17]. To
time t 1 1 will depend on Tki at time t plus
build the network, an agent is randomly cho-
KCi at time t, that is:
sen and connected to the nearest agent with
which s/he is not already connected to. This
Tki ðt11Þ5Tki ðt Þ1KCi ðt Þ: (12) process is repeated until the network has the
correct number of links to give the specific
The central decision rule of the model is average number of neighbours (see support-
shown next. In this rule, the main objective ing information section available at the pub-
is to model whether agent i is better off if s/ lisher’s web site to see an example of a
he engages in interaction instead of behaving random network).
alone.4 Therefore: With global and local interaction defined,
we can set other variables such as total com-
If KCi;j ðt Þ1TrKj;i ðt Þ > KCi ðt Þ; then i interacts mon knowledge (TCK), total differential
knowledge of agent i (TDFKij) and total dif-
with j and equation ð10Þ and ð11Þ apply;
ferential knowledge of agent j (DFKji) as
otherwise s=he behaves alone and equation follows:
ð12Þ holds:
X
N
(13) TCK ðt Þ5 CKi;j ðt Þ; (14)
i51
We now show how i chooses j at time t.
Agents are scattered in a two dimensional lat- X
N
tice (D2) under the condition that only one TDFKij ðt Þ5 DFKi;j ðt Þ; (15)
agent can occupy a specific place in the lat- i51

tice given by the coordinates X, Y.5 We con- X


N
sider two options of interaction: global and TDFKji ðt Þ5 DFKj;i ðt Þ: (16)
local. Global interaction indicates that agent j51
i chooses j randomly in order to evaluate
equation (13). On the other hand, local At each period of time t, all agents execute
interaction implies that agent i chooses ran- rule (12) either locally or globally, but note
domly only one of those js that are physically that each agent chooses randomly with
close to i. whom to interact.6 Consequently, it is impor-
To model local interaction, we have opted tant to generate large numbers of ts to have
for a network structure of each agent (to an idea of how (13), (14) and (15) behave
which other agents are connected) based on statistically. At this stage of the modelling, all
the proximity between agents (given by other exogenous factors that can influence
Euclidean distance). The specific rule to cre- knowledge creation are assumed constant.7
ate the network structure is by connecting
agents through (closest) links, that is, it is a Ethnographic components of the
simple graph that does not have loops (self- computational model – We simulated the
links) and does not have multiple identical model of the subsection above with the quali-
links. The number of agent’s links is calcu- tative data from our fieldwork in the MPV
lated standardly as follows: and its surroundings. We used an inductive
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318 MARCOS VALDIVIA & RICARDO MACIP

