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Warlock

class & level BackgrouNd Player Name

character Name race aligNmeNt exPerieNce PoiNts


CHARACTER NAME

inspiratiOn
strEngth

armOr
prOficiEncy bOnus class initiativE spEEd

PersoNality traits

hit Point maximum


strength
dExtErity
dexterity
constitution
currEnt hit pOints ideals
intelligence
● Wisdom
● charisma
cOnstitutiOn saving thrOws
tEmpOrary hit pOints BoNds

total 1d8
acrobatics (dex) successes

animal handling (Wis) Failures

arcana (int) 1d8+Con


hit dice 1d8 death saves FlaWs
intElligEncE athletics (str)
deception (cha)
Name atk BoNus damage/tyPe
history (int) Spellcasting:(Lv.1) You regain all
insight (Wis) expended spell slots when you finish
intimidation (cha) a short or long rest
wisdOm investigation (int)
medicine (Wis) Eldritch Invocations:(lv.2) You gain
Nature (int) two eldritch invocations of your
Perception (Wis) choice. as you lvup you can replace
Performance (cha) one with a new one.
Persuasion (cha)
charisma
religion (int) Pact Boon:(lv.3) Choose 1, Pact of
sleight of hand (dex) the Chain, Pact of the Blade & Pact of
stealth (dex) the Tome.
survival (Wis)

skills attacks & spEllcasting


Mystic Arcanum:(lv.11) Choose one
6th-level spell from the warlock spell
Passive Wisdom (PercePtioN) list. Cast your spell once without
cP expending a spell slot. Finish a long
rest to use again. one 7th-lv spell at
Proficiencies: Light armor, Simple sP
13th-lv, one 8th-lv spell at 15th-lv, and
weapons one 9th-lv spell at 17th-lv.
eP
Languages: Common
Tools Proficiency: Eldritch Master:(lv.20) Spend 1 minute
gP
entreating your patron regain all your
expended spell slots from your Pact
PP
Magic feature.

OthEr prOficiEnciEs & languagEs EquipmEnt fEaturEs & traits

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
ELDRITCH INVOCATIONS

Agonizing Blast, Armor Of Shadows, Ascendant Step, Beast Speech,


Beguiling Influence, Bewitching Whispers, Book Of Ancient Secrets,
Chains Of Carceri, Devil's Sight, Dreadful Word, Eldritch Sight, Eldritch Spear,
Eyes Of The Rune Keeper, Fiendish Vigor, Gaze Of Two Minds, Lifedrinker,
Mask Of Many Faces, Master Of Myriad Forms, Minions Of Chaos, aGe heIGht WeIGht
Mire The Mind, Misty Visions, One With Shadows, Otherworldly Leap,
Repelling Blast, Sculptor Of Flesh, Sign Of Ill Omen, Thief Of Five Fates,
Thirsting Blade, Visions Of Distant
character nameRealms, Voice Of The Chain Master, eYeS SKIn haIr
Whispers Of The Grave, Witch Sight.

Warlocks are seekers of the knowledge that lies


hidden in the fabric of the multiverse, Through
name
pacts made with mysterious beings of
supernatural power, warlocks unlock magical
effects both subtle and spectacular. Drawing on
the ancient knowledge of beings such as fey
nobles, demons, devils, hags, and alien entities
of the Far Realm, warlocks piece together arcane
secrets to bolster their own power.

Examples:
*With a pseudodragon curled on his shoulder, a
young elf in golden robes smiles warmly, weaving
a magical charm into his honeyed words and
bending the palace sentinel to his will.
*As flames spring to life in her hands, a wizened
human whispers the secret name of her demonic
patron, infusing her spell with fiendish magic.
*Shifting his gaze between a battered tome and symbol
the odd alignment of the stars overhead, a
wild-eyed tiefiing chants the mystic ritual that will
open a doorway to a distant world.

character appearance allies & organizations

Ability Score Improvement: *The Fiend*


At 4th ,8th, 12th, 16th,& 19th Fiend Expanded Spells:(lv.1)
lv,add 2 points to a ability or a Dark One’s Blessing:(lv.1)
feat. Dark One’s Own Luck:(lv.6)
Fiendish Resilience:(lv.10)
Hurl Through Hell:(lv.14)
*The Archfey*
Archfey Expanded Spells:(lv.1)
*The Great Old One*
Fey Presence:(lv.1)
Great Old One Expanded
Misty Escape:(lv.6) Spells:(lv.1)
Beguiling Defenses:(lv.10) Awakened Mind:(lv.1)
Dark Delirium:(lv.14) Entropic Ward:(lv.6)
Thought Shield:(lv.10)
Create Thrall:(lv.14)
additional features & traits

character backstory treasure

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Level Cantrips Spells Known Spell Slots Slot Level Invocations
1st 2 2 1 1st -
2nd 2 3 2 1st 2
3rd 2 4 2 2nd 2
4th 3 5 2 2nd 2
5th 3 6 2 3rd 3
6th
7th
3
3
7
8
2
2
3rd
4th
3
4
Charisma
8th 3 9 2 4th 4
9th 3 10 2 5th 5 spellcasting spell save dc spell attack
spellcasting ability bonus
10th 4 10
class 2 5th 5
11th 4 11 3 5th 5
12th 4 11 3 5th 6
13th 4 12 3 5th 6

0 cantrips 3 6

spell
level
slots total slots expended

1 7
epar
spell name
ed
pr

4
spells known

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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