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Initialize engine version: 5.6.

5p4 (b2e485dc4641)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: Intel(R) HD Graphics 630 (ID=0x591b)
Vendor: Intel
VRAM: 2111 MB
Driver: 23.20.16.4849
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\
UnityEngine.dll (this message is harmless)
Loading C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\UnityEngine.dll
into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\
Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\Assembly-
CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\
Assembly-CSharp.dll (this message is harmless)
Loading C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\Assembly-
CSharp.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\
Assembly-UnityScript.dll (this message is harmless)
Loading C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\Assembly-
UnityScript.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\
UnityEngine.UI.dll (this message is harmless)
Loading C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\
UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\
UnityEngine.Networking.dll (this message is harmless)
Loading C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\
UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\
UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\
UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\
ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\
ICSharpCode.SharpZipLib.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\
ConditionalExpression.dll (this message is harmless)
Loading C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\
ConditionalExpression.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\
PlayMaker.dll (this message is harmless)
Loading C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\PlayMaker.dll
into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\
telemetry-sdk-cs-http-unity.dll (this message is harmless)
Loading C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\telemetry-sdk-
cs-http-unity.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\
telemetry-sdk-cs.dll (this message is harmless)
Loading C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\telemetry-sdk-
cs.dll into Unity Child Domain
- Completed reload, in 0.132 seconds
Platform assembly: C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\
System.Core.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\
System.dll (this message is harmless)
WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Pass
'RGBAEXTERNAL_TO_RGBA' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Setting to default
shader.
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.
UnloadTime: 1.563400 ms
Logging Unity output to:
C:/Users/User/AppData/Local/Blizzard/Hearthstone/Logs/hearthstone_2019_08_22_22_48_
02.log
Command Line: -launch -uid hs_beta
Current working dir=C:\Program Files (x86)\Hearthstone
Error loading config file client.config

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Failed to load config file:

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Base User Folder : C:/Users/User/AppData/LocalLow/Blizzard


Entertainment/Hearthstone
Base Global Folder: C:/Users/User/AppData/LocalLow/Blizzard Entertainment
Base Common Folder: Telemetry
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/actors0.unity3d, 16035938
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/sounds0.unity3d, 5071366
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/sounds1.unity3d, 4712016
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/sounds2.unity3d, 4332340
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/sounds3.unity3d, 4762852
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/sounds4.unity3d, 9098783
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(x86)/Hearthstone/Data/win/sounds5.unity3d, 11574767
[UpdateManager] Load AssetBundle - C:/Program Files
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(x86)/Hearthstone/Data/win/sounds7.unity3d, 6289327
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(x86)/Hearthstone/Data/win/soundsfrfr0.unity3d, 7392300
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(x86)/Hearthstone/Data/win/soundsfrfr1.unity3d, 2537802
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(x86)/Hearthstone/Data/win/soundsfrfr2.unity3d, 2523507
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(x86)/Hearthstone/Data/win/soundsfrfr3.unity3d, 2519626
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/soundsfrfr4.unity3d, 2662229
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/boards0.unity3d, 13090384
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[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/cardbacks0.unity3d, 46424935
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/cards0.unity3d, 3266596
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/premiummaterials0.unity3d, 17199301
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(x86)/Hearthstone/Data/win/premiummaterials1.unity3d, 19467068
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(x86)/Hearthstone/Data/win/premiummaterials2.unity3d, 19069724
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(x86)/Hearthstone/Data/win/premiummaterials9.unity3d, 18284624
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/cardtextureshigh0.unity3d, 39223819
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/cardtextureshigh1.unity3d, 43112807
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(x86)/Hearthstone/Data/win/cardtextureshigh2.unity3d, 38598378
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(x86)/Hearthstone/Data/win/cardtextureshigh4.unity3d, 39570046
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(x86)/Hearthstone/Data/win/cardtextureshigh6.unity3d, 34662051
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(x86)/Hearthstone/Data/win/cardtextureshigh7.unity3d, 35844135
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(x86)/Hearthstone/Data/win/cardtextureshigh8.unity3d, 33956876
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(x86)/Hearthstone/Data/win/cardtextureshigh14.unity3d, 38061166
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(x86)/Hearthstone/Data/win/cardtextureshigh15.unity3d, 34251280
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(x86)/Hearthstone/Data/win/cardtextureshigh16.unity3d, 37243561
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/cardtextureshigh17.unity3d, 34449547
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/cardtextureshigh18.unity3d, 37644792
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/cardtextureshigh19.unity3d, 37468149
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/cardtextureshighfrfr0.unity3d, 284680
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/cardxml0.unity3d, 507123
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/expansionmusic0.unity3d, 37434018
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/expansionmusic1.unity3d, 73635944
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/expansionmusic2.unity3d, 33415949
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/expansionmusic3.unity3d, 81984605
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/expansionmusic4.unity3d, 31644539
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/gameobjects0.unity3d, 11807272
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/gameobjects1.unity3d, 10325807
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/gameobjects2.unity3d, 11337214
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(x86)/Hearthstone/Data/win/gameobjects3.unity3d, 10036763
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(x86)/Hearthstone/Data/win/gameobjects4.unity3d, 6764854
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(x86)/Hearthstone/Data/win/gameobjects5.unity3d, 8633831
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(x86)/Hearthstone/Data/win/gameobjects6.unity3d, 9484526
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/gameobjects7.unity3d, 9449523
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(x86)/Hearthstone/Data/win/gameobjects8.unity3d, 8490255
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(x86)/Hearthstone/Data/win/gameobjects9.unity3d, 10053806
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(x86)/Hearthstone/Data/win/gameobjects11.unity3d, 7157764
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(x86)/Hearthstone/Data/win/gameobjects12.unity3d, 12520041
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(x86)/Hearthstone/Data/win/gameobjects13.unity3d, 14262125
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/heromusic0.unity3d, 29794774
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/legendarystingers0.unity3d, 3896427
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/missionsounds0.unity3d, 74328433
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/missionsounds1.unity3d, 72658989
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/missionsounds2.unity3d, 74569487
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/missionsoundsfrfr0.unity3d, 73662312
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/missionsoundsfrfr1.unity3d, 75577583
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/missionsoundsfrfr2.unity3d, 76340582
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/otherminionsounds0.unity3d, 47651704
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/otherminionsounds1.unity3d, 45162405
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/otherminionsounds2.unity3d, 46753989
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/otherminionsoundsfrfr0.unity3d, 40672938
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/otherminionsoundsfrfr1.unity3d, 39114577
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/otherminionsoundsfrfr2.unity3d, 39569976
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/playsounds0.unity3d, 39330317
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/playsounds1.unity3d, 39923219
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/playsounds2.unity3d, 35441052
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/playsoundsfrfr0.unity3d, 42414334
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/uiscreens0.unity3d, 9748859
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/spellsounds0.unity3d, 44945049
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/spellsounds1.unity3d, 41677602
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/spells0.unity3d, 21184476
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/spells1.unity3d, 20660602
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(x86)/Hearthstone/Data/win/spells2.unity3d, 16649465
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(x86)/Hearthstone/Data/win/spells3.unity3d, 16090711
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(x86)/Hearthstone/Data/win/spells4.unity3d, 16328147
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(x86)/Hearthstone/Data/win/spells5.unity3d, 19932106
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(x86)/Hearthstone/Data/win/spells6.unity3d, 17718338
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(x86)/Hearthstone/Data/win/spells7.unity3d, 17272161
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/textures0.unity3d, 19674282
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(x86)/Hearthstone/Data/win/textures1.unity3d, 20097316
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/textures2.unity3d, 15791546
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/textures3.unity3d, 18262675
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/textures4.unity3d, 18370937
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/textures5.unity3d, 17783648
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/texturesfrfr0.unity3d, 3353509
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/uberanimations0.unity3d, 623263
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/materials0.unity3d, 1839585
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/tutorial0.unity3d, 26889140
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(x86)/Hearthstone/Data/win/tutorial1.unity3d, 15100396
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(x86)/Hearthstone/Data/win/tutorial2.unity3d, 11422353
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(x86)/Hearthstone/Data/win/tutorial3.unity3d, 6312802
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(x86)/Hearthstone/Data/win/tutorial4.unity3d, 11741397
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(x86)/Hearthstone/Data/win/tutorialfrfr0.unity3d, 6115521
[UpdateManager] Load AssetBundle - C:/Program Files
(x86)/Hearthstone/Data/win/scriptableobject0.unity3d, 4973
System Info:
SystemInfo - Device Name: DESKTOP-M3SOSOS
SystemInfo - Device Model: GL553VD (ASUSTeK COMPUTER INC.)
SystemInfo - OS: Windows 10 (10.0.0) 64bit
SystemInfo - CPU Type: Intel(R) Core(TM) i5-7300HQ CPU @ 2.50GHz
SystemInfo - CPU Cores: 4
SystemInfo - System Memory: 12173
SystemInfo - Screen Resolution: 1680x1050
SystemInfo - Screen DPI: 120
SystemInfo - GPU ID: 22811
SystemInfo - GPU Name: Intel(R) HD Graphics 630
SystemInfo - GPU Vendor: Intel
SystemInfo - GPU Memory: 2111
SystemInfo - GPU Shader Level: 50
SystemInfo - GPU NPOT Support: Full
SystemInfo - Graphics API (version): Direct3D 11.0 [level 11.1]
SystemInfo - Graphics API (type): Direct3D11
SystemInfo - Graphics Supported Render Target Count: 8
SystemInfo - Graphics Supports 3D Textures: True
SystemInfo - Graphics Supports Compute Shaders: True
SystemInfo - Graphics Supports Image Effects: True
SystemInfo - Graphics Supports Render To Cubemap: True
SystemInfo - Graphics Supports Shadows: True
SystemInfo - Graphics Supports Sparse Textures: True
SystemInfo - Graphics RenderTextureFormat.ARGBHalf: True
SystemInfo - Graphics Metal Support: False
OnAfterDeserialize (78833 assets)
Spent 0.431344s so far reading Data/win/rad_base.unity3d..
OnAfterDeserialize (7380 assets)
Spent 0.4816999s so far reading Data/win/rad_enus.unity3d..
OnAfterDeserialize (11872 assets)
Spent 0.5696411s so far reading Data/win/rad_frfr.unity3d..
Spent 1.011379s total time reading RuntimeAssetDatabase
[UpdateManager] killing preloadscreen
GAME_SAVE_SUBKEY DBF Asset has 0 records! Something went wrong generating it. Try
checking the generated XMLs in the DBF folder.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SCENARIO_GUEST_HEROES DBF Asset has 0 records! Something went wrong generating it.
Try checking the generated XMLs in the DBF folder.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