approach in which open-ended and semi- purpose of the interviews was to bring to the
structured interviews, participant observation, conversation types of knowledge (ks) associ-
and fieldwork methods are combined. Fol- ated with creativity and how well each of
lowing some of Ghorbani et al. (2015) meth- them fitted to the interviewed. Some types of
odological guidelines regarding the use of knowledge were previously identified such
anthropological information for agent-based that they easily corresponded to the catego-
modelling, we selected 17 creative agents and ries of ‘creative industries’ (see Table 2) or
propose 23 types or types of creative knowl- ‘creative class’; for example, the types of
edge (ks) in order to simulate the model just knowledge called ‘cinephilia’ and ‘literature’
advanced above. In other words, at this stage (see column (1) of Table 3) are clearly asso-
of the research, the theoretical model ciated with the TV, radio and movies and
described in the last subsection provided the artists industries respectively, while ks such as
rules of the model itself and its operation, ‘gentrification’, ‘epicureanism’, or ‘multicul-
whereas ethnographic research allowed us to: turalism’ are more linked with the notion of
(i) select agents (or creative actors); (ii) ‘creative class’. But others types as ‘indige-
identify types of creative knowledge (ks) that nous’, ‘intercultural’ or (creative) ‘parasit-
are in principle linked with a standard typol- ism’ rose to prominence during the
ogy of creative industries; and (iii) ascertain exchanges, interviews and observations, and
initial endowments of knowledge for our set they are clearly associated with the social
of agents. context and culture of MPV.8
Previous to the selection of individuals, The qualitative research produced 23 ideas
industrial census data (INEGI 2009) filtered or types of creative knowledge (ks) and the
by the classification of creative industries
interviews allowed us to identify how they
(see Table 2) allowed us to identify the hot-
were distributed across the 17 selected crea-
spots of creative people both at census tract
tive agents (see Table 3). ‘Types of creative
level and at firm level in the MPV. Then,
knowledge’ (ks) are keywords working as
fieldwork based on participant observation
‘empty’ and ‘floating’ signifiers (Laclau
was conducted during approximately one
2005). As such, they allowed us to move from
month on such spatial agglomerations previ-
simple conversation into passionate engage-
ously detected. Next, ‘creative individuals’
were selected (in some cases with the help of ments with the interviewers. It was precisely
local informant’s networks) for semi- the prevalence and dominance of these key-
structured interviews according to a quota words what was worth pushing for qualitative
selection, such that one of the subpopula- insight and for patterns that would probably
tions had occupations (i.e. artist, cultural emerge once we started analysing them. Lit-
promotor, software developer, etc.) associ- erary theorist Raymond Williams (1976,
ated with at least one of the creative indus- 1981) focused on the insight these types of
tries, and the other gathered persons whose keywords provide in retrospective. In our
localisation decision to move to MPV case, we are projecting their analytical power
responded to amenity attraction factors (i.e., to ethnographically-informed economic mod-
international migrant from USA and Canada elling in order to model ‘new creative knowl-
with second residence, academic professors, edge’. Such an attempt may be considered a
entrepreneurs relocated by weather and sun- ‘tropicalising’ effort at its most vulgar deri-
beach, etc.). Likewise, each selected person sion, but we rather discuss it within the long
should have met the sociodemographic crite- tradition of ‘transculturation’ (Ortiz 1995) in
ria of being person between 20 and 70 years Latin America. Further research will allow us
old and having at least high school educa- to propose a more nuanced critique of the
tional attainment. process.
The fieldwork brought to selection 17 crea- Further documentation of the model, fol-
tive agents (is) able to be interviewed. An lowing ODD guidelines, and validation issues
open-ended or semi-structured interview was are discussed in the Supporting Information
applied to each selected person. The main section.
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NEW CREATIVE KNOWLEDGE IN A LOCAL DEVELOPING ECONOMY 319

Table 3. Knowledge matrix of people interviewed

Type of knowledge \ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Total


Creative agent

Work 1 1 1 1 1 1 1 1 1 1 1 1 0 1 0 1 1 15
Literature 1 1 1 1 1 1 1 1 0 1 1 0 1 1 0 1 1 14
Gentrification 1 1 1 1 1 1 1 1 1 1 1 0 1 0 1 1 0 14
Authenticity 1 1 1 0 1 0 0 1 1 1 1 1 1 1 1 1 1 14
Tourism 0 1 1 1 1 1 1 0 1 1 1 1 1 0 1 1 0 13
Epicurianism 1 1 1 1 1 1 1 1 1 1 0 0 1 0 1 1 0 13
Craft 1 0 1 0 1 0 1 1 1 1 1 0 1 1 0 1 1 12
Green Behaviour 1 0 1 1 1 0 1 1 0 1 1 0 1 1 0 1 1 12
Popular 1 0 0 1 1 0 0 1 1 1 1 0 0 1 0 1 1 10
Cinephilia 1 0 1 1 1 0 1 0 0 1 1 0 1 1 0 1 0 10
Liberal 1 0 1 1 1 0 0 0 0 1 1 0 1 1 0 1 1 10
Multicultu ralism 1 0 1 0 1 0 0 1 0 1 1 0 1 1 0 1 1 10
Countercultural 1 0 1 1 1 0 0 1 0 1 0 0 0 1 0 1 1 9
Community engaged 1 0 1 1 1 0 0 1 0 1 1 0 0 1 0 0 1 9
Innovation 1 0 1 1 1 1 0 0 1 1 1 0 0 1 0 0 0 9
Excel 0 1 1 0 1 0 0 1 1 0 1 1 1 0 0 1 0 9
Indigenous 1 0 1 0 1 0 0 1 0 1 1 0 0 1 0 0 1 8
Intercultural 1 0 1 0 1 0 0 1 0 1 1 0 0 1 0 0 1 8
Artistic 1 0 1 1 1 0 0 0 0 1 0 0 0 1 0 0 1 7
Charity 0 0 0 0 1 0 0 0 0 1 1 1 1 1 0 0 1 7
Dilettantism 0 0 1 0 1 0 1 0 0 1 0 0 0 0 1 0 1 6
Fast food 1 0 0 0 1 0 0 0 0 1 1 0 0 1 0 0 1 6
Parasitism 0 0 0 0 1 0 1 0 0 0 0 0 1 0 1 1 0 5
Tki 18 7 19 13 23 6 10 14 9 21 18 5 13 17 6 15 16 230

