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Character

Name
Ancestry and Heritage
Grippli (Snaptongue Grippli)
Level
Character Background
Sheet Policarpo Sapo Root Worker 1
PROFICIENCY  Single Action Class
Player Hero Points
Untrained +0  Two-Action Activity Summoner
Trained 2+Level
Name
Alexander V
Expert 4+Level
Master 6+Level
 Three-Action Activity
 Free Action Experience
Size
Small

Deity
Alignment
Neutral good
Traits
2
Legendary 8+Level  Reaction Points (XP) Halcamora

Ability Scores Armor Class Hit Points


ITEM 17
+0 STR STRENGTH 10 AC DC BASE
DEX CAP PROF
T E M L CURRENT TEMPORARY
MODIFIER SCORE = 10 2 OR
3 ✔ 0 MAX

+2 DEX DEXTERITY 14
15 UNARMORED
T E M L

LIGHT
T E M L
MEDIUM
T E M L
HEAVY
T E M L DYING WOUNDED
MODIFIER SCORE

HARDNESS MAX HP BT CURRENT HP

+1 CON CONSTITUTION Shield + RESISTANCES AND IMMUNITIES


MODIFIER SCORE 12

INT INTELLIGENCE Saving Throws


+0 MODIFIER SCORE 10 FORTITUDE REFLEX WILL
CONDITIONS

WIS WISDOM +6 +5 +8
+3 MODIFIER SCORE 16
CON PROF DEX PROF WIS PROF
Perception
1 5 2 3 3 5 +6
+3 CHA MODIFIER
CHARISMA
SCORE 16 ITEM ITEM ITEM
WIS PROF T E M L ITEM
T E M L T E M L T E M L
3 3 ✔ 0
Class DC 0 ✔ 0 ✔ 0 ✔
SENSES
DC BASE KEY PROF T E M L ITEM NOTES
= 10 Darkvision

speed 25 feet
MOVEMENT TYPES & NOTES Skills
DEX PROF ITEM ARMOR
ACROBATICS +2 = 2
T E M L

Melee Strikes 0 0 - 0
INT PROF ITEM

+0 = 0
Weapon T E M L
STR PROF
T E M L
ITEM
ARCANA 0 0
Fist 5 = 2 3 ✔ 0 STR PROF ITEM ARMOR

ATHLETICS +0 = 0
T E M L
Damage
DICE STR ✘ B W SPEC OTHER TRAITS 0 0 - 0
P INT PROF ITEM

+0 = 0
T E M L
1d4 0 S 0 Agile, Finesse, Nonlethal, Unarmed
CRAFTING 0 0
Weapon STR PROF ITEM
T E M L CHA PROF ITEM
Sickle 5 = 2 3 ✔ 0 DECEPTION +3 = 3 0
T E M L
0
Damage CHA PROF ITEM

+6 = 3
T E M L
DICE STR B
P
W SPEC OTHER TRAITS
DIPLOMACY 3 ✔ 0
1d4 0 ✘ S 0 Agile, Finesse, Trip CHA PROF ITEM

+3 = 3
T E M L
Weapon STR PROF ITEM INTIMIDATION 0 0
T E M L
= INT PROF ITEM

+3 = 0
T E M L
Damage
Herbalism LORE 3 ✔ 0
DICE STR B W SPEC OTHER TRAITS INT PROF ITEM
P LORE = T E M L

S
WIS PROF ITEM

+6 = 3
T E M L
Ranged Strikes MEDICINE 3 ✔ 0
Weapon DEX PROF ITEM
T E M L WIS PROF ITEM

+6 = 3
T E M L
= NATURE 3 ✔ 0
Damage INT PROF ITEM

+3 = 0
T E M L
DICE SPECIAL B W SPEC OTHER TRAITS OCCULTISM 3 ✔ 0
P
S CHA PROF ITEM

+3 = 3
T E M L
Weapon DEX PROF ITEM PERFORMANCE 0 0
T E M L
= WIS PROF ITEM

+3 = 3
T E M L
Damage RELIGION 0 0
DICE SPECIAL B W SPEC OTHER TRAITS INT PROF ITEM

+0 = 0
T E M L
P
S
SOCIETY 0 0
Weapon DEX PROF ITEM ARMOR

+5 = 2
DEX PROF ITEM T E M L
=
T E M L
STEALTH 3 ✔ 0 - 0
WIS PROF ITEM

+6 = 3
Damage T E M L
DICE SPECIAL B W SPEC OTHER TRAITS SURVIVAL 3 ✔ 0
P DEX PROF ITEM ARMOR

+2 = 2
T E M L
S
THIEVERY 0 0 - 0
Weapon Proficiencies
SIMPLE MARTIAL OTHER OTHER
Languages
T E M L T E M L T E M L T E M L
✘ Common, Grippli
©2019 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Ancestry Feats and Abilities Class Feats and Abilities
SPECIAL 1st Evolution Feat FEATURE 1st
Snaptongue Grippli HERITAGE 1st Darkvision FEATURE 1st
Nocturnal Grippli FEAT 1st FEAT 1st
FEAT 5th FEAT 2nd
FEAT 9th FEATURE 3rd
FEAT 13th FEAT 4th
FEAT 17th FEATURE 5th
Skill Feats FEAT 6th
Root Magic BACKGROUND FEATURE 7th
2nd FEAT 8th
4th FEATURE 9th
6th FEAT 10th
8th FEATURE 11th
10th FEAT 12th
12th FEATURE 13th
14th FEAT 14th
16th FEATURE 15th
18th FEAT 16th
20th FEATURE 17th
General Feats FEAT 18th
3rd FEATURE 19th
7th FEAT 20th
11th Bonus Feats
15th
19th