service: bnet.protocol.connection.ConnectionService, hash: 1698982289


service: bnet.protocol.notification.NotificationService, hash: 213793859
service: bnet.protocol.notification.NotificationListener, hash: 3788189352
service: bnet.protocol.friends.FriendsService, hash: 2749215165
service: bnet.protocol.friends.FriendsNotify, hash: 1864735251
service: bnet.protocol.presence.PresenceService, hash: 4194801407
service: bnet.protocol.channel.ChannelSubscriber, hash: 3213656212
service: bnet.protocol.channel.v2.ChannelService, hash: 2039298513
service: bnet.protocol.channel.v2.membership.ChannelMembershipService, hash:
2119327385
service: bnet.protocol.channel.v2.ChannelListener, hash: 451225222
service: bnet.protocol.channel.v2.membership.ChannelMembershipListener, hash:
25167806
service: bnet.protocol.game_utilities.GameUtilities, hash: 1069623117
service: bnet.protocol.matchmaking.GameRequest, hash: 2404820201
service: bnet.protocol.matchmaking.GameRequestListener, hash: 1172675661
service: bnet.protocol.challenge.ChallengeNotify, hash: 3151632159
service: bnet.protocol.account.AccountService, hash: 1658456209
service: bnet.protocol.account.AccountNotify, hash: 1423956503
service: bnet.protocol.authentication.AuthenticationServer, hash: 233634817
service: bnet.protocol.authentication.AuthenticationClient, hash: 1898188341
service: bnet.protocol.resources.Resources, hash: 3971904954
*** BattleNet version: Product = 15.0.0.0, Data = 15000
Platform assembly: C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\
Mono.Security.dll (this message is harmless)
FSM not Preprocessed: DrawerClose : FSM
FSM not Preprocessed: DiskLoading : FSM
FSM not Preprocessed: DiskMainMenu : FSM
FSM not Preprocessed: DoorsClose : FSM
FSM not Preprocessed: DrawerOpen : FSM
FSM not Preprocessed: DoorsOpen : FSM
FSM not Preprocessed: ShadowFadeIn : FSM
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FSM not Preprocessed: Startup_Hub : FSM
FSM not Preprocessed: Startup_Tutorial : FSM
FSM not Preprocessed: Tutorial_Play : FSM
FSM not Preprocessed: Startup_SetRotation : FSM
FSM not Preprocessed: CollectionLightState : FSM
FSM not Preprocessed: TutorialLightState : FSM
FSM not Preprocessed: DefaultLightState : FSM
FSM not Preprocessed: PackOpeningLightState : FSM
FSM not Preprocessed: TournamentLightState : FSM
FSM not Preprocessed: ForgeLightState : FSM
FSM not Preprocessed: TavernBrawlButton : FSM
FSM not Preprocessed: ForgeButton : FSM
FSM not Preprocessed: SoloAdventuresButton : FSM
FSM not Preprocessed: TournamentButton : FSM
FSM not Preprocessed: Button_Collection_mesh : FSM
FSM not Preprocessed: Button_OpenPacks_mesh : FSM
FSM not Preprocessed: FadeFromBlack : FSM
FSM not Preprocessed: Blur : FSM
Platform assembly: C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\
System.Xml.dll (this message is harmless)
AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id CS2_056_H1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id FB_Toki_IncreaseHealth