Results of the simulations – Table 3 displays Knowledge of individual j (TDFKji see equa-
the distribution of types of knowledge among tion (16)). The data was calculated by run-
all individuals who were analysed. Data is ning the simulation 1,000 times at the initial
arranged by row from the highest to the low- condition t 5 0 with different network condi-
est type identified for each individual: ‘work’ tions of interaction.9 The first row of Table 4
is the highest with 15 units, followed by ‘liter- shows the means of TCK, TDFKij and TDFKji
ature’, ‘gentrification’, ‘authenticity’ and of the simulations when the average number
‘tourism’ with 14 units each, and so on. The of contacts is 1. In the same way, the second
type with the lowest score is ‘creative parasit- row shows the estimation of these variables
ism’ with five units. The total knowledge when the average number of contacts is 2,
(TK, see Equation (2)) is equal to 230 units. and so on. At the bottom of the table, the
Table 3 also shows information about each estimations in relative terms are displayed.
individual’s set of knowledge (equation (1)). The results clearly indicate that common
For example, individual number 5 has the knowledge prevails over differential knowl-
highest number of types with 23 units fol- edge under all conditions. For example,
lowed by individual number 10 with 21 units when the average number of contacts is 1,
and, at the bottom, individuals with numbers TCK is 52 per cent, and both TDFKij and
6, 15 and 12 have the lowest scores with 6, 6 TDFKji are 24 per cent each. The mean of
and 5 units respectively. TCK is reduced as more contacts occur until
Table 4 shows the estimations of total com- the average of contacts is three; after this,
mon knowledge (TCK, see equation (14), TCK maintains stability at 44 per cent.10
Differential Knowledge of individual i A key analytical result of the microecon-
(TDFKij see equation (15)) and Differential omic model upon which this exercise is
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320 MARCOS VALDIVIA & RICARDO MACIP

Table 4. Common and differential knowledge.

Average TCK TDFKij TDFKji


network

1 158 72 72
2 146 84 84
3 142 88 88
4 142 88 89
5 141 89 89
1 0.52 0.24 0.24
2 0.47 0.27 0.27
3 0.45 0.28 0.28
4 0.44 0.28 0.28
5 0.44 0.28 0.28 (Average networks used of 1 and 5).

Figure 1. Gaussian kernel estimation of total common


partly based (Berliant & Fujita 2009) estab- knowledge
lishes that the growth of knowledge creation
would be best if the proportions of TCK, order to have a first approximation to this
TDFKij and TDFKji were evenly distributed issue, we performed a few simulations under
across individuals. Table 4 indicates that this the following parameter conditions: an aver-
is not the case because there is too much age network of 3 contacts is considered
TCK as an initial condition. Therefore, it (note that the means of TCK, TDFKij and
would be beneficial if TCK were in some way TDFKji do not show important changes
reduced; given the results shown in Table 4, beyond this point; see Table 4), the value of
this is possible to do by increasing the aver- the parameter beta associated with joint
age network of interaction. In order to have knowledge creation (see equation (6)) was
a more precise picture of what this may look set to 0.2, and the value of the parameter
like, we display an estimation of the common alpha associated with individual knowledge
knowledge distribution in Figure 1 (in con- creation (see equation (9)) was also set to
trast to the means displayed in Table 4) gen- 0.2. Under these conditions, we evaluated
erated by 1,000 simulations under two how knowledge evolves across time by run-
situations. One distribution is estimated ning the simulation 1,000 times under each
when the average network is 1 (see distribu- condition and computing the means in each
tion leans toward the left) and the second is case.
estimated when the average network is 5 (see Figure 2 displays the results of the simula-
distribution leans toward the right). In Fig- tion under the above-mentioned conditions;
ure 1, the distribution with higher contacts the series show the evolution of TCK (on the
leans toward the left side when compared to ys) through step times (which are on the xs).
the distribution that has only one average Each series points to a different scenario.
contact; this means that TCK would probably First, it is important to highlight that all
decrease more if the individuals we inter- series begin at step 0 with 230 units of TCK
viewed had a greater set of options with and, from there, they start to increase as a
whom to interact with. result of the interaction between a pair of
Until now, we have only shown the initial individuals. Now, it must be noted that
conditions of TCK, TDFKij and TDFKji pro- almost all series practically stabilise at step 3
duced by our ethnographic research. How- (except for the solid black series, which is
ever, we have not yet analysed the dynamics labelled as ‘intera and indiv’). This means
of knowledge creation that these endow- that total knowledge reaches a maximum of
ments of common knowledge and differen- growth with three interactions in average
tial knowledge could potentially generate (producing an exchange of knowledge).
(i.e. equations (10), (11), (12) and (13)). In After this point, knowledge creation is no
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NEW CREATIVE KNOWLEDGE IN A LOCAL DEVELOPING ECONOMY 321

