Professional Documents
Culture Documents
Example
Example
# REAM ME:
# The format used here is derived from INI.
# We have added something special called variants.
#
# Example:
#
# [Planets]
# Earth{0}= Earth
# Earth{1}= earth's
#
# [Achievements]
# Landed_Test0 = Landed on %planet{0}% (This would translate to: Landed on Earth)
# Landed_Test1 = Landed on %planet{1}% (This would translate to: Landed on earth's)
#
# Variants are used for many things, such as making phrases work, caps, etc
#
# We recommend starting at the bottom of the file with achievements/planets, there variants are
very clearly used.
#
#
#
# Available font types: normal/compatibility
# In case of missing characters use compatibility font.
Font=normal
[General]
Cancel=Cancel
Close=Close
Open_Settings_Button=Settings
[Main Menu]
# Image at:
https://drive.google.com/file/d/1mEFf3W964ldXBekpbTc-Jj1XcSnBQz4k/view?usp=sharing
Play=Play
# Tutorial
Video_Tutorials_OpenButton=Video Tutorials
Video_Orbit=Orbit Tutorial
Video_Moon=Moon Tutorial
Video_Dock=Docking Tutorial
# Community
Community_OpenButton=Community
Community_Youtube=Youtube
Community_Discord=Discord
Community_Reddit=Reddit
# Roadmap
Roadmap_OpenButton=Future Updates
Roadmap_Text=Version 1.51
Roadmap_Text=<color=grey>Tutorials</color>
Roadmap_Text=
Roadmap_Text=Version 1.52
Roadmap_Text=<color=grey>Staging</color>
Roadmap_Text=
Roadmap_Text=Version 1.53
Roadmap_Text=<color=grey>Reentry</color>
Roadmap_Text=
Roadmap_Text=Version 1.54
Roadmap_Text=<color=grey>Visual effects, particles and sounds</color>
Roadmap_Text=
Roadmap_Text=Version 1.55
Roadmap_Text=<color=grey>Solid rocket boosters</color>
Roadmap_Text=
Roadmap_Text=Version 1.6
Roadmap_Text=<color=grey>Astronauts</color>
Roadmap_Text=
Roadmap_Text=Version 1.7
Roadmap_Text=<color=grey>Career</color>
Roadmap_Text=
Roadmap_Text=Version 1.8
Roadmap_Text=<color=grey>Outer planets</color>
Roadmap_Text=
Roadmap_Text=Electric system:
Roadmap_Text=<color=grey>The entire electric system will get a complete overhaul in the
future, mostly likely with features such as timewarp during ion engine burns and more uses for
electricity</color>
Roadmap_Text=
Roadmap_Text=
Roadmap_Text=Please keep in mind that plans might change
# Credits
Credits_OpenButton=Credits
# Update menu
Update_Available=A new update is available!
Update_Available=
Update_Available=Current version: %old%
Update_Available=Latest version: %new%
Update_Confirm=Update
Update_Overview_Video_Available=Check out what's new this update?
Update_Overview_Video_Confirm=Open
# Rate menu
Rate_Title=Would you like to rate or review the game?
Rate_Title=
Rate_Title=We deeply care about the quality of our game, your feedback helps us improve it
Rate_Title=
Rate_Title=Even after thousands of reviews, we still read a large number of them!
Rate_Confirm=Rate
# Close menu
Close_Game=Close game?
# Startup Messages
Early_Supporter_Message=As an early supporter, you have free access to:
Early_Supporter_Message=
Early_Supporter_Message= - Parts Expansion
Early_Supporter_Message= - Skins Expansion
Early_Supporter_Message= - Planets Expansion
Early_Supporter_Message=
Early_Supporter_Message=Thank you for your support!
[Worlds Menu]
# Worlds are save slots; image at:
https://drive.google.com/file/d/1vUYrXaem4ki1dcXRFUJLKWZEcE0PFno-/view?usp=sharing
Create_New_World_Button=Create World
# Create menu
Create_World_Title=World Name
Default_World_Name=My World
# Delete menu
World_Delete=Delete world?