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id TB_HeadlessHorseman_005

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_15

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_16

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_17

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_19

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_20

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_22

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_23

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id FB_Champs_ICC_466

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id FB_LK_013h

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id FB_LK_014h

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id FB_LK_Raid_Hero


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id FB_Toki_Boss_teen

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id GILA_BOSS_24p

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id TB_HeadlessHorseman_005e

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Base User Folder : C:/Users/User/AppData/LocalLow/Blizzard


Entertainment/Hearthstone
Base Global Folder: C:/Users/User/AppData/LocalLow/Blizzard Entertainment
Base Common Folder: Telemetry
RegisterScreenBox tempGuardianVars=NetCache+NetCacheFeatures
[HealthyGaming] CAIS ServerEnabledForPlatform=False AccountCAISForChina=False
Country=NCL TimeSec=15.09843 PlayedTimeMin=0 RestedTimeMin=0
SessionStartTime=3598293440
FSM not Preprocessed: QuestTileFX(Clone) : FSM
FSM not Preprocessed: QuestTileFX(Clone) : FSM
Unloading 5 Unused Serialized files (Serialized files now loaded: 143)

Unloading 6205 unused Assets to reduce memory usage. Loaded Objects now: 5959.
Total: 177.451508 ms (FindLiveObjects: 1.914200 ms CreateObjectMapping: 2.384300 ms
MarkObjects: 144.689499 ms DeleteObjects: 28.459900 ms)

FSM not Preprocessed: MatchingPopup3D(Clone) : FSM


Unloading 3 Unused Serialized files (Serialized files now loaded: 143)

Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 6838.
Total: 99.209602 ms (FindLiveObjects: 0.301100 ms CreateObjectMapping: 0.369300 ms
MarkObjects: 98.468803 ms DeleteObjects: 0.069400 ms)

FSM not Preprocessed: HeroPickerFrame_Wild_Glows : FSM


FSM not Preprocessed: WildGlowBurst : FSM
FSM not Preprocessed: WildGlowBurst : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: WildGlowBurst : FSM
[BattleNet] [Games] Version mismatched. Client:15.0.0.0 Server:1202482 (Void
LogWarning(System.String, System.String) at :0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Network.GotoGameServer -- address= 37.244.49.250:1119, game=26542669,


client=65416527, spectateKey=cglLbL reconnecting=False
FSM not Preprocessed: Card_Hand_Ability_SpellPower_Hint(Clone) : FSM
FSM not Preprocessed: Card_Hand_Ability_SpellPower_HintBurst(Clone) : FSM
FSM not Preprocessed: Card_Hand_Ability_PowerUp(Clone) : FSM
FSM not Preprocessed: Card_Hand_Ally_SummonOut_Medium_PM(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_Stealth(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_Death(Clone) : FSM Death
FSM not Preprocessed: Card_Play_Ally_SummonOut(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_Frozen(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_SummonIn_Medium_PM(Clone) : FSM
AddEventHandlerComponent: PlayMakerMouseEvents
FSM not Preprocessed: Card_Play_Ally_SummonIn(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_SummonIn_Opponent(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_BattleCry(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_Enchantment_Positive(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_Enchantment_Negative(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_Enchantment_Neutral(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_Taunt_Stealth(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_Trigger(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_Zzz(Clone) : FSM
FSM not Preprocessed: Card_Hidden_SummonOut(Clone) : FSM
FSM not Preprocessed: Card_Hidden_SummonIn(Clone) : FSM
FSM not Preprocessed: Card_Hidden_SummonOut_Weapon(Clone) : FSM
FSM not Preprocessed: Card_Play_Hero_EndGame_Win(Clone) : FSM
FSM not Preprocessed: Card_Play_Hero_Opponent_Attack(Clone) : FSM
FSM not Preprocessed: Card_Play_Hero_Friendly_Attack(Clone) : FSM
FSM not Preprocessed: Card_Play_Hero_Frozen(Clone) : FSM
FSM not Preprocessed: Card_Play_Weapon_Enchantment_Positive(Clone) : FSM
FSM not Preprocessed: Card_Play_Weapon_Enchantment_Neutral(Clone) : FSM
FSM not Preprocessed: Card_Play_Weapon_Enchantment_Negative(Clone) : FSM
FSM not Preprocessed: Card_Play_Weapon_Damage(Clone) : FSM
FSM not Preprocessed: Card_Play_Weapon_Death(Clone) : FSM
FSM not Preprocessed: Card_Play_Weapon_Sheathe(Clone) : FSM
FSM not Preprocessed: Card_Play_Weapon_Unsheathe(Clone) : FSM
FSM not Preprocessed: Card_Play_Weapon_SummonIn_Opponent(Clone) : FSM
FSM not Preprocessed: Card_Play_Weapon_SummonIn_Friendly(Clone) : FSM
Unloading 4 Unused Serialized files (Serialized files now loaded: 143)

Unloading 2453 unused Assets to reduce memory usage. Loaded Objects now: 11292.
Total: 118.403999 ms (FindLiveObjects: 1.804600 ms CreateObjectMapping: 3.057000 ms
MarkObjects: 107.341293 ms DeleteObjects: 6.199300 ms)

FSM not Preprocessed: Barrel_N_Box : FSM


FSM not Preprocessed: Church_ClickSound : FSM
FSM not Preprocessed: Lamp_Clickable : FSM
FSM not Preprocessed: HayPile_Clickable : FSM
FSM not Preprocessed: STW_ChurchBrokenWindows : FSM
FSM not Preprocessed: STW_Flag : FSM
FSM not Preprocessed: STW_InnDoor : FSM
FSM not Preprocessed: joint2 : FSM
FSM not Preprocessed: STW_ShingleFall : FSM
FSM not Preprocessed: STW_WellDamage : FSM
FSM not Preprocessed: Bucket_mesh : FSM
FSM not Preprocessed: clocktower_ClockFace_mesh : FSM
FSM not Preprocessed: ClockTower_Damage : FSM
FSM not Preprocessed: Main Camera : FSM
FSM not Preprocessed: ProposeUsageSpell : FSM
FSM not Preprocessed: Fatigue_DeckGlow : FSM
FSM not Preprocessed: Fatigue_DeckGlow : FSM
FSM not Preprocessed: TurnTimer(Clone) : FSM
FSM not Preprocessed: GameObject : FSM
FSM not Preprocessed: Button_FloatyButton : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
Beginning Experiment: Gameplay
FSM not Preprocessed: Card_Hand_Ability_SummonIn(Clone) : FSM
Unloading 3 Unused Serialized files (Serialized files now loaded: 143)

Unloading 310 unused Assets to reduce memory usage. Loaded Objects now: 17701.
Total: 183.986496 ms (FindLiveObjects: 1.933400 ms CreateObjectMapping: 2.176800 ms
MarkObjects: 175.220108 ms DeleteObjects: 4.653600 ms)

