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1.

It is mainly created for the animator to communicate with the camera man regarding the
scene’s timing, camera moves.
a. Story Board b. Model Sheets c. X-Sheets d. Printer
2. It is used as an alternative device to camera to capture images or hand drawing.
a. Drawing Tablet b. Printer c. Computer Set d. Scanner
3. It is a device used for line testing, where hand drawn frames are being check to assess how
well the sequence is flowing.
a. Cam Coder b. Line Tester c. Computer set d. Light Box
4. A drawing disc placed on a light box and used to work out camera moves and panning walk
cycles.
a. Light Box b. Animation Disc c. Line Tester d. Computer Set
5. A special type of paper used to rough out animation drawings.
a. Drawing Paper b. Watercolor Paper c. Animation paper d. Oslo
5. Allows for the creation of motion on a frame - by-frame basis. The frames are often created
within the software, although most animation software allows frames to be brought from
external sources.
a. Light Box b. Animation Disc c. Line Tester d. Animation software
5. Used to fasten animation paper to prevent from moving while working on the drawing.
a. Peg bar b. Animation Disc c. Line Tester d. Animation software
5. It is a device made up of multiple peripheral functionalities and capabilities, including printing,
copying, and scanning.
a. Drawing Paper b. Printer c. Animation paper d. Oslo
6. This serves as a clue to the animators thinking and guide for the in-between artists to where
the drawings are to be placed between the extremes.
a. Timing chart b. Breakdown c. Key drawings d. Spacing
7. A timing where actions picks up speed and slow down gradually.
a. slow in b. slow out c. slow in/ slow out d. Even Halves
8. A pose between two key drawings is called ______.
a. Timing chart b. Breakdown c. Key drawings d. Spacing
9. This is essential to animating a character that represents the extremes of that actions.
a. Timing chart b. Breakdown c. Key drawings d. Spacing
10. It is the process of creating transitional frames between two separate actions in order to
show the appearance of movement from the first drawing to the second drawing.
a. In- betweening b. Breakdown c. Key drawings d. Spacing
10. Refers to how close or far apart those cluster is.
a. In- betweening b. Breakdown c. Key drawings d. Spacing

11. A model sheet shows various mouth shapes that are created when the character is speaking.
a. Dialogue model sheet b. Anatomical Study
c. Rough Character Concept d . Rough construction
12. A standard reference of a character drawn in different views such as: front, side quarter, and
back views.
a. Turn around b. Rough Character c. Clean- up construction d. Dialogue
13. It shows the underlying structure of the character or the same poses fully clothed. These
designs are great help for building 3D characters.
a. Dialogue model sheet b. Anatomical Study
c. Rough Character Concept d . Rough construction
14. A single character is portrayed in turn around drawings that give us a sense of how to draw
the character from any angle, along with some facial expressions, attitude and action poses.
a. a. Dialogue model sheet b. Anatomical Study
c. Rough Character Concept d . General Final Line
15. It gives animators a better idea of the structure that exist under all that hair.
a. Dialogue model sheet b. Anatomical Study
c. Rough Character Concept d . Rough construction
16.The general design concept of the character needs to be approved before the character was
fully finalized.
a. Dialogue model sheet b. Anatomical Study
c. Rough Character Concept d . Rough construction
17. This model sheet helps animators to see volume as well as structure for even the most
cartoony of characters.
a. Dialogue model sheet b. Clean-up Construction
c. Rough Character Concept d . Rough construction
18.

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