[Saving]
# Blueprint stuff; Blueprints are rocket designs; images at:
https://drive.google.com/drive/folders/15m4nXgzr8fvql78TheE3Qy1WPrTaIqdJ?usp=sharing
Blueprints_Menu_Title=Blueprints
Unnamed_Blueprint=Unnamed Blueprint
Save_Blueprint=Save Blueprint
Load_Blueprint=Load Blueprint
Cannot_Save_Empty_Build=Cannot save an empty blueprint
# Quicksave stuff; Quicksaves let players save at any time and return to it.
# It does not necessarily have to be called quicksave, player just needs to understand its use.
# Image at:
https://drive.google.com/drive/folders/128aXHWoUhJXZbbKVBDXXSMoCvRwFpvct?usp=shari
ng
Quicksaves_Menu_Title=Quicksaves
Unnamed_Quicksave=Unnamed Quicksave
Create_Quicksave=Create Quicksave
Load_Quicksave=Load Quicksave
# Save and load menus; context seen in images from blueprint/quicksave stuff
Save=Save
Load=Load
Delete=Delete
Rename=Rename
# In progress
Saving_In_Progress=Saving...
Loading_In_Progress=Loading...
# filetype (injected)
Blueprint{0}=Blueprint
Blueprint{1}=blueprint
Blueprint{2}=blueprints
Quicksave{0}=Quicksave
Quicksave{1}=quicksave
Quicksave{2}=quicksaves
[Purchasing]
# Images at:
https://drive.google.com/drive/folders/1kIhFuPRp8YXkZ8SVC5Jq9UJkNZqdasQC?usp=sharing
Parts_Expansion=Parts Expansion
Skins_Expansion=Skins Expansion
Planets_Expansion=Planets Expansion
Expansion_Bundle=Expansion Bundle
Upgrade_To_Bundle=Upgrade To Bundle
More_Parts=More Parts...
More_Skins=More Skins...
Purchase_Thanks_Msg=Purchased: %product%
Purchase_Thanks_Msg=
Purchase_Thanks_Msg=Thanks for your purchase
Purchase_Thanks_Msg=Now go and explore the stars!
Owned=%product% (Owned)
Restore_Open=Restore
Purchase_FAQ_Open=FAQ
ExpansionBundle_Infinite_Fuel=Infinite Fuel
ExpansionBundle_No_Atmospheric_Drag=No Atmospheric Drag
ExpansionBundle_Unbreakable_Parts=Unbreakable Parts
ExpansionBundle_No_Gravity=No Gravity
[Settings]
# Image at:
https://drive.google.com/file/d/1kF_zlTUw7QQnCIfcVNRHGDsn_rH-ySkF/view?usp=sharing
Music_Name=Music:
Sound_Name=Sound:
Screen_Rotation_Name=Screen Rotation:
FPS_Name=Fps:
Language_Name=Language:
Infinite_Fuel_Name=Infinite Fuel:
No_Atmospheric_Drag_Name=No Atmospheric Drag:
Unbreakable_Parts_Name=Unbreakable Parts:
No_Gravity_Name=No Gravity:
# This version of is displayed on screen to let players know what cheats they are using
# Image as:
https://drive.google.com/file/d/1_uDOsT_yAgui19jNqAwx_CMGvLoS5LYh/view?usp=sharing
Cheat_On{0}=On
Cheat_Off{0}=Off
[Build]
# Images at:
https://drive.google.com/drive/folders/16-6I-SE_4nmVTjNxsUdAUJtUDIBe5WVz?usp=sharing
Build_New_Rocket=Build New Rocket
Resume_Build=Resume Build
Symmetry_On=Symmetry: On
Symmetry_Off=Symmetry: Off
Launch_Button=Launch
Move_Rocket_Button=Move Rocket
# Launch warnings
Missing_Capsule=Your rocket has no capsule
Missing_Parachute=Your rocket has no parachute
Launch_Anyway_Button=Launch Anyway
# Example rockets
Example_Rockets_OpenMenu=Example Rockets
Basic_Rocket=Basic Rocket
Stages=Stages
Ideal_Stages=Ideal Stages
Lander=Lander
[Map]
Toggle_Map_Button=Map
[Game]
# Image at:
https://drive.google.com/file/d/1d0b-udFyO4ItlYu1vVaVdzgwdAeT1hPw/view?usp=sharing
Throttle_On=On
Throttle_Off=Off
Height_Vertical=Height:
Height_Vertical=
Height_Vertical=%height%
Velocity_Vertical=Velocity:
Velocity_Vertical=
Velocity_Vertical=%speed%
# Angle indicates the best angle/direction the player can rotate their rocket towards
Angle_Vertical=Angle:
Angle_Vertical=
Angle_Vertical=%angle% / %targetAngle%
# Angle indicates the best angle/direction the player can rotate their rocket towards
Angle_Horizontal=Angle: %angle% / %targetAngle%
[Game menus]
# Image at:
https://drive.google.com/file/d/1XPUZnlFGrs9ZQ0QRjqbvKMEwXg1Pl7cF/view?usp=sharing
Restart_Mission=Restart Mission
# Restart menu
Restart_Mission_To_Launch=Revert To Launch
Restart_Mission_To_Launch_Warning=Revert to launch?