FSM not Preprocessed: DestroyEvent : FSM


FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: Card_Hand_Ability_HealingDoesDamage_HintBurst(Clone) : FSM
FSM not Preprocessed: Card_Hand_Ability_HealingDoesDamage_Hint(Clone) : FSM
FSM not Preprocessed: Card_Hand_Ability_HealingDoesDamage_HintBurst(Clone) : FSM
FSM not Preprocessed: Card_Hand_Ability_HealingDoesDamage_Hint(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Card_Play_Quest(Clone) : FSM
FSM not Preprocessed: Innervate_Untargeted_AE(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Card_Play_Ally_SummonIn_Opponent(Clone) : FSM
FSM not Preprocessed: Card_Hand_Ally_SummonIn(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Fang_Impact_01_Gold(Clone) : FSM
FSM not Preprocessed: Card_Play_Hero_Enchantment_Negative(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_Taunt(Clone) : FSM
FSM not Preprocessed: Rage_Idle_01_Minion(Clone) : FSM
FSM not Preprocessed: Rage_InnerRage_MinionOnly(Clone) : FSM
Finish
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Card_Hand_Ally_SummonOut(Clone) : FSM
FSM not Preprocessed: Rage_Idle_01_Minion(Clone) : FSM
FSM not Preprocessed: Rage_InnerRage_MinionOnly(Clone) : FSM
Finish
FSM not Preprocessed: Holy_Untargeted_01(Clone) : FSM
Finish
FSM not Preprocessed: Holy_Impact_01(Clone) : FSM
FSM not Preprocessed: SpawnToHand_Holy_Hero(Clone) : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: Holy_Idle_01(Clone) : FSM
FSM not Preprocessed: Holy_Impact_CircleOfHealing(Clone) : FSM
Finish
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Fang_Impact_01_Gold(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_DeathSplat(Clone) : FSM
FSM not Preprocessed: Holy_Idle_01(Clone) : FSM
FSM not Preprocessed: Holy_Impact_01(Clone) : FSM
Finish
FSM not Preprocessed: Holy_Impact_01(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Fang_Impact_01_Gold(Clone) : FSM
FSM not Preprocessed: QuestCompleteSpell_Druid(Clone) : FSM
FSM not Preprocessed: QuestCompleteSpell_Druid_HP_CustomSpawn(Clone) : FSM
FSM not Preprocessed: Rage_Idle_01(Clone) : FSM
FSM not Preprocessed: Rage_InnerRage(Clone) : FSM
FSM not Preprocessed: Holy_Impact_01(Clone) : FSM
Finish
FSM not Preprocessed: SpawnToHand_Holy_Hero(Clone) : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Card_Hand_Ability_ChooseBoth_Hint(Clone) : FSM
FSM not Preprocessed: Card_Hand_Ability_ChooseBoth_Hint(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_Spawn_Minion(Clone) : FSM
Finish
FSM not Preprocessed: Water_Heal_Impact(Clone) : FSM
FSM not Preprocessed: Holy_Impact_01(Clone) : FSM
FSM not Preprocessed: Holy_Idle_01(Clone) : FSM
FSM not Preprocessed: Holy_Impact_CircleOfHealing(Clone) : FSM
Finish
FSM not Preprocessed: Holy_Idle_01(Clone) : FSM
FSM not Preprocessed: Holy_Impact_01(Clone) : FSM
Finish
FSM not Preprocessed: Holy_Idle_01(Clone) : FSM
FSM not Preprocessed: Holy_Impact_01(Clone) : FSM
Finish
FSM not Preprocessed: Card_Play_Hero_EndGame_Lose(Clone) : FSM
[BattleNet] [] ClientConnection.ReceiveCallback failed.
error:System.NullReferenceException: Object reference not set to an instance of an
object
at bgs.ClientConnection`1[PegasusPacket].ReceiveCallback (IAsyncResult ar)
[0x00000] in <filename unknown>:0 (Void Log(LogLevel, System.String,
System.String) at :0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Star_Ranked(Clone) : FSM


FSM not Preprocessed: Star_Ranked(Clone) : FSM
FSM not Preprocessed: Star_Ranked(Clone) : FSM
FSM not Preprocessed: Star_Ranked(Clone) : FSM
FSM not Preprocessed: Star_Ranked(Clone) : FSM
FSM not Preprocessed: Star_Ranked(Clone) : FSM
FSM not Preprocessed: Star_Ranked(Clone) : FSM
FSM not Preprocessed: Star_Ranked(Clone) : FSM
FSM not Preprocessed: Star_Ranked(Clone) : FSM
FSM not Preprocessed: Star_Ranked(Clone) : FSM
FSM not Preprocessed: Medal_Ranked : FSM
FSM not Preprocessed: Burst_Legendary : FSM
FSM not Preprocessed: TwoScoop : FSM
Ending Experiment
Dropped frames is neg
Unloading 3 Unused Serialized files (Serialized files now loaded: 143)

Unloading 10617 unused Assets to reduce memory usage. Loaded Objects now: 11366.
Total: 220.220505 ms (FindLiveObjects: 1.113300 ms CreateObjectMapping: 4.272000 ms
MarkObjects: 141.709991 ms DeleteObjects: 73.124199 ms)

BoxColliders does not support negative scale or size.


The effective box size has been forced positive and is likely to give unexpected
collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider.
Scene hierarchy path "SceneMgr/LoadingScreen/DefeatTwoScoop(Clone)/Hitbox"

(Filename: Line: 0)

FSM not Preprocessed: DrawerClose : FSM


FSM not Preprocessed: DiskLoading : FSM
FSM not Preprocessed: DiskMainMenu : FSM
FSM not Preprocessed: DoorsClose : FSM
FSM not Preprocessed: DrawerOpen : FSM
FSM not Preprocessed: DoorsOpen : FSM
FSM not Preprocessed: ShadowFadeIn : FSM
FSM not Preprocessed: ShadowFadeOut : FSM
FSM not Preprocessed: Startup_Hub : FSM
FSM not Preprocessed: Startup_Tutorial : FSM
FSM not Preprocessed: Tutorial_Play : FSM
FSM not Preprocessed: Startup_SetRotation : FSM
FSM not Preprocessed: CollectionLightState : FSM
FSM not Preprocessed: TutorialLightState : FSM
FSM not Preprocessed: DefaultLightState : FSM
FSM not Preprocessed: PackOpeningLightState : FSM
FSM not Preprocessed: TournamentLightState : FSM
FSM not Preprocessed: ForgeLightState : FSM
FSM not Preprocessed: TavernBrawlButton : FSM
FSM not Preprocessed: ForgeButton : FSM
FSM not Preprocessed: SoloAdventuresButton : FSM
FSM not Preprocessed: TournamentButton : FSM
FSM not Preprocessed: Button_Collection_mesh : FSM
FSM not Preprocessed: Button_OpenPacks_mesh : FSM
FSM not Preprocessed: FadeFromBlack : FSM
FSM not Preprocessed: Blur : FSM
RegisterScreenBox tempGuardianVars=NetCache+NetCacheFeatures
FSM not Preprocessed: MatchingPopup3D(Clone) : FSM
FSM not Preprocessed: HeroPickerFrame_Wild_Glows : FSM
FSM not Preprocessed: WildGlowBurst : FSM
FSM not Preprocessed: WildGlowBurst : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: WildGlowBurst : FSM
Unloading 3 Unused Serialized files (Serialized files now loaded: 143)