Figure 2. Simulation results of total knowledge avg network 3, beta50.2, gamma50.2 and alfa50.2

longer possible because the differential the series called subsidy to 8 agents is a simu-
knowledge is exhausted and all the total lation that allocates one more unit of a ran-
knowledge is just common knowledge. In all dom type knowledge to 8 individuals who are
these series (except the solid black) alpha is chosen randomly. In general, when an
set to 0, which implies that the growth of improvement in the stock of knowledge is
knowledge is only possible by interaction. In introduced, the total knowledge creation is
solid black series, alpha is set to 0.2, which reduced under these settings because
makes the series upper unbounded (i.e. it is these improvements increase common knowl-
not stabilised as in the rest of the series) edge. As was previously stated, the ethno-
because knowledge creation does not require graphic study revealed a knowledge structure
neither common knowledge nor differential with too much common knowledge in con-
knowledge to grow. trast to what was revealed by census data (see
In this regard, one of the first interesting Table 2).
results we obtained is that, before step 4 is Now, if for some reason there is an
reached it is better for knowledge growth to improvement in the initial stock of knowl-
rely on the social interaction between indi- edge, which type of knowledge is enhanced
viduals rather than on individual knowledge matters for total knowledge growth. In Figure
which is not socialised. 3, we show simulation results (under the same
An interesting thing to contrast in Figure conditions as before) considering improve-
2 is the simulation results under pure condi- ments in three different types of knowledge:
tions of social interaction with the original tourism (see series called ‘shock_5’), epicur-
data (see long dashes series) against the rest eanism (series calledshock_10) and artistic
of social interaction simulations that are (series called shock_11). This improvement
modified at the beginning of the run (i.e., means that one more unit of the ‘associated
time-step 0) with a kind of knowledge shock. knowledge’ is allocated to each individual at
For example, the tiny solid black series called the beginning of the run. The evolution of
‘shock_10_all’ is a simulation that allocates total knowledge (see left y axis) is represented
one more unit of ‘epicureanism’ to each by the solid curves. The results clearly indicate
individual as an initial condition. Likewise, that artistic improvement generates the best
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322 MARCOS VALDIVIA & RICARDO MACIP

1600 1.00

0.90
1400
0.80
1200
0.70
1000
0.60

800 0.50

0.40
600
0.30
400
0.20
200
0.10
Figure 4. Inequality in the creation of knowledge. [Col-
0 0.00
0 1 2 3 4 5
our figure can be viewed at wileyonlinelibrary.com]
Shock 5 Shock 10 Shock 11
CK_5 CK_10 CK_11 emerging creative activities (see endnote 2).
A positive outcome in the computational set-
Figure 3. Impact of improvements in different types of ting is that knowledge creation (i.e. creativ-
knowledge. [Colour figure can be viewed at wileyonlineli- ity) brings out an even distribution of
brary.com] knowledge among individuals. In order to be
able to measure this, we computed the stand-
ard deviation of the log (types of knows) in
results (followed by tourism and epicurean- all individuals in each run and then we calcu-
ism) given that the ‘artistic’ type is scarcer lated the mean in all runs to measure
among individuals, which produces less com- inequality, which is like a sigma measure-
mon knowledge at the beginning of the simu- ment of convergence commonly used in
lation (this is also consistent with census data, regional economics.
as shown in Table 2). This can be seen along Figure 4 shows the results of the exercise
the dashed curves indicating the associated under the same parameter conditions of the
common knowledge (displayed in relative previous simulations (alpha, beta and gamma
terms) being produced (see right y axis): the set to 0.2, 1 000 runs, 3 average contacts,
dashed green line is the common knowledge etc.). The series in solid black display the
produced by the artistic type, the dashed red results when knowledge creation is produced
line is CK produced by epicureanism whereas only by interaction, while the series in black
the dashed grey line is the knowledge pro- dashes also include the possibility of individ-
duced by tourism. Therefore, the highest ual knowledge creation. At time 5 0, inequal-
curve of total knowledge produced by the ity is 0.48 in both series (which can be
artistic type (tiny solid black curve) corre- measured directly from the data in Table 3).
sponds to the lowest curve of common knowl- It is important to mention that a reduction
edge (wide solid curve). On the contrary, the of inequality must correspond to a decreas-
lowest curve of total knowledge produced by ing indicator in the next time-steps; other-
epicureanism (grey solid curve) corresponds wise, inequality persists. Figure 4 shows that
to the higher curve of common knowledge inequality grows during the process of knowl-
(grey dashed curve). edge creation either collectively or in mixed
An important issue to consider in the anal- behaviour (collective and individual). In
ysis is whether the diffusion and creation of addition, inequality has a greater increase
knowledge (trough interaction) reduces under social interaction than under mixed
inequality in the distribution of knowledge. behaviour, which means that individual
Inequality, as we see next, is measured knowledge creation can play an important
trough a dispersion indicator of types of role in containing increasing knowledge
knowledge. This is an important issue to inequality under pure conditions of collective
explore because, as we described before, behaviour.
Puerto Vallarta also seems to be subject to It is also important to provide some infor-
precarious employment in the process of mation about the profile of those individuals
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NEW CREATIVE KNOWLEDGE IN A LOCAL DEVELOPING ECONOMY 323