Restart_Mission_To_Launch_Warning=
Restart_Mission_To_Launch_Warning=This will revert progress since last launch
Restart_Mission_To_Build=Revert To Build
Restart_Mission_To_Build_Warning=Revert to build?
Restart_Mission_To_Build_Warning=
Restart_Mission_To_Build_Warning=This will revert progress since last launch
Clear_Debris_Confirm=Clear Debris
[Rocket]
Default_Rocket_Name=Rocket
# Informs the player that he cannot perform an action due to rocket having no control
No_Control_Msg=No control
[Timewarp]
# Timewarp = fast forward time to skip long periods of waiting
Msg_Timewarp_Speed=Time acceleration %speed%x
Cannot_Timewarp_Below=Cannot timewarp below %height%
Cannot_Timewarp_While_Moving_On_Surface=Cannot timewarp while moving on the
surface
Cannot_Timewarp_While_Accelerating=Cannot timewarp while under acceleration
Cannot_Use_Part_While_Timewarping=Cannot use %part{1}% while timewarping
Cannot_Turn_While_Timewarping=Cannot turn while timewarping
[Units]
# Image at:
https://drive.google.com/file/d/1ljpGY55W8V1wF9esl5v569B0Z-D6xxMt/view?usp=sharing
Thrust_To_Weight_Ratio=Thrust / Weight: %value%
Mass=Mass: %value%t
Thrust=Thrust: %value%t
Burn_Time=Burn Time: %value%s
# Image at:
https://drive.google.com/file/d/17Bd9jTIYyI9nzOg3eXgy7sHdNe5O9gAt/view?usp=sharing
Efficiency=Efficiency: %value% Isp
Mass_Unit=t
Meter_Unit=m
Km_Unit=km
Meter_Per_Second_Unit=m/s
[Timestamps]
Second_Short=%value%s
Minute_Short=%value%m
Hour_Short=%value%h
Day_Short=%value%d
[Resource Types]
# Image at:
https://drive.google.com/file/d/17Bd9jTIYyI9nzOg3eXgy7sHdNe5O9gAt/view?usp=sharing
Solid_Fuel{0}=Solid fuel
Solid_Fuel{1}=solid fuel
Liquid_Fuel{0}=Liquid fuel
Liquid_Fuel{1}=liquid fuel
[Resource Uses]
Resource_Bars_Title=%resource_name{0}%:
Info_Resource_Amount=%resource{0}%: %amount%
Msg_No_Resource_Source=No %resource{1}% source
Msg_No_Resource_Left=Out of %resource{1}%
[Part Categories]
# Image at:
https://drive.google.com/file/d/1uyI7pvGaGyKrYOpe_2vC4MLaNPKy-wYE/view?usp=sharing
Basic_Parts=Basics
Six_Wide_Parts=6 Wide
Eight_Wide_Parts=8 Wide
Ten_Wide_Parts=10 Wide
Twelve_Wide_Parts=12 Wide
Engine_Parts=Engines
Aerodynamics_Parts=Aerodynamics
Fairings_Parts=Fairings
Structural_Parts=Structural
Other_Parts=Other
[Part Names]
Capsule_Name{0}=Capsule
Capsule_Name{1}=capsule
Probe_Name{0}=Probe
Probe_Name{1}=probe
Parachute_Name{0}=Parachute
Parachute_Name{1}=parachute
Kolibri_Engine_Name{0}=Kolibri Engine
Kolibri_Engine_Name{1}=kolibri engine
Hawk_Engine_Name{0}=Hawk Engine
Hawk_Engine_Name{1}=hawk engine
Valiant_Engine_Name{0}=Valiant Engine
Valiant_Engine_Name{1}=valiant engine
Titan_Engine_Name{0}=Titan Engine
Titan_Engine_Name{1}=titan engine
Frontier_Engine_Name{0}=Frontier Engine
Frontier_Engine_Name{1}=frontier engine
Ion_Engine_Name{0}=Ion Engine
Ion_Engine_Name{1}=ion engine
RCS_Thruster_Name{0}=RCS Thruster
RCS_Thruster_Name{1}=rcs thruster
Fuel_Tank_Name{0}=Fuel Tank
Fuel_Tank_Name{1}=fuel tank
Separator_Name{0}=Separator
Separator_Name{1}=separator
Side_Separator_Name{0}=Side Separator
Side_Separator_Name{1}=side separator
Structural_Part_Name{0}=Structural Part
Structural_Part_Name{1}=structural part
Landing_Leg_Name{0}=Landing Leg
Landing_Leg_Name{1}=landing leg
Aerodynamic_Nose_Cone_Name{0}=Aerodynamic Nose Cone