Unloading 285 unused Assets to reduce memory usage. Loaded Objects now: 20895.
Total: 317.553497 ms (FindLiveObjects: 2.381400 ms CreateObjectMapping: 2.498100 ms
MarkObjects: 309.126282 ms DeleteObjects: 3.546100 ms)

[*]send echo response


[BattleNet] [Games] Version mismatched. Client:15.0.0.0 Server:1202482 (Void
LogWarning(System.String, System.String) at :0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Network.GotoGameServer -- address= 37.244.49.61:1119, game=27197889,


client=65416527, spectateKey=JkdkKP reconnecting=False
Unloading 2 Unused Serialized files (Serialized files now loaded: 143)

Unloading 2942 unused Assets to reduce memory usage. Loaded Objects now: 12633.
Total: 198.617401 ms (FindLiveObjects: 3.390000 ms CreateObjectMapping: 4.438700 ms
MarkObjects: 183.282593 ms DeleteObjects: 7.504900 ms)

FSM not Preprocessed: MOP_Farm_Pumpkin1 : FSM


AddEventHandlerComponent: PlayMakerFixedUpdate
FSM not Preprocessed: MOP_Farm_Pumpkin2 : FSM
AddEventHandlerComponent: PlayMakerFixedUpdate
FSM not Preprocessed: MOP_Farm_Pumpkin3 : FSM
AddEventHandlerComponent: PlayMakerFixedUpdate
FSM not Preprocessed: MOP_Gong_Root : FSM
FSM not Preprocessed: MOP_Sanctuary_Window : FSM
FSM not Preprocessed: MOP_Sanctuary_Kite_Skinned : FSM
FSM not Preprocessed: MOP_Sanctuary_KitePole : FSM
FSM not Preprocessed: MOP_Sanctuary_Lamp : FSM
FSM not Preprocessed: MOP_Mill_Door : FSM
FSM not Preprocessed: MOP_Mill_Wheel : FSM
FSM not Preprocessed: BushFlower01_mesh : FSM
FSM not Preprocessed: BushFlower02_mesh : FSM
FSM not Preprocessed: BushFlower03_mesh : FSM
FSM not Preprocessed: BushFlower04_mesh : FSM
FSM not Preprocessed: BushFlower05_mesh : FSM
FSM not Preprocessed: BushFlower011_mesh : FSM
FSM not Preprocessed: BushFlower06_mesh : FSM
FSM not Preprocessed: BushFlower07_mesh : FSM
FSM not Preprocessed: BushFlower08_mesh : FSM
FSM not Preprocessed: BushFlower09_mesh : FSM
FSM not Preprocessed: BushFlower10_mesh : FSM
FSM not Preprocessed: Main Camera : FSM
FSM not Preprocessed: ProposeUsageSpell : FSM
FSM not Preprocessed: Fatigue_DeckGlow : FSM
FSM not Preprocessed: Fatigue_DeckGlow : FSM
FSM not Preprocessed: TurnTimer(Clone) : FSM
FSM not Preprocessed: GameObject : FSM
FSM not Preprocessed: Button_FloatyButton : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
Beginning Experiment: Gameplay
Unloading 2 Unused Serialized files (Serialized files now loaded: 143)

Unloading 303 unused Assets to reduce memory usage. Loaded Objects now: 19073.
Total: 255.874191 ms (FindLiveObjects: 2.219000 ms CreateObjectMapping: 6.832900 ms
MarkObjects: 241.473892 ms DeleteObjects: 5.347100 ms)

FSM not Preprocessed: DestroyEvent : FSM


FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Card_Play_Quest(Clone) : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
Animator.GotoState: State could not be found

(Filename: Line: 1297)

Invalid Layer Index '-1'

(Filename: Line: 866)

Animator.GotoState: State could not be found

(Filename: Line: 1297)

Invalid Layer Index '-1'

(Filename: Line: 866)

FSM not Preprocessed: Holy_Untargeted_01(Clone) : FSM


FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
Finish
FSM not Preprocessed: SpawnToHand_WaterSplash_FX(Clone) : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: Card_Play_Ally_Spawn_Minion_Opponent(Clone) : FSM
Finish
Finish
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Card_Play_Ally_Charge(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Whelp_CustomSpawn_RandomQuick(Clone) : FSM
FSM not Preprocessed: Whelp_CustomSpawn_RandomQuick(Clone) : FSM
FSM not Preprocessed: Whelp_CustomSpawn_RandomQuick(Clone) : FSM
FSM not Preprocessed: Whelp_CustomSpawn_RandomQuick(Clone) : FSM
FSM not Preprocessed: QuestCompleteSpell_Druid(Clone) : FSM
FSM not Preprocessed: QuestCompleteSpell_Druid_HP_CustomSpawn(Clone) : FSM
FSM not Preprocessed: Poison_Spit_Impact(Clone) : FSM
Poison_Spit_Impact(Clone) (Spell).BuildFsmStateMap() - Found 2 states for
SpellStateType ACTION. There should be 1.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Poison_Spit_Impact(Clone) (Spell).BuildFsmStateMap() - Found 2 transitions for


SpellStateType ACTION. There should be 1.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Ally_Poisonous(Clone) : FSM