Inventory
WORN ITEMS INVEST BULK READIED ITEMS BULK OTHER ITEMS BULK
(MAX 10)
Backpack 0
Unarmored Bedroll 0.1

Chalk (10) 0
Flint and Steel 0
Rope 0.1

Rations (2) 0.2

Torch (5) 0.5

Waterskin 0.1

ENCUMBERED
BULK BASE STR
+5 =5 +0 0 2 13 0
MAXIMUM
0.1 BASE STR
CP SP GP PP
+10 =10 +0
©2019 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Character Sketch ETHNICITY NATIONALITY BIRTHPLACE AGE GENDER & PRONOUNS HT WT
24 Male 67cm 15kg
APPEARANCE
Small Grippli in farmers gear, with a wide brim hat and a belt of roots

Personality
ATTITUDE

BELIEFS
Selfsufficency and kindness
LIKES DISLIKES
Nature, and root vegetables Industry and decay

CATCHPHRASES

Campaign Notes
NOTES ALLIES
Grew up mostly alone, parents died early due to
disease. ran the small forest farm by himself going
to town every once and a while to sell his produce.
ENEMIES
after a couple years of this he wanted a change, to
experience more of the world than only his farm,
the farmers market and the road between.
ORGANIZATIONS

Actions and Activities


NAME ACTIONS TRAITS PAGE NAME ACTIONS TRAITS PAGE

DESCRIPTION DESCRIPTION

NAME ACTIONS TRAITS PAGE NAME ACTIONS TRAITS PAGE

DESCRIPTION DESCRIPTION

NAME ACTIONS TRAITS PAGE NAME ACTIONS TRAITS PAGE

DESCRIPTION DESCRIPTION

Free Actions and Reactions


NAME FREE ACTION TRAITS PAGE NAME FREE ACTION TRAITS PAGE
REACTION REACTION

TRIGGER TRIGGER
DESCRIPTION DESCRIPTION

NAME FREE ACTION TRAITS PAGE NAME FREE ACTION TRAITS PAGE
REACTION REACTION

TRIGGER TRIGGER
DESCRIPTION DESCRIPTION

©2019 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Spell Attack Roll Spell Slots Per Day
KEY PROF T E M L
+6 = 3 3 ✔
CANTRIP 1
LEVEL
1 2 3 4 5 6 7 8 9 10
Spell DC 1
DC BASE KEY PROF T E M L
16 = 10 3 3 ✔ SPONTANEOUS SPELL SLOTS REMAINING

Magic Traditions Spells


PREP PREP
1: Heal
ARCANE OCCULT Positive energy heals the living or harms the undead, either a single creature or all in a burst.
ACTIONS ACTIONS

PRIMAL ★ DIVINE
M S V
PREP
M S V
PREP
1: Summon Plant or Fungus
ACTIONS ACTIONS
Conjure a plant or fungus to fight on your behalf. 3
PREPARED ✔ SPONTANEOUS ✘M ✘S ✘V M S V
PREP PREP
Cantrips ACTIONS ACTIONS
PREP
Acid Splash M S V M S V
ACTIONS
PREP PREP
Damage creatures with acid. 2
M ✘S ✘V ACTIONS ACTIONS
PREP
Prestidigitation M S V M S V
ACTIONS PREP PREP
Perform a minor magical trick. 2 ACTIONS ACTIONS
M ✘S ✘V
PREP
Protect Companion M S V M S V
ACTIONS PREP PREP
Shield your eidolon or minion from harm. 1 ACTIONS ACTIONS
M S ✘V
PREP
M S V M S V
Stabilize PREP PREP
ACTIONS
Stabilize a dying creature. 2 ACTIONS ACTIONS
M ✘S ✘V
PREP M S V M S ✘V
Tanglefoot PREP PREP
ACTIONS
Conjure a vine to entangle a creature. 2 ACTIONS ACTIONS
M ✘S ✘V
PREP M S V M S V
PREP PREP
ACTIONS
ACTIONS ACTIONS
M S V
M S V M S V
PREP
PREP PREP
ACTIONS
ACTIONS ACTIONS

M S V
M S V M S V
Innate Spells PREP PREP

FREQ ACTIONS ACTIONS

ACTIONS
M S V M S ✘V
PREP PREP
M S V
FREQ ACTIONS ACTIONS

ACTIONS
M S V M S V
PREP PREP
M S V
ACTIONS ACTIONS
Focus Spells
CURRENT MAXIMUM M S V M S V
FOCUS POINTS 1 PREP PREP

ACTIONS ACTIONS ACTIONS


Boost Eidolon 1
M S ✘V M S V M S V
ACTIONS PREP PREP

Evolution Surge 2
M ✘S ✘V
ACTIONS ACTIONS

ACTIONS
M S V M S V
PREP PREP
M S V
ACTIONS ACTIONS ACTIONS

M S V M S V M S V

©2019 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.

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