who are subject to the most drastic changes types and their observed interactions. In
in the process of knowledge creation. Pure addition, it would involve identifying similar
collective behaviour is more beneficial to regions to the metropolitan area of Puerto
individuals with a higher initial stock of Vallarta in order to assess how general and
knowledge associated with cultural and specific the transculturation of a cognitive-
artistic environments (this is the case of indi- cultural economy is.
vidual 3, whose knowledge profile is shown
in Table 3). These environments are scarce
FINAL REMARKS
in the economy if we consider economic cen-
sus data (see Table 2). In contrast, mixed
The main purpose of this paper was to advance
behaviour (collective and individual) is more
a methodology that allowed us to analyse the
beneficial to individuals with higher knowl-
rise and diffusion of new creative knowledge in
edge associated with academics and univer-
the MPV. We claim that our methodological
sity teachers (this is the case of individual
procedure can be extended to and imple-
10). Pure collective behaviour seems to bene-
fit those individuals on the lower ladder of mented in any particular social and cultural
knowledge associated with touristic activities context. The model at its current stage pro-
and precarious jobs but who have an urban duces some interesting findings that could
background (7, 14 and 4), whereas mixed motivate some policy insights to boost creativity
behaviour is more beneficial to those individ- for the MPV. We mention next some of them
uals in the lower ladder of knowledge and just for illustrative purposes.
with a university background (7 and 9). We First, creativity (proxied as knowledge pro-
conclude with the case of the individual with duction) increases more under conditions of
the highest score: individual number 5. As social interaction rather than under individ-
can be seen in Table 3, all types of knowl- ual behaviour basis. This finding echoes one
edge were intentionally allocated to him (he of the main ideas surrounding the literature
is a young man associated with small entre- on creativity, namely, that creativity is best
preneurial activities). Our simulations indi- developed under collective behaviour (Csiks-
cate that this individual tends to be zentmihalyi 2014). Nevertheless, our simula-
vulnerable in terms of social interaction. This tions suggest that social interaction tends to
can have interesting implications for policy increase inequality in the distribution of
because the process of social creativity can knowledge in MPV. In this regard, a mixed
destroy potential individuals linked to activ- behaviour of knowledge production (collec-
ities that contribute to local economic tive and individual) as opposed to pure col-
growth. For example, if a policy intervention lective behaviour generates less inequality in
relies heavily on social interaction to boost the distribution of knowledge among individ-
creativity, at the same time it must provide uals. Also mixed behaviour allows least-fitted
the mechanisms to protect (or to insulate) individuals – in terms of knowledge – experi-
those talented people that underperform ence upward mobility but also that the best-
under social interaction conditions. fitted individuals continue to increase creativ-
Further corroboration and more con- ity. The latter kind of individuals can be, as
trolled observations are needed in order to our fieldwork suggests, potential entrepre-
sustain these findings more robustly – see neurs who can contribute to local growth,
online Supporting Information for a valida- whereas the former type of individuals are
tion discussion of the model. This model has the ones whose occupations are precarious.
assured us that we have found a good case Simulations also suggest that improve-
over which to ponder how creative knowl- ments in the artistic types of knowledge are
edge can be produced under a specific social beneficial for the production of ideas in the
and cultural context. What remains to be MPV. Individuals associated with artistic types
done is a follow up study with tailor-made have the best performance under pure col-
methodology. Such a study would entail plan- lective behaviour, and this might suggest that
ning a verification list for different creative Puerto Vallarta has plenty of room to attract
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324 MARCOS VALDIVIA & RICARDO MACIP