FSM not Preprocessed: Nature_Impact_01(Clone) : FSM
FSM not Preprocessed: Nature_Impact_01(Clone) : FSM
FSM not Preprocessed: Nature_Impact_01(Clone) : FSM
FSM not Preprocessed: Nature_Impact_01(Clone) : FSM
FSM not Preprocessed: Nature_Impact_01(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Lunar_Idle_02(Clone) : FSM
FSM not Preprocessed: Lunar_Missile_01(Clone) : FSM
FSM not Preprocessed: Lunar_Impact_01(Clone) : FSM
FSM not Preprocessed: Lunar_Idle_02(Clone) : FSM
FSM not Preprocessed: Lunar_Missile_01(Clone) : FSM
FSM not Preprocessed: Lunar_Missile_01(Clone) : FSM
FSM not Preprocessed: Lunar_Impact_01(Clone) : FSM
FSM not Preprocessed: Lunar_Missile_01(Clone) : FSM
FSM not Preprocessed: Lunar_Impact_01(Clone) : FSM
FSM not Preprocessed: Lunar_Missile_01(Clone) : FSM
FSM not Preprocessed: Lunar_Impact_01(Clone) : FSM
FSM not Preprocessed: Lunar_Missile_01(Clone) : FSM
FSM not Preprocessed: Lunar_Impact_01(Clone) : FSM
FSM not Preprocessed: Lunar_Missile_01(Clone) : FSM
FSM not Preprocessed: Lunar_Impact_01(Clone) : FSM
FSM not Preprocessed: Lunar_Missile_01(Clone) : FSM
FSM not Preprocessed: Lunar_Impact_01(Clone) : FSM
FSM not Preprocessed: Lunar_Missile_01(Clone) : FSM
FSM not Preprocessed: Lunar_Impact_01(Clone) : FSM
FSM not Preprocessed: Lunar_Missile_01(Clone) : FSM
FSM not Preprocessed: Lunar_Impact_01(Clone) : FSM
FSM not Preprocessed: Lunar_Missile_01(Clone) : FSM
FSM not Preprocessed: Lunar_Impact_01(Clone) : FSM
FSM not Preprocessed: Lunar_Missile_01(Clone) : FSM
FSM not Preprocessed: Lunar_Impact_01(Clone) : FSM
FSM not Preprocessed: Lunar_Impact_01(Clone) : FSM
Finish
FSM not Preprocessed: Card_Play_Ally_Reborn(Clone) : FSM
FSM not Preprocessed: Holy_Untargeted_01(Clone) : FSM
Finish
Finish
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Water_Heal_Impact(Clone) : FSM
Finish
FSM not Preprocessed: WaterSplash_CustomSpawn(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_Rush_Idle(Clone) : FSM
FSM not Preprocessed: Button_FloatyButton : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_Reborn_CustomDeath(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_Reborn_CustomSpawn(Clone) : FSM
FSM not Preprocessed: Holy_Untargeted_01(Clone) : FSM
Finish
Finish
FSM not Preprocessed: Poison_Spit_Impact(Clone) : FSM
Poison_Spit_Impact(Clone) (Spell).BuildFsmStateMap() - Found 2 states for
SpellStateType ACTION. There should be 1.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Poison_Spit_Impact(Clone) (Spell).BuildFsmStateMap() - Found 2 transitions for


SpellStateType ACTION. There should be 1.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM


FSM not Preprocessed: Temp_ManaDestroy : FSM

[*]send echo response


FSM not Preprocessed: Card_Play_Ally_SpellPower(Clone) : FSM
FSM not Preprocessed: WardruidLoti_Polymorph_Devilsaur_Impact(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_SpellPower_HintBurst(Clone) : FSM
FSM not Preprocessed: Nature_Idle_01(Clone) : FSM
FSM not Preprocessed: Nature_Impact_01(Clone) : FSM
FSM not Preprocessed: WaterSplash_TipTheScales_DeckAE(Clone) : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: Card_Play_Ally_Aura(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Card_Play_Ally_Wiggle(Clone) : FSM
FSM not Preprocessed: Card_Hand_Ally_SummonOut_Large_PM(Clone) : FSM
AddEventHandlerComponent: PlayMakerMouseEvents
FSM not Preprocessed: Card_Play_Ally_SummonIn_Large_PM(Clone) : FSM
AddEventHandlerComponent: PlayMakerMouseEvents
Finish
FSM not Preprocessed: Rage_Untargeted_GiveAttack_Minion(Clone) : FSM
FSM not Preprocessed: WaterSplash_TipTheScales_DeckAE(Clone) : FSM
FSM not Preprocessed: WaterSplash_TipTheScales_DeckAE(Clone) : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: WaterSplash_TipTheScales_DeckAE(Clone) : FSM
FSM not Preprocessed: WaterSplash_TipTheScales_DeckAE(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_SummonIn_Opponent(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_DeathRattle_Idle(Clone) : FSM
FSM not Preprocessed: WaterSplash_TipTheScales_DeckAE(Clone) : FSM
FSM not Preprocessed: WaterSplash_TipTheScales_DeckAE(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Water_Heal_Impact(Clone) : FSM
Finish
FSM not Preprocessed: WaterSplash_CustomSpawn(Clone) : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: Whelp_CustomSpawn_RandomQuick(Clone) : FSM
FSM not Preprocessed: Whelp_CustomSpawn_RandomQuick(Clone) : FSM
FSM not Preprocessed: Whelp_CustomSpawn_RandomQuick(Clone) : FSM
FSM not Preprocessed: Whelp_CustomSpawn_RandomQuick(Clone) : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
Animator.GotoState: State could not be found

(Filename: Line: 1297)

Invalid Layer Index '-1'

(Filename: Line: 866)

Animator.GotoState: State could not be found

(Filename: Line: 1297)

Invalid Layer Index '-1'

(Filename: Line: 866)

FSM not Preprocessed: DestroyEvent : FSM


FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: Card_Play_Ally_DeathRattle_Death(Clone) : FSM
FSM not Preprocessed: DeckSplash_AE_Opponent(Clone) : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
[BattleNet] [] ClientConnection.ReceiveCallback failed.
error:System.NullReferenceException: Object reference not set to an instance of an
object
at bgs.ClientConnection`1[PegasusPacket].ReceiveCallback (IAsyncResult ar)
[0x00000] in <filename unknown>:0 (Void Log(LogLevel, System.String,
System.String) at :0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Star_Ranked(Clone) : FSM


FSM not Preprocessed: Star_Ranked(Clone) : FSM
FSM not Preprocessed: Star_Ranked(Clone) : FSM
FSM not Preprocessed: Star_Ranked(Clone) : FSM
FSM not Preprocessed: Star_Ranked(Clone) : FSM
FSM not Preprocessed: Star_Ranked(Clone) : FSM
FSM not Preprocessed: Star_Ranked(Clone) : FSM
FSM not Preprocessed: Star_Ranked(Clone) : FSM
FSM not Preprocessed: Star_Ranked(Clone) : FSM
FSM not Preprocessed: Star_Ranked(Clone) : FSM
FSM not Preprocessed: Medal_Ranked : FSM
FSM not Preprocessed: Burst_Legendary : FSM
FSM not Preprocessed: TwoScoop : FSM
FSM not Preprocessed: SocketFX : FSM
Ending Experiment
Dropped frames is neg
Unloading 2 Unused Serialized files (Serialized files now loaded: 143)

Unloading 14632 unused Assets to reduce memory usage. Loaded Objects now: 13240.
Total: 331.959473 ms (FindLiveObjects: 4.334000 ms CreateObjectMapping: 13.233801
ms MarkObjects: 157.713104 ms DeleteObjects: 156.677307 ms)

BoxColliders does not support negative scale or size.