Aerodynamic_Nose_Cone_Name{1}=aerodynamic nose cone
Aerodynamic_Fuselage_Name{0}=Aerodynamic Fuselage
Aerodynamic_Fuselage_Name{1}=aerodynamic fuselage
Fairing_Name{0}=Fairing
Fairing_Name{1}=fairing
Rover_Wheel_Name{0}=Rover Wheel
Rover_Wheel_Name{1}=rover wheel
Docking_Port_Name{0}=Docking Port
Docking_Port_Name{1}=docking port
Solar_Panel_Name{0}=Solar Panel
Solar_Panel_Name{1}=solar panel
Battery_Name{0}=Battery
Battery_Name{1}=battery
RTG_Name{0}=RTG
RTG_Name{1}=rtg
[Part Descriptions]
Capsule_Description=A small capsule, carrying one astronaut
Probe_Description=An unmanned probe, used for one way missions
Parachute_Description=A parachute used for landing
Fuel_Tank_Description=A fuel tank carrying liquid fuel and liquid oxygen
Separator_Description=Vertical separator, used to detach empty stages
Side_Separator_Description=Horizontal separator, used for detaching side boosters
Landing_Leg_Description=An extendable and retractable leg used for landing on the surface
of moons and planets
Structural_Part_Description=A light and strong structural part
Hawk_Engine_Description=A high thrust - lower efficiency engine, normally used in the first
stage of a rocket
Titan_Engine_Description=A high thrust - lower efficiency engine, normally used in the first
stage of a rocket
Valiant_Engine_Description=High efficiency, low thrust. Used in space when high thrust isn't a
priority
Frontier_Engine_Description=High efficiency, low thrust. Used in space when high thrust isn't
a priority
Kolibri_Engine_Description=A tiny engine used for landers
Ion_Engine_Description=A low thrust engine with an incredibly high efficiency
RCS_Thruster_Description=A set of small directional thrusters, used for docking
Aerodynamic_Nose_Cone_Description=An aerodynamic nose cone, used to improve the
aerodynamics of side boosters
Aerodynamic_Fuselage_Description=An aerodynamic fuselage, used to cover engines
Fairing_Description=An aerodynamic fairing, used to encapsulate payloads
Battery_Description=A battery used to store electric power
Solar_Panel_Description=A solar panel that generates power when extended
RTG_Description=Radioisotope thermoelectric generator or RTG
Rover_Wheel_Description=Rover wheel used to drive on the surface of planets
Docking_Port_Description=A docking port which can be used to connect two vehicles
together
[Modules]
Torque_Module_Torque=Torque: %value%kN
Separation_Force=Separation force: %value%kN
State_On{0}=On
State_Off{0}=Off
Engine_Module_State=Engine %state{0}%
Engine_On_Label=Engine on
Msg_RCS_Module_State=RCS %state{0}%
Panel_Expanded=Expanded
Landing_Leg_Expanded=Deployed
[Planets]
Sun{0}=Sun
Sun{1}=the Sun
Sun{2}=The Sun
Mercury{0}=Mercury
Venus{0}=Venus
Earth{0}=Earth
Earth{1}=the Earth
Earth{2}=The Earth
Earth{3}=Earth's
Moon{0}=Moon
Moon{1}=the Moon
Moon{2}=The Moon
Mars{0}=Mars
Phobos{0}=Phobos
Deimos{0}=Deimos
Jupiter{0}=Jupiter
Jupiter{1}=Jupiter
Jupiter{2}=Jupiter
Jupiter{3}=Jupiter's
Europa{0}=Europa
Ganymede{0}=Ganymede
Io{0}=Io
Callisto{0}=Callisto
[Achievements]
Reached_Low_Orbit=Reached low %planet{0}% orbit
Reached_High_Orbit=Reached high %planet{0}% orbit
Descend_Low_Orbit=Descended to low %planet{0}% orbit
Capture_Low_Orbit=Captured into low %planet{0}% orbit
Capture_High_Orbit=Captured into high %planet{0}% orbit