these ‘bohemian’ agents (even at the the ideas exclusively of agent i, and the ideas
expense of a higher inequality in knowledge exclusively of agent j are not proportional.
production). That is, urban policy oriented 4. Note that in this formulation j is passive in
to gentrify neighbourhoods could improve deciding interaction because she is only wait-
knowledge creation in the area. ing to see what i decides.
Finally, it is important to mention that our 5. The only purpose of the physical location of
simulations indicate that there is too much the agent is to construct the network structure;
common knowledge among the creative therefore, it does not reflect any real residen-
agents detected ethnographically.11 This indi- tial (or job) location of agents, since that physi-
cates that a kind of innovation in types of cal location is random at each simulation.
knowledge is needed in order to boost crea- 6. The model assumes that ‘transportation’ costs
tivity in Puerto Vallarta beyond the kind that for agents (to meet each other) are null, since
can be experimented through the arrival of we are modeling a network of creative agents
artists and bohemians. Such a scenario could rather than residential or physical job location
indicate that the MPV has plenty of room for of agents (see endnote 5). This assumption
attracting cultural minorities or qualified could be relaxed imposing a cost of meeting a
people to increase the differential knowledge specific agent according to s/he creative
that is required in the community. characteristics.
It is important to conclude that the above 7. For example, level of tolerance, income, gen-
mentioned policy implications must be seen der, age, transportation costs, etc. are variables
with caution because further validation of that could condition new knowledge creation.
the model and additional ethnographic field- Likewise, we decided not to introduce a sto-
work are required to support them. chastic term in the equations --which can proxy
these other variables--in order to keep the
Acknowledgements model simple at this stage of the ABM.
8. It is possible to make a connection of these last
This research was possible thanks to the funding
types of knowledge with the discussion of
provided by Direcci
on General de Asuntos del Per-
Garcıa-Canclini (Garcıa-Canclini and Piedras,
sonal Academico, Universidad Nacional Aut
onoma
2006), in particular with his notion of cultural
de Mexico, through the grants PAPIIT IN304214
hybridism. He also has experimented with
and PASPA.
mixed methods to study anthropologically
regional settings in Mexico. (We thank to one
Notes
of the reviewers to rise this point).
1. Riviera Nayarit is a predominantly touristic cor- 9. It should be noted that the model we are ana-
ridor that runs along the coast of the state of lysing is based on pair interaction. This means
Nayarit. It covers the municipality of Bahia de that an individual i has the chance to interact
Banderas almost in its entirety. with only one individual j each time. There-
2. According to industrial census data in 2008, fore, in order to have reliable statistics about
the average wage in creative industries in the TCK, TDFKij and TDFKji it is necessary to run
MPV was higher than that of other industries the simulation n times so that a given individ-
(44.2 pesos versus 34.4 in non-creative activ- ual has the opportunity to interact with every-
ities); nevertheless, it is still half of that body else under random basis.
observed in the creative industries of all metro- 10. It is interesting to mention that when these
politan areas (63.9 pesos). results are contrasted to those commonly
3. Equation (6) guarantees an important condi- obtained with representative data of economic
tion in the Berliant-Fujita (2009) model: the sectors, TCK is drastically reduced in the latter
rate of creation of new knowledge is highest results. That is, either ethnographic research
when proportions of common knowledge and seems to overestimate the presence of TCK or
differential knowledge are in balance. This is an economic analysis tends to underestimate it.
interesting assumption because it implies that 11. We must insist that this is not necessarily in
knowledge creation would not be at its highest line with what can be estimated through real
when the common knowledge between i and j, economic census data at the level of creative

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NEW CREATIVE KNOWLEDGE IN A LOCAL DEVELOPING ECONOMY 325

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model -- see online Supporting Information. and Multi-agent Simulation. In: V. DIGNUM & F.
DIGNUM, eds., Perspectives on Culture and Agent
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