The effective box size has been forced positive and is likely to give unexpected
collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider.
Scene hierarchy path "SceneMgr/LoadingScreen/DefeatTwoScoop(Clone)/Hitbox"

(Filename: Line: 0)

FSM not Preprocessed: DrawerClose : FSM


FSM not Preprocessed: DiskLoading : FSM
FSM not Preprocessed: DiskMainMenu : FSM
FSM not Preprocessed: DoorsClose : FSM
FSM not Preprocessed: DrawerOpen : FSM
FSM not Preprocessed: DoorsOpen : FSM
FSM not Preprocessed: ShadowFadeIn : FSM
FSM not Preprocessed: ShadowFadeOut : FSM
FSM not Preprocessed: Startup_Hub : FSM
FSM not Preprocessed: Startup_Tutorial : FSM
FSM not Preprocessed: Tutorial_Play : FSM
FSM not Preprocessed: Startup_SetRotation : FSM
FSM not Preprocessed: CollectionLightState : FSM
FSM not Preprocessed: TutorialLightState : FSM
FSM not Preprocessed: DefaultLightState : FSM
FSM not Preprocessed: PackOpeningLightState : FSM
FSM not Preprocessed: TournamentLightState : FSM
FSM not Preprocessed: ForgeLightState : FSM
FSM not Preprocessed: TavernBrawlButton : FSM
FSM not Preprocessed: ForgeButton : FSM
FSM not Preprocessed: SoloAdventuresButton : FSM
FSM not Preprocessed: TournamentButton : FSM
FSM not Preprocessed: Button_Collection_mesh : FSM
FSM not Preprocessed: Button_OpenPacks_mesh : FSM
FSM not Preprocessed: FadeFromBlack : FSM
FSM not Preprocessed: Blur : FSM
RegisterScreenBox tempGuardianVars=NetCache+NetCacheFeatures
FSM not Preprocessed: MatchingPopup3D(Clone) : FSM
FSM not Preprocessed: HeroPickerFrame_Wild_Glows : FSM
FSM not Preprocessed: WildGlowBurst : FSM
FSM not Preprocessed: WildGlowBurst : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: WildGlowBurst : FSM
Unloading 3 Unused Serialized files (Serialized files now loaded: 143)

Unloading 422 unused Assets to reduce memory usage. Loaded Objects now: 22312.
Total: 296.247009 ms (FindLiveObjects: 2.310200 ms CreateObjectMapping: 6.173500 ms
MarkObjects: 279.237701 ms DeleteObjects: 8.524199 ms)

[BattleNet] [Games] Version mismatched. Client:15.0.0.0 Server:1202482 (Void


LogWarning(System.String, System.String) at :0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Network.GotoGameServer -- address= 37.244.49.197:1119, game=9503576,


client=65416527, spectateKey=kOkihe reconnecting=False
Unloading 2 Unused Serialized files (Serialized files now loaded: 143)
Unloading 2962 unused Assets to reduce memory usage. Loaded Objects now: 13992.
Total: 142.376297 ms (FindLiveObjects: 3.228300 ms CreateObjectMapping: 4.354800 ms
MarkObjects: 127.889900 ms DeleteObjects: 6.902200 ms)

FSM not Preprocessed: Barrel_N_Box : FSM


FSM not Preprocessed: Church_ClickSound : FSM
FSM not Preprocessed: Lamp_Clickable : FSM
FSM not Preprocessed: HayPile_Clickable : FSM
FSM not Preprocessed: STW_ChurchBrokenWindows : FSM
FSM not Preprocessed: STW_Flag : FSM
FSM not Preprocessed: STW_InnDoor : FSM
FSM not Preprocessed: joint2 : FSM
FSM not Preprocessed: STW_ShingleFall : FSM
FSM not Preprocessed: STW_WellDamage : FSM
FSM not Preprocessed: Bucket_mesh : FSM
FSM not Preprocessed: clocktower_ClockFace_mesh : FSM
FSM not Preprocessed: ClockTower_Damage : FSM
FSM not Preprocessed: Main Camera : FSM
FSM not Preprocessed: ProposeUsageSpell : FSM
FSM not Preprocessed: Fatigue_DeckGlow : FSM
FSM not Preprocessed: Fatigue_DeckGlow : FSM
FSM not Preprocessed: TurnTimer(Clone) : FSM
FSM not Preprocessed: GameObject : FSM
FSM not Preprocessed: Button_FloatyButton : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
Beginning Experiment: Gameplay
Unloading 2 Unused Serialized files (Serialized files now loaded: 143)

Unloading 303 unused Assets to reduce memory usage. Loaded Objects now: 20337.
Total: 266.297699 ms (FindLiveObjects: 2.081700 ms CreateObjectMapping: 4.011800 ms
MarkObjects: 254.400101 ms DeleteObjects: 5.802600 ms)

FSM not Preprocessed: DestroyEvent : FSM


FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Card_Play_Quest(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Button_FloatyButton : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM

[*]send echo response


FSM not Preprocessed: Holy_Idle_01(Clone) : FSM
FSM not Preprocessed: Holy_Impact_01(Clone) : FSM
Finish
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Paw_Untargeted_02(Clone) : FSM
Finish
FSM not Preprocessed: Holy_Untargeted_01(Clone) : FSM
Finish
FSM not Preprocessed: HighPriestAmet_CustomSummon(Clone) : FSM
FSM not Preprocessed: Holy_Impact_01(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Fang_Impact_01_Gold(Clone) : FSM
FSM not Preprocessed: Button_FloatyButton : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: HighPriestAmet_GoldBuff_Impact(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
Finish
FSM not Preprocessed: Arcane_Idle_01(Clone) : FSM
FSM not Preprocessed: Arcane_Impact_03(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_Silence(Clone) : FSM
FSM not Preprocessed: QuestCompleteSpell_Druid(Clone) : FSM
FSM not Preprocessed: QuestCompleteSpell_Druid_HP_CustomSpawn(Clone) : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: Rage_Idle_01(Clone) : FSM
FSM not Preprocessed: Rage_InnerRage(Clone) : FSM
Finish
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: Holy_Idle_01_Minion(Clone) : FSM
FSM not Preprocessed: Holy_Impact_01(Clone) : FSM
FSM not Preprocessed: Holy_Impact_01(Clone) : FSM
FSM not Preprocessed: Holy_Impact_01(Clone) : FSM
FSM not Preprocessed: Holy_Impact_01(Clone) : FSM
Finish
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Treant_CustomSpawn(Clone) : FSM
FSM not Preprocessed: Treant_CustomSpawn(Clone) : FSM
Finish
FSM not Preprocessed: Nature_Green_Buff_Impact(Clone) : FSM
FSM not Preprocessed: Nature_Green_Buff_Impact(Clone) : FSM
FSM not Preprocessed: Holy_Idle_HeroPower(Clone) : FSM
FSM not Preprocessed: Holy_Impact_01(Clone) : FSM
Finish
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
Finish
FSM not Preprocessed: Rage_Untargeted_GiveAttack_Minion(Clone) : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: Holy_Idle_HeroPower(Clone) : FSM
FSM not Preprocessed: Holy_Impact_01(Clone) : FSM
Finish
FSM not Preprocessed: Holy_Idle_01(Clone) : FSM
FSM not Preprocessed: Holy_Impact_01(Clone) : FSM
Finish
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
Animator.GotoState: State could not be found

(Filename: Line: 1297)

Invalid Layer Index '-1'

(Filename: Line: 866)

Animator.GotoState: State could not be found

(Filename: Line: 1297)

Invalid Layer Index '-1'

(Filename: Line: 866)

FSM not Preprocessed: DestroyEvent : FSM


FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Innervate_Untargeted_AE(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Cenarius_CustomSummon(Clone) : FSM
Finish
FSM not Preprocessed: Nature_Untargeted_AE_01(Clone) : FSM
FSM not Preprocessed: Treant_CustomSpawn(Clone) : FSM
FSM not Preprocessed: Treant_CustomSpawn(Clone) : FSM

[*]send echo response


FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
Animator.GotoState: State could not be found

(Filename: Line: 1297)

Invalid Layer Index '-1'

(Filename: Line: 866)

Animator.GotoState: State could not be found

(Filename: Line: 1297)

Invalid Layer Index '-1'


(Filename: Line: 866)

FSM not Preprocessed: DestroyEvent : FSM


FSM not Preprocessed: ShowEvent : FSM
[BattleNet] [] ClientConnection.ReceiveCallback failed.
error:System.NullReferenceException: Object reference not set to an instance of an
object
at bgs.ClientConnection`1[PegasusPacket].ReceiveCallback (IAsyncResult ar)
[0x00000] in <filename unknown>:0 (Void Log(LogLevel, System.String,
System.String) at :0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Star_Ranked(Clone) : FSM


FSM not Preprocessed: Star_Ranked(Clone) : FSM
FSM not Preprocessed: Star_Ranked(Clone) : FSM
FSM not Preprocessed: Star_Ranked(Clone) : FSM
FSM not Preprocessed: Star_Ranked(Clone) : FSM
FSM not Preprocessed: Star_Ranked(Clone) : FSM
FSM not Preprocessed: Star_Ranked(Clone) : FSM
FSM not Preprocessed: Star_Ranked(Clone) : FSM
FSM not Preprocessed: Star_Ranked(Clone) : FSM
FSM not Preprocessed: Star_Ranked(Clone) : FSM
FSM not Preprocessed: Medal_Ranked : FSM
FSM not Preprocessed: Burst_Legendary : FSM
FSM not Preprocessed: TwoScoop : FSM
FSM not Preprocessed: Crown : FSM
FSM not Preprocessed: Crown : FSM
FSM not Preprocessed: GoldSack : FSM
FSM not Preprocessed: Crown : FSM
FSM not Preprocessed: Crown : FSM
FSM not Preprocessed: Crown : FSM
FSM not Preprocessed: GoldSack : FSM
FSM not Preprocessed: Crown : FSM
FSM not Preprocessed: Crown : FSM
FSM not Preprocessed: Crown : FSM
FSM not Preprocessed: GoldSack : FSM
FSM not Preprocessed: Crown : FSM
Ending Experiment
Dropped frames is neg
Unloading 3 Unused Serialized files (Serialized files now loaded: 143)

Unloading 11122 unused Assets to reduce memory usage. Loaded Objects now: 13544.
Total: 445.342590 ms (FindLiveObjects: 3.386200 ms CreateObjectMapping: 7.121400 ms
MarkObjects: 295.694214 ms DeleteObjects: 139.138992 ms)

BoxColliders does not support negative scale or size.


The effective box size has been forced positive and is likely to give unexpected
collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider.
Scene hierarchy path "SceneMgr/LoadingScreen/VictoryTwoScoop(Clone)/Hitbox"

(Filename: Line: 0)

FSM not Preprocessed: DrawerClose : FSM


FSM not Preprocessed: DiskLoading : FSM
FSM not Preprocessed: DiskMainMenu : FSM
FSM not Preprocessed: DoorsClose : FSM
FSM not Preprocessed: DrawerOpen : FSM
FSM not Preprocessed: DoorsOpen : FSM
FSM not Preprocessed: ShadowFadeIn : FSM
FSM not Preprocessed: ShadowFadeOut : FSM
FSM not Preprocessed: Startup_Hub : FSM
FSM not Preprocessed: Startup_Tutorial : FSM
FSM not Preprocessed: Tutorial_Play : FSM
FSM not Preprocessed: Startup_SetRotation : FSM
FSM not Preprocessed: CollectionLightState : FSM
FSM not Preprocessed: TutorialLightState : FSM
FSM not Preprocessed: DefaultLightState : FSM
FSM not Preprocessed: PackOpeningLightState : FSM
FSM not Preprocessed: TournamentLightState : FSM
FSM not Preprocessed: ForgeLightState : FSM
FSM not Preprocessed: TavernBrawlButton : FSM
FSM not Preprocessed: ForgeButton : FSM
FSM not Preprocessed: SoloAdventuresButton : FSM
FSM not Preprocessed: TournamentButton : FSM
FSM not Preprocessed: Button_Collection_mesh : FSM
FSM not Preprocessed: Button_OpenPacks_mesh : FSM
FSM not Preprocessed: FadeFromBlack : FSM
FSM not Preprocessed: Blur : FSM
RegisterScreenBox tempGuardianVars=NetCache+NetCacheFeatures
FSM not Preprocessed: MatchingPopup3D(Clone) : FSM
FSM not Preprocessed: HeroPickerFrame_Wild_Glows : FSM
FSM not Preprocessed: WildGlowBurst : FSM
FSM not Preprocessed: WildGlowBurst : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: CollectionDeck(Clone) : FSM
FSM not Preprocessed: SummonIn_Forge : FSM
FSM not Preprocessed: WildGlowBurst : FSM
Unloading 3 Unused Serialized files (Serialized files now loaded: 143)

Unloading 471 unused Assets to reduce memory usage. Loaded Objects now: 22398.
Total: 201.787994 ms (FindLiveObjects: 2.742700 ms CreateObjectMapping: 4.504100 ms
MarkObjects: 191.712387 ms DeleteObjects: 2.827900 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 143)

Unloading 2889 unused Assets to reduce memory usage. Loaded Objects now: 12587.
Total: 184.983597 ms (FindLiveObjects: 1.225800 ms CreateObjectMapping: 1.522900 ms
MarkObjects: 173.287003 ms DeleteObjects: 8.946799 ms)

state.www.isDone
Setting up 2 worker threads for Enlighten.
Thread -> id: 56f8 -> priority: 1
Thread -> id: 43e8 -> priority: 1
Fallback handler could not load library C:/Program Files
(x86)/Hearthstone/Hearthstone_Data/Mono/agent
Fallback handler could not load library C:/Program Files
(x86)/Hearthstone/Hearthstone_Data/Mono/.\agent
Fallback handler could not load library C:/Program Files
(x86)/Hearthstone/Hearthstone_Data/Mono/agent
Fallback handler could not load library C:/Program Files
(x86)/Hearthstone/Hearthstone_Data/Mono/libagent
Fallback handler could not load library C:/Program Files
(x86)/Hearthstone/Hearthstone_Data/Mono/.\libagent
Fallback handler could not load library C:/Program Files
(x86)/Hearthstone/Hearthstone_Data/Mono/libagent
[UpdateManager] Shutdown

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